I think the solution here is for Sony or 3rd party to create a controller for people with disabilities, like Microsoft did. DS4 wasn't designed with those people in mind, if it was better for them, I guess it was a lucky side-effect - but it can be made even better. It's a bit sad that Sony didn't come out with their own version of the adaptive controller. I hope they do so this gen - or at least officially licence a 3rd party adaptive controler. With that said - I still think what Sony did with the controller is a good move - pushing for new technologies and experiences. Personally I prefer the generational approach. The solution for people with disabilities shouldn't be "let's not change our tech" - it should be "let's make a range of controllers designed for people with special needs". It is an important issue. I also have to wonder - how many people here are genuinely concerned about people with special needs (which I would like to be true), and how many are just riding on that "anti-consumer" train that is now a thing here. I do hope most people here truly do feel empathy towards people that can't use every controller. But the pressure on Sony to create more accessible controllers should've been present this generation, too - and it should continue in the next one.