Being a writer for some mediocre videogame studio must be the easiest job in the world. Like seriously, seems like half of the job is just coming up with names for cults to have as brainless fodder enemies. How lazy do you even have to be to think you need more brainless fodder enemies in a game that already has zombies in it? How about having a zombie game without bandits or cultists that shoot you on sight but instead other survivors who also want nothing else but to survive? Might even add some character to them and you might even feel bad for shooting them. But I guess that is way too much to expect from a studio that thought "sad biker dude" would be a cool protagonist.