MAybe MSFT read the comments and thought that it was a great idea? \s/ Well I had to say that the friend that told me that detail was a irl friend of Stefania Duico, at the time manager of XBox in italy and now she covers the same role with Netflix. So maybe he could've heard something from her.I don't think so. The level design was hurt by the decision of using four players coop instead of two, making all the game like a collection of hordes with small effective variety of enemies(the opposite of 4 which has fewer enemies but with better caratterizations)and unbalanced weapons. The later hurts even pvp which was definitely fucked by judgement. The only things in which 3 is better Imho are horde and beast.Hey I'm happy with Kait as long as she doesn't drop sjw bombs from nowhere. When someone will clearly demonstrate why open space will fit gears I will rest, until then I will fight this nonsense.People like you are reason why franchises decay.