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GamingThread Digital Foundry || Minecraft DXR on Xbox Series X: Next-Gen Ray Tracing Analysis!
Reason User Banned (2 Weeks): Hostility and conspiracy theorizing across multiple posts; account in junior phase
right, now pixel count the actual demo presentation we have a video of and tell us how many of those frames are sub native and how far below native they are, and then run an RTX 2080 on pc on ultra with dynamic res enabled and do that exact same comparison. And even then that favors the 2080 because the public demo video as you clearly point out uses settings way beyond pc ultra and has effects pc doesnt even have at all. You didn't even do your jobs on the actual publicly available video, you point out a few effects but make no statement as to what resolution it runs at, nor the percentage of subnative frames, did no framerate analysis, none of that. and you didn't even compare PC ultra to XSX directly shot for shot, you spent most of the video comparing it to xbox one X, or a 2080Ti on insane preset at 30fps. Now also show us how it ran on an RTX 2080 two weeks into devleopment, because that's as long as the XSX version has been developed for. Do an apples to apples comparison, show actual proof, and quit lying. This aint the first time i've caught your site out in outright lies sir. And yeah, i can provide proof of that if anyone doubts me.