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werezompire's Posts

Published

(60195059)

Thread I hate grinding. Help me pick a JRPG
I feel like the OP's problem is probably not with grinding but with game length or games that don't respect your time. Your average modern JRPG doesn't require any grinding as long as you're not actively avoiding most battles and playing intelligently. For that matter, a number of JRPGs out there don't require grinding even if you're playing them on the hardest difficulty. Like Persona 5 Royal, you can play through the whole thing on Hard mode without grinding other than maybe a single boss & even there, smart persona setups will get you further than more XP. But on the other hand, Persona 5 Royal is about 100 hours long which is a rather large commitment.
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(60138896)

Thread Is anyone else disappointed that Diablo II severely downplayed the almost "survival" horror aspects of the first game?
It's a bit janky, but I enjoyed Silent Hill: Book of Memories on the Vita. It's very much of that old-school Diablo roguelike meets Survival Horror vibe.
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(60121127)

Thread I can't comprehend how a human brain can operate on this level (Harry Mack Freestyle Rapper)
Have you seen the show Whose Line is It Anyway? It's an improv show & the American version generally has at least 1 segment per episode where they make up songs.
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(60045554)

Thread Is "big indie" the equivalent of the AA games of the past?
I don't know what the average prices were, but Phantasmagoria was considered to have a crazy high budget for a PC game of its era (mid 90's) & it cost only $4.5 million. A big indie production now could easily cost more than that.
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(60025169)

Thread Can we bring back 2.5D low-poly environments at a 3/4 camera angle with pixel sprites?
Posted this in a similar thread, but I think it's still relevant. We're considering using this kind of style in a future game so we did some mock-ups of Lunar: Eternal Blue (one of my all-time favorite games) on the Sega CD in a 2.5D style to see how quickly we could do it and how it would look. Ignore the new fonts since we just threw something in.
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(60021323)

Thread What classic JRPGs are stranded on old consoles? (e.g. FFTactics, Valkyrie Profile, Tactics Ogre LUCL, etc.)
Okage: Shadow King is available on the PS4 as one of the few PS2 Classics on the system. It's one of the few PS4 games that's buggy on the PS5 though so hopefully they fix that at some point. The Arc the Lad trilogy is available on Vita/PS3.
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(60024074)

Thread Raya and the Last Dragon - Review Thread
Not a fan of paying $30 to rent a movie on top of a service we already subscribe to, but the kids want to see it, so I just have to keep reminding myself that it's still cheaper than taking the whole family to a movie theater, while also being a better experience.
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(60032885)

Thread Games where there is so much missable content?
The final act stuff in Persona 1 was annoying since you can mess up and then save over your old save and keep playing (later Persona games make it so that if you mess up the choices, you lose quickly), but I thought the secret character & alternate story path were cool additions and make the game nicely replayable. Both can be figured out by yourself if you try (I remember getting the secret character on the old PS1 game without a guide, although it took a few tries). Persona 1 is drastically shorter than the modern Persona games too so replays are more reasonable.
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(60030509)

Thread Games where there is so much missable content?
Persona 1 has an entirely different main story path that's really easy to miss. You also miss the final act of the regular story arc if you don't select the right dialogue choices at an earlier point in the game. Also, there's a playable character that you can only get by following specific actions early on in the game.
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(60046946)

Thread Could you really fit a big storyline in a 16-bit cartridge?
Earthbound has a great localization. I remember Phantasy Star IV's localization being good. Lunar: Eternal Blue also has a good localization, although that's a CD-based 16-bit game so it doesn't have the same size restrictions.
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(59935439)

Thread In my neverending quest to prove how underrated the PSP is on Era, I present an open challenge to those that say the DS is better.
I really enjoy both RPGs & puzzle games and both systems have great titles to offer. PSP has Lumines which is my favorite puzzle franchise. PSP gives you access to PS1 RPGs portably. It lets you play Persona 1-3 in their best forms. More importantly, it's killer for Strategy/RPGs - Wild Arms XF, the remakes of FFT & Tactics Ogre, Summon Night 5, Jeanne D'arc, and others.
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(59893823)

Thread Beginner Advice for Buying a Home?
My general advice is to not buy a house unless you're planning on staying there for a long time & you can pay cash. Owning a home is expensive without adding mortgage payments & interest into the mix. Renting gives you the flexibility to be able to easy move for work or to a better and/or cheaper place, while not having to stress as much about stuff like repairs. I feel like the idea that a house is an investment is flawed logic unless you're a landlord, in construction, or make a business of flipping houses.
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(59889746)

Thread Metroid Prime vs Resident Evil 4
I liked Metroid Prime enough to play through it once. I've never finished any of its sequels, although I've started both, and they seem like decent games. I liked RE4 enough that I started replaying it immediately after beating it the first time. I never do that.
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(59856881)

Thread It is disappointing that the N64 had so little RPG's.
Even if you got rid of the FMV sequences, the CD audio, and the voice acting, I don't think you could fit Grandia on an N64 cart. It's still a huge RPG with 3D enviornments and the towns in particular are a lot more detailed than you saw in other RPGs of the time (with each town having its own visual style & house interiors having lots of random things in them). The game came on 2 discs after all (although some of that is repeated between discs & a lot of it is audio & FMV). EDIT: Wasn't the max cart size on the N64 only 64MBs? The PS1 classic version on the PSN takes up 850MBs.
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(59822600)

Thread Sonic Spinball vs. Knuckles' Chaotix vs. Sonic 3D Blast vs. Sonic R
Sonic R's mix of racing game and platformer is a mix that I wish somebody else would give another shot at because there was a lot of potential there, even though the actual game was a bit of a mess and super short. And yes, the soundtrack is gloriously cheesy.
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(59784875)

Thread PixelJunk Raiders announced, Stadia exclusive
Like the art style. The gameplay sounds interesting how sometimes it's a meditative exploration game like Journey and other times, it's a frantic action/roguelike with tower defense elements. The online element also sounds intriguing.
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(59795498)

Thread I adore the Dragon Quest series but didn't like DQXI at all. Am I broken?
The game really picks up soon after you quit - Veronica & Sylvando are two of the best characters in the entire series and they're the 4th & 5th character to join your party respectively. Pick up the Switch version when you get a chance & play it portably with some draconian mods on. The Switch port is great (shockingly good looking for a Switch game in portable mode) and adds some extra QoL, as well as some fun new content (some mini-scenarios between the Act 1 & 2 break, as well as some bonus quests where you go back to scenes from older Dragon Quests in 2D). For example, you can turn on faster animations for combat which makes combat much more engaging, especially if you turn on some difficulty modifiers.
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(59795015)

Thread I adore the Dragon Quest series but didn't like DQXI at all. Am I broken?
7 hours? That's what, the demo? For what it's worth, I feel like DQ11 doesn't really get going until you have a 4-person party which is around the 5-10 hour mark. Personally, I loved that DQ11 finally gave some options for people who like hard JRPGs (like Dragon Quest used to be). After cranking up the difficulty, it became my favorite game in the series to date.
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(59795648)

Thread I adore the Dragon Quest series but didn't like DQXI at all. Am I broken?
The Switch version (and the version they backported based on that) lets you turn on faster battle animations (or ultra fast animations). It's a real gamechanger and makes the whole game play a lot better.
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(59623769)

Thread [Bloomberg] Google’s Stadia Problem? A Video Game Unit That’s Not Googley Enough
I believe that's under NDA. We were pleased with the arrangement or we wouldn't have put Cthulhu Saves Christmas on Stadia, but I can't get into specifics. I can say that we've had people tell us online that they found the game through Stadia and had a lot of fun playing it so it was great to be able to reach people that had missed the game on other platforms. This thread really put a smile on my face:
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(59625188)

Thread [Bloomberg] Google’s Stadia Problem? A Video Game Unit That’s Not Googley Enough
Just wanted to mention that there's a subscription service (Stadia Pro) that gives you games that you don't need to buy separately. Right now, there are 28 games you can redeem if you're a member (and they stay redeemed on your account as long as your subscription lasts, even if they take the game off the subscription later). I also believe there are a couple of freemium games on the service.
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(59622980)

Thread [Bloomberg] Google’s Stadia Problem? A Video Game Unit That’s Not Googley Enough
Jason's "20 x $1 million indie game post" seems short-sided. Who is to say that they didn't do that as well? An indie studio with a budget of $1 million dollars or less is going to be a small studio (5 people or less) and those studios are typically bad at delivering games quickly and on a schedule (just look at all the Kickstarters that go way over their ETA release date). It's not unusual for games from small indie studios to take 5+ years from initial conception to launch.
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(59689010)

Thread AAA RPGs are successes more often than not...why aren't they tried more often?
Marvel's Avengers is a recent AAA RPG that has been losing a lot of money. Kingdoms of Amalur: Reckoning, Too Human, and Hellgate: London are all all big budget RPGs of the past that were huge disasters.
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(59691113)

Thread AAA RPGs are successes more often than not...why aren't they tried more often?
You can't look at AAA game and see it sold a lot and call it a success without comparing it to the budget involved. And AAA games by the very definition have massive budgets. NPD estimated 330k sales at launch. The founder of the company said that they had sold 1.2 million by the 3 month mark. The governor of Rhode Island (the company borrowed a lot of money from Rhode Island to make the game) said that the game needed to sell 3 million copies just to break even. They released the game, couldn't pay back the loan they took out to develop the game and went bankrupt. Releasing a game and going bankrupt because it didn't make enough money is a disaster.
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(59620757)

Thread Double Dragon Rifftrax is out now
For those who are unaware, Rifftrax is a successor to MST3K with a lot of people who worked on MST3K (Mike Nelson, Bill Corbett, Kevin Murphy, Bridget Nelson, and Mary Jo Pehl). They make an audio track of jokes that you can purchase and either play on top of the movie or in some cases, you can buy the movie with the joke track built in. This isn't the first videogame related riff they've done - there's The Wizard, the Mario Bros. movie, Street Fighter, Mortal Kombat, and probably some more I'm forgetting.
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(59577764)

Thread It doesn't feel as though Playstation cares about me (as a type of consumer) anymore
The main goal is to make profits, but losing fans hurts profits in the long run. It's very beneficial to a platform to have a wide variety of games. That's why Nintendo is so successful - they've got such a huge variety of games (most of which are all-ages to boot) that a wide variety of people can find games that they'll enjoy there. Whereas Sony is becoming more and more focused on a specific demographic so their games are selling exceptionally well among that demographic, but it's alienating people who aren't in that demographic.
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(59576687)

Thread It doesn't feel as though Playstation cares about me (as a type of consumer) anymore
This is how I feel but for Japanese games. I want a fancy, new consoles with better graphics & super-fast load times, but Sony doesn't make JRPGs like they did in the PS1 & PS2 era or the kind of quirky games that they made during the PS1-3 era like Parappa & Tokyo Jungle. My favorite developer at Sony, Keiichiro Toyama (Silent Hill, Siren, Gravity Rush), left and started his own company. And more and more 3rd party games are going multiplatform. So part of me wants to buy a PS5, but I'm probably better off just sticking with my laptop & Switch.
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(59602040)

Thread I need more of this "HD 2D"...
We're considering using this kind of style in a future game so we did some mock-ups of Lunar: Eternal Blue (one of my all-time favorite games) on the Sega CD in a 2.5D style to see how quickly we could do it and how it would look. Ignore the new fonts since we just threw something in.
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(59478341)

Thread Are you ok with not going to a movie theater for the remainder of 2021? Because I don't see myself going back.
This past year has really driven home how much I don't like the movie-going experience. Finding a babysitter (or dragging everyone to a family movie), paying a lot just for a single viewing, expensive treats, having to sit through commercials waiting for the movie to start, no subtitles, can't pause, having to deal with strangers, etc. I hope the attempts to go back to the old system fail and releasing movies to theaters & digital at the same time becomes standard.
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(59485337)

Thread Were all of the enemy models outsourced for Bravely Default II?
It's a 50+ hour RPG. The graphics aren't retro 2D. There are 4 playable characters each of which has a couple dozen skins or so (one for each class). There's a playable card game mini-game. I get that it's not a AAA game, but it's also not especially low-budget either.
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(59504126)

Thread Ghosts ‘n Goblins Resurrection |OT| Knight of the Living Dead
Very tempted to pick this up, but I just bought P5 Strikers and I'm in the middle of playing Bravely Second to get ready for Bravely Default 2 so I might hold off for later. It's very tempting though.
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(59461589)

Thread Octopath Traveler worldwide sales surpass 2.5 million
Each of the 8 characters has their own 4-part story and then after you complete everything, there's a little post-game content though it's a little tricky to find. From what I played, I didn't find the stories to be very interesting. There's also very little interaction between the 8 characters. I really liked the demo of Octopath Traveler, but as I played the full version, it felt more and more repetitive and I ended up abandoning it. Lots of potential there to make a killer game if they ever do a sequel though.
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(59481620)

Thread Bravely Default II |OT| The Four Heroes of Light's Excillant Adventure
Japanese site lists 23 jobs "and more..." and I found a review that said that they did 100% of the game and they mention it having less jobs than Bravely Second. So somewhere between 24-29 jobs. So at least as many jobs as Bravely Default 1 which had 24.
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(59462033)

Thread Valve shares some basic controller usage stats on Steam (48m Steam players used a controller in a Steam game)
I looked at our two most recent games, Cosmic Star Heroine and Cthulhu Saves Christmas, and both of them had about 40% gamepad usage. Which means that about 60% of players played them using the keyboard. That really surprised me since they're retro-style turn-based JRPGs. Speaking of which, are there any good turn-based JRPGs on Steam that use KB+M controls well? If most people are going to play without controllers, we should probably work on adding mouse support & making our games control better if you don't have a controller.
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(59460257)

Thread Taking OoT and BOTW out of the equation, which Zelda game reigns supreme? Majora's Mask fans unite!
For 2D, I think Link to the Past is the best, but Link's Awakening & Link Between Worlds are both very good. For 3D, I think Twilight Princess is the best. Removing OoT & BotW has no effect on this ranking.
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(59409251)

Thread Does anyone still think VR is dead?
VR doesn't interest me much for a number of reasons. I mostly play turn-based RPGs & retro-style indie games. I get motion sickness (in general, not a VR thing). Immersion isn't that important to me when it comes to games. One of my eyes is drastically worse than the other so 3D effects don't work great for me. I have a large family so I need to be constantly ready to respond to what people around me are doing. I rarely even put in both headphones when I'm playing games because of this. I don't think VR is dead, but I think it's a solution to a problem that most people don't have and creates problems that other types of games don't have. I have no doubt that it can carve out a dedicated audience, but I don't believe it will become the most popular form of gaming, even if the technology becomes exponentially better.
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(59411102)

Thread Does anyone still think VR is dead?
That's not true about the old 3D consoles (even from the beginning, people wanted better and better graphics & there are numerous old games that try to emulate a 3D look), but maybe that wasn't the most succinct way of putting it. If you look at gaming trends over the past decade, the rise of mobile gaming is hard to ignore. The average gamer wants convenience, portability, and low-stress distraction. They don't want to be totally immersed in a game, they want to be able to pull out their phone and do a stage or two while they're waiting for an appointment. Or play a silly puzzle game while also watching a sitcom with their significant other. Convenience is the order of the day. Streaming beat blurays even though bluray gets you higher quality video . 3D movies never really caught on even though the technology is exponentially better now than it was before because people don't want the eye strain & don't want to wear 3D glasses. For that matter, even the gamers who do value immersion sometimes want to play a low-effort game to relax.
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(59419436)

Thread Games where you like the entirety of the playable cast/roster?
Lunar: Eternal Blue. The whole cast is great. I really like the Persona games, but I don't think there's been a single Persona game where there wasn't at least 1 main character who I wasn't a fan of.
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(59405276)

Thread Where are all the games for kids?
Here are some of my twins (boy & girl, turning 7 soon) favorite games: Super Mario Odyssey Mario Kart 8 Kirby Star Allies Animal Crossing Luigi's Mansion 3 (actually completed this one, although I helped in co-op for some of the harder stuff) Little Dragon Cafe My Sims Plants vs Zombies (the original) Peggle Mario Maker 1/2 Ring Fit Adventure
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(59355917)

Thread Persona 5 Strikers |OT| Road Warriors
Gave in and picked this up for my laptop. After the window crashed when I first tried to launch it, the game didn't have any problems. Load times are noticeably longer than playing P5R on the PS4 despite having a SSD on my laptop so hopefully they patch that. Game seems fun so far - playing on Hard mode and it hasn't been too tough.
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(59379560)

Thread New HB Choice next month will have Control, XCom Chimera Squad and Elex
Aren't base Control & Ultimate Edition Control the same thing on PC other than one having the DLC thrown in? I thought I read somewhere that there's no performance/visual changes between the two on PC.
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(59284346)

Thread Dragon Quest XI S difficulty: Boosted or Off?
They probably aren't if you're finding it too hard with Harder Monsters. I played through the main game (not post-game) twice with Harder Monsters, No XP if overleveled, and No Shops and I discovered that the second time through was drastically easier because I understood the systems better & I used more optimal skill point allocation. Sometimes a different skill + equipment setup is all you need to turn a difficult battle into a relatively easy one. The first time I tried the game was on an import before they had added the Harder Monsters option and I found the game fairly boring, it was so easy. But with some draconian settings up, it's my favorite game in the series.
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(58942182)

Thread Splatoon 3 announced for Nintendo Switch (2022)
The Wii sold like crazy and the Wii U still came out 6 years later. "But Wii sales started to slow down during its last years." Yes, because the Wii wasn't getting Nintendo's full support then, because they were busy making games for their next system. It's certainly possible that Nintendo keeps supporting the Switch for an abnormally long time, but them releasing a new system at the end of 2022 or early 2023 is still plausible because that's the kind of timeline they've had in the past. And them saying that the Switch is in the middle of its life doesn't discount that possibility entirely either because they could still continue to support the Switch with exclusives & cross-platform games for a year or two after the release of a new system.
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(58918905)

Thread Splatoon 3 announced for Nintendo Switch (2022)
I wonder if Splatoon 3 will be a cross-gen title. It's not Nintendo's normal M.O. to release a sequel to a multiplayer-focused game on the same system. The Switch will be 5+ years old in 2022. There has only been a 5-6 year gap between most Nintendo home consoles. And a new Splatoon at the launch of a new console seems like a no-brainer.
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(59230721)

Thread Best turn-based RPG dungeons and good design principles?
It's quite impressive for a 16-bit JRPG. It came out around the same time as Super Mario RPG which understandably got all the media attention. Besides the puzzle design, it also has: An optional roguelike dungeon mode where you challenge a 100-floor dungeon where you start at LV1, but you can find certain items that you can keep permanently and take into later runs. A limit break system where you fill up a bar by taking damage and then can use special abilities that are attached to your gear. Various monsters that you can equip in your 5th party slot and feed items to in order to make them grow. Fantastic soundtrack as well and the story is fun, especially if you've played Lufia 1 (Lufia 2 is a prequel).
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(59240585)

Thread Why are there so few votes in the GOTY thread?
I missed it because it was stickied, but also I'm just not that passionate about 2020 games. I completed 6 games in 2020. One was a fun, little indie game that hardly anyone's played (Lithium City) and wasn't even nominated (I know that I could vote it in anyway). Three were enhanced or remade versions of older games (FF7R, TMS#FE Switch, and P5R). One was a 2019 game (Luigi's Mansion 3) and one was a PS3 game (Siren: Blood Curse). I played some other games that came out last year that I didn't finish like Hades as well as some older games, but yeah, I just don't feel like it's worth the effort of making sure I vote correctly according to the thread rules or write a description for each game, when I wasn't that excited about 2020 games & I don't even know if I could come up with 10 new games I played. And well, I know how this works. The final Top list is just going to end up looking like every other GotY list that your average gaming website put out. If the system was more automated and just had you pick several games from a list (or write-in your own), make sure the order is correct, and hit submit, I'd be more likely to participate next year.
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(59242178)

Thread Game of the Year 2020 Voting Thread (Voting open from January 27 through March 1)
Didn't play that many games in the year, mostly focused on older stuff. 1. Persona 5 Royal - I like Persona. P5R is pretty good. I disliked how it's unbalanced and too easy, but it's still fun. 2. TMS#FE - I like Persona. This is basically a Persona spin-off that's more focused on combat/dungeon crawling. First played it on the Wii U, but the reduced load times & portability make this much more playable on the Switch, even though they didn't change much else. 3. Dicey Dungeons - I like turn-based combat & this is a very interesting turn-based combat game that's like a roguelike but all your abilities are powered by dice. Great amount of variety with the different scenarios & characters. 4. Hades. This is like someone took Diablo and condensed it into runs that you could do in a single play session and then also made the story & characters much better. 5. Lithium City. Short but sweet indie game that hardly anyone played.
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(59022933)

Thread Triangle Strategy ("HD-2D" SRPG from the creators of Octopath Traveler) announced for Nintendo Switch in 2022, demo available NOW!
Played through the first dungeon. Visuals & music are nice. I didn't hate the story (and it'll probably be better with some additional polish & having started at the beginning in the real game). My main problem was speed - given the number of characters on map at one time, there really need to be a lot of good QoL options to speed things up in the finished game. It's kind of janky, but if you like FFT-style stuff, I picked up God Wars in a recent eshop sale & have been having fun with it. It's Japanese-mythology themed, every character can triple-class (main class, sub class, and a unique class that's permanently attached to them, plus you've got 3 slots to equip passives from any jobs), and there's an aggro stat that you can use to manipulate who enemies attack.
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(59131773)

Thread Interesting dream sequences in video gaming?
In Lost Odyssey, there are dozens of dreams that are presented like Visual Novel segments & tell you the history of the main character (and occasionally other main characters). They got a popular Japanese writer to write them & the quality is noticeably higher than the writing in the main story.
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(58940181)

Thread Bloober Team working on a horror title [for more than a year] with a very famous publisher (Hints at Silent Hill)
That could just be developer excitement. If I was working on a new Lunar or Chrono Trigger or classic Phantasy Star, I would think that people would be excited when they found out that a new game was coming, but it's also quite possible that some people would be upset that I was working on it and not someone involved in the original team.
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(58939812)

Thread Bloober Team working on a horror title [for more than a year] with a very famous publisher (Hints at Silent Hill)
I can't see it being anything with Nintendo (Fatal Frame or an Eternal Darkness revival). Capcom's not out-sourcing Resident Evil these days. Sony downsizing Japan Studio & losing the creator of Silent Hill/Siren means the chance that they're working on a Silent Hill game or Siren game these days is very low. Other than those, I'm hard pressed to think of a major horror game franchise that they could be working on other than a Konami collaboration for Silent Hill. Konami is all about outsourcing IP to studios they think can do something with them. Of course, it could be a non-game related horror IP. It's also possible that they're working with a major publisher on a new IP (unlikely since they said people would be excited when they found out).
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(59021196)

Thread Is Undertale the greatest INTERACTIVE game, or are there other contenders?
When it comes to "game tracking choices you don't think matter," Chrono Trigger does the whole fair/trial thing which was really surprising when it came out back in the 90's.
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(58961082)

Thread Was it the success of the Dark Souls PC port that convinced Japanese publishers to start release on PC/Steam?
Here's an excerpt from the email I sent Valve to get our first games on Steam.So yeah, I specifically mentioned Recettear's success in our argument on why Valve should let us sell our indie JRPGs on their service. (Our games weren't as successful as Recettear or Beat Hazard, but they've done decently).
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(58929117)

Thread Famicom Detective Club: The Missing Heir and Famicom Detective Club: The Girl Who Stands Behind localized in English for Nintendo Switch, May 14th
If the two games combined is 12 hours or longer, that's enough for me if they're fun. Your average Ace Attorney game is only about 15-20 hours long and honestly I feel like they all go on a little too long.
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(58943205)

Thread Famicom Detective Club: The Missing Heir and Famicom Detective Club: The Girl Who Stands Behind localized in English for Nintendo Switch, May 14th
Here are the HowLongToBeat averages for the 6 games: Ace Attorney - 17.5 hours Justice for All - 18 hours Trials & Tribulations - 20.5 hours Apollo Justice - 20 hours Dual Destinies - 26.5 hours Spirit of Justice - 34.5 hours The newer ones are longer, but the average for the old ones are all about 20 hours or a little less. They are text-heavy games so the faster you read, the faster you can go through them. In any case, the Famicom Detective Club games are remakes so they could have more content than the original games.
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(58985946)

Thread [VGC] Konami looking to outsource Metal Gear Solid & Castlevania franchises for new titles
Clearly, now's the time for Konami to outsource Castlevania to us to make a turn-based, party-based gothic/horror JRPG. :) Also, why would FROM want to make a Castlevania when they could just make another Dark Souls (or spin-off) game that would probably sell better than any Castlevania and they'd own the IP themselves and not have to pay royalties to Konami.
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(58936584)

Thread LTTP: Diablo 3
Have you played Path of Exile? It still has a hamster wheel problem like any game of this genre, but at least there, there are multiple hamster wheels you can jump between (trying to fill out your atlas, deep delving, trying to defeat ultimate bosses, focusing on various league content, etc.).
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(58943502)

Thread Was it the success of the Dark Souls PC port that convinced Japanese publishers to start release on PC/Steam?
I feel like Recettear's success on Steam was the catalyst and then Dark Souls showed that Recettear wasn't just an indie fluke.
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(58947450)

Thread Was it the success of the Dark Souls PC port that convinced Japanese publishers to start release on PC/Steam?
Capcom had DMC3 on Steam as early as 2006. Square-Enix had Last Remnant on Steam in 2009. But I still feel like Recettear is what really kicked things off. Here was a small Japanese indie game with no pedigree that no one had ever heard of and it became a huge hit on Steam, selling a few hundred thousand copies, and going viral online with numerous memes.
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(58920648)

Thread Triangle Strategy ("HD-2D" SRPG from the creators of Octopath Traveler) announced for Nintendo Switch in 2022, demo available NOW!
Bravely Default is bad in a very JRPG name sort of way where it's dumb & quirky. Triangle Strategy is blandly bad in a placeholder sort of way.
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(58808775)

Thread Where the Hell is Castlevania Collection 2?
They never pivoted away; they just stopped focusing on AAA prestige games like MGS & put their focus on games that were more profitable (sports games, Yu-Gi-Oh, Japanese-exclusive stuff) or that had a low cost, high reward (Bomberman, retro collections like the Castlevania Collection). I believe videogames have always been their highest grossing division. By all accounts, their retro collections did very well for them, so I would expect to see more, just a matter of when.
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(58808217)

Thread Most revolutionary game of the 90s for you personally? Which game blew your mind and broadened gaming as you knew it the most?
16-bit era had a lot of games that blew my mind at the time - Link to the Past, Chrono Trigger, Yoshi's Island, Donkey Kong Country, Super Metroid, and Lunar: Eternal Blue to name some of the biggest ones.
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Thread Martin Scorsese Takes Aim at Streaming’s Lack of Curation and More: ‘Cinema Is Being Devalued by Content’
Here are the top grossing movies in the US by box office take in the late 70's & the 80's: 1977 - Star Wars 1978 - Superman 1979 - Kramer vs Kramer 1980 - Empire Strikes Back 1981 - Raiders of the Lost Ark 1982 - E.T. 1983 - Return of the Jedi 1984 - Beverly Hills Cop 1985 - Back to the Future 1986 - Top Gun 1987 - Three Men and a Baby 1988 - Rain Man 1989 - Batman I see 2 literal superhero movies, 3 Star Wars movie, an Indiana Jones movie, plus some comedies & action movies. The only pure drama I see on the list is Rain Man and it's not like that's a small indie art film (stars Tom Cruise & Dustin Hoffman).
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Thread Martin Scorsese Takes Aim at Streaming’s Lack of Curation and More: ‘Cinema Is Being Devalued by Content’
We got our first games on Steam in 2011 when the service was more tightly curated and even though our sales were better back then, things are better for the industry now. Yes, it's harder than ever to get noticed, but at least now, everyone who wants to make a game and sell it gets a chance. When I was getting my degree at a major university in the US, the university had an international movie theater where they would show a few different films from around the world each week that were for free to anyone who wanted to attend. Wide variety of genres, time periods, and languages, all carefully curated by university staff. I went frequently and most of the time, attendance was abysmal. And that was at a university with a large student body, many of whom were studying foreign languages & would have gotten extra credit & additional practice from attending the films in their target language. The mainstream demand just wasn't there. Oh and they showed Junji Ito's Uzumaki once - I've frequently wondered if I was indirectly involved with that (a year or two earlier, I introduced Uzumaki to an English professor I knew who liked Lovecraftian horror). Heavily curated streaming services with the kinds of movies that Scorsese would pick are never going to have the kind of appeal as a Netflix that has a ton of everything. But you can stick an art movie on Netflix and yeah, most people won't see it, but more people will see it there than would have if it had gotten a limited art theater run for a week in LA & then a quickly discontinued VHS version (with no DVD rerelease because nobody cared). There are billions of people on the earth right now - the idea that they all need to like the same things or that they need experts to tell them what they should be watching is ridiculous. The more movies & shows that are out there and easily viewable, the better. I love that in 2021, I can spend a weekend watching a modern Taiwanese drama in Mandarin about an angel who returns violent ghosts to their eternal rest, some episodes of classic sitcom farce like Frasier, and an 80's romantic comedy about Jeff Goldblum as a psychic who gets roped into a treasure hunt in Ecuador, and I can do all this on my own timeline (no need to wait for shows/movies to show up on TV), without leaving my house, and without paying anything extra beyond subscription fees.
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Thread What say ye, era? Sega console with the best library including imports? (HINT: it's the Saturn)
The Saturn's my favorite Sega system, especially when you take into account the massive import library. It's also the system where the highest number of quality games haven't been ported to something more recent. However, for sheer numbers, I don't think the Genesis can be beat, especially if you throw in the Sega CD which gives you a small handful of killer games. I understand that the Dreamcast burned bright, but it also only lasted for about 2.5 years as an active system (not counting hobbyist games, of which it has plenty) and plenty of its good games have since been ported to other systems. It was the weakest system of the gen & the controllers were kind of awkward too. I've never understood why it has so many fans in 2021.
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Thread What say ye, era? Sega console with the best library including imports? (HINT: it's the Saturn)
If wikipedia is to be believed, the Sega Saturn had 1047 releases and only about 250 were released in NA. In contrast, Genesis had 879 games and about 700 of them were released in NA (not counting Sega CD or 32x releases). I think there are even more NA Genesis games than there were Japanese Genesis games.
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Thread To the older heads who have experienced most gens (8bit through to current), do graphics still impress you like before?
Art style impresses me more these days than tech. Persona 5 is probably the most recent game to impress me based on its visuals.
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Thread Is the PS+ Collection the PS5’s ambassador programme?
No, I think the PS+ Collection is just Sony trying to incentivize new PS5 owners to subscribe to PS+ immediately, even though there aren't a ton of PS5 games to get yet. The idea being that if someone gets a PS+ subscription when they buy the system, they're more likely to keep that subscription for the entirety of the system's life.
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Thread Capcom releasing Resident Evil Outrage (Revelations 3) within 1 year after RE: Village according to Dusk Golem
That's the thing. We're at 4 years now. I would think that if the Switch Pro is more than a rumor, they'd have announced it by now. If there's no mention of it in the Nintendo Direct on the 17th that just got announced, I don't think it's a thing and they'll just go straight to a Switch 2. EDIT: The Nintendo Direct is supposed to be focused on first half 2021 & Smash Bros, but I wonder if they'll tease RE:Rev 3.
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Thread Capcom releasing Resident Evil Outrage (Revelations 3) within 1 year after RE: Village according to Dusk Golem
Almost every single home console that Nintendo has released has lasted between 5-6 years before the next system came out. The only exceptions are the WiiU->Switch gap which was just under 4.5 years and NES->SNES which was a little over 7 years. A year after RE:Village and the Switch would already be over 5 years old.
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Thread Nintendo Direct announced for February 17. 2pm PT/5pm ET/10pm GMT. Approx 50 minutes long.
They released 2 separate demos for it (and you get Nintendo points if you download the new one), for a mid-budget JRPG that's a ton of marketing.
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Thread Nintendo Direct announced for February 17. 2pm PT/5pm ET/10pm GMT. Approx 50 minutes long.
I'm expecting some SMT news, Xenoblade X enhanced port, some Zelda stuff (ports of old games, news on BotW, maybe a new 2D game), and a surprise Nintendo game that no one predicted that's coming out in a couple months. I think we'll get a big game announcement that is coming late 2021 or 2022 like Resident Evil: Revelations 3 as a "one more thing." If they don't reveal a Switch Pro, then I think the Switch Pro isn't a thing that is actually happening and they'll just go straight to a new system in 1-3 years.
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Thread Did you own a Sega Genesis/Megadrive instead of a SNES? What was the reason you went this route? Do you regret it?
I got a SNES soon after it launched around when LttP came out (April 1992). I got a Sega Genesis + Sega CD to buy Lunar: Eternal Blue in maybe 1996 or 1997? At that point, the Genesis was well on its way out so prices were really low. It worked out as the best of both worlds - got to play all the amazing SNES games as they came out and then I was able to catch up on the Genesis & Sega CD library for really cheap later.
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Thread Keiichiro Toyama: "I founded Bokeh Game Studio in order to keep making games in my own style", first game is "quite dark"
They were his own ideas, but he still wouldn't have the same level of freedom at a big company that he would have at his own indie studio. Given that Gravity Rush 2 came out in 2017 and he doesn't have any credits after that at Sony, it's most likely that he was working on a game at Sony that ended up getting cancelled, at which point he decided he'd be better off being independent. It's also quite possibly that he saw that the writing was on the wall and that he'd be better off quitting on his own terms rather than wait until he got fired or his studio was downsized and folded into another department.
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Thread Keiichiro Toyama: "I founded Bokeh Game Studio in order to keep making games in my own style", first game is "quite dark"
Got around to watching the video with English subtitles and some points I thought were interesting. Founded the new studio so that he could keep making his style of games. He feels that the IPs he makes can be enjoyed long after they come out. Talked about how games are made for mass audiences now, but his games have always found their own audiences. The new game has dark horror elements, but he wants the player to feel exhilarated while playing it. He wants that mix between horror & fun & exciting. He enjoys comics and he's enjoyed the death game genre, how it takes normal people and puts them in exciting & unusual life or death situations. He thinks that the new game will be inspired by that. The city or town that a game take place in is crucial (definitely true of Silent Hill, Siren, and Gravity Rush). Talked about how many Asian cities have a touch of exotic mixed with modern. He wants to capture that. He's a big fan of photography (which you could probably guess from the name of the studio).
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Thread Keiichiro Toyama: "I founded Bokeh Game Studio in order to keep making games in my own style", first game is "quite dark"
He left, most likely because he wasn't getting either of those. But even if they did make him a good offer, he spent over 2 decades at Sony. At this point, it's clear he wants to do his own thing and be his own boss.
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Thread As someone who missed out on the initial launch, what are my options for getting a PS5 now?
My general strategy, being outside the US so none of the usual alerts or online ordering works for me, is to not worry about it and just check the videogame sections of general stores when I'm there to see if they have any in stock that day. So far no success, but at some point it's going to work out. And I figure by the time I find one, there will probably be more exclusives worth playing there.
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Thread Bravely Default II - A Brave New Battle (trailer)
The Japanese BD2 job page lists 23 jobs with ""and more..." at the bottom. So we're getting at least as many jobs as Bravely Default 1 had (24) and maybe as much or more than Bravely Second (30).In the previous games, you could frequently win random battles in a single turn by using the Brave mechanic multiple times, so no, the battles weren't particularly drawn out. Bosses were more of a give and take, but that's how they should be.
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Thread Which LucasArts adventure game is the goat?
Not really a big LucasArts P&C adventure game fan (I was firmly in the Sierra camp, even though looking back, a lot of them weren't that good), but DotT is one of my favorite games. It's funny, it looks great, and the puzzles are easy enough that you can get through the game in a reasonable amount of time without a hint book.
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Thread Final Fantasy XIII-2 is so underrated and unfairly forgotten
FF13-2's combat system is basically the same as FF13, except it unlocks things a lot faster (you have basically the whole system available to you plus a 3 person party within an hour or two whereas at that point in FF13, you haven't even unlocked leveling up) & there are only 2 human characters with the 3rd slot being taken up by various monsters you can capture/summon. There's also some added QoL like the paradigm shifting is faster. Downside is that the difficulty is lower than FF13 although there are mods for this on the PC version (haven't tried them). Haven't played FF13-3 beyond the demo, but it uses an entirely different battle system.
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Thread Axiom Verge 2 will be timed EGS-exclusive on PC
Running a successful kickstarter can be very stressful and videogame kickstarters don't make the kind of money these days that they used to. There's early access but that's better for roguelikes & other highly replayable games rather than traditional 1P games. And well, a storefront saying "Here's a million dollars (or whatever) if you make your game exclusive to our store for a year" is guaranteed money. Running a Kickstarter campaign or doing an early access game is not.
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Thread Stronger library: PS2 Vs Dreamcast + Xbox + Gamecube combined!
The sad thing is how much it fell in comparison in the next generation. I felt like the PS3 had one of the weaker library of the generation & felt really gutted compared to the huge breadth and depth of the PS2 library. In comparison, the 360 had some killer early exclusives and then followed that by starting a golden age of indie gaming that has changed the shape of gaming ever since. The Wii had Nintendo and all sorts of fun oddities thanks to its unique control scheme.
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Thread Stronger library: PS2 Vs Dreamcast + Xbox + Gamecube combined!
I can help here. Breath of Fire: Dragon Quarter is one of the best games of all-time and a true high quality piece of art. Atlus was on fire with the PS2. SMT: Nocturne is considered by many people to be the highlight of that specific series, Persona 3 was the start of modern Persona while Persona 4 was a strong follow-up, Digital Devil Saga 1 & 2 is a great JRPG duology, and the two Raidou games are a fun mix between period piece detective dramas & Action/RPG with SMT style. Shadow Hearts is a fun series & there are 3 games on the PS2. Kind of like a lighter SMT without demon recruiting & with a timing-based element to combat. Wild Arms 4 & 5 are both decent. Suikoden has some mediocre entries on PS2, but Suikoden 5 is widely considered one of the best games in the series. Dragon Quest 8 is one of the more popular Dragon Quest entries. And there are so many other random, interesting games on the system that it would take forever to list them all. In contrast, Dreamcast pretty much has the best version of Grandia 2 (it was also ported to PS2) and Skies of Arcadia (which later got an enhanced Gamecube port) and after that, the quality drops drastically. Gamecube doesn't have a whole lot else except for an obscure Fire Emblem & Tales of Symphonia. And there's not much of anything in the JRPG scene on the Xbox, although it does have an exclusive SMT game that was never localized.Siren 1 & 2 are IMO the best traditional horror games around and they're Sony games. They're tough though (especially the first one) and the second game was only released in Asia & Europe. I agree with you that Gamecube was no slouch though with the Resident Evil games.
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Thread Stronger library: PS2 Vs Dreamcast + Xbox + Gamecube combined!
Yeah, TTYD was a pretty big omission on my part. Baten Kaitos never really gelled for me & I really didn't care for Crystal Chronicles (my friends loved it though). My top 5 JRPGs of the era would probably be Breath of Fire: Dragon Quarter, Persona 4, SMT: Nocturne, Persona 3: FES, and Final Fantasy X in that order. But there were so many amazing JRPGs in that era, that I could easily make a much longer list and still fill it with favorites.
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Thread Stronger library: PS2 Vs Dreamcast + Xbox + Gamecube combined!
The PS2 is the last console I can remember finding games I'd never heard of at the store, and buying them and having a blast. Games like Siren, Katamari Damacy, and Raw Danger being a few. It just had so many weird & obscure games for it and it was still at a point where gaming news wasn't as easy to get it as it is now.
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Thread Stronger library: PS2 Vs Dreamcast + Xbox + Gamecube combined!
I really like JRPGs so it's close, but I'd say that all the other systems combined edge out the PS2 by itself for me. It's close though. Xbox had the KotoR games, plus some Sega stuff like Panzer Dragoon Orta. Gamecube had the RE games & Metroid Prime was good stuff. Dreamcast had Grandia 2, Skies of Arcadia, plus some fun arcade games. Plus miscellaneous good games on all 3 systems. With that said, I think the PS2 has a stronger batch of JRPGs than possibly any other system to date.
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Thread Axiom Verge 2 will be timed EGS-exclusive on PC
Any PS1, PSP, Vita, or PS3 game. There's also a handful of PS4 games that don't work on the PS5 (or turn on but are heavily glitched like the PS2 Classic on PS4 Okage: Shadow King). I get that the PS3 was a weird system that's hard to emulate and PSP & Vita are handheld systems, but the PS5 really ought to support PSN copies of PS1 games. The PSP was able to emulate the PS1 easily, for goodness sake.
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Thread Axiom Verge 2 will be timed EGS-exclusive on PC
I don't see any evidence that PC game revenue is dropping and I'm not even sure how you'd get such data for the entire platform beyond estimates. And if it was dropping, it wouldn't be because of timed exclusives on EGS. The rising or falling fortunes of a single mega-blockbuster game like Fortnite & League of Legends probably has more effect on total PC game revenue than every single EGS exclusive to date combined. For that matter, free games (either freemium or given away by EGS & other services) probably have drastically more effect on total revenue as well. Hades was a timed exclusive on EGS for a year and being on EGS first doesn't appear to have hurt their Steam revenue one bit (judging from Steam review count, they've sold a blockbuster amount worth of sales on Steam). And we know it didn't hurt the game's quality, judging from all the Game of the Year awards that game won.
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Thread Axiom Verge 2 will be EGS-exclusive on PC
I feel like most people don't understand the realities of indie development. You work on a project for months or even years, not earning a cent from it, as you spend your savings if you have them or wrack up debt. Once it comes out, you're waiting anywhere from 1 month to 4.5 months before you actually get paid from any of the storefronts, depending on when you released & the payment schedule of the storefront you're working with. And though games are usually front-loaded with sales, successful games frequently make a lot of their money over time (discount sales, ports, etc.). And of course, there's no guarantee that when the game comes out, people actually buy it and you get money that's worth the amount of time & effort you put into the game. For a new developer, it's like.... 0.001% chance of having a big indie success (the kind where even non-indie game fans have heard of the game & it sells a bunch) 0.1% chance of having a success (the kind of game that most people haven't heard of, but it sold well enough to cover your costs & put some money in savings) 1-5% chance of breaking even (no one's heard of this outside hardcore fans, but it's a living) 95%+ chance of losing money (even people on hardcore gaming forums probably haven't heard of this) And as you gain experience, build a fanbase, and make smart decisions, those positive chances go up to the point where if you've been doing it for a while, keep your costs low, and don't do anything too stupid, each new game you release will probably at least break even for you. But it's still an incredibly stressful line of work. Any indie developer who takes a good exclusivity deal is just looking out for their own (and their family's) mental, emotional, and physical well being.
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Thread Axiom Verge 2 will be EGS-exclusive on PC
With Total War, you can see a rationale (give people a freebie with the hopes that they buy DLC and other games in the series), but it wouldn't make much sense to do it with an indie series like Axiom Verge. I wouldn't be surprised if a Kingdom Hearts game becomes a freebie at some point (not near launch though).
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Thread LTTP: Breath of Fire 3 - Doesn't this game beat all?
My second favorite game in the series after Dragon Quarter. Fun characters, the master system offers customization while not being overly complicated, the time skip is interesting, solid visuals & music, etc. I remember messing with stats & getting it so that Nina could debuff just about anything, even bosses. Fun times. EDIT: I think the key was to give Nina the Meditation skill which boosts her Int up to x2. And when her Int is boosted that high, ailment/debuff skills have very high success rates. Lowering the enemy's agility might have helped as well.
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Thread LTTP: Breath of Fire 3 - Doesn't this game beat all?
Speaking of characters & masters, is there any trick to making Momo into a great character? I love the character design (a healer inventor with a rocket launcher), but heal magic isn't that useful in the game & her hit% is awful unless you work really hard on it. Similarly, I remember Garr not being all that useful.
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Thread LTTP: Breath of Fire 3 - Doesn't this game beat all?
Yep, I did that as well. For those who are unaware, you get stat bonuses & penalties when you LV-Up based on what master is attached to the character. However, the first master doesn't show up until later in the game. So what you do is you kill off Ryu and rely on the other party members to fight battles until you get to that point and that lets you customize Ryu's stats far more than normal. Likewise, there's a character that you get later on that starts at LV1. You want to make sure to not let it get any LVs until you hook it up to a good master.
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Thread LTTP: Breath of Fire 3 - Doesn't this game beat all?
Doing a quick google search, it looks like the best strategy for Momo is to give her Shadow Walk which is an attack skill that is guaranteed to critical hit with 100% accuracy so that she can deal decent damage & then you just pick whichever masters give stat bonuses you want. I usually went Ryu/Peco/Nina. Nina was great for debuffing bosses and against regular encounters, you just spam her multi-target abilities. Man, now I'm in the mood to play this, but my Vita is broken. They really need to do a complete BoF collection and put it on the Switch/PC/PS5/etc.
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Thread I still feel absolutely awful for Warcraft III fans for what Blizzard did with Reforged
The fact that the remake was not only bad in and of itself but retroactively broke the original version of the game so that you can't play it like it used to be is infuriating.
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Thread Are games made by Japanese developers generally less buggy and/or janky?
Final Fantasy has had numerous bugs through its run from the Relm sketch bug that could destroy your save & was easy to run into during normal gameplay to having entire stats do absolutely nothing.
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Thread Super Mario 3D World + Bowser's Fury | Review Thread
The big ones are Xenoblade X, Star Fox, Fatal Frame, Nintendo Land, and Kirby & the Rainbow Curse. Oh and Yoshi, but there's a 3DS port of that. Xenoblade X is really the only one that's likely to get a Switch port since all of the other games are more heavily integrated into the Wii U's control scheme. There's also Splatoon 1, but I imagine Nintendo feels that the sequel renders it obsolete.
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Thread Do kids these days care about Batman/Superman when compared to Iron Man/Captain America?
No idea how representative this is of the country as a whole, but there was a poll via last year and the Top 5 was 1. Superman 2. Spider-Man 3. Batman 4. Captain America 5. Iron Man in that order. I believe Spider-Man is the most popular superhero worldwide, followed by Batman. And for personal anecdotes, I was shocked at how popular Captain America was in Taiwan - merchandise all over the place.
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Thread It seems really silly to let the ending of a series retroactively make you dislike what came before.
Endings that I really hate like HIMYM and The Good Place have soured me on their respective series. Not saying that I'll never rewatch them, but they have retroactively hurt my opinion of the series as a whole.
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Thread When was the last time a competitor "won" the platform wars with exclusives over the market leader?
I feel like this is so incredibly subjective. Like I felt like the 360 had the best lineup of exclusives in its generation, followed by the Wii, unless you count Wii + Wii U as one generation in which case it probably wins. But someone else could easily think that the PS3 had the best exclusives.
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Thread New Xbox Live Sales - Huge Mixed Sale with new titles like Yakuza Like A Dragon, NBA 2K21 and classics like Blue Dragon and Lost Odyssey
Think I'll grab Blue Dragon. Already own a disc version, but I've got $5 left over on my Xbox account that I don't know what to do with, and having a backup for when the discs stop working would be nice.
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Thread LTTP: Valkyrie Profile - Why did no one tell me about this RPG before?
I think that's not giving the game enough credit. You're not getting the A ending on your first playthrough without a guide, but the game is designed to be replayed and cleverly hints to the player what they need to do. So like 1-2 playthroughs to figure out "Hey, what if instead of doing X, I try to do Y?" and then another 1-2 playthroughs to try and figure out how to do Y. Or to put it more concretely: I think you're missing out on the true genius of the game's structure if you just cheat and look up how to get the best ending without trying to figure it out for yourself over a couple playthroughs.
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Thread Did anyone here actually beat Chrono Trigger... without a guide?
Chrono Trigger is actually on the easier side when it comes to JRPGs and it's not horribly long. Also, you gotta remember that at the time, there wasn't a deluge of JRPGs coming out in English so when you found a good one, you had plenty of time to play and replay it while waiting for the next one.
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Thread Is there a non-fanservicey RPG where your main party are all female characters?
The game doesn't play like Shining Force, but yes, we were looking into ways to try to make the game stand out and we thought that the more cinematic look of Shining Force would work well with the Magical Girl Anime vibe so we used that as an inspiration.
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Thread Is there a non-fanservicey RPG where your main party are all female characters?
It's got a drama/theater theme (with an emphasis on Shakespearean plays & characters) mixed with a high school magical girl theme mixed with a dash of Lovecraft stuff.
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Thread Biggest regret buying console or portable hardware?
Man, all these people saying Vita just makes me miss my Vita (it broke a few months ago after I'd owned it since a little after launch). I've been looking for a PS5 in vain, but honestly, I'd be even more excited to find a brand new Vita in stores.
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Thread Biggest regret buying console or portable hardware?
Seeing a lot of people say that they regretted the Wii U. I got a Wii U on launch day and it was great. The first year or so was kind of rough (at least SMBU was great), but after that, there were some awesome exclusives. I enjoyed it more than the PS3, but not as much as the 360 or Wii.
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Thread Biggest regret buying console or portable hardware?
Game Boy Advance for me. Got it for FFTA which I didn't like and that soured the whole experience for me. Not that the system didn't have a few good games (I like the GBA Tactics Ogre & Metroid Fusion), but I didn't enjoy it anywhere near as much as I did the original Game Boy or the DS/3DS.
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Thread damn skill trees are so satisfying
To everyone talking about Path of Exile skill tree complexity, you don't know the half of it. There's the main huge skill tree where you get a point with each LV-Up. That's what everyone always links to. You also pick 1 of 19 ascendancy classes and can get up to 8 points to spend there and the bonuses are much bigger than the regular skill tree. It's stuff like "You have Spell Block equal to your Attack Block" and "+2 to the level of all minion skills." You can get cluster jewels that you can customize and expand the skill tree. There are also special jewels that you can place that will transform the skill tree near them. Finally, they recently added skill trees for each postgame region to allow you to customize what kind of content shows up on the maps you go to.
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Thread I recently played Breath of the Wild again and it has already aged badly
A good framerate is nice, but honestly, unless it gets Dark Souls 1 on original consoles in Blighttown bad or outright freezes for a second or two, a mediocre framerate doesn't really bother me.
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Thread Hideki Yasuda, Senior Analyst, Ace Research Institute: Nintendo has practically eradicated Playstation from Japan
Looked at a week in January 2020 and I saw 2 big PS4 releases (Yakuza & DBZ) as well as some older games that made the Top 30. In contrast, January 2021 is a wasteland for PS4 games & PS5 hasn't stepped up. When the PS5 launched, it had 5 games in the Top 30 with the highest ranked one being #10. By the end of the month, its highest ranked game was about to leave the Top 30 entirely. Sony needs to get more PS5 consoles to Japan and it needs to get must-play (for Japan) games on the system ASAP. If not, they risk losing Japanese developers who will be willing to make games for their system. Or even better, just make a PSP3.
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Thread Hideki Yasuda, Senior Analyst, Ace Research Institute: Nintendo has practically eradicated Playstation from Japan
If I was in charge, I would position a new Sony portable system as the budget portable-only alternative to the Switch. Aim for around a $100 USD price. PS1, PSP, and Vita backwards compatible, with good developer tool support for Unity so you get the indie & small Japanese company games that thrived on the Vita & 3DS.
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Thread Is there an in-universe reason why Resident Evil characters don't get infected from bites during gameplay?
I've thought about using a system like this for a zombie RPG. No one ever actually takes damage until their luck is out and then if they get hit, they get either a major injury or die.
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Thread Konami has shipped over 2.5M units of Momotaro Dentetsu: Showa, Heisei, Reiwa mo teiban (Switch) as of January 2021
Also worth noting from that report in the OP, over 75% of Konami's revenue in 2020 came from their digital entertainment division. They specifically mention their sports games, Yu-Gi-Oh, their retro compilations, and this game. People like to make fun of Konami for doing pachinko stuff but that division is actually their smallest division (after videogames, their second biggest source of revenue is fitness gyms & sports equipment).
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Thread What's your favorite Kickstarted game so far?
Looking at games I've actually backed, most of them either have failed or have taken so long that by the time they came out, I had lost interest. I still have hope for Sea of Stars & Kingdoms of the Dump. Oh and if Heart Forth, Alicia ever comes out, it should be good (it's years past its initial estimated release date but the developer does give regular updates). Part of the reason for my track record could be that I tend to focus on the smaller indie titles. The Kickstarters that raise far past their goals, I assume don't need my help and I figure I can just buy them when they come out if they turn out well.
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Thread Hideki Yasuda, Senior Analyst, Ace Research Institute: Nintendo has practically eradicated Playstation from Japan
None of these are evergreen titles so their sales die out quickly the further from launch it gets. If you look at the Top 20 best-selling games in Japan of late, it's heavily dominated by evergreen Switch titles, mostly from Nintendo. A big new release from SE, Sega, Capcom, etc. on the PS4 might take the #1 spot at launch and stick around for a few weeks, but a couple months later, it's off the chart.
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Thread Hideki Yasuda, Senior Analyst, Ace Research Institute: Nintendo has practically eradicated Playstation from Japan
With these trends, I think it's more likely that Persona 6 is multiplatform or pulls a DQ9 and is a Switch 2 exclusive than it being a PS5 exclusive. And Atlus is a very conservative company.
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Thread Excluding the Switch, does the PSP have the best native fighting game library for a handheld?
Wouldn't Neo Geo Pocket Color be the kind of native fighting game libraries? It had a lot of fighting games that were made just for it and they were all surprisingly good. Or was "native" just used to exclude the Vita's ability to play PSP games?
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Thread Top 25 Upcoming Pixel Art Games of 2021 - Get Indie Gaming
I only looked at a handful, but Chained Echoes said 2022. There was a demo a while back but it looks like they delisted it. It seemed promising from what I played (it was mostly just a demo of exploration and combat).
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Thread Top 25 Upcoming Pixel Art Games of 2021 - Get Indie Gaming
Just went through the video and looked at a few mentioned games on Steam. One said 2022, another 2021, one said "Winter", and another said "Coming Soon." So yeah, these aren't 2021 games, they're just upcoming indie games. Expect a lot of these to not come out anytime soon since indie games are notorious for taking forever.
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Thread Top 25 Upcoming Pixel Art Games of 2021 - Get Indie Gaming
Do all of these games actually have 2021 release dates or is it just a list of upcoming 2D indie games? Like for example, Radio the Universe's initial estimated release date on their Kickstarter was about 7 years ago so I'm a bit skeptical until I actually see a specific release date.
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Thread Did you know Chrono Cross was NOT meant to be the end of the Chrono series?
When I think about it, I don't actually want a new Chrono game that follows the events of Chrono Trigger and/or Chrono Cross. I'd be game for a new Chrono game with a time travel theme & new cast though. I also wouldn't be opposed to a well-done Chrono Trigger remake.
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Thread How powerful was the 3DS really?
I don't know all the details on all the various aspects of the hardware, but let's look at the RAM. RAM/VRAM PS2 - 32MB/4MB vs Vita - 512MB/128MB That's a clear generation leap. Gravity Rush is easily as good looking as the cream of the crop on the PS2. Uncharted Vita isn't a great game, but I have a hard time imagining those visuals on a PS2. And those are launch window titles. If the Vita had been a huge success and Sony had kept supporting it with big budget 1st party games, I imagine games at the end of the Vita's life would have been much more impressive.
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Thread How powerful was the 3DS really?
Right, the mediocre PS2 ports I can think of were actually ports of PS3 collections (of older games). The general vibe I got from the Vita was that it was weaker than the PS3 in raw power, but had more modern architecture. It was way more powerful than a PS2 and in fact, one of the most popular games on the system is an enhanced PS2 port (P4G). As far as the 3DS goes, it's so weird of a system that it's hard to compare. I remember thinking RE: Revelations was pretty impressive at the time for a portable game, but conversely, RE: The Mercenaries was a technical mess to the point that I gave up on it.
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Thread 'Frasier' revival "under consideration" for Paramount+
Big fan of Frasier, but I don't have a desire for a new TV series. I'd be okay with a one hour special though like they sometimes do with British shows years after they end. If they must make a new TV series, I'd rather it was another spin-off focusing on either Niles/Daphne or Roz, with Frasier making occasional guest appearances.
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Thread With diminishing returns, will the gap between static and portable/mobile hardware increase, diminish or stay the same?
The practical difference between a Switch in portable mode and a PS5 is already a lot slimmer than say the difference between a GBA and a PS2. And there's probably a Switch successor that will come out within a couple years that will narrow the gap further.
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Thread Guess the game above using only pro strats
Spam weapon+magic hybrid skills while near a restore point to rapidly gain xp in both. Intentionally get hit by environmental hazards near a restore point so you can worth on your water lv. Give little girl eggs so you can transfer xp later.
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Thread Last Chance PS5 & XSX Pickup |OT| “I’m going dressed as bushes.”
I thought Mexico MSRP was crazy (about $700 USD for the disc PS5) but people paying $1k+ to scalpers is just insane. Also makes me wonder if scalpers are buying up systems here to sell in the US (so far, Series S is the only thing I've seen in stores).
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Thread Last Chance PS5 & XSX Pickup |OT| “I’m going dressed as bushes.”
About ready to give up trying to get a PS5 in Merida, Mexico at this point. Heard that they were in stores in Costco, so I went opening of the day and no luck (they were selling Xbox Series S earlier though). Tried to order online at Costco Mexico, but the account signup required separated family names for both father & mother which I don't have so I never got past the account signup page. Apparently when Amazon Mexico gets some in, the window to purchase is extremely short so if you don't find out about it immediately, you're out of luck (I guess this is probably true in other countries as well). And no random stores I've checked have had it in stock (I have seen PS5 controllers at a few places though). Bleh.
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Thread I just impulse-bought a Vita and don’t know what to play on it
Before it died, I mostly used my Vita for PS1 classics, PSP games, Persona 4 Golden, Gravity Rush, and DJ Max Technika Tune (great touch-based rhythm game that's exclusive to arcades & Vita). It's a great Strategy/RPG system (Wild Arms XF, remakes of FFT & Tactics Ogre, Summon Night games, etc.). Only place you can play all of the main Persona games before Persona 5 (1, 2 part 1, and 3 have PSP remakes, 2 part 2 has a PS1 version, 4 has Golden). You can play a ton of Final Fantasy there as well.
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Thread Which of Dragon Quest I-VII are worth playing and hold up well?
I haven't played the remake of DQ6, but from what I've read plus what I've played of the DQ4-5 remakes, I stuck with the SFC. Besides the art style change, the remake has two big downsides IMO: 1 - The remake is easier. I thought the original game was well balanced & had a solid level of challenge. 2 - There's a lot less monsters you can recruit. In the original, you can recruit a wide variety of monsters by fighting them with a monster taming class in your party & getting lucky. In the remake, there's only a handful of monsters you can get, mostly varieties of slimes. With that said, I imagine the remake has some improved QoL and is probably fine if you've never played the original.
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Thread Doing a Silent Hill playthrough, but Silent Hill 2 and 3 are prohibitively expensive - is the HD Collection a viable option?
That's pretty tame for cib copies of retro games. You could probably get much better deals if you just buy disc only versions.
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Thread Who has been Square's biggest rival in the RPG game throughout the years?
It was for a very brief period of time, but I'd say that Game Arts did Square's whole epic, big budget JRPG thing exceptionally well. Lunar: Eternal Blue is arguably the best 16-bit JRPG ever and has a lot of tech that SE wasn't doing (anime cutscenes, voice acting, CD music) and Grandia 1 is arguably the best JRPG of its generation and its use of 2.5D graphics is better than SE's Xenogears, especially if you look at the Saturn version.
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Thread Which Breath of Fire is your favorite from the series?
Dragon Quarter is absolutely brilliant, 3 is an excellent traditional JRPG, and 2 & 4 are good traditional JRPGs. I really hope at some point, Capcom puts out a Breath of Fire collection with the first 5 games.
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Thread Do you think that Final Fantasy VII Remake will introduce a new party member at some point in its run? Would you like it to?
I feel like near the end of part 2, they're going to kill off Cloud instead of the original death and replace him with someone who plays similarly (hint, hint). And then in part 3, you're going to try to bring Cloud back via time travel craziness.
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Thread Atelier Ryza 2: Lost Legends & the Secret Fairy |OT| Ryza the Tomb Raider
If this is a big improvement over the first one, I might just skip over and start with this since the first one hasn't really seen any huge sales & I don't know if I want to spend 25-30 hours on a weaker first game just to get to the good stuff.
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Thread Time to settle this unspoken quarrel for good. Which is the superior status effect, SLEEP or PARALYSIS?
Is Etrian Odyssey the only RPG where Paralysis only has about a 50% chance to disable the enemy each turn that it's active? I feel like it's not the only game like this.
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Thread Those of us who lived through PS2's dominance of the sixth gen should count ourselves as lucky
I liked the PS2 generation a lot, but there are a lot of ways things have gotten better since then. You can buy digitally instead of having to track down a physical disc. Games load much faster on average thanks to SSDs. Online gaming exists in a non-infancy state. Graphics look so much nicer than they did before. If I had seen something that looked like Persona 5 during the PS2 era, I would have lost my mind. Most big Japanese console games get localized and sometimes even get released at the same time. If a game has bugs, they can be patched out. The indie scene has exploded in popularity, whereas it barely existed back then. You can play games on portable systems with much better tech than existed back then. GaaS has resulted in some amazing games that just keep getting better over time. You can get a ton of high quality free games (both freemium & giveaways).
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Thread Which of Dragon Quest I-VII are worth playing and hold up well?
I feel like DQ5 is one of the less balanced games in the series - you get all these monsters you can recruit (of very variable power levels) but at the same time, you also get multiple hero-class human characters so later in the game, you can ignore the monster recruiting aspect entirely. And in the original version, you were limited to a 3 person party whereas almost every other game in the series (including 5's remakes) gives you a 4 person party.
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Thread Is retro game prices really as insane as eBay is making it look?
Just did some searches of completed auctions and Crusader of Centy with just the game cart looks like it usually sells for around $300-$450. Which is still a ton of money, but drastically less than a CiB version. Had the game back in the day and it was fun, but not as good as LttP IMO. Not worth the money that's being thrown around these days unless you're rich to the point of money no longer having meaning.
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Thread Which of Dragon Quest I-VII are worth playing and hold up well?
6 is my favorite of the 2D games, but I played the 16-bit version, not the remake. Its visuals were a big step up from previous games (and the next game for that matter, 7 was a pretty ugly game), it had both a job system AND a monster recruiting system, and the dual world system was neat.
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Thread Konami Digital Entertainment undergoing personnel changes and organizational restructuring effective February 1st 2021
I understand that people miss MGS, Silent Hill, Castlevania, and Suikoden, but Konami is doing well with a lot of games that most people here don't play.
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Thread Should we rethink how we classify JRPGs, VNs, and other "anime-styled" media?
I think that's an oversimplification. For example, take the Siren series - it's clearly based on the old survival/horror genre with its focus on puzzles, but there's no long-term resource management (each stage is standalone & if you have a firearm, they give you plenty of ammo) & instead of the fight or flight focus with enemies, the game is focused on stealth. Ultimately, it's a cross between a Stealth game and a P&C adventure game, all with a horror setting & story. Something like Until Dawn is more of a videogame version of a Choose Your Own Adventure book. The FNAF series is very much its own thing. Also, with the exception of L4D (and maybe Dead Space, I don't remember much), all of those action/horror games you mentioned still have a heavy focus on resource management. In RE4, there's the whole inventory tetris thing (and getting upgrades to your storage is very important to store ammo, herbs, and weapons for harder & harder encounters) and you can definitely run out of ammo if you're not careful. System Shock 2, ammo is plenty scarce and some of that carries over to Bioshock. In Metro, ammo doubles as currency so the game encourages saving as much as possible. And so on. Anyway, my main point is that in gaming, most genres are divided by mechanics, while outside gaming, most genres are thematically-based. Horror games are an exception & I would argue that JRPGs are another one.
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Thread Nintendo eShop - January 2021
It's decent, but not a must-play. Tales of Vesperia's big claim to fame is that it was the first Tales game on the 360/PS3 generation and the visuals were a noticeable step up from past games in the series. The series is generally very traditional for a JRPG except for the battle system which is Action-based, sort of like a much simpler fighting game.
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Thread You fire up a new single player game. It's a game you've not played before. What difficulty do you select?
The problem here is that if the developer names any difficulty Normal, then most people will pick that difficulty even if they would have a better experience with a different difficulty level. Of course that can backfire. We described our difficulties for one of our games as Very Easy, Easy, Hard, and Very Hard, and I saw a lot of people thinking that Easy was supposed to be the default so they picked the Easy difficulty and then complained that it wasn't hard enough. Even though our games all have the ability to change difficulty mid-game.
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Thread You fire up a new single player game. It's a game you've not played before. What difficulty do you select?
I can only speak for our games, but the hardest difficulty is the difficulty that I primarily work on & balance. The idea being that if I find the hardest difficulty challenging but doable, then people who didn't work on the game will find it a very hard but still fair challenge. And then I scale down the other difficulties from there. I like a 4 difficulty system. Easy (But actually very easy) - for the person who just cares about story & doesn't want to have to worry about understanding gameplay. Normal (But actually easy) - Someone who wants to get through the game without friction. So they feel like they're doing something, but they're rarely in any real danger of losing. Hard (Challenging) - Someone who wants a challenge but still expects to get through the game without doing anything crazy like looking up mechanics or build guides. Insane (Very challenging) - Someone who wants a challenge and also has a good understanding of how the game works (better for people who have already played the game). Or to compare it to RPGs: Rhapsody (Easy) Chrono Trigger (Normal) Persona 4 on hard mode (Hard) SMT: Nocturne on hard mode (Insane)
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Thread You fire up a new single player game. It's a game you've not played before. What difficulty do you select?
If there are multiple difficulty levels, then the developer didn't intend you to play "normal," they intended you to pick the difficulty that you'll have the most fun with which may be easier or harder than the middle difficulty.
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Thread How well regarded is Shigeru Miyamoto nationally in Japan?
Since a few people have mentioned him, I can't imagine that Kojima is even remotely as well known as Miyamoto, except maybe among hardcore MGS fans (and if you're hardcore enough of a MGS fan to know Kojima's name, you probably are into videogames enough that you also know who Miyamoto is).
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Thread Should we rethink how we classify JRPGs, VNs, and other "anime-styled" media?
We already do this with horror games. Resident Evil, Siren, Five Nights at Freddies, Until Dawn, and Amnesia are all considered to be part of the same genre, even though they all play very differently from each other. For that matter, there's a big difference between how Resident Evil 1, Resident Evil 4, and Resident Evil 7 play, but they're all considered survival/horror games.
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Thread Should we rethink how we classify JRPGs, VNs, and other "anime-styled" media?
I would consider both RE4 & Bioshock to be horror games, even if they're more action-packed than many horror games of the past. If you don't think both games are frequently trying to creep out & scare the player, then you're jaded.
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Thread So going from Demon’s Souls to Jedi Fallen Order is rough... (Respawn loading times)
On a somewhat related note, have people been finding it hard to go from FROM's newer stuff back to Demon's Souls? I know Demon's Souls has great graphics & drastically improved load times, but it seems like it'd feel like a regression to go back to it from stuff like Sekiro, Bloodborne, and the Dark Souls games. Like even at the time, I thought Dark Souls 1 was a big improvement over Demon's Souls.
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Thread The Switch lite is the worst portable system that I've ever owned.
The Lite has better controls and is noticeably lighter than the regular Switch. It's a lot more comfortable than using a regular Switch. Having an actual D-Pad is also really nice for 2D games and menu-based games. It's also a little smaller so you can conceivably store it in a pocket if you have large pockets.
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Thread Nikkei Asia: Japanese gamers hunger for PS5 as Sony feeds US market
In Mexico, I've seen a bunch of Series S in stores, but I haven't seen any version of the PS5 (or Series X) console anywhere. I have seen a few places carry the PS5 controller & one store had a small selection of PS5 games, but no consoles.
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Thread When video games in media make no sense
Here's one I love - there's an episode of Supernatural where our game, Cthulhu Saves the World is being played in the background. However, there's no one else in the room to actually be playing the game (and our game doesn't have an attract mode).I was about to mention this but you beat me to it. Pac-Man sound effects for any game, no matter what the game is.
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Thread Games that once were hated/controversial but now have a good reputation
Nah, Illusion of Gaia in particular was really big at the time. Sold a ton and viewed very positively. Earthbound's more of an apt choice IMO. At the time, people thought it was weird & it didn't do that well. Now it's considered one of the best games of the era.
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Thread Persona 5 Strikers - All-Out-Attack Trailer - Previews coming today
Torn on this one since I liked Persona 5 enough to play it twice (regular & Royal), but the gameplay doesn't sound great here. On the other hand, it sounds like it's much less of a time commitment.
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Thread Xbox One dungeon crawler "Stranger of Sword City" is on sale on Xbox Live for $10.12
Note, an enhanced version of Stranger of Sword City is bundled along with Saviors of Sapphire Wings which comes out in March on Switch & PC. So if you can play it there, you might want to wait.
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Thread So I just started Persona 5 Royal...
The Etrian Odyssey games tend to be rather well balanced IMO. Not unbreakable, but you have to go out of your way to figure out amazing combos. Whereas with P5R, the game gives you broken stuff all over the place (some of the Royal accessories are nuts, the Jazz Club is ridiculous, and the Ultimate Persona skills are a lot more powerful than the Ultimates in P4G were).
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Thread So I just started Persona 5 Royal...
I would think even with the instances where you can't exploit weaknesses & crits, it would be a wash since you're probably going to be higher LV since Merciless gives 20% more XP. Anyway, my main problem with Persona 5 Royal is that there's no proper mode for people who want a challenge unless you intentionally restrict yourself and do stuff like use a smaller party size. Whereas P4G also made things easier than P4 at the same difficulty, but it also added harder difficulty options to help counter that.
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Thread So I just started Persona 5 Royal...
Royal is a lot easier than regular Persona 5. If you're experienced with Atlus RPGs, even Hard in Royal ends up getting pretty easy. And from what I've heard, the hardest difficulty is actually easier than Hard in the long run since it gives you more XP & boosts your crit/weak damage. If you just want an easy time, I'd stick with Normal. I wouldn't pick Easy unless you basically want to auto-win or you're suggesting it to someone who has never played an RPG before.
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Thread Bought a Vita - what are the MUST HAVE PSP/Vita games?
Wild Arms XF is my favorite SRPG and it's a PSP exclusive. It's like FFT with more interesting stages & crazy classes. DJMax Technika Tune is my favorite rhythm game and it's a Vita exclusive. It's Elite Beat Agents gameplay but with a bunch of Korean songs.
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Thread Grim Dawn has sold over 2.5m copies on PC worldwide; 5m with DLC included
No, it's pretty straightforward for the genre. You pick 1 or 2 classes and every LV-Up, you get 3 points that you can use to invest in skills or invest in the class itself (which gives increased stats & unlocks more skills). There's also a secondary leveling system that you get points for by finding shrines around the world.
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Thread Grim Dawn has sold over 2.5m copies on PC worldwide; 5m with DLC included
I feel like Path of Exile is already better than Grim Dawn. However, Grim Dawn does a few things better so I was really hoping they'd do an improved follow-up or sequel that would be better than both.
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Thread Have "indie" games reached the content/production level of actual 8/16-bit/GBA/DS games?
I did a comparison between CSH and Lunar: Eternal Blue on the Sega CD for my own amusement a while back. Lunar:EB takes about 35-40 hours to complete whereas CSH is more around 15 hours. From a pure gameplay asset perspective, I believe CSH has Lunar:EB beat, with a similar number of maps (but generally more detailed in CSH) and as many or more enemies. Character & enemies are generally more detailed & much more animated than Lunar:EB's are. Lunar:EB has more cutscenes and voice acting than CSH. I don't know which game has more music - probably Lunar:EB (although CSH has a long soundtrack, especially for an indie). I haven't done a script count, but Lunar:EB probably has a noticeably longer script since a lot of the NPC have multiple things that they can say depending on the main story progression. I imagine most of the difference in completion time is like you said, because the old game has a slower pace & uses random encounters, whereas the newer game has a much faster pace and has preset battles. From a production level, I'd say the two games are similar or in CSH's favor, except for the cutscenes (CSH has Sega CD-style cutscenes, but not as many or as intricate as Lunar:EB's) and voice acting (CSH doesn't have any voice acting). Also, the programming in the older games is no doubt more advanced since they had to make due with much less powerful hardware, whereas CSH uses Unity and has more than enough power on modern hardware.
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Thread Which JRPG should I play? XBC:DE or P5R?
I've only played P5R, but I think the general opinion is that P5R has by far the better new content of the two games, whereas Xenoblade DE is mostly just for fans who want to replay the game with better graphics/QoL/portable. I thought the new content in P5R was generally good, but I did disliked how it totally wrecked the game's difficulty balance (it's way easier to break the game in the player's favor in P5R than it is in base P5 and unlike P4G, they didn't add any new harder difficulty options). Makes it so that I don't really want to ever replay P5R, whereas I've played through P4G several times.
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Thread I want to play Lunar, but Working Designs translations keep stopping me.
I could see the Kansas quote turning into a permanent idiom over time. Isn't it strongly implied that the games take place in an alternate post-apocalyptic future where the Earth has been rendered inhabitable and a goddess saved humanity by making the moon habitable and moving humanity there? Of course, most of the references in the games are much more dated.
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Thread I want to play Lunar, but Working Designs translations keep stopping me.
Eh, I'd been wanting an official localization of any non-spinoff Summon Night game for years so I was thrilled when they announced it. I had Summon Night 3 as an import and it's one of my favorite SRPGs of all-time. Unfortunately, by all accounts, Summon Night 6 bombed and around that time, Vic Ireland had some health problems and that was the end of that.
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Thread I want to play Lunar, but Working Designs translations keep stopping me.
The last 2 games Gaijinworks released were Summon Night games with Namco-Bandai. Summon Night's a great SRPG series and Namco-Bandai is a respectable partner. Take your hate elsewhere.
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Thread I want to play Lunar, but Working Designs translations keep stopping me.
My understanding from talking to people in the industry is that these days, there's not much you can get period as far more companies are just localizing their own games or are partnering with big companies. I felt like XSeed Games was the successor to Working Designs, but since creation, they got bought out and started losing their licenses and now they're basically just the NA branch of Marvelous.
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Thread I want to play Lunar, but Working Designs translations keep stopping me.
I forgot that Atlus did the ps1 Tactics Ogre. That was a decent job. Very different in tone though. I don't remember much about Rhapsody other than that the musical bits were pretty cringey.
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Thread I’m ignorant: do most cultures do three meals a day
In Taiwan, they have 3 different types of restaurants/foodcarts. Morning - Burgers, Rice balls, and (Kind of like breakfast burritos with eggs & sometimes meat) are the order of the day here. 11pm-7pm - Bentos are really popular at this time (rice + meat & vegetables) Night - Food carts are big for snacking & late dinners, especially at night markets.
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Thread I want to play Lunar, but Working Designs translations keep stopping me.
An Atlus localized Lunar probably would have been worse than what we got. Atlus didn't really come into their own as a localizer until the PS2 era. Persona 1 was notoriously bad and their other PS1 localizations weren't great.
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Thread I want to play Lunar, but Working Designs translations keep stopping me.
Lunar is good. Great cast of characters, amazing soundtrack, strong sense of adventure, and proto-Grandia combat. And at the time, Lunar:EB had a really big budget with its anime cutscenes and voice acting.
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Thread I want to play Lunar, but Working Designs translations keep stopping me.
Lots of games had worse localizations than WD then, something like Wild Arms 2 is just one of the worst. I'd go as far as to day that Lunar:EB has the best localization of any 16-bit JRPG other than Earthbound. And it's hard to compare the two since Lunar was very focused on the main cast and Earthbound's main cast are blank slates. For early localizations, Nintendo and Sega were generally competent. Square was usually competent but became very unreliable by the PS1 era (FF7 and Parasite Eve are really bad). A lot of Enix's SNES games had problems with Robotrek having the worst localization. Breath of Fire 2 was dreadful. Lufia 2 has a decent translation but the English version is incredibly buggy. Persona 1 Americanized the game and cut out the alternate story path. Suikoden 2 was buggy and had more than one spot where they forgot to translate the text entirely. One of the reasons I liked Working Designs is that they were one of the first to actively try to be funny at a time when coherent was a bar that many weren't meeting. And yes, they missed the mark frequently but that was still better than the competition.
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Thread I want to play Lunar, but Working Designs translations keep stopping me.
They're hit or miss there. They've added QoL improvements to games which are generally good. With Albert Odyssey, they reprogrammed the game to have faster load times which was a big help (even with the faster load times, the loads are long enough to be annoying). And then on the other hand, there are instances where they messed things up and introduced issues that weren't there in the original game. There's a page that talks about localization differences for Lunar:EB and they did increase most enemy stats. Interestingly enough, how much the stats are increased varies on an enemy by enemy basis which indicates that they were putting effort into their rebalancing (rather than just give everything a blanket +x% bonus to stats).
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Thread I want to play Lunar, but Working Designs translations keep stopping me.
I haven't played it myself, but I hear the mobile version of the first Lunar game is decent. It's basically a modified version of the PS1 game but with the cutscenes & voice acting from the PSP game. Unless you want to play the PSP version (which is brutally easy & also has an issue with music where the songs go out when you switch rooms), that's your main way of getting it digitally now. Unfortunately, there's no digital version of Lunar: Eternal Blue and you just have to track down the Sega CD, Playstation, or Saturn (Japan-only) physical copy, along with something that can play it. It's a shame since I think that's by far the best game in the series.
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Thread I want to play Lunar, but Working Designs translations keep stopping me.
I tried to talk the current rights holders into letting us make a new Lunar game (either 3 or a spin-off), but it never went very far. We also tried recreating Lunar:EB scenes in 2.5D graphics - I think that's a style that looks really nice & wouldn't be horribly difficult for a small indie team like ours to pull off.The Grandia that we got wasn't terrible (other than the voice acting which is laughably bad), but if Working Designs had done it, we might have gotten the superior Saturn version which was technically a lot better than the PS1 port that did come over. Oh and something worth knowing about Working Designs is that their pop culture references really die down with time. They're not really a thing in the later Working Designs games. By Arc the Lad Collection & Growlanser, it's not really a thing. Albert Odyssey is probably the worst for pop culture references (which is probably for the best to be fair - the game is pretty bland otherwise).
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Thread I want to play Lunar, but Working Designs translations keep stopping me.
Because the pop culture references are only a small part of the total dialogue (and much of it is used to spruce up boring optional NPC dialogue in towns). Also, in many cases where you see a silly pop culture joke, there was something similar in tone in Japanese that wouldn't have been funny or made any sense if it was directly translated (I don't know if this is specifically the case with WD's games but it's common in game localizations). When I played Lunar: Eternal Blue on the Sega CD the first time it was a revelation. Here was a JRPG with fun & interesting dialogue. Here was a game where characters had actual personalities. Ronfar, Lemina, Jean, Ruby, and Leo all feel like very different characters because of the way they express themselves. In comparison to games of the time like Breath of Fire 2, Wild Arms 2, and Robotrek where the dialogue was frequently wrong and barely intelligible. With something like Chrono Trigger, the characters' visual designs & musical themes do most of the heavy lifting for characterization. The dialogue isn't bad, but there aren't strong voices for each character & the amount of dialogue per character is low. Whereas in Lunar:EB, your party members are constantly talking in towns & responding to every major story beat. And Chrono Trigger's localization was one of the better ones of the era.
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Thread So Era, I’m developing a farm sim game [trailer released]
Game looks generally solid, so I'm going to try to offer some constructive criticism. Generally, with a game trailer you should try to shoot for 60-90 seconds. You want to show off the game and you want the trailer to tell a story. Unless they're already interested in the game, people tend to bounce off trailers really fast if you don't immediately interest them. Now I understand that farming sim games are more laidback than most games, but even still, the first 40 seconds of the current trailer doesn't do a whole lot to sell people on the game with its slow panning of areas and basic farm activity. After that, the trailer gets a lot better - underwater stuff! mermaids! here's some fun characters! combat & dungeons! fishing! lots of customization - although even there, some parts drag on (like the underwater segment where the character is just slowly moving to the left). Even with just the content that's been shown, the trailer could be a lot tighter which would help you reach out to people who aren't already wanting you to succeed. Also, the way people hold their arms (both standing & walking) looks really awkward & unnatural to me. That's something that would really bother me while playing the game. Best of luck. The market for good farm sims is strong and this looks like it has a lot of potential.
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Thread Path of Exile 3.13 Expansion (Echoes of the Atlas) + Ritual League revealed
It's not very friendly for newbies. And it's basically a solo game period. The vast majority of players don't team up with anyone. There's even a mode that prevents teams and trading.
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Thread What would you want to see in a Persona 3 Remake?
I want Persona 5 (or better) graphics, modern Persona QoL, and interesting dungeons (either designed dungeons like in Persona 5 or drastically more interesting roguelike dungeons). I'd like a new playable character (could be a character that was an NPC or S-Link in the original game) and some new story that wasn't in the original game. And if I have to choose between the Answer content & FeMC, I'd definitely go with FeMC.
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Thread Say what you want, but I prefer Sekiro over Souls games for having LESS OPTIONS - and therefore being more focused
I saw someone compare Sekiro combat to a more complex/deeper version of Nintendo's Punch-out series and I think the comparison is apt.
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Thread Say what you want, but I prefer Sekiro over Souls games for having LESS OPTIONS - and therefore being more focused
I love making my own builds. I also think that the "build" in Sekiro is a lot more fun to play than probably anything in the Dark Souls series (and I'm a big fan). You're strong, fast, and mobile. Your block and parry are powerful & easier to use than most games. And the prosthetic tools give you a lot of versatility. It's like playing a Dex build in Dark Souls that also has the block of a Str build and has the random abilities of a Mage build. Also you have a grappling hook and stealth is viable.
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Thread Tales of Vesperia is one of the worst-paced video games I've ever played (help me see the appeal of this game?)
This doesn't match my memories at all. The Xbox 360 was about 2.5 years old and already had Lost Odyssey, Blue Dragon, and Tales of Vesperia which was a drastically stronger lineup of JRPGs than anything on the Wii at the time (and in general was a stronger JRPG lineup than most systems have at the 2.5 year mark). The Wii had Opoona & a low-print run Fire Emblem as its highlights. Of course, things changed soon after that - Mistwalker & Namco stopped releasing exclusive 360 JRPGs and the Wii started getting some strong games like the Operation Rainforest games. EDIT: Just remembered that Xbox 360 also got Eternal Sonata & Star Ocean 4 first. And then about a year later, the PS3 got enhanced versions of both. There were also some random, minor games like Operation Darkness & Enchanted Arms. But anyway, the Xbox 360 was the non-portable place to be for JRPGs for the first 3 years of its life and then the other systems caught up and exceeded it.
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Thread Sekiro is a great game but imo it is FromSofts weakest game since Dark Souls 2
I bought Sekiro recently and I'm loving it. I feel like Dark Souls 3 was a low point in the series - they dropped the magic system from the first two games that I really liked for a more generic MP system & combat in Dark Souls 3 is a lot faster-paced than the other Dark Souls games while not feeling designed for it like it is in Bloodborne & Sekiro. Dark Souls 1, Bloodborne, and Sekiro all felt like legitimate sequels/spin-offs, whereas Dark Souls 2 & 3 felt more like expansion packs.
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Thread Mitch McConnell: House’s $2,000 stimulus checks are ‘socialism for rich’
A family making $250k a year in the US is most likely living in a big city that has drastically higher cost of living. There's also a good chance that both parents are working so they're paying a lot in childcare. Unless they already own a house somehow, they're probably paying a few thousand dollars a month in rent for a small apartment (a quick search online says average 3-bedroom apartment rental prices in LA range from $3k-$4.5k/month depending on location). A large family with a $250k income living in, say, LA or Seattle or San Francisco, although not poor, probably feels a long way from rich. EDIT: Just want to mention that it annoys me that cost of living sites rarely have information for large families. Most sites cap it at 2 kids. If they go higher, they cap it at 3 or 4.
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Thread Mitch McConnell: House’s $2,000 stimulus checks are ‘socialism for rich’
I have 6 kids and if I made $250k (I don't, I make a lot less), there would still be plenty of places in the US I would not feel comfortable living in due to the high cost of living there. And it's downright shameful that the bar is so low that "Not living from paycheck to paycheck" is all you need to be considered rich. That used to be firmly middle class and rich were the people who outright owned fancy houses & could afford to take lavish vacations and retire early. Not living from paycheck to paycheck is the bare minimum that everyone should have. If losing your job and not finding work for a year would cause serious hardship, you're not rich. If a medical emergency could bankrupt you, you're not rich. EDIT: Anyway, the whole thing is a boogieman excuse and the measuring criteria is based on past taxes so in many cases has no connection to what the family is currently making. Send the money to everyone who might remotely need it to ensure that the people who desperately need it get it.
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Thread Atlus: 13 Sentinels Aegis Rim has sold 300k units
300k seems like good sales for a VN, although the game did have a rather long development time so I don't know how good those are versus development costs. And yes, it's weird that the game is only available on PS4 when it seems like most of the audience for VNs is on portable devices & on PC.
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Thread I really, really want to quit my job but am not sure if it's the smart move.
It's not exactly the same thing, but I've seen plenty of situations where an indie game developer has quit their day job to dedicate more time to working on game development and it's gone very badly. In many instances, they don't actually spend more time after they quit - they get complacent because they have all this free time and so they use their time poorly OR they get depressed about how they have no money which makes it hard to muster the enthusiasm to work.
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Thread Most forgotten games of 2020
Lithium City is a really stylish action game that's been compared to Hotline Miami and hardly anyone bought it. Very fun 2 hours (with some more free content scheduled to come out later). World of Horror sold decently on Steam (and was also on Game Pass), but hasn't been talked about much for such an amazing game. I'm hoping that when it leaves early access, it'll win a bunch of awards.
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Thread Was the choice to make FFVIIR episodic a good looking back?
Midgar was my favorite part of the original game and I felt like it was a huge missed opportunity here. For the most part, they didn't add interesting new content or developments to the Midgar scenario, they just stretched everything out with a lot of filler. I wish there was more stuff like the Jessie trip & less "Remember that one screen in the original game - now it's a 90 minute dungeon."
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Thread Ocarina of Time or Final Fantasy VII; Which was more influential?
Well, the question wasn't "which had the most positive influence." I feel FF7 had the bigger influence, albeit a lot of that influence was bad. The Citizen Kane to Star Wars comparison is an apt one, except I'd say that Mario 64 was the Citizen Kane and OoT was mostly a refinement of the techniques that were done in Mario 64. And Mario 64 is a far more influential game than either one.
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Thread Ocarina of Time or Final Fantasy VII; Which was more influential?
FF6 sold about 450k. CT was under 300k. I had Ogre Battle on the SNES. Traded it for store credit to buy Brain Lord which was probably the worst trade I ever did. Where are you getting the low print run info? Looking at second-hand prices, Ogre Battle doesn't have the prices that you'd expect from a very low print run game that's well respected. Enix has another SNES game that is much more valuable (E.V.O.) and clearly they felt that Ogre Battle did well enough to justify releasing more games in the series (Tactics Ogre on PS1, Ogre Battle 64, and the GBA Tactics Ogre spin-off).
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Thread Ocarina of Time or Final Fantasy VII; Which was more influential?
Pokemon Red/Blue came out the year after FF7 in the US. But FF7 is primarily influential because of how it was produced & marketed which was drastically different than earlier games. From a design perspective, you could say OoT was more influential, but FF7 heralded the start of AAA game development.
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Thread Ocarina of Time or Final Fantasy VII; Which was more influential?
I'd say FF7, not for the game design or the idea that it popularized JRPGs in the West, but because it was basically the first AAA game. The way the game was produced and marketed has influenced the entire industry for good and ill ever since.It's not that JRPGs were particularly unpopular so much as FF7 was drastically more popular. Some figures I'm looking at say that FF6 sold a little under half a million in the US, whereas FF7 sold over 3 million in the US. That's a huge jump up.
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Thread Did you Ever Thoroughly Enjoy a Game with a Really Bad General Reception & Bad Review Scores? (aka your Guilty Pleasures)
I liked Amy enough to finish it and that's got a 25% Metacritic score on Xbox 360. I mean, it was very flawed and they clearly ran out of money and had to rush it out before finishing it, but I liked what they were trying to do. Similar thing with the War of the Worlds puzzle/platformer that came out on the 360 (55% Metacritic). I like Wild Arms XF more than FFT & Tactics Ogre. WAXF has a 64% Metacritic score.
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Thread I will NEVER buy Physical Games again! Here's why
This month, I've played the following games at least an hour each: Sekiro (my main game, loving this) Civilization VI (got the last main expansion pack in the Steam sale & having fun with the additions) Path of Exile (my GaaS game, haven't played as much lately since the new league is off) Hades (Just got this and it's brilliant) Dicey Dungeon (See Hades) Lost Odyssey (replaying it since I never finished it, almost done with the 3rd disc now) Smash Bros. (the kids like it & sometimes ask me to play with them) TMS#FE (slowly doing NG+ on the unlocked hardest difficulty) The Lost Child (grabbed it on a whim and seems fun as a janky cross between a D&D dungeon crawler & SMT) SaGa Collection (loved these as a kid, started replaying them) This is more than normal since birthday/Christmas money + free time because of the holidays, but still I jump around a bunch. Also, I have a bunch of kids & they like to play games too and the games they like generally aren't the games I like so there'd be a ton of disc swapping if we didn't go 99% digital. And each disc swap is a chance to damage the disc. The whole hurry and finish the game quickly to resell the physical copy for most of what you paid strategy doesn't work for me since I jump around so much and would just be incredibly stressful. Persona 5 Royal & FF7R both took me about half a year to complete (you can probably guess which one I liked more from the rate I completed it).
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Thread I will NEVER buy Physical Games again! Here's why
I prefer digital for a number of reasons. When I lived in the US, the closest game store was about 25 minutes away so running to get a new release wasted a lot of time & gas. I live overseas now so digital is WAY easier than importing. Buying games in stores is unpleasant. Gamestop, you get pestered by the employees trying to meet their sales quotas. In stores like Walmart & Target, you have to track down an employee to free the game from its display case. Digital lets me buy stuff without talking to anyone. With digital, you're guaranteed to get the game when it comes out if you buy it. I've had numerous instances where I'm excited for a game but none of the local stores get it at launch and you have to wait until it comes. Or when I've tried to avoid that problem by ordering online and the shipment gets delayed. I like portable gaming & it's much nicer to just have a bunch of games installed on your system rather than to have to carry carts with you. I switch games frequently. I've had far more physical games fail on me than I've had digital purchases lost. Disc drives are noisy & one of the most likely part of a console to break. Digital sales are frequent, steeply discounted, and convenient. Just stick games on your wishlist and check occasionally. No need to worry about stock. Selling games when I'm done with them is more work than I can justify or you take it to GameStop and get a fraction of the money. Plus, there have been a few instances where I sold a game and regretted it later. And of course, the biggest reason why I like digital - it made indie games widely viable as a way of making games, for me and others. :) I prefer digital, but if you want to do physical, go for it. We try to make all our games have a physical release because some people prefer that and it's a good additional revenue stream.
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Thread Playing Sekiro for the first time - Any tips?
I just started and did that boss recently. Stealth to the left side and kill those enemies. Defeat all the small enemies and get out of there to de aggro. Then go back and stealth hit the boss to take out half its life. Then run to the npc in front and talk and he'll help you fight. Oh and the actual boss after that is really tough. Cool fight though.
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Thread Dumb Prediction: I think Persona 6 could be annouced Late 2021/Early 2022
I feel like Persona 6 isn't going to be announced in 2021 because the next major Persona game will be a full-blown remake of Persona 3 with Persona 5 tech & cutscenes from the movies. Would be easier & cheaper than doing Persona 6, while still having similar potential for sales.
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Thread Dumb Prediction: I think Persona 6 could be annouced Late 2021/Early 2022
In less than the span of a year, Atlus released their two biggest projects to-date (Persona 5 & TMS#FE) & 2 smaller projects (SMT4: Apocalypse & Etrian Odyssey 5) so they're no stranger to working on multiple projects simultaneously. And well, SMT5 & Project Re:Fantasy are probably both getting close to release and even if a new Persona is announced next year, it's probably not coming out before end of 2022 at the earliest (and most likely 2023-2024).
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Thread Dumb Prediction: I think Persona 6 could be annouced Late 2021/Early 2022
I thought Persona 5 evolved the formula in a number of meaningful ways. Most noticeably: All S-Links now give bonuses (before, it was mostly just ally S-Links that had bonuses attached). Dungeons were handcrafted instead of just being generic random hallways. Baton pass & character swapping made battle much more interesting. Stealth system in dungeons. Controls/UI revamped to feel a lot snappier.
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Thread Don’t expect to be playing Star Citizen’s single-player campaign, Squadron 42, anytime soon; Chris Roberts wants to avoid buggy release
Isn't there some sort of multiplayer element that's already playable? I feel like I read that somewhere.
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Thread Taiwan's health insurance system a model for pandemic response: IHF(International Hospital Federation)
Just going to mention that while I was in Taiwan, I took a family member to a dentist after hours for a dental emergency and they charged us $70 USD and apologized that it was so expensive because we weren't citizens so we didn't have the free national health insurance.
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Thread Old time JRPG fans - what's your current stance on its current direction?
I think the disconnect here is that I'm not comparing it to 16-bit classics. I'm comparing it to games I've worked on because I know exactly how much work those involve. Doing a retro-style game now requires more assets than an actual retro-style game because people view actual retro-style games with rose-colored glasses. e.g. if you do a SNES-style game, people will think it's NES-style, do a PS1-style 2D game and people will think it's SNES-style, etc. I took a look at one of the battle sprite sheets & one of the map sheets from Octopath that you linked to. There's about 100 main character battle sheets (8 characters x 12 jobs). The one I looked at was 14.3kb in PNG format (I chose PNG since that's the format we do our assets in). There's also a more complex map sprite sheet for each character. The one I looked at was 59.4kb for just the actual sprite. In Cosmic Star Heroine, the main character has 54 sprite sheets that totaled nearly 3.5MBs in size with over 200 animation sequences (admittedly, some of those are duplicates or single-frame sequences). We have 11 playable characters. We have 33 folders for enemy sprite sheets with each folder generally having over 1MB of PNG files (all of our enemies are animated and most are animated in 4 directions since battles happen directly on maps). We also have an NPC folder with 93 sprite sheets totalling about 3.4MBs. Enemies in Octopath generally just have a simple idle animation and don't have separate animations for each attack. Both enemies and allies only face one direction (unlike JRPGs with a CT style battle system where you need separate animations for each direction). If we were paying standard industry salaries to everyone involved, instead of just working for royalties, Cosmic Star Heroine would have probably cost between $1-$1.5 million dollars (2 people working full-time for 3.5-4 years, plus 2 people working part-time). I don't know if Octopath has more or less spritework than our game, but it at least seems like we're both in the same ballpark. Octopath Traveler has a massive soundtrack (CSH's is big at over an hour, but OT's soundtrack is over 3), I imagine their mix of simple 3D structures + 2D tiles made maps harder to build then our pure 2D maps (although we've done experiments since then on 2.5D map creation and we may do it in the future), and their general programming/engine stuff is no doubt more complex than ours (although a lot of the effects that they're using are built-in to engines like Unity & Unreal already). My guess would be that Octopath Traveler's budget was in the $5-$9 million range. That's firmly in the Big Indie budget range (I'm guessing Hades cost about that much, based on team size & development time) and not a AA budget. I would be really surprised if they spent more than that.
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Thread Teruyuki Toriyama (Producer of Bloodborne, Soul Sacrifice, Demon's Souls Remake) leaves Sony Japan Studio.
Here's SIE's output from 2015-2020: Just SIE (or a subdivision like Project Siren): 2016 - Astro Bot Rescue Mission 2017 - Gravity Rush 2 2017 - Knack 2 2020 - Astro's Playroom In collaboration with other studios: 2015 - Bloodborne 2016 - The Tomorrow Children 2016 - The Last Guardian 2017 - Everybody's Golf 2017 - No Heroes Allowed! VR 2018 - Deracine 2019 - Everybody's Golf VR Remasters/Remakes: 2015 - Gravity Rush Remastered 2017 - PaRappa the Rapper Remastered 2017 - LoCoRoco Remastered 2017 - Patapon Remastered 2017 - LocoRoco 2 Remastered 2018 - Shadow of the Colossus 2020 - Papatapon 2 Remastered 2020 - Demon's Souls
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Thread Old time JRPG fans - what's your current stance on its current direction?
Where are you getting the budget estimate? Just did a quick look at youtube to refresh my memory and the enemies face one direction and have a slight idle animation loop. They generally flash when they're about to do a move rather than actually do an animation. Human characters are setup in traditional SNES FF style which makes it relatively easy to generate variants (as opposed to something like Chrono Trigger where the sprites are larger & have more shape variety from character to character). Dungeon and town design is very simple & standardized from area to area. All cutscenes are in-engine. Dirt-cheap was probably the wrong word to use since something like Octopath would still be prohibitively expensive for a tiny indie, but you can see all the places where they cut corners to save on money. Octopath is very much a case of small budget + modern rendering techniques.
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Thread I love turn-based battles
I'm a huge fan of turn-based battle systems. The Etrian Odyssey series is great - the actual combat systems aren't that innovative, but there are a ton of unique classes & abilities, non-damaging abilities are actually very useful (binds, ailments, buffs, debuffs, etc.), and the enemies tend to have drastically more interesting attack patterns & strengths & weaknesses than they do in most games. The FOE system where you can face very powerful optional bosses early on and if you defeat them, get item drops that let you craft powerful new equipment provides a great risk/reward factor. Persona doesn't have the deepest gameplay (it's not bad), but it really shows how you can make turn-based combat look flashy & feel great with proper pacing, UI, and visual effects. Persona & SMT in general are really good at keeping combat fast-paced. Grandia's interrupt system provides a great ebb & flow to combat. It's a shame that the games tend to be too easy to really make delving into the battle system that important though. Desktop Dungeons & Into the Breach are great examples of turn-based combat turned into something that feels almost like a puzzle game. I just picked up Dicey Dungeons and it's amazing how it's been able to turn RNG into such an engaging turn-based system. It's quite the inspirational game.
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Thread Old time JRPG fans - what's your current stance on its current direction?
I feel like the indie scene (both Western & Japanese) could really help shore up the genre, in a similar way that mid-budget games did in the PS2 era. For SRPG fans, I've heard good things about Fell Seal, Fae Tactics, and Trouble Shooter, all of which are currently discounted in the Steam Winter sale. Will probably pick up a few myself.
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Thread Old time JRPG fans - what's your current stance on its current direction?
The problem is that the big JRPG companies mostly just want to do AAA games (FF15) or dirt-cheap experiment games (Octopath/Bravely) - there's nothing in-between. That's what they're set up for. Speaking from personal experience, making Cosmic Star Heroine was prohibitively difficult/expensive for an indie team. Doing something like Xenogears would be a lot harder than CSH was. It's way out of the scope of most indie developers.
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Thread Shin Megami Tensei 3 HD updated to allow freely selecting skills during fusion
Skill inheritance selecting is the main thing I was shocked that they didn't include in the remaster, so I'm glad that they're changing that. Are the load times fixed too?
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Thread Rewatching Season 1 of Heroes
I remember really liking season 1, thinking season 2 had a lot of potential, and then the writer's strike happened and the series was a mess after that. And of course, there was that infamous "big confrontation battle happened off-camera because we don't have the budget to show it" debacle. I didn't hate the revival mini-series they did a few years later. Zachary Levi is always fun.
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Thread This localization publisher has gone missing for over three years. What happened to Gaijinworks?
I really don't think there's anything that sinister. By all accounts, the company was tiny and they were releasing a major game every 2 years, with some smaller titles & back catalog from the WD days to supplement that. Chances are they thought Summon Night 6 was going to be their big break that would lead to a long-term partnership with Bandai-Namco. The game comes out, underperforms, the head of the company has major health problems around the same time, and the whole thing falls apart. Something worth considering is that Vic has been doing this for over 3 decades which is a really long time in this industry. When faced with a struggling company & personal health problems, it's perfectly understandable that he could decide that he doesn't want the stress of trying to save a struggling company and just calls it quits & retire. And I agree that Working Designs gets a bad rap for their localizations. Yes, some of their pop culture references haven't aged the best, but 1) that was a far less common thing in their later localizations and 2) the competition was far worse. Playing Lunar: Eternal Blue and having characters with actual personalities & dialogue with jokes was a revelation at a time when games like Breath of Fire 2 & Robotrek were coming out and had localizations that were barely intelligible and riddled with errors. Oh and since people mentioned Carpe Fulgur, I'm friends with Andrew Dice and he seems to be doing well. As was mentioned earlier, they did some work on a Gundam game that just came out recently.
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Thread 30 Rock is, at worst, the second-best NBC sitcom ever
Although I agree with you on the character stuff, looking back, there are so many amazing episodes in the first 3 seasons of Community that are cleverly written & fun to rewatch. Debate 109 Cooperative Calligraphy Paradigms of Human Memory Remedial Chaos Theory Abed's Uncontrollable Christmas Regional Holiday Music Pillows and Blankets And of course, the paintball episodes. Yeah, the characters are one-dimensional and when the show realizes that and focuses on clever concept & funny situations, it thrives. I felt season 4 really tried to focus on the drama and it just didn't work.
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Thread 30 Rock is, at worst, the second-best NBC sitcom ever
I feel like 30 Rock's big thing is that it's consistently good. Other shows hit higher highs, but you could pick a random episode from anywhere in its run and you'll most likely pick a good or great episode. On the other shows that you mentioned... Cheers - I've tried several times to get into this show because family members like it and it just hasn't happened for me. Much prefer Frasier. Frasier - Another rather consistent show for most of its run, but it started to peter out towards the end. Still very impressive for how long of a run it had. Parks & Rec - The first season is rather weak and I feel like the penultimate season is also not quite as strong as the rest. It has some great episodes throughout the series though. Good Place - Loved the first 2 seasons. Season 3 was inconsistent but still enjoyable. I hated Season 4 to the point that it retroactively has soured me somewhat on the whole series. Scrubs - Watched several episodes of the first season and it was okay, but it already felt repetitive. Community - So many standout amazing episodes, but even the good seasons of 1-3 have a few duds. Season 4 is boring, Season 5 feels mean, and Season 6 is wildly uneven (but at least Season 6 has some great moments). NewsRadio - Excellent series, but the last season (after Phil Hartman died) can be skipped.
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Thread Is Lurelin Village the first black community in a Japanese game?
All fair points. I think the main reasons I'd put 1 ahead of 3 is that it's a really light & breezy RPG that does a lot in its 20 hours or so runtime. Having direct connections to Suikoden 2 is also nice. Also, it has more nostalgia value since Suikoden 1 was the best of the first batch of RPGs on the PS1 in English - definitely better than Beyond the Beyond and arguably better than Persona 1 (which suffered from some localization issues that included removing the harder, optional storyline branch) and Wild Arms 1 (which also didn't come out until a few months later).
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Thread Is Lurelin Village the first black community in a Japanese game?
3 is really mixed for me. It's very ambitious (multiple storylines converging), but the pacing is really awkward as is the combat system. The highlights of the Suikoden series IMO are 2, 5, and to a lesser extent, 1.
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Thread Remina (Junji Ito) Out Now
I was just thinking "I wonder if Lovesick Dead was ever released in English." That was the other manga I picked up in Chinese besides Hellstar Remina. I don't remember a whole lot about it other than that there were rumors of a creepy guy hanging around outside and bad stuff happened if you met him. Hellstar Remina was definitely more bombastic.
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Thread Tales of Arise development in the final stages
That's how I've felt about the series as well. I want to love the series, but even my favorite games in the series never get more than a "That was pretty good" in my mind and I've never actually finished any of them. I'd love for this game to be the one that changes my mind.
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Thread New Trails series announced: Trails of Dark? Trails of Black? Either way, it's 黎の軌跡
Really need to catch up on these. Played the first two Trails games and already own 3 of the games after that (3rd, Cold Steel 1 & 2), but there's just so many games at this point that it feels intimidating. And I'm also torn between waiting for the 2 games we missed to come out in English or biting the bullet and trying to get through them in Chinese.
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Thread Is Persona 5 Royal worth paying for if I have P5 for free?
Although Royal has a new scenario at the end that's about 10-15 hours long, as well as some new scenes scattered throughout the game, it also speeds up aspects of the main game so the end result is that the time to beat either game is about the same. There's a lot of QoL in Royal. For example, there's a dungeon near the end of the game in the original that's long with sparse save points that was kind of frustrating. In Royal, the dungeon is faster to go through & save points are plentiful. if there's one downside to P5R, it's that it's much easier to become really powerful so any gameplay balance goes out the window if you know what you're doing. That might not be a downside depending on your playstyle. And if you're new to the series, that's probably an advantage. And honestly, when you're talking about a 100 hour game, you probably don't want to get stuck because of the difficulty anyway. I played on Hard mode and had a lot of fun, but it is probably the easiest Hard mode of any Persona game. If you do decide to grab P5R, make sure to max out the Confidant links of the new characters (the Counsellor link & the Faith link). If you don't max out the Counsellor link, you won't get access to the new Royal scenario at the end of the game.
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Thread Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition |OT| 2D, or not 2D, that is the question (now available on PS4/XB1/PC)
Besides using the cannon at the start to give you an advantage & the general boss strategy of using buffs/debuffs throughout, one thing that I found really helpful in that boss battle was to spec Jade for claws. Her Hawkeye skill (5MP, about double damage compared to a normal attack) is guaranteed to hit your target even if the tentacles are trying to protect it so you can use that every turn to get reliable damage on the main boss.
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Thread Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition |OT| 2D, or not 2D, that is the question (now available on PS4/XB1/PC)
Because after you "beat" the game, there's an entire 3rd act with a lot of story & gameplay left to play. Also, if you play with a lot of draconian modifiers on, that ups the difficulty and most likely the amount of time it takes you.
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Thread Fire Emblem Three Houses or Tokyo Mirage Sessions - which one should I get?
I haven't played FE:3H, but TMS#FE is really good. The main story isn't very good but some of the side stories are amusing & the cast is fun. The gameplay is really good and offers a challenge on the highest difficulty levels (unlike Persona 5 Royal). Visuals have a lot of style and as you would expect from a J-Pop-themed RPG, the soundtrack is excellent. I also appreciate that the game isn't ridiculously long - HLTB has it pegged at about 40 hours which sounds about right to me. And if you want more than that, there's a NG+ mode with a harder difficulty & some extra challenges.
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Thread Struggling with buying too many games
I've been limiting my game purchases to games I intend to start immediately and it's helped a lot. Not only am I finishing stuff but it's given me the chance to play older games I've been meaning to get to. Like this year, I played through Siren:Blood Curse and I'm halfway through Lost Odyssey. Downside is that my birthday and Christmas this year feels weird because there aren't really any new games to buy and even if there were I'd want to finish my current games first.
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Thread Is It Just Me Or Does Microsoft And Others Need To Stop Using So Many CG Trailers?
I think most CG trailers are just badly done. They're just graphics showcases, but we already get plenty of interactive graphics showcases these days so they don't impress like they did in the 90's. The trailer needs to tell an interesting story, but most do not.
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Thread Well, TGA 2020 is over, what would you rate it out of 10?
I'm not a fan. The commercials being interrupted by more commercials. The many trailers that are just no-gameplay videos for a game that's barely begun production, that will probably come out 2-3 years after they say it will, if it doesn't get cancelled outright. The rushing through the actual awards segments. The reluctance to celebrate actual people who work in game development. You can't let someone from every winning game give a victory speech? The heavy reliance on celebrities from other mediums to try to lend legitimacy. The Most Anticipated Game award. Can you imagine how much The Oscars would be mocked if they had a Most Anticipate Movie award? The Best Mobile Game nominees looking like they were chosen by people who look down on mobile game and then the winner being a game that didn't even come out this year. The huge focus on eSports with a million awards while entire popular genres are ignored. I feel like it should either go full-on E3-style announcement show (it's already most of the way there) or it should go full-on awards show (which in and of itself would be a huge marketing video for the industry, even without any announcements), but the hybrid they've got going on now is embarrassing.
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Thread Among Us Won Both Best Mobile and Best Multiplayer at TGA, Despite Releasing in 2018. What do you think of this?
I think the bigger problem is that these awards are run by people who are very console-centric that look down on mobile games and the nominees reflect that with: A game from 2018 that became popular this year due to PC streamers A mobile game that became popular on PC for being like a "real game, not a mobile game" Spin-off from Nintendo Spin-off from Activision Spin-off from Riot Games A friend of mine works at a mobile game review site and he was really annoyed at how there are tons of mobile games released each year that are worthy of recognition, but the console-centric gaming press treats the whole medium like the ghetto.
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Thread Opinions on opening a comic shop
If your friend wants to do something in this field, why not start a website or a podcast about some aspect of comics that your friend finds interesting? Those are both things that you could conceivably turn into a business with enough time & effort, but won't bankrupt you if they fail like a niche brick & mortar store almost definitely will.
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Thread Considering potential, is there a more underused setting for games than historical India?
Ancient China is used very frequently as a videogame setting in Chinese & Taiwanese made games, it's just most of those never get localized into English.
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Thread Some new Bioshock Next details: 'emergent sandbox world', possible dialogue system, new and ambitious AI
Bioshock & System Shock 2 were so great because they were essentially, expertly created first-person perspective metroidvanias with strong narratives & a heavy horror vibe. I feel like you're not going to get that in an open-world game.
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Thread Spider-Man: Miles Morales was the best selling PS5 game in November on the US PS Store
They did that with Miles Morales too and that's selling exceptionally well on PS4. I still think it's a case of Sackboy being a prime example of a game that benefits from being a launch title - good enough to be worth playing & a nice way to check out your new system's capabilities, but not a 10/10 must-play that would stand out on a more crowded marketplace or platform.
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Thread Spider-Man: Miles Morales was the best selling PS5 game in November on the US PS Store
The general vibe I've gotten from Sackboy (not having played it) is that it's a good game that also happens to be a decent showcase for the new hardware, so it doesn't surprise me at all that it's not tearing up the PS4 charts where there's a lot more competition. Like if you've got a PS5 and want a game for your kids (or really like 3D platformers), chances are you're grabbing Sackboy, but if you have a PS4 and want a kid game, there's a ton of options.
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Thread Aaron Greenberg: "I would dial expectations way down versus what I'm seeing" [in regards to The Game Awards]
I always get my expectations up for reveal events like this and then get disappointed because my tastes don't match what these events are for. I'm already assuming that the reason why they have a singer from Atlus is because they were planning on announcing the P5S release date at this thing (which is a non-announcement now due to the leak) and not for anything actually exciting like a Persona 6 announcement or a big gameplay trailer for SMT5 or Re:Fantasy.
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Thread Upgrading my Headphones has been the biggest gaming upgrade I've experienced in 10 years
And here I am, thinking that an upgrade in headphones for me would be replacing my $5 Miniso headphones with a new $5 Miniso headphones that still outputs sound to both ears.
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Thread Enemy infighting has to be the most underrated game mechanic.
This was always fun in Blue Dragon. Combine multiple enemy groups into one battle & then if you had certain combinations of enemies, they'd weaken, attack, or even outright kill each other. And at the end, you reaped the rewards of multiple battles.
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Thread 2020 comes to an end: has it been the best year in videogame history?
Didn't really feel this year. P5R & FF7R were both fun but also disappointing in their ways (P5R ruined the difficulty balance of the original far worse than P4G did, FF7R should have been a lot better given the source material). PS5s are impossible to find. Nothing I've played feels like it really deserves a GotY.
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Thread The most obtuse, frustrating games to play
Siren 1 is the king here IMO. It's like they took a difficult point & click adventure game and combined it with a difficult horror/stealth game AND it's drastically longer than games in either genre tend to be. The game is genius, but good luck beating it without having a guide. Thankfully, Siren 2 & Siren: Blood Curse are both a lot more accessible.
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Thread What is your favorite shmup/STG of all time?
I'm more of a fan of side-scrollers than the vertical bullet hell ones that are in vogue these days. My favorites are probably Gradius V & Blazing Star. Also would love a good sequel to Psycho Soldier - thought it's side-scrolling shmup with platforms vibe was pretty unique. Really enjoyed it in the SNK collection.
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Thread Kotaku: Supergiant Games interview on managing development time, remaining independent
They're truly one of a kind. Large for an indie but tiny for a traditional company, each game is standalone, consistently releasing a new game every 3 years or so, consistently high review scores & amazing sales.
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Thread The Washington Post: The best games of 2020
I liked it enough to finish it, but there's so much to complain about with FF7R. They took a 6 hour or so segment from the original game and stretched out it to 34 hours without adding much new, meaningful story content. There was that Jessie scenario early on which was neat, but then the rest of the game was mostly just the old events stretched out with lots of filler. The pacing is really awkward. The weapon system feels like a lot of busywork and takes more time than it ought thanks to how its presented. Even though I played on Normal and rarely had problems with the combat (I think I died maybe once or twice in combat all game, excluding the bike minigame), I felt like I never actually mastered the combat or got into a groove with it, because of the pacing. After playing FF7 Remake, it feels like a playable Advent Children, but I'd rather they had just taken the original game and improved it (nicer visuals, clean up & balance the gameplay, etc.).
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Thread LTTP: Dragon Quest XI on Switch - Bravely Default would be proud (spoilers)
I agree that the bonus stories between Act 1 & Act 2 aren't the best, but the whole thing is maybe 2 hours long. I can't imagine how you'd drag it out for 6 hours unless you actually did fall asleep for a few hours while playing it.
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Thread It's time for a Wild Arms reboot or sequel.
We did a Wild Arms April Fool's Day joke a few years back. Yes, I know that the art style there is more Etrian Odyssey than Wild Arms, but c'est la vie. :) If Sony ever wants to license out their IPs to indies, I'd love to do a retro-style Wild Arms game. Also, I really hope at some point, they do a collection of all the games (1-5, the remake, and XF).
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Thread Shiren the Wanderer: The Tower of Fortune and the Dice of Fate (Switch/PC) releases December 2nd/3rd 2020 [Up: $20]
I haven't played it yet, but I heard that the Vita game was one of the best traditional roguelikes ever.
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Thread Is Blue Dragon worth playing in 2020?
If you like Final Fantasy 5 job systems & Dragon Quest, then Blue Dragon comes highly recommended. The story is Saturday morning / kid's anime drek, but the gameplay is a lot of fun & the soundtrack is great. Definitely get the free Hard mode difficulty because it's stupidly easy on the default difficulty. Also, keep in mind that job level affects your stats so the game is easier if you don't spread your job LVs out too much so that you can switch to the job with the highest job LV when you reach bosses. In contrast, Lost Odyssey feels a lot like a PS2-era Final Fantasy with somewhat better graphics. I've actually been replaying it and it holds up, but it's a very different game.
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Thread Remakes missing in action
My top most desired remakes: Lunar: Eternal Blue - Make the whole game look like the anime cutscenes. We have the technology. Also, do this first and if it's successful, do the same thing for the first game (we do not need yet another remake of the first game that doesn't do well enough to justify doing Eternal Blue). Siren trilogy - The Siren series is IMO the best survival horror series ever and I'd love to see all 3 games get modern graphics, plus the QoL improvements from the latter games (Siren 1, in particular, though it's amazing in many ways, is really clunky). Persona 3 - Total remake that has Persona 5 or bettter graphics, redone story & gameplay, and actual handcrafted dungeons. Breath of Fire: Dragon Quarter - Doesn't need to be a full-blown remake, just an enhanced port to modern hardware would be most excellent. Remakes I would totally consider making if given the chance: Phantasy Star 2 - I know it got a Japanese-only remake, but I'm picturing something more drastic than the old game with better visuals. There's a good core here, but it could be so much more. FF7 Demake - FF7, looking like Chrono Trigger, with better balanced ATB combat & a better script. Anachronox - I don't know that I want to commit to the work this would take, but a 16-bit JRPG remake of Anachronox that didn't end on a cliffhanger would be a fun project. Probably doable since a while back SE said that Anachronox was up for indie collaborations, but again, I'm not sure if this is financial viable.
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Thread Remakes missing in action
Siren 1 & Blood Curse are very different though. Siren 1's a much bigger game with a larger cast & a lot of areas & puzzles that weren't in Blood Curse. Like for example, one of the most memorable stages in the original game was the school stage and that's not in Blood Curse at all. The story's drastically different between the two games as well, even if there are a few beats that are the same. I replayed Blood Curse just recently (finished last month) and I think it's still a good game. Even with a more faithful Siren 1 remaster/remake, Blood Curse would still be worth playing as an alternate take.
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Thread Should I play Persona 4 Golden?
Persona is one of my favorite series, but based on the OP, you should probably pass. The main appeal of the later games is the Dark Urban Fantasy settings crossed with slice of life anime crossed with a solid dungeon crawler RPG. If the slice of life anime aspect doesn't appeal to you, you could go for the Shin Megami Tensei series or one of the other SMT spinoffs like Soul Hackers or Devil Survivor. Those tend to just be dark urban fantasy anime + dungeon crawler RPG (or in the case of Devil Survivor, Strategy/RPG).
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Thread Study says The IT Crowd has the most laughs a minute for British Sitcoms
Anyone who enjoys the IT Crowd and hasn't checked out Garth Marenghi's Darkplace needs to fix that. 3 of the main cast members were also in IT Crowd - Richard Ayoade (who also co-wrote & co-created the show), Matt Berry, and Alice Lowe (although her role in IT Crowd was just a minor guest appearance in a single episode, she is technically in the IT Crowd also). The premise is that you're watching the worst ever Medical/horror drama show interspersed with interviews with the cast & creators who think they created the best thing ever made. It's hysterical.
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Thread WatchMojo: Top 10 Most Disappointing Video Games of 2020
The Steam version came out well after the initial launch, after they had a chance to patch a lot of the biggest issues away. Also, you can get better performance on the PC if you have decent hardware than you can on the Switch version.
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Thread The $70 Price Tag Is Actually Indefensible (The Jimquisition)
There are plenty of reasons to argue against higher prices without misunderstanding how the game industry works. Every single high paid executive would love to sell millions of copies of games with PS1/PS2 level budgets instead of the budget monstrosities they're making now, but the marketplace doesn't allow them to. And since the very beginning of videogames, gamers have wanted better and better technology - it's not a new thing. There's really 3 primary ways to make money in the game industry. 1 - You outmuscle everyone else. This is increasingly expensive as games get more and more advanced. 2 - You innovate. This is difficult and unreliable, because if you make something that nobody else is making, it's anyone's guess how well it'll sell, because there's no precedent. Sometimes you make Splatoon and other times, you make Wonderful 101. And W101 is a far more likely outcome. 3 - You find a niche. This is the typical indie approach - I can make a silly game about Cthulhu and Christmas with 16-bit-inspired graphics, because nobody else is doing that. And yeah, not a lot of people are willing to buy our weirdness, but it still works because our costs are low enough that we don't need many sales. And after saying all that, I agree that charging $70 in a pandemic is incredibly tone deaf.
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Thread The $70 Price Tag Is Actually Indefensible (The Jimquisition)
I'm going to have to call foul on this. Companies spend a lot of money on graphics because it helps them stand out in an increasingly crowded field and it helps them stand out because gamers like better graphics. Yes, the PS2 era had a much healthier bang for your buck ratio when it came to development costs, but can you imagine the outcry if the next Final Fantasy/Uncharted/GTA/etc. looked like a PS2 game? It's not even good enough to look as good as the last game, because gamers and reviewers will dock your game if each game doesn't look noticeably better than the last. People are desperately trying to buy the new systems because they want better graphics (and load times) with the only big exclusive at the moment being a remake of a PS3 game (admittedly, a rather good PS3 game). Likewise, spending a ton of money on marketing is a necessary evil for big budget games in the modern era because there's so much competition. I'm not even sure what the logic is supposed to be here - that if you spend less money on marketing, you can charge less? No, if you spend less money on marketing, you generally make less money. The trick is to figure out the optimal amount to spend and these companies have a better idea of what that optimal amount is than random pundits. Marketing + graphics are how you get people to notice your game in the first place. The best game in the world does you no good if nobody knows about it. There are some games that aren't the most graphically intense that manage to succeed, but they generally have other factors behind their success (Fortnite & Hearthstone, for example, are made by some of the most powerful videogame companies in the world who have the marketing muscle to outspend competitors, same thing with anything that Nintendo puts out). Trying to make the next Minecraft or Among Us is not a viable business strategy since games like that are one in a million. I say all this as an indie developer who would love to do a NES-style JRPG, but thinks that anything less than "Advanced SNES or PS1 2D" graphics at this stage will render an RPG unlikely to recoup development costs because people will ignore it. You can't do "Basic SNES" graphics in an RPG, because RPGMaker has made that market very saturated and going NES or Game Boy doesn't have the same level of nostalgia for most people. You can do more retro graphics if you're incredibly stylish (see World of Horror) but that's a tough trick to pull off. And for every Shovel Knight, there are hundreds of retro-style games that go unnoticed.
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Thread Is it really hard for people to understand the difference between remaster and a remake?
Honestly, I don't feel like SaGa Frontier fits neatly into either category. A remaster is the same game with cleaned up presentation with little or no changes to the core gameplay or content. A remake is a noticeably different take on the old game. SaGa Frontier sounds like it's more like Persona 4 Golden, which I would just call an enhanced port. The core is the same, but there are various improvements as well as additional content that wasn't in the original game.
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Thread $65 for a video game!?!? Outrageous!
I've always felt complaints about modern patches & DLC and how the past was so much better to be misguided. Yes, in the past, there were no patches, which meant that if the game you bought had bugs, you were stuck with them. Lufia 2 is one of the best RPGs of the 16-bit era, but I would have loved to have gotten a patch that fixed its numerous issues (for goodness sake, there was a mandatory story area that had a completely glitched tilesheet so it just looked like gibberish). Likewise, FF6 is a beloved classic, but it had a major bug that was very easy to run into (all you have to do is use a certain character's special ability against certain enemies) and destroyed your saves. Quest for Glory 4 was an amazing game, but it was also a buggy mess. And so on. Sure, knowing that you couldn't patch a game might have made developers a little more careful about QA back in the day, but also games in the past were a lot smaller & simpler under the hood than games now. In the past, you couldn't pay money for DLC, no, if you wanted those new characters in Street Fighter 2, you had to rebuy the whole game. If you think DLC is a rip-off, don't buy it. If you think a game isn't worth playing without spending a ton of money on DLC, don't buy it.
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Thread If NASA met some aliens and asked you to pick one game to represent the entire hobby which game would it be?
If you're going to pick Pac-Man, pick Pac-Man: Championship Edition instead. Just as easy to understand, but a much deeper and more enjoyable game.
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Thread Gears 5 is $10 on steam but not sure about the state of MP/Horde
$10 worth it for just the campaign? I liked the horror/action mix that Gears 1 had back in the day, but didn't like the sequels as much that I tried (2 & 3). Or to put it another way, $10 for Gears 5 campaign or $20 for Control?
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Thread Did any of you thought the Switch would flop like the Wii U did?
I literally tried to contact Nintendo the day I saw the reveal trailer to try to get our game on their system. I was confident that a hybrid system backed by Nintendo was going to do really well.
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Thread At this point should Hotline Miami-inspired games be considered a subgenre? If so, what should it be called?
I really liked Lithium City and unfortunately, not very many people have played it. Saw a lot of people comparing it to Hotline Miami.
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Thread What are some gaming-related names/phrases/terminology that sound ridiculous when you stop to think about them?
It's not a very prolific genre so it always surprises me that it has such an awkward genre name and people don't just call them Action/RPGs or 3D Brawlers.
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Thread Is it really so hard to wait for a product if it's sold out?
Fear of Missing Out. It's the idea that you have to buy & play the new hotness immediately, when in many cases, your experience would be improved if you could just be patient (lower price, patches, etc.).
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Thread Yellow Brick Games, a new independent studio formed by vets from Ubisoft and Bioware, including one of Dragon Age's creators Mike Laidlaw
Between the company name & the logo, it seems likely that their first game is going to be an Action/RPG starring Dorothy. EDIT: Most of the Oz books are public domain at this point. I've been tempted to make an Oz RPG myself several times.
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Thread Yellow Brick Games, a new independent studio formed by vets from Ubisoft and Bioware, including one of Dragon Age's creators Mike Laidlaw
The name and the logo remind me of Akaniero: Demon Hunters. For those unfamiliar with that game, that's when American McGee tried to make a Diablo-like (very loosely) based on Red Riding Hood with an indie studio. It... didn't go very well.
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Thread Married Folk of Era... Where did you find your spouse? And at what age?
Met my wife when I was in my mid-20's. I was in Taiwan teaching English and she had just arrived to teach at a different school. We met at church when she came up to me and said something like "I hear you're the person to talk to about anime." We spent time together for a few months - she refused to call what we were doing dating because she was a little older than me and "dating is something that young people do" - and then we got married. We've been married for over 13 years now and have a bunch of kids. Sex before marriage wasn't an issue with dating because our religion is against that, but my general experience with dating at college in my teens & early 20s is that most people either weren't looking for a serious commitment and just wanted to hang out in groups or their expectations for a potential spouse was unrealistic. My wife calls it the Aragorn effect - a lot of people (both men & women) are looking for the inhumanly good looking, rich prince/princess to come sweep them off their feet, marry them, and then they'll live happily ever after. As people mature, most people realize this is stupid and they start to look for more realistic traits in their potential relationships.
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Thread So I’ve finally ‘discovered’ what 60fps feels like. I can’t go back.
I've been playing PC & console games for decades, and I don't really notice framerate unless it's really bad (like N64 bad or early Souls games on original consoles bad) or unless I'm watching a side by side comparison. And even in a side by side comparison, I feel like going much higher than 60fps is overkill and not worth doing unless you've already maxed out all graphic options. One possible exception - I noticed that the 3D effect on Nintendo published games on the 3DS seemed to be much higher quality than in 3rd party games. Was that due to framerate or did they just know how to use the 3D effect better?
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Thread PS4 Prices
Or they could just do what they did with the Vita and keep the price constant so that they make the maximum amount of money from console purchases until they run out of stock and discontinue it entirely. New game sales on old hardware plummet quickly after a replacement system comes out so Sony doesn't have much incentive to try to maximize the number of PS4s sold now that the new hotness is out.
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Thread PS4 Prices
I'm in Mexico and Walmart's big videogame sale right now for Buen Fin (a big shopping holiday like Black Friday) this year was a regular PS4 bundle with a few games (Uncharted collection, Doom Eternal, God of War) for about $330 USD. I get that there are heavy import taxes here, but that just seems ridiculous to me when the new systems are in theory out.
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Thread I can't see 120HZ /FPS. How about you?
I just tried this on a few different browsers on my laptop with 144Hz refresh rate and there's a noticeable difference in clarity between 36fps & 72fps, but the difference between 72fps & 144fps is very minor IMO. Not saying that there's no difference and if all the graphic settings are already maxed, go ahead and push that framerate as high as it can go, but at least for me, around 60fps seems to be the sweet spot (and for slower-paced games, 30fps with better visuals is preferable to me).
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Thread Which beloved Resetera game would you wipe from existence? The God of Video Games demands an answer!
I've never understood this complaint about Persona 5. The first palace has one of the less interesting designs both visually & mechanically & is chock-full of tutorial segments that slow things down. From a story perspective, it's done reasonably well, but the idea of an abusive coach is pretty cliche & not nearly as interesting as some of the later scenarios. For my money, the highlights of the game are the 4th & 6th palace scenarios. Both scenarios nail it with visual design, dungeon design, and narrative.
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Thread Jim Ryan: £70 is a fair price for PS5 games (The Telegraph)
I would think this wouldn't have a lot of effect towards families because the average system owner only buys a couple games a year (typical attach rate at the end of a console's life is at or under 10) and there's already a huge £400-500 upfront fee to buy the system in the first place (more if you want a second controller or want PS+). Someone who buys a regular PS5, a second controller and a couple games is spending about £700 either way regardless of whether the games are £60 or £70. It's very bad optics especially in a worldwide pandemic, but it doesn't actually increase the overall price by that large of a percent. The price increase hits hardcore gamers who regularly buy brand new AAA games far more. And I imagine the thinking there is that this kind of person is going to buy a ton of games regardless of the price. And if they are more price sensitive, they're the kind of person who will be paying attention to sales and will just get their games that way so you're still successfully selling to them.
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Thread The Game Awards 2020 GOTY Nominees revealed (Animal Crossing, Doom Eternal, FF7 Remake, Ghost of Tsushima, Hades, The Last of Us Part II)
So have most of the categories be revealed online only. I imagine most people don't bother watching the actual awards anyway.
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Thread The Game Awards 2020 GOTY Nominees revealed (Animal Crossing, Doom Eternal, FF7 Remake, Ghost of Tsushima, Hades, The Last of Us Part II)
If you're going to do an award show for 2020 games, every 2020 game should be eligible. Run the show in January or February. There are many popular genres that get snubbed in the TGA and have to compete in more generic categories. You can't tell me that a panel of experts couldn't come up with a handful of worthy nominees each year for popular genres like Puzzle, Visual Novel, Platformer, Metroidvanias, Roguelike, Battle Royale, Crafting/Survival, etc.
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Thread The Game Awards 2020 GOTY Nominees revealed (Animal Crossing, Doom Eternal, FF7 Remake, Ghost of Tsushima, Hades, The Last of Us Part II)
Ah, thanks for the information. That's definitely on the high end of indie, but probably still counts.
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Thread The Game Awards 2020 GOTY Nominees revealed (Animal Crossing, Doom Eternal, FF7 Remake, Ghost of Tsushima, Hades, The Last of Us Part II)
Isn't the team behind Fall Guys huge? Surprised to see it in the indie section.
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Thread PS5 speculation: Why the recent lackluster upgrades (Rocket League, SW Squadrons) could have bigger implications for upcoming PS5 games.
As an indie who is releasing a PS5 game soon, I don't think this is accurate. Install base isn't that important. Active install base is. The older a system gets, the lower the percent of owners who are actually active in the ecosystem becomes. Whereas with a brand new system, you're going to have nearly 100% of the install base as active users. As a system becomes older, the storefront becomes flooded with games. Just as importantly, it becomes flooded with heavily discounted games. This makes it harder and harder for any games other than the most popular to succeed. Release on the PS5 this month or next and you're most likely competing against dozens of games. Release on the PS4 now and you're competing against thousands of games. I also suspect that Sony will push native PS5 games much more heavily than PS4 games. This whole process starts to progress exponentially faster when a replacement system comes out. I predict indies will rapidly start to abandon the XBO & PS4 in 2021 and by the beginning of 2022, those two systems will basically be a ghost town.
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Thread If Final Fantasy XVI comes out in the next 2 years, is it time to retire the "Square takes forever to release games" meme?
I get that we're not getting back old Square's development schedule where we got the first 10 main Final Fantasy games in about 14 years, but right now, it's so slow that if you don't like a new FF game, you're probably not getting another one until the next console generation. One of the great things about the FF series used to be that it was experimental and new games came out frequently enough that even if you didn't like an experiment, a new experiment would show up soon. That doesn't work nearly as well if there's a huge gap between new games. The last non-remake/non-spinoff Final Fantasy game I enjoyed was FF13-2 and that's nearly a decade old at this point. Final Fantasy used to be one of my Top 3 favorite series and now I've just about completely written it off. FF15 was not what I wanted out of the series & FF16 hasn't impressed me so far. And again, that wouldn't be an issue if they released new games frequently like they used to.
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Thread Does Oni (2001) (Bungie West) deserves a remake?
I'd be interested in a full-blown remake since it's basically an unauthorized Ghost in the Shell with gameplay that's a mix between brawler & shooter. It'd have to be a full-blown remake though since the original game wasn't great.
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Thread The (LEGO) Star Wars Holiday Special | OT | Has The Pandemic Affected Your 2020 Lifeday Plans?
I would assume they negotiated the rights and a percent of all sales goes directly to Disney. They don't do videos of non-public domain stuff without the rights (if they don't have the rights, they just make audio tracks & you have to track down the movie yourself).
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Thread I didn't know the biggest problem with keeping old systems was going to be accessories
If this was new stuff, you might have a point, but equipment breaking after around a decade doesn't indicate that the person was mistreating their stuff. Oh and my near-launch (bought it in the first year) Vita itself that I've used extensively still works, it's the charger cable that's the issue. Guess I'll just order some more 3rd party cords and hope for the best. Also, what kind of environment do you live in? For the past several years, I've lived in cities with high humidity and that's not great for electronics.
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Thread I didn't know the biggest problem with keeping old systems was going to be accessories
With the new systems out and me unable to get a PS5 at the moment (which is kind of funny in an ironic way since I have a game coming out for PS5 soon), I thought I'd pull out some of my old systems and enjoy them. After all, I have plenty of older games that I haven't finished or enjoyed and would probably enjoy replaying. Unfortunately, I've run into snags. Wanted to replay Siren: Blood Curse on the PS3, but it turns out my only PS3 controller is seriously messed up (randomly acts like buttons are being held down). Turns out that PS4 controllers do work on the PS3, but the waggle doesn't work and Siren: Blood Curse uses that for a few things. Luckily, the waggle stuff is non-essential (it just makes the game easier since it's stuff like freeing yourself from enemies), but it's still been a pain. Wanted to replay Lost Odyssey on the Xbox 360 and out of my 2 controllers, one doesn't turn on at all and the other one randomly shuts off every few minutes. Lost Odyssey is turn-based so this is still playable, but it's a pain and I'm worried that the controller might die entirely mid-playthrough. Unlike the PS3, what I see online says that the 360 isn't compatible in any way with later controllers and I've heard mixed reports about the reliability of 3rd party controllers. Love my Vita, but I have an original model and the charger cable doesn't work so I can't use the system. I bought a 3rd party replacement charger & that worked for only a few weeks before it died as well. With the Vita, I could buy a new Vita-2000 since those use standardized cords to charge them, but it looks like new Vita-2000 systems go for around $350-$400 these days since they're discontinued. You can find used ones for cheaper, but then you have the worry that the system isn't in good condition and will breaker sooner than later. With the 360, I could replace it with a newer model since there's backwards compatibility, but I've got a good gaming PC and prefer gaming on the PC to consoles anyway, so I'd really just be using it for original Xbox & 360 exclusives, along with Rare Replay. I'm in Mexico which has heavy taxes on electronics so for example, Amazon Mexico is currently running a sale on Xbox One S for about $250-$300 USD and that looks like it's as good as it gets unless you risk used. An Xbox Series S here costs over $400 USD (and I would have to rebuy physical games digitally and some of my old stuff isn't available digitally) and if I ever see a PS5 in the wild, even the Digital-only Edition would cost over $500 USD. Sorry, I just felt like ranting a bit since it's really frustrating to be in the mood to play a game you already own and then find out you can't. Anyone else run into these problems and found a good solution? Or do you just bite the bullet and spend a bunch of money?
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Thread I didn't know the biggest problem with keeping old systems was going to be accessories
Yeah, I have a WiiU and everything still works, but that worries me as well. Hopefully Nintendo ports the remaining notable releases to the Switch (Xenoblade X and the Zelda remasters being the big ones IMO).
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Thread The more I grow older, the more I find game collecting to be pointless
I feel like the "In 20 years, you're going to regret not choosing X format" crowd is missing the real problem - the hardware. The older a system gets, the more likely it is that the system & controllers fail and the more difficult it becomes to buy replacements at a reasonable price. Doesn't matter if you have a game if you can't use it. We're at the whims of emulators and future systems having proper backwards compatibility support. EDIT: I have 6 kids, ranging in age from 6 to 20 and for the most part, they don't care about older games. I've got NES, SNES, Genesis, and TG Minis, as well as a 360/PS3 and other than a couple Marios, a couple Zeldas, a couple Kirbys, and a couple 16-bit JRPGs (Chrono Trigger, FF6, Earthbound, SMRPG), none of them have shown any interest in playing older games. And of the retro games they showed interest in, in most cases, they bounced off really fast (like there was a week or two where one of my kids was into SMB1 & Kirby's Adventure, but that didn't last long). So no, don't collect a massive collection of games expecting that your kids will enjoy them.
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Thread USGamer Staff Made Redundant, Leaving at the End of the Year
People have been jumping ship for the past few months so this is sadly not unexpected. It's a shame - IMO, it was easily one of the best gaming sites out there and was always the first site I'd check for reviews. The staff all seemed really great too. I hope everybody lands on their feet soon.
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Thread Which (planned!) 2021 JRPG release are you most interested in?
Not really excited for anything. Bravely Default 2 looks questionable, SMT4 was a step down from SMT: Nocturne so I don't have high hopes for 5, and the other game series mentioned in the poll aren't really my thing.
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Thread Sega to Release More in Back Catalog of Atlus Games as Remasters and Remakes Thanks to Persona 4 Golden Steam Success
Even with reusing assets from Persona 5, Persona 3 Dancing, and the Persona 3 movies, it'd still be a large undertaking.
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Thread Sega to Release More in Back Catalog of Atlus Games as Remasters and Remakes Thanks to Persona 4 Golden Steam Success
FES & P3P are both old enough that a remake that combined the advantages of both would basically have to be made from scratch at this point. You're not going to spend so much money on a game that looks like a PS2 title, so if they do ever remake Persona 3, I expect that they'll go all out and give it a serious budget and make it look like Persona 5.
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Thread I'm really excited about the XSX launch, but more disappointed than ever by the launch games
Anybody with an Xbox Series X or Series S tried Blue Dragon & Lost Odyssey? Curious what the performace, resolution, and load times are like. I know it's a couple gens old at this point, but honestly, those are the games that I'd be most excited about replaying on the new system.
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Thread EU draft declaration sets out stricter rules on migrant integration - includes edict on learning language of new home country
I've been in Mexico for over a year and I run most of the errands and only have a tiny bit of Spanish and I've been doing just fine. I work from home. Shopping require hardly any communication - you grab the stuff you want, you take it to the counter, and you pay. The uber app means that the uber driver already knows my destination before I get in the car. Kids are home schooled (and are studying Spanish). I have a wife & a kid and I like videogames - I wouldn't be socializing in an English-speaking country, much less a foreign one. I've learned a handful of words & phrases since arriving & I have a phone with google translate. Where I live has more foreigners than most cities here do, so there's a good number of people who speak English. And my wife knows some Spanish so she can deal with harder stuff. I haven't tried harder to learn more Spanish because I don't know how much longer we're going to be here and also, I'm already bilingual and I know how hard it is to learn a language. And I figure, I've got Mandarin & a bit of Japanese, my wife has Spanish & French, and we've both got English as our native language, so between the two of us, there's a good chance that one of us will be able to communicate with the people we meet in countries we go to.
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Thread The Pressure of Finding Love as a Young Adult is Hard
Just read on a site that the average age that men in Canada get married is 29 so at 24, you're still ahead of the game. My wife taught me about the "Aragorn effect" which is basically that a lot of young people are looking for the dating equivalent of the legendary hero of Gondor from LotR. And at some point, as people learn about themselves and others, they realize that the impossibly perfect person doesn't exist (and if they did, they probably wouldn't want to date them) and they mature and start looking for a more grounded, yet perfect person for them. The other advice I can offer is that like attracts like. If there's a quality that you're looking for in a significant other that you don't already possess, you should try to develop that quality in yourself. Oh and I got married when I was 26. Been married for over a dozen years now with 6 kids.
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Thread Nintendo's Black Friday: Switch+MK8D+NSO (3 months) $299.99; $20 discount on selected titles; Pokémon LGPE 50% off
Hope they offer some good digital sales. Would probably grab LA & FE3H for $40 if they show up.
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Thread Nintendo's Black Friday: Switch+MK8D+NSO (3 months) $299.99; $20 discount on selected titles; Pokémon LGPE 50% off
Mario Kart 8 still sells at full price. More importantly, it's the best-selling Switch game to date. It's by far the single best game they could offer as a freebie to new Switch owners.
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Thread LttP: Persona 1 - An underrated gem that still comes with a few caveats
I like the PSP soundtrack a lot more than the PS1 version, but the songs are far too short (probably due to PSP limitations) so that gets repetitive. On the other hand, the PS1 version has one of the worst main battle theme songs of all-time.
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Thread Gamespot: "A Silent Hill reboot could be announced at The Game Awards"
If Sony has Toyama's team on it, it should be good, but honestly, I'd rather they just make a new Siren. I've been replaying Siren: Blood Curse and I'd love a 4th game with modern technology and hopefully more of a budget (Blood Curse felt like it had a much smaller budget than Siren 1 & 2 did).
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Thread 3DS was sunk in water. What to do?
We had a big tropical storm here a few weeks ago and the ambient humidity really did a number on my 3DS - touchscreen flipping out, that kind of thing. I left the system alone for a while and now it seems to work normally again. The same storm also apparently fried my Vita's power charger and it's a 1st gen Vita so it requires a proprietary charger. Thinking about just buying a Vita-2000 but new ones are super expensive now and I'm not sure how reliable a used one will be.
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Thread RPGFan Feature: "How Breath of Fire: Dragon Quarter Dared to Be Different"
When people discuss games as high art, this is the first game that comes to my mind. The way it intertwines story & gameplay is truly masterful. Killer soundtrack & some of the best directed game cutscenes ever. It's a difficult (but fair) game and well worth anyone's time. I really wish Capcom would port it to something modern so more people could experience it.
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Thread Realistically, do you think Square Enix would ever consider giving Chrono Trigger an FFVII-style remake?
Can we stop acting like the Chrono series is some super-niche series that sold poorly? Both Chrono Trigger & Chrono Cross were million+ sellers, in a time when budgets were far smaller than they are now. Although a multi-installment mega-budget remake a la FF7R is probably unrealistic, they could totally do a remake or a new Chrono game with, say, a Persona 5 level of budget and expect it to be profitable. But for whatever reason, they don't seem to want to do anything with the series.
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Thread LTTP; Dragon Quest 6
SNES DQ6 is one of my favorite games in the series. Really nice 16-bit graphics, the dual worlds was fun, the cast was decent, and the gameplay is a lot more interesting & better balanced than SNES DQ5 (3 character party & too many overpowered characters) or PS1 DQ7 (way too long & bloated) IMO.
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Thread Apparently, SMT: Nocturne HD is a bit of a technical mess.
Ugh. I was really looking forward to this. Technical issues were bad enough, but I'm shocked that you still have to roll for inheritance - besides the portability of a Switch version that was the main reason why I wanted to double-dip and buy this.
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Thread Apparently, SMT: Nocturne HD is a bit of a technical mess.
Don't know how accurate this is, but wikipedia says they had 270 employees a couple years ago. They're also owned by SEGA which is a rather large company. It's not like they're Nihon Falcom (which had 62 employees as of last year).
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Thread Have you ever enjoyed a "bad" game because it offered something unique or was a diamond in the rough?
I got a free review copy of this because I was an assistant mod on a CompuServe gaming forum and I really liked it. It was weird and VERY anime at a time when anime still felt like more of a niche thing in NA.
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Thread PS4 Launch Memories
I got my PS4 a day early for free since I was an indie partner making a PS4 game. Didn't actually have any money to buy games though so I was stuck with Resogun (great), Contrast (disappointing) from PS+ and a Need for Speed game (decent) because EA was giving out free codes to devs. It was fun to have the system a little early.
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Thread JRPG fans, do you miss anything about the games from the 90s and 00s?
DQ11: Very traditional 4-person turn-based battle system, but you can swap characters in & out (and you should on the harder difficulties). Very well-balanced gameplay. Default is easy, but there are modifiers you can choose when you start your game file that make it much harder (like not being able to use shops & harder enemies). Fun cast of characters. Linear but large open areas. Fun crafting system. Overall story is stereotypical, but there are a couple big twists (think FF6 & CT) and the individual stories can be rather well done. Mediocre music but good graphics. Grid-based LV-Up system with respecs. Very long - when you think the game is wrapping up, it starts Act 2. And then when you "beat" the game, it turns out that there's a huge post-game segment left to play with a lot more story.
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Thread JRPG fans, do you miss anything about the games from the 90s and 00s?
I really enjoyed it. Chances are if you're posting in this thread, you'll probably like it. The newer versions of the game also include some sidequests where you go "back in time" to past games in the series and it's done in SNES style. And in fact, you can play through the entire game in SNES mode, but I think modern mode is better (there's some QoL in the modern mode that isn't in the SNES mode).
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Thread JRPG fans, do you miss anything about the games from the 90s and 00s?
I think this is the first time I've seen someone praise Xenogears' pacing. There are huge stretches of game where there's little to no gameplay and you just watch cutscenes and maybe fight a throwaway battle every once in a while AND the entire second disk is a mess. Also..... the...... text..... is............ really.............sl..o....w.
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Thread JRPG fans, do you miss anything about the games from the 90s and 00s?
What games are you thinking of, because from what I remember, most classic RPGs tend to be pretty easy. Pretty much all of Square-Enix's games after the NES era are on the easy side (with a couple of exception like SaGa and Vagrant Story). The Wild Arms, Suikoden, and Grandia series are all pretty easy. Pokemon has always been really easy. And so on and so on. I'm all for difficulty settings, because the default with JRPGs is to make them easy.
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Thread JRPG fans, do you miss anything about the games from the 90s and 00s?
Atlus RPGs tend to have faster turn-based combat than your average classic JRPG. For example, a single turn is a lot faster in SMT: Nocturne or Persona 5 than it is in Chrono Trigger.
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Thread JRPG fans, do you miss anything about the games from the 90s and 00s?
I just realized... were there any big JRPGs that were released this year that weren't a port, collection, or remake of an older game? I've played through several JRPGs this year, but none of them have been brand-new (FF7R, P5R, TMS#FE Encore, will probably start Xenoblade: DE soon). All I can think of that are brand-new and aren't super low budget are 13 Sentinels (which is more of a visual novel + tower defense game than a JRPG) and Cold Steel 4 and though those aren't super-low-budget games, they're not exactly big budget either. EDIT: I totally forgot about the new turn-based Yakuza game coming out soon.
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Thread JRPG fans, do you miss anything about the games from the 90s and 00s?
I miss the quantity of mid-budget games. Back in the PS2 era, games came out rapidly and it felt like most of them had a decent budget. Atlus alone released SEVEN of their own RPGs and several published games on the PS2 era in NA and they generally ranged in quality from good to amazing. Now, it feels like most long-running JRPG series are dead, and the ones that aren't get maybe one new installment a generation. For games that aren't made on a shoestring budget, you've got your DQ & FF titles and maybe a new Persona every 5-10 years and the occasional one-of like Ni no Kuni or what Mistwalker was doing in the 360 generation. For mid-budget titles, you've got Tales and Trails and that's about it. Even with Square-Enix, you get DQ & FF on the high end, and stuff like Octopath Traveler & Bravely Default on the low end, and there's not really anything in that mid-budget range. EDIT: I'm sure I'm missing some, but here's a list of JRPG series that had at least one installment on the PS2 that was localized into English. I've put a * next to games that had multiple PS2 entries. Future generations just can't compete with this kind of quantity: *.Hack series *Ar Tonelico *Arc the Lad *Atelier Iris Breath of Fire *Dark Cloud *Disgaea Dragon Quest *Final Fantasy Front Mission *Grandia *Growlanser Jade Cocoon *Kingdom Hearts Legaia *Mana-Khemia Metal Saga *SaGa Sakura Wars *Shadow Hearts *Devil Summoner *Digital Devil Saga SMT *Persona *Shining Star Ocean *Suikoden *Tales of Valkyrie Profile *Wild Arms *Xenosaga Ys
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Thread JRPG fans, do you miss anything about the games from the 90s and 00s?
There was stuff like Ayla in Chrono Trigger or the bromides in the Lunar games, but those are still a far cry from stuff like "Here's a mini-game where you rub body parts for stat bonuses while the character moans." And it'd be difficult to think of a classic JRPG that has as many sexualized character designs as something like Xenoblade 2.
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Thread Spider-Man Miles Morales Load Time from Home Screen to Main Menu(7 seconds) and from the Main menu to in-game(2 seconds)
This is what I want out of next-gen more than new graphics. It took me months to complete FF7R and part of it was because it was hard to muster up enthusiasm to start up a session knowing that I'd have to sit through a long wait for the system to load up the game and then a wait to load up the save and then in game, there's lots of load times masked as gameplay (all those crawling through obstacle segments).
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Thread Games are now far too long to complete, and I am beginning to hate open world experiences
Play more indie games. We make JRPGs with fast pacing that are much shorter than the average. Cthulhu Saves Christmas came out on Switch yesterday and it can be completed in a few hours. I really liked Lithium City and that can be completed in 2-3 hours (although the developer is working on some free new content). It's a stylish action/puzzle game a la Hotline Miami. Another indie game that came out this year that I really like is World of Horror. It's kind of like a roguelike meets a Choose Your Own Adventure. 2-bit color, Junji Ito inspired horror, and a single playthrough can be completed in under an hour (but tons of replay value).
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Thread Is the mentality of "I'll just wait until it gets on Game Pass" hurt launch sales of new indie games not launching on GP?
I feel like with GamePass and indies, either they're on the service when they launch or they're not going to show up at all. Honestly, I'd say the bigger "threat" would be people waiting for indies to show up as freebies on EGS. I've seen a lot of big indie games show up there after they've been out for a while so I could totally see people just using that for their indie fix. Of course, as an indie, your ultimate goal is to make a game of such high quality that's different enough from other games so that people are happy to buy it and don't want to wait in the off-chance it shows up on a subscription service or in a freebie.
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Thread Xuan-Yuan Sword VII: Launch Trailer -- releases October 29 on Steam worldwide and PlayStation 4 in Asia (excluding Japan)
Looks like a fun mid-budget game. Tempted to pick it up for the Chinese practice (and if that's too hard, it's nice that it has an English option).
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Thread Sony's support (refund policy) is absolute shit! (trying to refund CP2077 pre-order)
I guess I don't understand the point in preordering a game digitally. It's not like they're going to run out of copies and the vast majority of early bird bonuses (discounts or free DLC) last through the first week or two after launch. Just buy the game when it comes out, preferably after you've had a chance to check out some impressions to make sure it runs properly and is a decent game.
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Thread Cthulhu Saves Christmas |OT| An Eldritch Holiday
The NG+ mode patch is live on PC now (both Steam & GoG). Lets you replay the game after beating it with your stats/equipment/R'lyehtionship progress and has a few new story scenes as well as an optional difficulty level. :)
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Thread A few months ago, people were worried that Nintendo's 2020 lineup would be one of the worst we had seen in a long time. What's your opinion on it now?
I liked TMS#FE Encore and Mario 35. I'm a big Xenoblade fan so I'm excited that they made an enhanced version and will pick it up when I'm in the mood to replay the game (probably soon since I finished off FF7R & P5R). That's 3 games which is honestly more than any other company for me this year.
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Thread How to get over FOMO in gaming?
I've found that if I only buy games if I intend to play them right away, one of 3 things happens: 1 - I buy the game immediately and play it immediately and probably have a good time since I clearly really wanted it. 2 - I hold off on buying the game and later realize that I didn't want it that much and was just being influenced by FOMO. 3 - I hold off on buying the game and buy it later when I intend to play it, at a lower price than I would have at launch and with patches & DLC that wasn't available then. I've been using these principles this year and I've completed almost every game that I've bought this year that can be reasonably completed (not going to require myself to complete every game on the TG16 Mini I bought). Of the stuff that I haven't beaten, most I decided I'm just not going to complete (not interested enough) and the remaining one, I'm still playing. So if I'm not reducing my backlog, at least it's under control and not getting bigger. Also when you get rid of the whole FOMO, you can enjoy what you already have. Since it's Halloween time, I decided I wanted to play a scary game so I went back and have been replaying Siren: Blood Curse. Haven't replayed it all the way through it since I got it as one of my first PS3 games many years ago and I'm having a lot of fun with it now.
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Thread Which languages do you speak?
Native English. Moderate-to-high fluency for a foreigner in Mandarin but a long ways from native level. Basic Japanese. Any tips for improving a language once you reach a moderate-to-high level? I have a 30-minute weekly skype with a Mandarin tutor to practice listening/speaking & I watch Mandarin-language shows on a regular basis, but I'd love some more suggestions.
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Thread Do you think adaptive triggers and advanced haptic feedback will just be a next gen fad, or will they become a paradigm shift like rumble?
I don't think rumble was a paradigm shift so I definitely don't think super rumble will be one either.
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Thread Are you constantly distracted by things when you should be writing? Do you have 600 US Dollars? Slayven has a solution for you
$600 and the review said that there's noticeable delay between when you press a key and when the letter appears on the screen, making it hard to notice typos. Seems way too expensive for what it's offering.
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Thread Dragon Quest XI S is coming to Xbox Game Pass for Console and PC on December 4, 2020 (also PS4 and Steam)
DQ11 adds some nice QoL improvements (like battle speed up), the 3DS exclusive content, and maybe 2 hours of new content between act 1 & 2. It's a nice upgrade, but P5R did a lot more than that.
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Thread As a publisher, why would you ignore potential profit on re-releasing your "Rarer" older titles you fully own and haven't lost?
This has always bothered me because from what we know, Chrono Trigger sold well and IIRC, the quote was in reference to the DS port which was incredibly overpriced ($40 for an old SNES port). From what I'm seeing, CT was one of the Top 20 Best-Selling SNES games of all-time and sold about 2 million on the SNES and about 2 million since then via various ports.
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Thread As a publisher, why would you ignore potential profit on re-releasing your "Rarer" older titles you fully own and haven't lost?
Given the SMT:N remaster on Switch, I wouldn't be surprised if the DDS & Raidou games were next.
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Thread As a publisher, why would you ignore potential profit on re-releasing your "Rarer" older titles you fully own and haven't lost?
I would definitely pay good money for straight ported collections of classic RPG series to Steam/Switch including: Breath of Fire 1-5 Wild Arms 1-5 + XF Shadow Hearts + Koudelka Lunar Quintet Action/RPG trilogy Digital Devil Saga 1 & 2 And a bunch I'm forgetting.
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Thread CNBC: Warner Bros. says 'Tenet' wasn't a 'home run,' 'not optimistic' about movie theaters rebounding
Mulan doesn't prove anything. Being asked to pay extra on top of needing a subscription service really rubbed a lot of people the wrong way. Plus, Disney was vague about how long you got to keep it, plus the idea that it would just go onto the actual subscription service eventually. Like my family was excited about Mulan and already have a Disney+ subscription, but we didn't want to support that nonsense so we skipped it. Now we don't even want to buy a copy from Amazon like we would have if they had just done that in the first place. We'll just check it out whenever it shows up on a streaming service that we have with no extra fee.
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Thread The Legend of Heroes: Trails of Cold Steel IV Review Thread
I thought FC was a lot better than SC. The beginning & ending of SC were good, but most of what was in the middle felt like filler (so many super-powerful bosses showing up, laughing at you, and then running off). And the vast majority of content in SC felt like a rehash of FC with most of the characters & areas in SC being reused from FC.
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Thread Creative Director at Typhoon Studios, AC3 & FC4: "streamers should be paying the developers and publishers of the games they stream"
TLOU2 isn't truly linear in the way that, for example, a visual novel might be. In TLOU2, the main story beats are consistent from game to game but the actual gameplay experience could vary a lot from playthrough to playthrough. Also, TLOU2 is a rather long game (20-30 hours according to HLTB) so the scenario where someone watches a stream a bit and then decides to buy the game to play the whole thing themselves seems much more likely than it would be with a shorter game where someone might just watch an entire playthrough and have no desire to play it themselves. Which really is one of the main issues here - there are so many different types of games that's it hard to make a blanket statement that is true for all games. BTW, we give permission for people to stream any and all of our games.
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Thread Going back to play RPGs on the DS....has been difficult.
I spent a lot of time looking at old SNES RPGs when making Cosmic Star Heroine and our action time in combat is a lot faster than most. It's been a couple years, but IIRC, an average move in CSH is probably at least twice as fast as an average move in Chrono Trigger since there's a lot of downtime in CT (moving to and from targets, slow animations, waiting for damage values to appear, etc.). I remember noticing that SMT: Nocturne has a very fast action speed in combat. No running up to targets, just fast cuts to the character performing the attack & the on-target visual effect. It's a big reason why combat in that game feels so good. Modern Persona is pretty fast too although not as fast as SMT:N.Me too! ;)
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Thread What % of 8-bit games hold up?
Dragon Quest 3, 4, and Phantasy Star all hold up really well for 8-bit turn-based RPGs. Are we counting PC stuff too? There are a lot of great computer games that came out in the 80's, some of which are console-style. For example, I really liked Fire Hawk: Thexder - The Second Contact which is like a more linear Metroid with a story where you pilot a mech that can switch between humanoid & spaceship forms. Was made by Game Arts (of Grandia fame) and published in English by Sierra On-Line.
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Thread If you could live anywhere in the world, where would it be?
Taiwan. Amazing food (both local and international), amazing Internet, a quick flight away from all sorts of fun places (Japan, Korea, Hong Kong, Singapore, etc.), low cost of living, and the island is small enough & has a good enough transporation system that you can go just about anywhere in the country and back within a day. Also has a great medical system that's dirt-cheap (even if you don't have the free national insurance) and has handled Covid-19 better than just about anywhere else in the world.
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Thread The Monkey Island™ Anthology, by Limited Run Games, is the most disappointing and uninspired release I’ve ever seen
The two options were close but more people voted for USB stick than disk. For me personally, I find that CDs are in an awkward position where they're just old enough to be useless for most people (most computers these days don't have a disk drive) but not old enough to be nostalgic like a cartridge or a floppy disk would be.
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Thread Fire Emblem: Shadow Dragon and the Blade of Light coming to Switch on December 4th (officially localized to English, $6, available for a limited time)
Because this is the 3rd time this year that Nintendo has put an artificial end date on a digital game (Mario 3D collection, Mario 35, and this game). This is becoming a worrisome trend. Because this is taking the whole "Nintendo games never go on sale" to a horrible extreme. Now not only do they hardly ever go on sale, but if you don't buy ASAP, you can't even buy them at all. Because you might not know that you want a game when it comes out. I'm not a Fire Emblem fan now, but maybe after I play one of the newer games, I find out I like the series and decide I want to play more. Someone might be a Fire Emblem fan but not able to afford a Switch yet. Money could be tight. Yes, it's only $6, but if you're not even able to make ends meet, you're not paying any money for games. Someone like me who wants to support new localizations of classic games, but doesn't want to support anti-consumer digital practices.
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Thread Fire Emblem: Shadow Dragon and the Blade of Light coming to Switch on December 4th (officially localized to English, $6, available for a limited time)
I'm not really a Fire Emblem fan, but I'd totally spend $6 to put my money where my mouth is and show that I want companies to do localizations of old RPGs that were never localized officially. There are so many old RPGs that I'd love to see come out on the Switch and elsewhere. But at the same time, I really don't want to support the horrible practice of time-limited digital releases.
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Thread Do You Have an Itch for a New Fighting Game?
I'd be interested in a new Persona fighting game, ideally with characters from the entire series, not just the recent stuff. I'd love a 4 player free-for-all anime fighter that played like Naruto Gekitou Ninja Taisen, but had characters from a variety of series.
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Thread Polygon: “ The VR revolution has been 5 minutes away for 8 years. What keeps virtual reality stuck in the future?“
I feel like it has the 3DS problem of being very difficult to market because you can't show the experience to people who don't already own the hardware. But whereas the 3DS had the advantage of being able to turn off the 3D and just treat it like a regular videogame system if you didn't like the 3D or it didn't work for you, if you buy a VR set and find out that it makes you ill after a few minutes or you just don't like it, you're stuck.
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Thread Would you consider purchasing, perhaps at a premium, a Playstation retro console that played PS1, PS2 and PS3 games?
I wish there had been a follow-up Vita that had PSP/Vita/PS1 BC and also added PS2 & PS3 BC. Portable with digital games & give it a Switch-style dock with a disc drive for hooking up to the TV and playing physical games. I would be more interested in that than a PS5 or XSX to be honest.
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Thread Shining Force 3 (w/parts 2 and 3) vs. Berwick Saga vs. Front Mission 5: What's the best Japan-only SRPG?
Of the Japanese-only SRPGs I've played, my favorite is Summon Night 3. Wachenröder has a neat setting & character designs, but I didn't think it was very fun to actually play. I don't think there's a fan translation for it, but a pretty obscure one I've played is Blue Wing Blitz. It's a SE aerial dogfighting SRPG for the Wonderswan Color.
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Thread 16-bits games so polished and iconic they could pass for modern indie games paying tribute to the 16-bits era
Oh, I meant actual SNES (aka NA) releases. There's even buggier stuff if you add in other regions. I'd love to see a Hourai High sequel.
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Thread 16-bits games so polished and iconic they could pass for modern indie games paying tribute to the 16-bits era
Yeah, Lufia 2 is an odd choice for "polished" since it's possibly the buggiest SNES RPG ever. Awesome game even with the bugs though.
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Thread 'Good Stuff' announced by Stadia, 3 days of new announcements, reveals and surprises (October 20-22)
Pac-Man battle royale if done well would be a system seller worthy game for me. Unfortunately, I'm not currently in a supported country so I can't play it.
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Thread So what’s that one game you want a remake/remastered/sequel of to be made for the PS5?
Anything that can go multiplatform, I'd rather go multiplatform, so that pretty much just leaves Sony exclusives. So in that case, I'd love a remastered Siren collection, followed by a new game. I would also love a new Tokyo Jungle or a Wild Arms 6.
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Thread Crash Bandicoot 4: It's About Time |OT| Let's do the Time Warp again
Thanks for the review. Is it necessary to 100% the game to unlock all of the levels & bonus levels or is the 100% requirement just for the optional ending & all the special outfits?
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Thread Square Enix has delayed the next gen version of Marvel's Avengers into 2021, Kate Bishop also delayed
Read the article and it doesn't sound nearly as doom & gloom as people here are making it sound. The key points I noticed: 1500 credits ($15) + other in-game currency for anyone who bought the game before November 5 as an apology for the rough state of launch. Started implementing community requested features (with yesterday's patch) including DLSS support. The ability to replay the main campaign will be added (possibly in a NG+ format with harder enemies?) They will be adding off-screen incoming attack indicators (I remember this being a major complaint among many people discussing the game) They will be improving quality of loot in high level content. They did mention that they will be adding new Super Villains, but no details beyond that. They've brought on additional partner help to work on fixing bugs. Next-gen launch delayed to ensure appropriate level of quality (guessing they're going to do a soft launch reboot at that time).
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Thread Pizza Hut Taiwan pushing pizza lovers to limit with new Halloween-themed delight ( garlic bamboo charcoal chicken pizza)
I really liked Pizza Hut Taiwan's kimchi pizza when I was there. And yes, cheesecake crust is a mistranslation.
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Thread What is the worst type of video game trailer template?
My least favorite are trailers that I have to fast-forward through to try to find some actual gameplay footage. Which is most trailers. EDIT: I also hate gameplay trailers that remove the UI. Makes it hard to tell how the game will actually play (looking at you, FF16).
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Thread Anyone else just no where near as invested in visual fidelity/performance as the rest of this forum/enthusiast circles?
The load time improvements are of much more interest to me than the visual improvements when it comes to the next gen. Hate load times so much.
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Thread Comparing base consoles only, isn't next-gen the biggest generational leap in forever?
NES -> SNES CPU: 8-bit 1.79 Mhz -> 16-bit up to 3.58Mhz RAM 2KB -> 128KB VRAM 2KB -> 64KB 256 x 240 pixels -> 512 x 448 max Simultaneous Colors 24 -> 256 Max sprite size 8 x 16 -> 64 x 64 Max sprite 64 (8 per line) -> 128 (32 per line) Sound: PSG Sound -> 8-bit Sony SPC700
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Thread Will we ever get PS2-level of variety with games again?
If you want to get that old "Browse for new stuff at GameStop" feel, go to Steam, go to New Releases and click on the first 100 games you see. Unless your tastes are very specific or you refuse to play anything with less than a $50 million USD budget, you're going to see some games you've never heard of that you'll think look fun.
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Thread So uh, what happened to Project RE:Fantasy?
It was announced almost 4 years ago at the pre-production stage. That's not an excessive amount of time for a big game. I'm guessing we would have gotten a proper trailer for the game this year, but Covid-19 threw all of Atlus' plans in disarray. I'm guessing it'll be a late 2021 or early 2022 release. Also, anyone who has been a fan of Atlus for a while should be used to this by now. Persona 5's development was crazy long & was announced long before it actually came out.
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Thread Devs, what do wish players understood better about games (making them, discussing them, fandom interactions, etc.)?
In a big company, it's not very effective to stick the art team on bug fixing, for example, but I see so many gamers complain when companies don't do that.
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Thread How would America react, If China invaded Taiwan during America's election and power transition period ?
I feel like an outright invasion of Taiwan is the kind of thing that could spark a world war. Every country in Asia and South-East would view China invading another country as a serious sign of intent that they're going to be next. Taiwan has enough firepower (purchased from the US) & planning that an invasion attempt would be very costly. And there are many powerful corporations and governments that are heavily invested in Taiwan that would be very angry with their interests being threatened by a war. China has attempted to covertly influence politics in Taiwan and get their own agents elected, but with how they've treated Hong Kong, anti-Chinese sentiment in Taiwan is high and rising. And Tsai Ing-wen's government's handling of Covid-19 (arguably the best handled in the entire world) most likely has raised her popularity to an all-time high.
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Thread LTTP: Xenoblade Chronicles 2 | Huge... Tracts of Land
I thought both Xenoblade 1 & Xenoblade X had much more entertaining battle systems than XB2. I liked the story in Xenoblade 1 a lot more as well. EDIT: Specifically, I like how in Xenoblade 1 each character feels mechanically distinct with their own abilities & equipment. I feel like the combat is more interactive in Xenoblade 1 whereas in Xenoblade 2, it felt like what the enemy was doing didn't make much of a difference in what you were supposed to do.
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Thread What's the consensus on post Team Silent entries in the Silent Hill series?
I liked Book of Memories for what it is (a cross between a survival horror game and a roguelike). Main problem IMO is that the load times between stages are rather long since it has to generate the stage.
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Thread What do you think will be the biggest waste of resources this gen: native 4k, HQ Raytracing or 120fps
Options are best. On my laptop, I have a high-refresh 1080p screen so 4k doesn't do a lot for me there. Conversely, my TV is 4k but not high-refresh, so over 60 fps is worthless for me there.
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Thread Is it going to be possible to walk into a store and buy a next gen console/handheld/video card this fall? Is everything scooped up day 1 by scalpers?
How difficult was it to get the PS4 & XBO at launch without a preorder?
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Thread Sega plans to release another mini console
Would skip a Dreamcast Mini unless they went with really deep cuts and not interested in a Sega Master System Mini, but I'm there Day 1 for a Saturn Mini. I would jump at the chance of a Sega CD Mini if they somehow managed to get the Working Designs games. I know that's extremely unlikely though.
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Thread i wish AAA games nowadays were "easier" to just start playing
It's a little thing but the fact that I have to sit through a lot of loading anytime I want to play FF7R makes it hard for me to muster up the enthusiasm to keep playing it even though I'm near the end.
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Thread Brandon Sanderson's (author of Mistborn/Stormlight Archive) Top 10 Games List
Yes, it's a matter of finding a studio that's A) passionate about the material, B) has the skills to pull it off, and C) has the independent funding necessary to pull off a decent level of production values (sounded like he wanted at least AA). He wasn't too interested in the idea of a retro-style turn-based RPG take on Mistborn, but he did mention that he thought a 2D Metroidvania might work well. I suggested a few indie studios that I thought would be up for the task. That was a while ago and I haven't heard anything since so it probably didn't go anywhere. Oh and I knew him at college (I had a class where he was the TA and then later a creative writing class when he was a new teacher), that's why I thought to contact him in the first place.
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Thread Was Final Fantasy X received as badly upon release as XIII for its linearity?
FFX had towns. FFX had puzzles. FFX had a large sports mini-game. FFX had more freedom with building your character stats & abilities. FFX didn't limit the player to 2 character parties for half the game. FFX let you choose your party composition early on. FFX felt like it took place in a realized world, not just a series of random background art.
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Thread Do you consider Genshin Impact a JRPG?
Souls is not a JRPG, because 1) Souls is clearly an evolution of the King's Field games which in turn were heavily inspired by the Ultima Underworld series. So it's closer to an immersive sim game (albeit with much more emphasis on combat & exploration than is the norm) than it is to a JRPG. 2) You could argue that Souls is like a 3D Castlevania, but Castlevania was never a JRPG (it's either an action/platformer or a Metroidvania depending on the game). On a side note, I'd love a turn-based Castlevania JRPG. 3) Souls has a number of similarities to WRPGs including a single playable character who the player customizes themselves, an absence of non-ambient music for the vast majority of the game, a progression system that focuses on tiny, incremental improvements, more realistic visuals, and a lack of a strong, linear narrative.
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Thread Did the developers of Final Fantasy X know that people wouldn't use Kimarhi?
Since you never really need to use Kimahri and the 1 vs 1 fight isn't overly hard, I've found the best thing to do with him is to stockpile sphere grid levels until you have teleport spheres, and then jump around the best parts of other characters' sphere grids turning him into an amazing character. If you don't want to be that fancy, just make him a 2nd Lulu or Auron, maybe grabbing Steal on the way.
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Thread Brandon Sanderson's (author of Mistborn/Stormlight Archive) Top 10 Games List
FFX has arguably the best worldbuilding & most unique plot out of the entire series so it doesn't surprise me that that's his favorite.I've talked to him a couple times about a game adaptation of some of his material and it sounded to me like he'd love some game adaptations but it's hard to find a studio that would be the perfect fit.
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Thread LTTP - I just finished Community Season 1 and holy shit, it is amazing
The season 6 Chang episode where he becomes super famous and they try to shoot a movie with him as the star without him actually being there was awesome. Other than that, I felt like they didn't know what to do with him after the first few seasons.
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Thread LTTP - I just finished Community Season 1 and holy shit, it is amazing
Seasons 1-3 are great (1 is the most grounded of the lot). I found Season 4 to be boring and Season 5 to be mean-spirited (losing Troy really messes the cast dynamics up) and neither season to be very funny and skip those seasons on rewatching. Season 6 is very hit or miss but it has some good stuff in it and I like the 2 new main cast members they brought on a lot (Paget Brewster & Keith David).
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Thread Do you consider Genshin Impact a JRPG?
Funny that you specifically mention Italian cinema. The Western film genre is a distinctly US genre. Western movies made in Italy became so prevalent that there's actually a subgenre name for it - the Spaghetti Western. And Spaghetti Westerns are still considered to be Westerns.
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Thread Do you consider Genshin Impact a JRPG?
This sounds as ridiculous as saying "Of course it can't be Japanese food if it's made in the United States." Being Japanese is not a requirement to make Japanese food. I've been playing JRPGs extensively for about 3 decades. I've been making games as an indie developer for about a decade. As a teen, I imported games like Soul Hackers and Grandia on the Saturn because I felt like we weren't getting enough JRPGs in English. I do not feel I am any less qualified to make a JRPG just because I'm not Japanese.
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Thread Do you consider Genshin Impact a JRPG?
Common traits to JRPGs: Cel-shaded/anime art vs realistic art Game-y music (vs orchestral/incidental music in Western RPGs) Set characters with distinct personalities (vs making your own character & self-inserts) Content is generally aimed at teens or all-ages (vs. Western RPGs being edgy and "adult" and inevitably getting M-ratings) Gameplay is focused on combat & becoming more powerful (Western RPGs often have more non-combat gameplay like dialogue trees & stealth segments) Story tends to be more linear Progression tends to be more drastic (WRPGs love tiny incremental stat bonuses) Not every game fits neatly into the JRPG label and some games take elements from both, but JRPGs have more in common than just anime art style.
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Thread Do you consider Genshin Impact a JRPG?
The main complaints I heard about Indivisible is that it wasn't an RPG at all and there were fewer RPG elements than you'd see in your standard SotN-style Castlevania.That's already happened. Just like RPG these days doesn't really mean "Role Playing Game" but refers to certain styles of games.
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Thread [Eurogamer] We need to talk about the cost of next-gen video games
But the same things apply to $70 games. Digital games don't go on sale because they're trying to convince you to buy digital instead of physical, they go on sale because sales make publishers a lot of money and they're trying to convince you to buy their game period. If there's any change at all, a purely digital marketplace would accelerate the rate of sales not decrease the rate, because after launch, big discount sales are how most games make most of their money.
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Thread [Eurogamer] We need to talk about the cost of next-gen video games
Indie games have arguably the best deals of any games and most of those aren't at retail at all. Digital games aren't competing against retail; they're competing against all the other digital games, many of which are going to be heavily discounted at any one time.
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Thread Games stuck on ps3
For me, the highlights are: Siren: Blood Curse - Best graphics & the most accessible of the Siren series (my favorite horror series of all-time). Tales of Graces F - My favorite Tales game. Not the best visuals & the story is meh, but the gameplay is great. Tokyo Jungle - A weird roguelike where you play as animals in a post-apocalyptic Japan. The PS3 is also backwards compatible with PS1 games (physical & digital) and there are some PS2 games on the PSN that only work on the PS3 so that's a cheap & accessible way to get a hold of some good PS2 games without having to get a PS2 and track down a physical copy. For example, several of the Atlus PS2 RPGs are up, along with the excellent side-scrolling shmup Gradius V.
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Thread For a Digital Console, the games have to be priced accordingly to make sense
I see that article in these kinds of threads all the time and people frequently miss a lot of the details of the article. 1 - Digital distribution efficiency is increasing at an exponential rate. The article is already several years old so their findings are obsolete. 2 - Their physical distribution efficiency was based on the UK. They specifically said that countries that aren't as tightly packed together (like the US) would have a much higher carbon footprint from physical distribution. 3 - They guessed on several figures related to digital distribution efficiency so if their estimates were wrong, the findings would be drastically different. Besides all that, physical copies will eventually end up in a landfill. If you like physical copies, buy physical copies, but don't do it because you think it's eco-friendly.
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Thread Dungeon of Naheulbeuk: The Amulet of Chaos is a humorous fantasy tactical RPG, coming in Summer 2020 on PC
Haven't played it personally, but the general consensus I'm seeing is that the humor is divisive (either you're going to love it or it's going to really grate on you), gameplay is generally good (D&D meets X-Com) but the RNG can be annoying, and it was fairly buggy at launch. Haven't seen any specific mention of length, but there are Steam reviews with high double-digit hour counts so it's probably not short. Seems like it could be a fun game to pick up in a Steam sale down the road.
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Thread Every franchise has defenders of the "outlier" entry...except Devil May Cry 2. No one defends that
Dragon Quest 2 was really good at the time. THREE party members instead of just one (and how you get the princess is pretty neat), enemy parties, and a drastically bigger world. I'll agree that it has long since been surpassed and there's a lot of cheapness near the end (which is pretty standard for the era), but I'd rather play DQ2 than DQ1.
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Thread Developer's/creator's choice: a gatekeeping excuse to keep easy modes out of games.
We include multiple difficulty levels in our games, and I still see people say that they want to play the difficulty that best reflects our "vision." I'm the one who put multiple difficulties in the game - my vision is that you pick the difficulty that you'll have the most fun with because different people want different things. I like playing turn-based RPGs on a high difficulty level. My kids like playing it on super-easy so they can progress stress-free. If I can set things up so both groups (and everyone in-between) have fun, then I'm going to do that.
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Thread For a Digital Console, the games have to be priced accordingly to make sense
If being able to sell digital copies was mandated by law, then a lot of the trends that people in this forum hate would accelerate. Publishers wouldn't be able to sell games outside of day 1 because they would instantly start getting competition from their own consumers who would undercut their prices. Day 1 sales would also plummet because everyone knows that the price will freefall once people start trying to sell their used digital copy. Anyone still trying to sell games upfront would raise their prices far above the $70 that people are complaining about, but really, freemium models that make their money from whales buying in-app purchases would reign supreme. Developers would do even more to try to addict players into never stopping playing a game. Single-player story-based games would become impossible to make money from. People say "Let's stick it to those big corps" but mandating digital reselling would destroy small indie developers. There's friction involved in physical reselling. You have to find somebody willing to sell it to you. You have to pay shipping if they're not local. You risk that the seller is trying to scam you or that the disk is damaged. It's not even remotely the same as having a digital marketplace of used digital games would be.
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Thread Why does unhealthy food taste good and healthy food taste like shit?
I just want to say that at one point, I ate really healthy for a few months and by the end of that period, good fruit tasted amazing. Sometimes you just gotta reboot your taste buds. To go along with that, when I lived in Taiwan, I noticed that their cakes & pastries were drastically less sugary than similar American cakes. And they liked them, because they didn't have the same inundation with sugar that Americans have.
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Thread Xbox Series X - Load Times Tested (RDR2, FFXV, Control + More)
I've avoided FF15 largely because of the load times (my daughter was playing it and it seemed like half the time I saw her playing, she was waiting on a load screen). Also, 2+ minutes for RDR2?! Is that a one-time thing? If it's not, I can't imagine liking a game enough to sit through that. And I'm also shocked that it didn't get docked in reviews for the load times.
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Thread If you were a dev... you happier with game sales or amount of time played
I like it when more people enjoy our games but how much money they make directly affects my family's livelihood and if I can keep making more games and what kind of scope the games can have.
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Thread (GameSpot): "Xbox Is Primed To Reclaim Its Identity As A Console For RPGs"
I love JRPGs and the Xbox lineup does nothing for me. I miss the 360 era where they actually tried on this front and were getting solid exclusives (Blue Dragon, Lost Odyssey, Tales of Vesperia, plus miscellaneous smaller games like Operation Darkness & Magna Carta 2).
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Thread So uhmm how many games would i be able to store in PS5?
Drastically depends on the games. I just checked my Steam library and about half of the games I currently have installed are under 1GB. Maybe 20% of my games are in the 10-25GB range (none higher) and the rest are in the 1-9.99GB range.
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Thread So are Nintendo’s digital-only 3DS games just never going to go on sale?
Pretty much. If I'm not mistaken, it took over 7 years before Star Fox 64 3D entered their budget line. Don't remember if it ever went on sale during those 7 years but if it did it was very rare. So Nintendo Gold Coin discount coupons are about as good as you're going to get. I'm still waiting for a cheap Twilight Princess HD. Don't want to pay $50 to replay a 14 year old game.
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Thread Its Ironic that Demon Souls will probably look better and have better performance than any FS game released next gen
Has there been any information about gameplay changes or additional content? It looks great and getting rid of the load times is a huge pro (hated them in the original version), but I always felt like Demon's Souls was weaker than the follow-up games so I'm hoping there are other major improvements besides just graphics & load times.
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Thread [Official] Microsoft has purchased Zenimax Media/Bethesda
Yes. It's a massive purchase which is going to require a lot of revenue to justify and you don't do that by dropping multiplatform support. And in the end, Microsoft isn't trying to sell you an Xbox, they're trying to sell you a GamePass subscription. Their endgame is to have GamePass on everything and not have to bother with their own console at all.
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Thread How much money are Xbox making from Game Pass? [Best Case $2.7bn per year for 15m members]
Would actually be like selling more copies than that if we're talking physical copies since publishers aren't getting that full $60 (gotta pay manufacturing costs, shipping costs, plus they're selling the games to retailers at a discounted wholesale price). Clearly it's not "enough to replace an entire industry" now, but if they had Netflix levels of subscribers? Maybe.
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Thread Movies that can technically be classified in a genre that many people don't associate them with
Shazam! is another action movie that can also double as a Christmas movie. It's set around Christmas and the themes focus around family.
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Thread What's the better turn based RPG for a young beginner, Nino Kuni WOTWW or Dragon Quest 11?
One of my daughters played through our JRPG, Cosmic Star Heroine, in its entirety at a young age (I think she was 9 or 10 at the time). It has 4 difficulties adjustable at any time and the easiest one is extremely easy.
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Thread Eurogamer - The top 10 games of the generation (as voted by critics and devs)
For everyone who has never heard of Threes, you may have heard of its more popular knock-off game, 2048. 2048 was massively popular in the mobile scene, but Threes did it first and arguably is the better designed game.
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Thread Will Stadia weather the storm of the new generation?
They just release a semi-exclusive this month - Super Bomberman R Online. Super Bomberman R exists elsewhere, but the Stadia version has some exclusive features like a 64 player mode & the ability to be watching someone playing the game on a live stream on Youtube and jump into their game with a click.
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Thread Will Stadia weather the storm of the new generation?
Yes. You only have access to them while the subscription lasts though. If you end your subscription and decide to resubscribe later, you do regain all previous subscription games you had redeemed along with your save data.
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Thread Will Stadia weather the storm of the new generation?
Right, Stadia had a soft launch last year, but their real launch was in April this year IIRC. Hasn't even been half a year.Right now, it's a hybrid between PS+ & GamePass since you keep the games but the games stick around for new members to claim for months. I think it'll be closer to a proper GamePass competitor in a year or two as they keep adding new games to the list. EDIT: Here are the current free games that Stadia Pro members can activate right now (7 of them are from this month).Not GamePass, but there are some good games there. And unlike GamePass, if they take them off the service after you redeem them, you still get to keep them on your account.
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Thread Will Stadia weather the storm of the new generation?
It already has this. This month, it added Hitman, Metro Last Light Redux, Hello Neighbour, Super Bomberman R Online, Embr!, and Gunsport. It's like PS+ where you claim games during your subscription and then you keep them for the length of the subscription. It's a little different than PS+ though in that the freebie games tend to stay up for months so if you start a subscription, you get more than just that month's games.
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Thread Will Stadia weather the storm of the new generation?
I feel like this forum is a bad place to ask this kind of question since a large percent of the userbase here is fundamentally against even digital distribution much less game streaming, and this is a place where people won't blink twice at buying expensive hardware on day one. I do disagree that the next gen is "hype overload." The hardware seems nice, but it's hard for me to get excited for the Xbox when everything's also coming to the PC or the PS5 when its big exclusive is a remaster/remake of a game I've already played in an overarching series that was not hurting for content over the past decade between Demon's Souls, 3 Dark Souls, various expansion packs, and Bloodborne. From what I've heard, Miles Morales is basically a standalone expansion pack like Uncharted:LL and it's also going to be on the PS4.
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Thread It's rather disappointing we still haven't seen true next gen graphics
Some of the games look quite nice, but we're long past the point of diminishing returns. I've already resigned myself to the idea that I'm not going to get another Zelda: Link to the Past moment (that rain!), a Battle Arena Toshinden moment (yeah, I know it's a bad game, but a 3D fighting game in my own home was shocking), or even a Gears of War or Lost Odyssey moment.
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Thread Is anyone else expecting retailers to start fighting back against consoles like the PS5 Digital Edition?
Just looking at my PS4 usage, I never bought a physical game and the number of times we watched a movie on a disc since getting the system at launch is probably in the single digits. I don't foresee myself buying more physical PS5 games and we're exclusively streaming (bought or subscription) for movies & TV these days. Spending $100 for something that I'm unlikely to ever use on the off-chance that I might use it makes no sense. Also (and this is pretty minor), I hate how easy it is to bump consoles and have them think you're hitting the eject button, turning the system on and then you have to try to make sure it gets turned off (but it doesn't want to unless you actually turn the TV on and switch to the right channel).
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Thread [Famitsu] Jim Ryan: No PS1-PS3 backwards compatibility
Honestly, a new retro-themed system with modern QoL that didn't have any new games but had full physical BC with PS1-3, along with a digital storefront full of games from those systems would excite me more than any of the new systems are doing.
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Thread So if we buy digital versions of these launch titles of new consoles, we’ll be sat there on launch day waiting like lemons to download them?
I lucked out with the PS4 launch and got my system a day early (was a gift since we were developing a PS4 game). Was able to get all the downloads done while Sony's servers were underused. I remember hearing that the servers were a disaster around launch and I'm guessing the same will be true with PS5 - perhaps even moreso thanks to the PS+ Game Collection.
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Thread Is anyone else expecting retailers to start fighting back against consoles like the PS5 Digital Edition?
I'm guessing retailers are expecting early adopters to want to buy the most expensive version and since there's limited stock anyway, why not cater to them? I'm guessing over time, the digital-only consoles will end up selling more than the disc drive versions.
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Thread 13 Sentinels: Aegis Rim - Review Thread (MetaCritic: 87 | OpenCritic: 87)
How explicit is it in-game? Guessing not that much since it's rated T but just wanted to be sure. Also, are there any post-game mech combat scenarios or modes if you want more combat after finishing the story?
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Thread Why the hate for crossgen?
Games that are cross-gen generally started development as targeting the older generation of hardware and were never fully designed for more advanced hardware. I think it's better to be pleased that they're getting enhanced next-gen versions, not upset that they didn't cancel the original platform.
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Thread wait, does anyone really think PS3/360/Wii was better than PS4/XBO/Switch?
I liked the PS3+360+Wii era more than the PS4+XBO+WiiU era. 360 had some great exclusives & really kicked off the modern indie scene and the Wii had all sorts of weird games on it. I thought the PS3 was the weakest of the lot, but even it had some fun exclusives like the Siren reimagining & Tokyo Jungle. Switch, I view as a portable system and more of a successor to the 3DS & Vita than the Wii or WiiU.
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Thread Taking a break from PC upgrades
Judging from the latest Steam Hardware survey, the actual mid-range card these days would be a GTX 1050 Ti or GTX 1650. Anything that's as good or better than a GTX 1060 is above average. Only about 10% of Steam responders have an RTX card. Now, obviously this will change as the 3000 series comes out and people start to adapt them, but if you've got an RTX 2070 Super, it makes a lot of sense to hold off any big upgrades until your system breaks, prices come down, or even more powerful GPUs come out.
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Thread Fall Guys devs did an experiment called Fall Guys Cheater Island™
This reminds me of Titan Quest and how they implemented an anti-piracy system that would cause the game to crash at certain points in the game. The game got a reputation for being buggy because people didn't realize that a lot of the people who were complaining about bugs had pirated the game.
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Thread Is the ‘Taiwan Model’ the panacea for virus prevention?
I love Taiwan. Amazing food, low cost of living for ex-pats, everything from big cities to beautiful rural areas easy to visit within a day, and generous & friendly people. And now add "Best at COVID-19" to the list.
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Thread I'm watching the complete Fast & Furious Saga for the first time this weekend
I feel like 1-4 are bad but 3 is saved by being set in Tokyo with a lot of fun music. And 5 and on are so ridiculously over-the-top stupid that they end up being enjoyable in a weird "B-movie with a huge budget" way. Almost like they decided to parody their own series and somehow it works.
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Thread Have you ever bought a console for a single game?
Rare Replay & enhanced oXbox/360 BC is the main reason I want an XBO as well. Lunar: Eternal Blue is the reason I bought a Genesis & Sega CD. I ended up playing and enjoying other games on both, but Lunar:EB was the reason I bought them.
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Thread Gematsu: Panzer Dragoon Remake coming soon to PS4 and PC (coming to Xbox later)
Panzer Dragoon was okay (haven't played the remake), but the sequels are drastically better. Hopefully, they use what they learned from the 1st remake to do a great job with Zwei.
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Thread XBox Series S & Xbox Series X Official Specs Comparison
I feel like for most people who aren't hardcore gamers, the primary comparison sheet will look something like Xbox S - $300 - Plays all Xbox games Xbox X - $500 - Plays all Xbox games. Like sure, the Xbox X has more power and more storage, but most people just want the ability to play the games that they want to play.
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Thread Capitalism, ho! It's the 10-year Steam/English anniversary of Recettear: An Item Shop's Tale!
No, they did some work on Sky SC with XSeed, but I don't think they've worked on any of the other games since then. Since Recettear, they've done various other Japanese indie localizations and I also believe they worked on a recent Gundam game.
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Thread Capitalism, ho! It's the 10-year Steam/English anniversary of Recettear: An Item Shop's Tale!
10 years ago on September 10th, Carpe Fulgur's English localization of EasyGameStation's Recettear: An Item Shop's Tale came out on Steam. Besides spawning a bunch of memes and being an excellent game in its own right (part shop sim, part Action/RPG), it was one of the first JRPGs to be released on Steam and was the first hit indie JRPG on the service. I'm positive that Recettear's success was a big part of why Valve approved our first Steam release a few months later. And I'm sure it played a big part in convincing various big JRPG companies that maybe they should take a second look at this whole Steam thing. Happy Anniversary! Share your fun Recettear/CarpeFulgur/EasyGameStation memories here. :)
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Thread Do you like A Link to the Past or Ocarina of Time better?
Rather, the upside of that is that A Link to the Past has very few NPCs. :) I feel like the Zelda series is a lot like the Ys series in that the gameplay can be so good and the stories & characters tend to be mediocre so the games that focus heavily on gameplay & lightly on story tend to be the best ones. The best story in a Zelda game is in Link's Awakening. Really shows how less can be more.
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Thread Do you like A Link to the Past or Ocarina of Time better?
This is one of the reasons why I like LttP better than OoT. LttP gets into the action immediately (after maybe 30 secs of dialogue, you're off on a dangerous rescue mission) and there are only a handful of story scenes in the entire game, each of which are over very quickly. It's almost entirely gameplay, whereas OoT really wanted to be more cinematic & story-driven which was to the series' detriment, I feel.
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Thread Sorry boomers, the All-Stars version of SMB3 is better
Having saves is a huge plus on SMB3. Always found it impossible to beat the game on the NES without warp whistles, not because it was too hard, but because I could never get that long of a time on the TV. Also, a lot of Millennials were kids when the NES SMB3 came out.
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Thread Link's Awakening Remake is fun, but not worth 60 bucks due to lack of content
I loved Link's Awakening as a kid and was really excited when I heard the announcement because I was sure they'd add a Second Quest or some other big addition to justify its full price release. Was really disappointed that it was mostly just a fresh coat of paint and a basic dungeon editor that nobody seems to like much. Still haven't bought it because, well, I've already played the original several times.
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Thread Do you like A Link to the Past or Ocarina of Time better?
Towns are their own thing, they're not part of the overworld. OoT's overworld is a big empty field and then a handful of side areas to reach the various dungeons. It's very clunky compared to most of the other Zelda games, 2D & 3D.
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Thread Do you like A Link to the Past or Ocarina of Time better?
I feel like TP is mostly "OoT but noticeably better." Twilight Princess has better controls, better combat, better dungeons, a better overworld, and better graphics (other than dungeons, those are all areas where I felt like OoT did poorly). Midna is a better character than anybody in OoT. Don't remember side-quests/mini-games but I don't play Zelda games for that. Pacing isn't great, but all of the 3D Zelda games have poor pacing IMO.
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Thread Do you like A Link to the Past or Ocarina of Time better?
Also, why has no one made a better LttP? Link's Awakening & Link Between Worlds are both good, but neither one of them is a big step up from LttP like LttP was compared to the original Zelda. it's been nearly 3 decades.
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Thread Do you like A Link to the Past or Ocarina of Time better?
Not even close - LttP. Twilight Princess was the first 3D Zelda where I felt like they got everything mostly right (Wind Waker was close). And then they had to ruin it with Skyward Sword & then go in an entirely different direction for BotW.
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Thread I think that this coming gen is gonna be the last gen with physical games on Xbox and PlayStation
I think the more interesting question is "When will the first successful console come out that is entirely subscription-based?"
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Thread I think that this coming gen is gonna be the last gen with physical games on Xbox and PlayStation
5-10 years is a long time when it comes to Internet technology. What were your internet speeds a decade ago like compared to now? PC & mobile are already purely digital and this upcoming generation, the cheaper SKUs are digital-only. It's certainly plausible that the generation after that could be purely digital.
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Thread I think that this coming gen is gonna be the last gen with physical games on Xbox and PlayStation
Are 3rd world developing countries really going to be a target for 4k+ gaming? Especially when due to import fees, the consoles are frequently sold at 50%-100% higher price than they are in the US. Even in LATAM, consoles are considered an extreme luxury item due to the much higher costs & lower wages in the area. I think a lot of people in the US think "Internet where I'm at is bad so it's even worse in other countries" when in actuality, plenty of places have better Internet. When I was in Taiwan, I was paying about $14 USD/month for 80Mb DL rates and if I wanted to pay 2-3 times that I could have had 300 MB/sec. In Mexico, I'm paying just under $40 USD/month for 100Mb DL rates. When I was in the US 3 years ago, I was in a more rural area in California and I was paying over $100/month for worse speeds. It was ridiculous. I think a big factor was that in many parts of the US, there's basically an ISP monopoly whereas where I was at in Taiwan & Mexico, there were a ton of different options so fierce competition between companies kept prices reasonable. And again, this isn't saying now, this is saying in 5-10 years. Everywhere's going to have better internet in 5-10 years.
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Thread XBOX Series X|S Monthly Pricing - Does this math make sense?
This makes it blatantly obvious that Microsoft's goal with the new Xbox systems isn't to sell consoles, it's to become established as the Netflix of Videogames. Someone gets an Xbox this way and at the end of the 24-months, are they going to cancel their subscription when their monthly fee drops to the regular $15/month? Probably not. And if someone pays for a $15/month subscription for the life of a console, they're putting more money into the platform than the average user does even if they're not buying a single game (the average attach rate for consoles is under 10 and not all of those games are going to be bought at full price).
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Thread So.. this new Nintendo thing of announcing games so close to release - what's your take?
To transpose it to another company, I'd much rather hear nothing and then have Atlus come out with a killer trailer and say "Persona 6 comes out in 3 months, worldwide" than what they did with Persona 5 and with SMT5 and with Re:Fantasy where we hear about the games early on in development and it feels like the game will never come out.
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Thread Korean zombie movie #Alive (Park Shin-hye, Yoo Ah-in) picked up for International release by Netflix (Sept 8).
I really liked it, though I agree that the thing near the end was ridiculous and the movie would have been better without it. Both of the leads were great. Was talking to my wife about the ending and
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Thread Korean zombie movie #Alive (Park Shin-hye, Yoo Ah-in) picked up for International release by Netflix (Sept 8).
The movie's setting also reminded me a lot of School-Live which is a manga/anime that starts out as a "high school girls doing cute things" series, but then you find out that the characters are all holed up in a high school trying to survive a zombie apocalypse.
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Thread Nintendo eShop - September 2020
Persona Q2 is similar to Persona Q but with P5 characters added. If you liked PQ and like P5 and want more, get it. EO5 is a more traditional EO than EO4 (no dual-classing, no world map), but it has some of the more interesting character classes in the series and the dungeons are well designed. EO Untold 1 is a remake of the first game and I'd say is the weakest of the 3DS EO games. EO Untold 2 is really good. Has the story mode option that EOU1 had, but with a more interesting story party (both characters & their classes). The systems are more enjoyable than EOU1. EO Nexus is like a greatest hits. It uses the dual-class system from EO4 and has a ton of classes (20) and is by far the longest game in the series. However, the vast majority of content is remixed versions of stuff that were in other games. Basically, it's for series superfans. Personally, I'd say that you can skip EOU1, but every other EO game has something to recommend it. And honestly, even EOU1 is still a good game, it's just that I think the others are all better. And yes, Atlus usually runs a few EO sales a year.
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Thread EA Play (former EA Access) joins Xbox Game Pass Ultimate/Game Pass for PC at no additional cost
I know Cosmic Star Heroine isn't included in this (it's available on Origin's PC service) and I imagine other 3rd parties aren't included as well.
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Thread Is the Nintendo Switch currently a good value at $299?
This is such a subjective thing. I could just as easily say "Comparing the capabilities of the two systems at their current price point, The Switch, seems to offer a lot more for the same price as an Xbox Series S. I mean, the Xbox Series S isn't even portable! And the Switch has a ton of exclusives!"
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Thread The 1st party Switch lineup for the rest of year is pretty much revealed, which games are you getting?
There's that Pokemon Snap sequel/remake that was announced a few months ago that currently doesn't have a release date which could conceivably be a surprise 2020 Holiday release. And well, there's no reason that they couldn't pull out a curveball and reveal that they've been secretly working on a new Kid Icarus or F-Zero or any one of a number of dormant series that they have in their history. Or release a brand new IP - they still do that. I don't think anyone was predicting that Nintendo would announce a BotW prequel / Hyrule Warriors sequel today that was coming out in 2020.
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Thread The 1st party Switch lineup for the rest of year is pretty much revealed, which games are you getting?
Bravely Default 2 is published by Nintendo and has been listed as a 2020 release for months now. Guessing it'll probably be an early December release. And well, there's no reason why Nintendo couldn't announce another big 2020 game later tomorrow or later in the year. They've shown several times that they have no problem with announcing releases right before launch.
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Thread Are there any notoriously difficult battles in SRPGs?
I remember the final boss encounter in Arc the Lad 2 had a huge LV spike with the enemies compared to what you were facing just before it. Noped out of that really fast (and there's no way to grind at that point unless you have an earlier save).
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Thread Console only gamers switching to PC next gen...Why?
Always had a decent PC. I had a 360/PS3/Wii during that generation. Also, had a PSP, Vita, DS, and 3DS. This gen, I've just done PS4/Switch. I'm thinking with this next gen, I might just stick with whatever Nintendo releases for my portable fix plus a gaming PC. For a system that lasted 7 years, there really weren't that many PS4 exclusives that I really cared about (mostly just Bloodborne & Persona 5/Royal) and I'm guessing this next generation will have even fewer exclusives since 3rd parties have just about given up on doing true exclusives these days.
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Thread What is the best launch line up a console has ever had?
Vita's launch was great with a number of quality titles in a wide variety of genres. 1st year was great in general. Wii had Twilight Princess, Wii Sports, and Trauma Center, all of which were excellent. Wii U actually had a solid launch with NSMBU (forget the haters, it's a fantastic game), ZombiU, and Nintendo Land. It also had the best version (at the time) of Sonic All-Stars Racing which is an excellent game. However, the Wii U had a really dry spell after launch that took a while to clear up.
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Thread What is the best launch line up a console has ever had?
Actually, I'm thinking about it more and NA SNES is a very strong contender (although it's almost cheating since it came out much later than it did in Japan). Super Mario World, F-Zero, and Pilotwings are all great and the other 2 games were fun as well (Gradius 3 & Sim City). So all 5 games ranged from good to amazing and they're all in different genres as well. And there were a ton of great games that came out in that first 12 months including the amazing Zelda:LttP.
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Thread D3 Publisher to announce new game from Summon Night writer Kei Miyakozuki and Summon Night 5 developer Felistella on September 8
True, but it's been nearly 35 years since Working Designs was founded. At some point, he's going to call it quits.
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Thread D3 Publisher to announce new game from Summon Night writer Kei Miyakozuki and Summon Night 5 developer Felistella on September 8
Isn't Gaijinworks defunct? They haven't released anything since Summon Night 6 (the NA release is nearly 3 years old at this point) & Vic Ireland stopped communicating on the Gaijinworks forum a couple years ago. The last tweet from the Gaijinworks Twitter account was at the end of 2017.
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Thread Steam’s Latest Hardware Survey Shows How Unpopular RTX 2000-Series GPUs Are (VG247)
Aren't most people with PCs using them at a desk or via a laptop? Do you need 4k when the screen is 15-21 inches? Seems like at that size, you're better off sticking with 1080p and cranking the settings up as high as your setup allows while still getting a decent framerate.
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Thread Steam’s Latest Hardware Survey Shows How Unpopular RTX 2000-Series GPUs Are (VG247)
I'm guessing even that's above average. When you combine the regular & Ti models, the GTX 1050 is even more common than the GTX 1060 according to the Steam chart (12.33% vs 10.75%) so I'd imagine the most common PC that people play games on has a GTX 1050 or 1050 Ti with 8GB of system RAM.
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Thread Steam’s Latest Hardware Survey Shows How Unpopular RTX 2000-Series GPUs Are (VG247)
Looking at that chart, about 1 out of 4 Steam users have a card that's better than a GTX 1060 (with a little over half of those cards being better GTX cards). Almost 2/3rds of Steam users have a card that's worse than a GTX 1060.
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Thread D3 Publisher to announce new game from Summon Night writer Kei Miyakozuki and Summon Night 5 developer Felistella on September 8
Summon Night 3 was one of my favorite imports so I appreciate the heads up.
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Thread Marvel’s Avengers Review Thread
Just checked Metacritic and I recognize half of the publications that gave it a score higher than 80 (Game Informer, Playstation Universe, Worth Playing) so it's not like it's just small publications giving it good scores. I imagine it's a combination of an Avengers game having mainstream appeal so a wider variety of publications are trying to cover it and a lot of the big publications are doing reviews-in-progress (due to its nature as a GaaS and due to them not getting a copy of the game until recently) and haven't given it an official score yet. And well, it's a GaaS so launch reviews don't mean a whole lot. Path of Exile is a drastically different game now than it was in 2013-2014 (which is when all of the critic reviews on Metacritic for the game were posted).
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Thread How come AI hasn't advanced very much in the last decade?
I remember with one of the Civilization games, the developers were really proud at how the AI acted more like a human player and players thought the game's AI was broken when other countries would break treaties and backstab them for personal gain. Players don't actually want advanced AI enemies - they want smoke & mirrors that makes it seem like the enemies are smart while still allowing the player to easily beat them (like in F.E.A.R).
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Thread The story behind the most popular meme in the world
My wife thought I was racist when she first met me, but started to suspect something was up when she realized I had trouble telling white people apart as well. I didn't realize I had face blindness until fairly recently, I just thought everyone was like this. It's not that I can't see faces, but that I have practically no short-term memory for faces and it's difficult for me to move faces into long-term memory.
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Thread Nintendo eShop - September 2020
My tween daughters liked Little Dragon's Cafe a lot but they played it on PS4 so I don't know how the Switch performance is. There's a simple rhythm game for cooking, a simple waiter/waitress game during rush hour (take orders, deliver orders, etc), and 1 outdoor area that gets bigger as you progress through the story where you go to find new recipes & ingredients. As the dragon gets bigger, it can do stuff like break barriers & fly. Story seemed pretty basic (weirdo comes to cafe, you help them with a problem, repeat). Visual style is nice but you can tell they were on a budget. Overall, it's a lot simpler than something like the Dragon Quest Builders games. It's really not my kind of game, but if you like stuff like the Wii MySims games, you might like it.
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Thread The Guardian: Why Tenet’s muffled dialogue is a very modern problem
We watched Avengers 1 on Netflix the other day as a family and it felt like we had to crank the volume up to max if we wanted to hear the dialogue but if we dis that, then the second there's any action, the sound effects were painfully loud.
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Thread Next February is Zelda’s 35th anniversary. Do we think we will get a Zelda collection?
I hate that Twilight Princess on Wii U is still $50 on the eshop. It's a 4-5 year old slightly enhanced version of a game that originally came out over a decade ago. Really should be in a Greatest Hits discount line by now.
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Thread I really wish my parents had taught me a second language growing up
Good language learning programs use little-to-no language outside of the target language so that the new language becomes attached to concepts & ideas rather than to your original language. Like for example, is one of the best online language programs I've seen and other than the initial instructions on how the program works, it's all in the language you're trying to learn.
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Thread Nintendo has zero games scheduled for release in November 2020
Bravely Default 2 has had a 2020 release date for a while now and they have yet to delay it to 2021, so there's a good chance it'll show up in November. Not that that's a huge game, but it's something.