Most are not really AAA titles of the scope that you expect from an AAA title. Which is normal because you cant magically create triple AAA games from small studios, and at the same time intend to regularly release new games (preferably each month) for the gamepass platform so people will stay subscribed, or non-subscribers may find more reason to subscribe. I am not sure if it is the right approach for MS because they in a way are competing against the many other AA games from which people can choose. And there are only few true triple AAA games released each year that attracts many gamers in a different way then most AA titles can. I think Bleeding Edge is a game in the catogory Matt Booty spoke of, a well crafted game more then an AA game imo, but when even eurogamer calls it gamepass filler, then I would doubt the current strategy of quantity over, I would not say quality, but giving more games from the ground up the time to mature and the time to add content to distinguish from the many other AA games.