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GamingThread The Eternal Castle trailer - A hyper-stylized sci-fi Another World-inspired cinematic platformer, releasing January 5th, PC
Reason User Warned: lazy devs rhetoric
Another interesting game fall into procedural level mechanic pit. It is ensure that experience isn't handcraft or pacing as developer intended but RNG which is a big turned off. Even some of them is handcrafted but it somehow show a little bit lazy and use that as excuse. I know that it is design choice but to me it felt that way that developer is too lazy to come up with cool level design.