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samred's Posts

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Thread Square Enix updated FFIX PC with the Level of competence we've come to expect from them (Fixed)
My guess: someone accidentally forgot to transfer a password-protected, WIP build to the master, public build. The result was that the public build became empty. This is like when we get early, review copies of games on Steam, and they toggle in our library but install at 0KB until we enter a password to access a "press" branch in the "betas" tab. That would explain how the fix likely only took a few mouse clicks for them to quickly un-fuck.
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Thread Byuu (BSNES/Higan author) retires from the emulation scene
So, he's not ENTIRELY out. Byuu wrote a lengthy piece at Ars Technica today pleading for more community involvement, which we were proud to edit and publish. It includes this tidbit questioning exactly what his "retirement" status is:
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Thread GameStop to employees: wrap your hands in plastic bags and go back to work
On the one hand, experts say viruses survive quite easily on plastic bags and containers, and this thread should remind everyone to exercise the same ridiculous caution with plastic bags as you would with social distancing and hand-washing. On the other, I've seen Seattle businesses do stuff similar to this with bag handling (I continue to walk to stores in my neighborhood that are open for food/coffee while maintaining strict rules about distance and hygiene). All the ones I've seen are mom-and-pop shops desperate to keep customers coming in. Not to say Gamestop is doing the right thing with this mandate handed down from corporate, but it's not coming ENTIRELY out of nowhere.
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Thread GungHo's Ninjala on Switch is F2P and out on May 27th, also seems to indeed be the mystery action game
I played this at E3 2018 and liked its mechanic, which required you to blow a giant bubble-gum bubble to generate your weapon and some other weird gum-related mechanics. It was definitely trying to take the Splatoon ethos of paint in a different direction. Doesn't look like that original mechanic core is still here. Time will tell whether they made the right move in altering this.
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Thread HOT GIRL VIDEOS +18 who leaked the cancellation of E3 says she heard of a Direct next week with BOTW2 + Metroid
Heads up: My sources firmly told me that this account got details about iam8bit's departure from E3 2020 incorrect. (These are the same sources who fed me the 100% confirmation of E3 2020's cancellation before it was actually canceled.) This Twitter account may very well be in a good place to hear from game-industry insiders, but I'm personally going for grains of salt based on their track record thus far.
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Thread Half-Life Alyx players, do you see a non VR mod feasible
No. I beat the game nearly two weeks ago and had a lot of time to think about this. From :In other words, the time spent redesigning HL:A to work outside of VR would *absolutely* be better spent on a brand-new flat-screen game with more plot stakes. The amount of work they'd need to invest would be staggering, that's how crucial head- and hand-tracking are to the way the game's geometry, dialogue, and combat sequences play out.
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Thread We were spoiled with huge long-awaited game announcements this gen, what was the biggest?
I'm the one who screamed "YEAAAAHHHH" during the E3 reveal of Battletoads' revival coming to Xbox (2018, I think). Go back to the livestream archive and you'll hear it. No shame. I'd like to point out just how tepid journalists' expectations were about Doom 2016 up until it landed. Bethesda was cagey about advance review code and general preview access. And when it landed, all of us started whispering to each other in a unanimous "holy SHIT" way. At least, that's the impression I got from my corner of this wacky industry, I'm happy to be corrected on that point if I'm off.
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Thread Self-Isolation Help: Let's recommend some multiplayer games
Whatever list you come up with, consider Steam Remote Play as an option to share local-multi fare with ppl on your friends list. It's not ideal for twitchy fare like Towerfall, but silly party fare like Gang Beasts is cheaper to share with friends this way. (Meaning, you only have to buy one copy, then three other people connect to your rig and join in as if they were gamepads in your house.)
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Thread OPEN SPOILERS : Half-Life Alyx ending
Valve didn't give press any rules on spoiling. But I'll go ahead and say it: this race to the bottom of F1RST POST!!!!111 is fucking garbage in HL:A's case. The more you know about the ending, the more it spoils the game's general progression. I would advise OP or mods to change subject to include "open spoilers."
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Thread OPEN SPOILERS : Half-Life Alyx ending
No shade on you, I get it.I'm planning on an "I'm never getting any fucking VR system, so what happened" article for later in the week. Based on my experience reviewing and beating the game, I think there is a better way to convey the major takeaways than fast forwarding to the ending.
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Thread Half-Life: Alyx - Review Thread
It's a tricky needle to thread, how much of our real-life issues we bring in. For example, my review is already freakishly long, so I removed an anecdote about the game being a respite from the pandemic news swirl in my home city of Seattle. HL:A is so immersive that I could strap in, play for 2-3 hour chunks, and let go. My anxiety manifests in physical symptoms (chest pressure, coughing), and going into HL:A made those go away. I felt like I'd made that kind of point with other anecdotes and praise, so I cut it.
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Thread Half-Life Alyx |OT| The right woman in the right place
I suggest starting with the default teleportation method and do the entire intro sequence without interruption. Wait until the moment you are given a pistol (it's an early and obvious point), at which point you'll be in a sort of parking lot. You can burn through as much ammunition as you want in this sequence so long as you don't open the locked door leading to the next sequence... you'll constantly be given extra ammo if you run out, cuz otherwise, you'd be trapped. At this point, go into the menus and test all the different motion options. Practice moving and shooting. Take your time.
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Thread Half-Life Alyx |OT| The right woman in the right place
Yep. I couldn't get "noclip" to work in the console in a way that let me walk up and look at his face, sadly. I'm sure that'll be uncovered by the community soon enough. Unrelated, this is a mild, early-game spoiler about something familiar to anyone who played the older games:
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Thread The EDGE 10/10 list - What are your thoughts on it?
Drop7 is an incredible smartphone puzzle game that eventually got bought up and ruined by Zynga (meaning, patches and support just fucking stopped). but it's still a must-play in terms of taking an incredibly simple, seemingly boring system and making it a brain-synapse explosion. perhaps not as revolutionary as Tetris but just as impressive. in fact, this list is gonna make me re-install it and kiss my productivity goodbye. thanks, jerks.
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Thread Animal Crossing: New Horizons |OT| Eternal Debt
This tip might be coming too late for some here, but if you need more iron in your town's first few days, here's a method, especially for those who choose to play wholly offline: Make a second character using another account on your Switch, get them through their shorter tutorial period, and then claim their free Dodo Air pass to a randomly generated island. You can also log in once a day as that second character to claim one additional message in a bottle, one additional 1,000-bell bag buried in your town, one additional money rock, and one additional Nook Miles check-in bonus. After about seven days of play, I was generating enough resources/etc to stop logging in as my fake second resident.
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Thread What I actually said on Kotaku Splitscreen about the PlayStation 5's specs
This is SUCH a massive thread and kudos for it starting with a record-straightening statement. But here's my thinking, if anyone notices it at this point: If both consoles have SSD architecture by default, that's great news... BUT if developers target content for both platforms, the *slower* SSD standard is going to win. Unless Sony pays for PS5-exclusive DLC for open-world games, whose levels include XXX more geometry or YYY further view distances, why would Ubisoft design core systems that one platform would stutter and pause to load? The whole point of the SSD revolution (pun intended) is to increase the available memory/RAM/etc pool that the GPU/CPU can play with at any given moment. That's entirely different from varying levels of CPU/GPU performance, which engines can account for by slashing effects or pixel resolution. In other words: You can't drop your Xbox Series X game's resolution to 1440p and expect that to fix the seek-time difference in a 4K PS5 game. You could MAYBE change the LOD settings and have XSX games look fuzzier or blobbier when someone rapidly turns the camera. But even that's not an obvious "easy" fix. Targeting the platform with the slower SSD seek time will be a much cheaper path for third-party multi-plat games in the first 1-2 years.
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Thread A Short Hike wins the Seamus McNally Grand Prize at the Independent Game Festival
On top of this, I will say that its smooth control and progression in skills is gentle yet satisfying. I don't wanna spoil the exact progression, but it all feels really nice—in a "oh, they clearly played Breath Of The Wild" way without being BotW, if that makes sense.
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Thread Animal Crossing: New Horizons |OT| Eternal Debt
I just finally tested the online features, which went live in today's patch for reviewers. It's been a long time since I've shared an Animal Crossing town with a friend. That was fun. (And, yes, if you invite people to your town, you get Nook Miles.)
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Thread Animal Crossing: New Horizons | Review Thread
Has that been confirmed with data mining yet? Just so you all know, these reviews were all limited by Nintendo, we could only talk about the first 16 days' worth of content. If we used time manipulation, we were told not to mention anything we found after the first 16 days. I would be shocked to learn that this much stuff doesn't emerge within later months, because the game is all about adding new pieces to your Island bit by bit.
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Thread Animal Crossing: New Horizons | Review Thread
This kind of silliness didn't go into my review, but I'm sharing for your sakes. I caught Katt singing in my town square, then ran back to my home to grab a musical instrument out of my storage unit. Katt was still there, so we.... "jammed."
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Thread Smash Bros 64 Mod adds 4 Brand New Characters to the Game and 25 New Stages
If you don't like it, make your own. I think it's great that they started out with clones that already exist in other Smash games, even if they weren't from the N64 era. That likely let the team get a handle on modifying the original game with simpler "new" characters, then building the tools/knowledge needed to make Wario with a wholly new moveset in today's update. Even if this project died tomorrow due to a C&D, I'd call this a huge success in terms of Smash-related mod scope.
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Thread Ori and the Will of the Wisps |OT| Give It Your Owl
Same, although this required clicking around to figure out where the "update" option was (hidden in a three-dot menu indicator). I could go on for hours about my woes with the W10 Store. I still can't install W10 Store games to my ExFAT-formatted drives, for example.
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Thread Ori and the Will of the Wisps Framerate Analysis: XB1X 4K/Unlocked, 50-60FPS w/patch
I ran into the same issue during my first Xbox One X test a few days ago, which had been on for roughly 60 days in a row without a power cycle. (No other software seems to have issues with this.) Do a complete power cycle of your xbox one x and see if that helps. That worked for me. I guess they didn't diagnose that bug after all.
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Thread Ori and the Will of the Wisps Framerate Analysis: XB1X 4K/Unlocked, 50-60FPS w/patch
fwiw, I barely noticed any judder on my 1440p/144Hz testing rig during the review period, but that's on an i7-8770k, RTX 2080Ti, 32GB RAM beast of a machine. the lack of customizable PC settings is still confounding me in the meantime. the ONLY toggles are vsync and motion blur. (thankfully, turning vsync off results in an unlocked frame rate, hence the game DOES get up to an amazing 144Hz for me.)
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Thread Major plot hole in Sonic 2 discovered
I didn't realize until 2018 that Miles's full name was a play on Miles Per Hour. I *always* read his name out loud as "Miles Tails Prower," since that's how it was always presented. As if Tails was his middle name. Which would possibly shorten to "Miles T. Prower," which still gets in the way of the pun. I've been mad at Sega ever since.
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Thread Digital Foundry - Halo CEA Tech Review
Great video, Alex. To your frequent calls about the Halo community, I assume 343 will say, "we offer a sandbox option to enable mods and look forward to what the community has in store," aka, path of least resistance. But the continued lack of split-screen on PC is a damned shame, particularly in light of this 2017 statement:
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Thread If Half Life: Alyx is successful, will we see a multiplayer component released later on?
more like, the VR optimizations for Source 2 could be employed in future VR software, multiplayer or otherwise. I don't have any intel on the matter, but my guess is, we'd be more likely to get an existing multiplayer franchise in VR (CS:VR, L4D) before we saw HL get an official multiplayer fork. in particular, I don't see HL:A's Gravity Gloves porting well to multiplayer.
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Thread SXSW Cancelled due to Coronavirus
Gaming impact: SXSW Gaming Festival is a separate 2-day event that resembles PAX, with a mix of free-play tables, merchandise vendors, new-game demonstrations, and live panels hosted by game companies, streamers, and more. SXSW Gaming Awards is an adjacent ceremony; last year's included a bunch of Dreams PS4 reveal stuff. SXSW Virtual Cinema Competition is one of the year's biggest virtual reality showcases. It sometimes includes interactive and game-like content, though it's focused particularly on "theatrical" presentations within modern VR headsets. That's all in addition to the massive SXSW Tech Expo.
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Thread CD Projekt Red is collaborating with Sideshow Collectibles on Cyberpunk 2077 merchandise
McFarlane Toys' version of guitar Keanu is shipping. Got mine today. It's quite big, and the box is sturdy and staged well as a "keep it in the box" display option.
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Thread Maximilian Dood & JaeJae and other streamers are showing off the first couple hours of Ori and the Will of the Wisp
The game's first act is being streamed by a BUNCH of folks today. Review code went out to press and streamers yesterday, and everyone's allowed to show off the game's first act. I opted not to because I ran into a crazy bug on Xbox One X where the game runs at less than 30fps a majority of the time, and down to as low as 10fps at random stretches. I had to hard-reboot my console to fix it (no other games were affected at same time). Hopefully that's fixed by launch, and hopefully I don't run into the issue again. It's currently running close to a consistent 60fps, with pledges from the devs to get that performance mark hit more consistently by launch.
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Thread Devolver Digital's E3 press conference will no longer be presented to a live audience due to Coronavirus
gives me another year to clean all the blood out of the white shirt I wore to last year's that my grandma gave me before she died, I'll never forgive nina for it
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Thread Should Smash Bros. begin including unique secondary third party characters?
I've always wished the game included assist trophies as equippable "helper" characters, who can only be triggered when a meter has charged up a la traditional Vs. fighting series and only do one quick action before disappearing. Not the same as a true tag-battle game, but it'd be a cool way to split the diff on "secondary" character representation.
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Thread Bungie enforcing a work from home policy due to the Corona Virus
The whole Seattle area is realizing we should've been in shutdown mode at least a week ago, if not earlier. Symptoms were already flaring up at workplaces with management not reacting cautiously enough. And today, the Living Computer Museum just announced its closure "until further notice." I imagine other major public centers (museums, concert venues) will follow soon enough.
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Thread Warcraft 3 Reforged "downgraded" (from Blizzcon 2018 show)
The issue is the ridiculous amount of silence attached to the last patch. They pledged to move forward with information and transparency from here on out. I have a certain threshold before I go to the trouble of announcing any "live service" or regularly updated project as "dead" in an article. I possibly could have already done so, with what a nightmare the WC3:R launch was, particularly in nuking the original EXE and all of its perfectly working systems. They pledged to get that ecosystem back in gear for the new EXE, and I want to give them a shot, but they're running on fumes in terms of public goodwill at this point.
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Thread Warcraft 3 Reforged "downgraded" (from Blizzcon 2018 show)
The patch from a week ago is pretty tragic. It removed three maps from matchmaking rotation with a note that the maps "MAY" return. Meaning, they're currently bugged, and Blizz Classic hasn't pledged to actually reinstate them. Utter silence on ladders ever coming back, let alone other major complaints. If the next patch isn't a biggie, this whole project is dead to me.
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Thread Halo: CEA is now available in The Master Chief Collection on PC
The biggest thing I noticed while playing HCE multi on Steam today is that audio levels are all over the place. My footsteps are amped up and my gun fire is quiet. Already had to alt+F4 out of multi after three matchmade sessions. As of today, 343i apparently didn't update the multiplayer queue options to favor HCE matchmaking. My first match was in Longest with everyone spawning on top of their opponents. I can't remember if that map was always a nightmare in terms of spawn points. Potentially unrelated, I have no idea how to report players; I had a guy on my team going on a betrayal frenzy, and in the post-game report, I couldn't figure out how to flag his account for being an asshole. Ah well.
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Thread Let's work together to recover the lost 480p trailer for Donkey Kong Racing that IGN once hosted (UPDATE: Success!)
Hey man, hi from a proud DF Patreon subscriber. True story: one of the grandchildren of the Newhouse family (as in, the people who created all of Conde Nast) is in charge of wrangling developers who will talk shop, and his team is based in NYC, though I get to run operations sometimes when it comes to Seattle conversations. We're all super proud of this week's Crash Bandicoot video, it's thick 'n juicy in terms of good technical details told really clearly. And sadly, we're scrambling to shuffle things in the wake of GDC's cancellation. We had cool shoots lined up for that week.
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Thread Let's work together to recover the lost 480p trailer for Donkey Kong Racing that IGN once hosted
I would strongly urge the owners of these hard drives to contact Frank Cifaldi and the Video Game History Foundation with download links for ANY contact that's otherwise not publicly available. Tell 'em Sam Machkovech sent you.
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Thread Nintendo's got your ("gacha") nostalgia: the mostly likely franchise to go F2P mobile next?
It's been a while since Nintendo has announced plans for a new smartphone-only fork of an existing franchise. Let's assume the company wants to continue printing money with its successful launches of F2P games, even if it comes at the cost of your favorite classic series taking a F2P dive. If this indeed happens, and they do so with an existing IP (as opposed to the semi-successful Dragalia Lost), what's next? Poll is above; my personal guesses are below. I do not post any of these ideas as ones that I necessarily want to see, but rather potential, "organic" extensions of existing mechanics that COULD work in a F2P model.: I made a joking post in a recent thread about ERA fans clamoring for another F-Zero launch. While I too would love another F-Zero (and am glad we at least have Fast Racing NEO), this instantly made me think of the F-Zero GX character-select menu, which includes a whopping 41 pilots. Nintendo has yet to pay this cast forward in a game since. A smartphone driving game with a focus on combat, with "swipe to ram" mechanics to attack nearby pilots, could be fun... but MTX could figure in if a favorite ship went into disrepair, or if players wanted to unlock each pilot (let alone each GOLD variant).: I could see a spinoff of Hey! Pikmin! happening on smartphone screens, or maybe a Clash Royale-style battler with various colors and types of Pikmin figuring into how you beat those battles/missions. In either case, there could be a H!P!-like garden-sim manager on top, where you use limited Pikmin (which you either earn in missions or buy via MTX) to build defenses, new buildings, or paths forward in a campaign.: an online-multiplayer mix of various popular Wii Sports minigames (tennis, bowling, golf), complete with the original Mii models, translated to phones with touch-screen controls. MTX and season pass to drive limited-time outfits and accessories for your Miis.: It's been a while. Animal-care sims on a smartphone don't need an explanation.: .......I don't have an idea for how this would work. I just added this for the lulz. What else? Wanna make fellow ERA readers mad with your guesses about Metroid? How about your dream vision for a Tingle gacha bonanza? Have at it below.
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Thread Nintendo's got your ("gacha") nostalgia: the mostly likely franchise to go F2P mobile next?
Never officially announced. This is the last we all heard of it: Nintendo supposedly applied for something related to Spirit Tracks as a possible smartphone release. but Nintendo has more openly teased other smartphone fare before the other apps' respective launches. they very well could pull a SURPRISE FOOLS about a Zelda smartphone game, but I'm not placing a bet on that happening.
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Thread Onward review thread
It's better than Sonic—funnier, better characters, better logic, warmer heart. For a "formulaic" family movie, this has a surprising amount of twists and effort. I don't like to pish posh other working critics, and I DEFINITELY don't like to do the "critics vs audience" game, but this is one of those occasions where I see a clear split between critics. The Verge called this "fine," which I just found odd.
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Thread PSA: SNES controllers are back up at Nintendo.com! (USA) [UPDATE: Aaaaaand they're gone]
Wow, that's quick shipping. I just got an alert that mine is on its way after I finally placed a successful order yesterday. I assumed this wasn't gonna ship for weeks, based on Nintendo's weird timing/supply issues, so I'll take it. Does anybody know what city the American ones ship from?
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Thread Seattle-ERA!
Signal boost time: Pink Gorilla's University District location was robbed last night. If you know anyone in local resale/pawn/forum circles, spread the word. If you're unfamiliar, Pink Gorilla is one of the longest-running game resale shops in the area, and Cody and Kelsey bought the original owners out a few years ago to revamp the shop and keep it alive. They've been on a great streak in recent years. There's no list of stolen goods yet, and it sounds like that part of the equation might've been mild. (They keep most of their stuff in a separate locked-up room in the back.) The shattered glass buffoonery, on the other hand, can get fucked. If you know anybody who might've been involved, snitch their dumb asses out to Seattle PD, please.
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Thread The Sonic the Hedgehog movie will gross more domestically than Detective Pikachu. Who will make an avatar bet? (UP: vote for avatars in threadmark)
I was totally the other way around. I talked a lot about how surprised I was by the best parts of PDP. I liked Sonic fine but didn't leave compelled to compliment its characters, cgi, or jokes to my friends, Jim Carrey's great turn notwithstanding.
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Thread Just booted up my Vita for the first time in over a year, and holy shit.
Not a universal truth. My launch-period Vita has always been garbage at keeping a charge when powered down and left in a drawer. I commonly have to leave it charged for no less than 30 minutes upon every "return after a month of non-use" attempt, then re-enter the date/time info. It's always been a big limiter for my enjoyment of the device.
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Thread Sonic Movie Tracking Higher Than Expected, Could Total Up To $60 Million Over The Holiday Weekend
Yep, my review goes live alongside all the others at 1 a.m. ET / 10 p.m. PT. Where's that Review Thread going, here or EtcetEra? And are all of the spoilers already somewhere here? I'll happily throw up some spoiiler-tag goodness once the embargo's up, if people haven't already trawled Reddit for the deets.
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Thread Humble VR Bundle - An amazing starter pack for new VR owners
Open-and-shut case. Took the words right out of my mouth. If you're even THINKING about picking up a VR kit for HL:A, grab the $15 tier. If you're new to PC-VR storefronts, remember, you can use SteamVR software within any Oculus headset.
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Thread Game Dev Boss Key Productions (Cliff Bleszinski) Were Working On A Newt-Led Alien FPS That Was Cancelled After Disney Bought Fox.
The important thing to quote is the FIRST tweet: "we were in talks to do a new game in the Aliens franchise with Fox." IN TALKS does not mean in production. Cliff could likely rattle off dozens of publishers he's ever been in talks with about stuff scribbled on a pad of notebook paper with a couple of "ooh it'd be cool if we got paid to do this" renders that never went anywhere. This is not the same as a greenlit prototype getting canned by corporate ambivalence.
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Thread Couch Gaming Haven - 8 Player Madness!
Only recently did it get an 8p local update, and thank goodness. (It originally required that two PCs, or two Nintendo Switch consoles, connect to each other online to play "local" 4v4.) Great thread. Some other additions:, supports up to eight players on PC: gooey shove-wrestling madness. (part of package), up to seven players on Mac and Linux: one of the wildest motion-based party games of all time, but you'll need a LARGE space, a loud set of speakers, and one PlayStation Move wand per player. Thus, the most inconvenient multiplayer game of all time.
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Thread Should states be able to charge sales tax or a digital goods tax on online purchases ie microtransactions, game pass, console subs, or alt currency?
this feels like more of an EtcetEra conversation, since tax structures are such a beast to unpack. the short version: if you live in a state that lacks its own income tax (Washington and Texas come to mind), and you're asking citizens to pay their fair share of state infrastructure cost, then you're getting into territories like sales tax on any and every purchase made by those very citizens. and then you're going down the rabbit hole of how regressive taxes famously put a greater tax burden on lower-income populations, or the OTHER rabbit hole of libertarianism... and it doesn't get easier to chat about from there. my take, personally, is that individual states should tax their citizens fairly to pay for statewide costs. whether ANY sales tax is the ideal way to go or not is certainly not something I'd answer with, like, "everything BUT online video game sales."
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Thread LTTP: Quake 2
If you own the full game, install that first. *Then* install the RTX patch, either directly downloaded from Nvidia or through Steam. Downloading and installing "Quake 2 RTX" via Steam by itself only installs the game's original demo/shareware version, which has always been those three levels and nothing more.
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Thread [leak] Microsoft Flight Simulator 2020 Tech alpha footage
I've heard from certain unnamed people that this alpha smothers watermarks all over the screen to identify whoever's playing, mostly in the form of a giant name or email address or something. Either someone figured out how to break that, or this is an internal leak. That is all I have to say. UPDATE: lol yep this footage has those too, good job dude, those NDAs do *not* fuck around
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Thread Intellivision Amico Founders Edition Pre-Orders Begin as Night Stalker and Astrosmash Remakes Are Unveiled(499 $ value for 299$)
Why do I get the sneaking suspicion that devices like this are exactly what will get put on the production backburner while China reels from Coronavirus scares? It's bad enough if you're a Microsoft or Sony gearing up to launch a new product, but in those cases, at least you have leverage and history with hardware production in Southeast Asia. An unproven upstart, on the other hand...
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Thread The Verge: Google Stadia’s free tier is coming sometime over the next few months
free tier + Destiny 2's F2P version is the jolt this service needs. if they can get that part right, without making free users wait for server queues, or without requiring F2P Destiny 2 players to spend a penny to log in, they might be able to claw their way back. "Oh, this runs smoothly? Cool. That's proof that I can buy a game or two and stick with Stadia." in the meantime, anybody left in the Founders pool waiting for new co-op/versus players for that long... woof.
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Thread non of the game streaming service is available in the Middle East ((Stadia, PS Now + GeForce NOW
Regions available on day one, from the GeForce Now OT: Israel, Turkey Morocco, Tunisia Not full coverage by stretch, but these threads are rough without specific countries listed in the OP.
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Thread Disintegration Technical Beta |OT| Closed: Jan 28th -Jan 29th | Open: Jan 31st - Feb 1st
this felt like we all got invited to an internal dev-team test, where they dumped their action-RTS experiment into a single generic-looking town, shot around for a couple of weeks, and then maybe had a conversation about how to turn this into a fun game that makes sense. I'm all for this team trying to innovate on the stale team-based shooter concept, but I don't envy the task of coming up with something that's good, sticky, clear, and deep. best of luck to this team.
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Thread Quake 3 (DC), Half Life 2 (Xbox), DOOM 2016 (Switch): Which Port is the most impressive?
Quake on Saturn is definitely up there. So is Driver 3 (Driv3r, ugh) on GBA, which went to great lengths to emulate the console versions' 3D maps: And I'll always have a soft spot for the effort put into making Donkey Kong Land on the original Game Boy. It's still surprisingly playable... if you use a Game Boy Player. It was awful on the flickering green display.
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Thread Nvidia Officially Launches GeForce Now (Free for up to an hour or £4.99/€5.49/$4.99 per month for unlimited access during Founders period)
I just updated the Ars article with regional availability and Founders Tier pricing info. If OP wants to update, here ya go:
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Thread Nvidia Officially Launches GeForce Now (Free for up to an hour or £4.99/€5.49/$4.99 per month for unlimited access during Founders period)
That old list is inaccurate; if it's the one I'm thinking of, it lists Tomb Raider games, which do *not* currently work on GeForce Now. Here's what I wrote in today:Also, once you build a library in the GeForce Now system, you can't go through and sort it using any filters. It lists every game "chronologically," based on when you added or last played it. And you can't get a text list, only massive icons. It's infuriatingly ancient in practice. I have nearly 200 games in my GFN library, which is currently a nuisance to sort.
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Thread Nvidia Officially Launches GeForce Now (Free for up to an hour or £4.99/€5.49/$4.99 per month for unlimited access during Founders period)
If you're looking for lengthy impressions, Ars Technica has them. I spent all weekend testing the service to answer the kinds of questions popping up in this thread.
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Thread Blizzard responds to Warcraft III Reforged community outrage
A Monday night non-apology drop is a brave move. I'm used to seeing this sorta thing on a Friday. This'll be an interesting week. That's all I have to say for now, since I'm behind on a completely different article right now.
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Thread Tim Rogers has left Kotaku.
this seems like the meaty context: "this decision was difficult to make because Kotaku Dot Com is my favorite website. however, when some wig-haired motorola-hip-holster-havin Daddy's Man and his pet TJ Maxx Frankenstein murdered my *second*-favorite website, i couldn't let it slide" aka deadspin debacle seems to have motivated him to reprioritize
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Thread Warcraft 3 Reforged Reviews (63 on metacritic)
I didn't finish this write-up as a "review" because Blizzard didn't appear to finish the game.My piece includes some comparison screenshots not only between "classic" and "reforged" but also with the game's classic graphics having issues with fog of war and with shadows, which I compared to the game's previous build (installed on a backup, offline PC). I hate tooting my own horn (seriously, look at my post history), but I'd say this is about as measured a take on WC3:R as you're likely to find in this week's coverage, which is how we try to do things at Ars.
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Thread WARCRAFT III: REFORGED RELEASES ON JANUARY 28, 2020
WC3 Reforged, "original" graphics: WC3 Reforged, "updated" graphics: This thread seems to be going off the rails without people posting comparison images. Love it or hate it, you can at least offer some A/B tests. It's a bummer to see that Blizzcon 2018 video compared to the current build, however. Especially since the characters in the "updated" graphics version have mouths that move in sync with the dialogue (not just in the portraits), so it's almost as if they could've moved the camera around and offered that cinematic presentation anyway. I'm also annoyed that the campaigns are locked unless you beat them in order. No Frozen Throne access at launch if you don't have a compatible save file. I get that there's an expectation with the story-driven format to play them in order, but... c'mon, Blizz. I'm gonna spend more time with this before offering a verdict.
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Thread WARCRAFT III: REFORGED RELEASES ON JANUARY 28, 2020
This forum post alleges new voice recordings in other languages (French, at least). That's news to me; the English voice acting has remained identical, it sounds like. If you speak another language and notice changes, I'd love to hear about it.
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Thread Half-Life: Alyx is more physically accessible than people realize
They're officially called the Gravity Gloves. In their current default implementation, they require some wrist-flicking movement on a regular basis. Better than physically ducking/stretching to reach objects, but that may come with its own accessibility trade-off.
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Thread R.I.P. Kobe. Who remembers NBA Courtside for the N64?
Remember it? I reviewed it for the Dallas Morning News. Sadly, most of their '90s game reviews have not been publicly archived, but if you're in a Dallas library right now, you could look it up. It was an interesting time for Nintendo of America, in terms of realizing they were getting wiped by PlayStation's partnership with EA Sports and scrambling to fill the gap with "first-party" fare. (N64 had two Courtside games, one Ken Griffey Jr game. No football.) I didn't realize Courtside continued to the GameCube era with a single 2002 release.
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Thread Best games to try out on a 144hz monitor?
Wild card pick: the port of thatgamecompany's Flower to PC. It's a demanding port, but at 1440p on my RTX 2080 Ti system, I get ~95fps with all settings maxed out, ~110fps with settings closer to PS3 level. Which, back in the day, ran at 30fps. All those scattered petals and grass leaves swaying in unison at high frame rates is somethin' else.
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Thread You get to go back in time and relaunch Stadia. What do you do?
This whole "founders" thing should've been a closed beta with an incredibly selective invite process, targeting existing owners of Chromecast Ultra hardware (aka people who are already Google hardware ecosystem converts) and charging them solely for the Stadia Controller. Buying that Controller would've included 3-6 months of Stadia Pro game unlocks, which testers could then keep if they continue paying for that PlayStation Plus style of subscription after the beta ran out (which the market has previously borne out). Instead, we're in this "kind of closed but also wide open" early state, which changes the Stadia conversation. "What's this Google thing?" "You have to pay $130 to use it for now, and then you have to buy games outright, but not all of them if you pay a monthly fee. Apparently, one of these days, you won't have to pay a monthly fee to access games, but you'll still have to buy each of them outright." "Are you fucking serious" ^^ this shit every time I talk to a non-gamer about Stadia
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Thread Garou: Mark of the Wolves now has rollback netcode (PC/PS4/Vita)
Since y'all are in the know: What other SNK games have gotten Code Mystics updates like this? I just went into my ancient SNK Neo Geo order from an old Humble Bundle, and it seems like all of its Steam unlocks are for games that only got dotEmu ports (like The Last Blade, which absolutely won't load in proper "full screen" format on my machine).
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Thread How's Killer Queen Black on Switch?
I could understand the team struggling to get local eight-player modes working on Switch, where Joy-Con connectivity can be a pain, but the lack of 8p same-screen support on PC floored me. Correct me if I'm wrong, but isn't 8p support on Windows trivial in a world of DirectInput? Anyway, today's news is awesome. Time to test!
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Thread How's Killer Queen Black on Switch?
When you buy a game on Steam as an average user, that's a license for personal, non-commercial use. Charging people to come into a space and play a game is a different can of worms. I couldn't tell you whether the average PC Bang actually uses these things, but it's definitely an easier way to let a 100+ fleet of PCs access a central pool of officially purchased/licensed software.
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Thread HTC China President, Alvin Wang Graylin leaks Left 4 Dead 3 on twitter. Possibly VR only.
While I won't rule out this existing in some very secret skunkworks lab inside of Valve, *or* some license handed to a Chinese game maker (which would almost certainly not be titled "Left 4 Dead 3" if true), I've already received firm denials about L4D3 from the same people who confirmed a ton of Half-Life: Alyx details to me ahead of its reveal. No idea what HTC is doing here, other than grasping at straws during a really, really down period for their Vive division.
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Thread As of today, there are no announced amiibo on the horizon
For anybody waiting for B-K amiibo, I was going to recommend the Banjo-Kazooie toy released as part of Gamestop's "Totaku" line... but, like most of the Totaku toys, they underproduced 'em. Gamestop fucking up a guaranteed-selling product? Go figure. - these turned out nicely enough, although mine has a slight plastic bend on the banjo's neck. I assume an official Nintendo one will turn out better.
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Thread Stadia - January Check In - Stayed, Did Ya?
I finally got Stadia working and decided to boot Thumper, one of this month's Pro "freebies," to see about its latency. I have an "excellent" connection rating and a Stadia Pro Controller connected to my router via 5G, and yes, the latency issues are real. There's a noticeable smidge of delay, and as others here have mentioned, the button-timing window is verrrrrry generous to compensate. That makes it playable but also a bit of a shoulder-shrug of an experience. Then I decided to go through the high score leaderboards for the first level to see how many people have either purchased or claimed the game and gone so far as to load the first level. (Making mild progress and getting a "game over" will tag your score on the leaderboard.) As of right now, the grand total of players to have done so on Thumper Stadia is, drumroll................. 4,563 people between the month-plus it's been on sale for full price and the 15 days it's been available as an included game for all Stadia Pro subscribers (meaning, everyone who can access Stadia at the moment). Woof.
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Thread Alienware UFO - (Prototype, handheld gaming PC in Switch-like form factor?) shown at Dell pre-CES 2020 Press Event
My Ars colleague Valentina Palladino went hands-on with this a few weeks ago.More on its similarities to Switch (removable controller, TV dock) at the full report:
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Thread 5 years later and the Master Chief Collection still has black bars during split screen play. And now Reach is affected.
it's a port, not a remake. the same 2p split-screen ratio can be found in the Xbox 360 versions of those games.
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Thread Tell me about an old game that literally everyone has forgotten about.
Oh and for the original Nintendo DS, freaking !! It's only a collaboration between this guy (Tetsuya Mizuguchi, creator of Rez and Lumines) and this guy (Masahiro Sakurai, owner of your Smash soul) and it's very, very Lumines-y in terms of building EDM beats/sounds by matching puzzle pieces at the right timing. I'd love it on smartphones. Speaking of: Why hasn't Meteos landed on smarpthones yet? I interviewed Mizuguchi-san last year when he was promoting Lumines's smartphone launch and asked when the heck Meteos would follow, and he mentioned he still had the rights to the series, then shrugged with a smile. Sigh.
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Thread Tell me about an old game that literally everyone has forgotten about.
I have a classic in mind that I never hear anybody talk about, but "forgotten" would imply that anybody had heard of it. Or, anybody outside of the UK, anyway. It's called , which launched for Macs in the early '90s and on the BBC Micro in the UK before that. Top-down tank-battling versus combat, designed for networked computers, with support for up to 16 combatants. My middle school computer lab had a group of 16 networked Macs, and someone on our school's staff was clearly a dork because he installed this on all the Macs so that kids could engage in deathmatches during off and lunch periods. This, I must remind you, was well before networked combat became viable, let alone popular. (Our labs also had licensed copies of SimCity 2000, and kids would write PORNTIPSGUZZARDO on the chalkboard frequently, which teachers would erase without realizing that was a major cheat code and we were just sharing it.) [EDIT: The above video is from WinBOLO, a version of the original that has proper TCP/IP support for modern computers. No idea if/how it works on, say, Windows 10, but I recall it working fine on Windows 7 a while back...] The other forgotten classic I like to think of is . There aren't really many examples of "platformer racers" out there, other than Sonic R (yikes) and Uniracers (hmm). Iggy's takes the genre cake by default, and I count it in the genre because of the game's grappling-hook power. Acclaim published a lot of garbage on the N64, but this was right up there with Turok and Xtreme G as far as their N64 output was concerned. I'd love to see more speedrunners take this game on. (Action Henk, if you know about that delightful game, lands somewhere halfway between IRB and a standard Sonic platformer, I would say.)
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Thread Tell me about an old game that literally everyone has forgotten about.
Faceball 2000 goes way, waaaay back. There was a Game Boy version before that—and it supported 16 players using a whole bunch of daisy-chained GB multiplayer adapters. And before the GB version, it was on older PCs as MIDI Maze.
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Thread OXM: The next Forza Motorsport is playable and will be announced next year
Long ago, I had sources suggest to me that a "Forza Motorsport X" was in production, designed as a living-service game a la League Of Legends in terms of f2p/paid acquisition of cars. I wonder if that model would work for Xbox Game Pass. Hmm.
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Thread “Apex Construct” & “Curious Tale of the Stolen Pets” sales platform split: Oculus Quest > PCVR > PSVR
As : All Quest software sales: $20 million in first four months All Rift software sales: $80 million in first three years Methinks Quest 2 (or Quest S or whatever they assumedly have in the works) is gonna really blow the lid off the sector, too.
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Thread The Seven-Year Saga Of Shovel Knight Is Finally Over
For those who skip the article, it includes a reminder that Shovel Knight Dig is in another dev's hands and still in production. What it doesn't say is how *GOOD* SKD already is in its expo-preview state. I lost an hour to that mother at PAX West this year. Mr. Driller as a killer roguelite.
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Thread Was it a mistake to reveal Xbox Series X without the usual build up hype?
it was a killer chess move. it arguably made more waves in terms of getting attention this early on in the 2020 hype machine than that Wired article about PS5's preliminary specs. crucially, the reveal had a controller visible at all times that looks just like Xbox One's. that shouts something pretty loudly to anybody who's not a forum devotee, without requiring extra cumbersome text: this system follows in the last console's legacy and may very well be compatible with older software. (which, as we all know, it is.) everyone has 11 more months to strike with game reveals, spec reveals, prices, and more. and the Xbox group, under Spencer's leadership, has been cranking on a Scorpio/Series X strategy for a while now. compare that to Sony's scattered current state, with various leaders bailing over the past 12 months. PS5 may very well do fine in terms of marketing and 11 months of teases, but Xbox sure seems poised to control and lead on mainstream messaging this time around.
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Thread Half-Life: Alyx - Development & Speculation Thread
Surprised to see nobody here has talked more about the Gravity Gloves. (I was out of the country when all of this stuff went live, so I pre-wrote my story ahead of the end-of-November reveal.) Here's what I've learned from sources, in Seattle and otherwise, about how they function:And from another article of mine:
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Thread Do you remember any cheat codes by heart that AREN'T the Konami code?
porntipsguzzardo = crapton of cash and resources in SimCity 2000 Because it had the word "porn" in it, we all thought it was quite scandalous to see that written on the chalkboard in our computer lab. I'll never forget that one.
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Thread Introducing The Game Festival, a series of over a dozen game demos available for 48 hours
If the Google Stadia team could yank heads out of each other's asses for even a minute, they would *slay* with an instant-streaming public "game expo" of upcoming and unreleased fare. But I'm just going to guess that Microsoft will beat them to this idea, too.
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Thread Highly anticipated VR title Boneworks is a collection of VR sins
the game opens with a note saying "expert players only." in my opinion, the way it's written reads more as a "git gud" declaration than a firm insistence that Boneworks is so very far outside the baseline "comfortable" VR experience you can expect in most games and apps of the past 18 months. soooooo. I'll be writing about this for Ars soon enough...
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Thread New Doom / Doom II patch incoming (60fps, aspect ratio, Sigil)
To clarify: Sigil (originally made for Doom 1) and both Final Doom WADs (originally made for Doom 2) are coming to *both* Doom 1 and Doom 2's 2019 versions. No Rest For The Living may only come to Doom 2, that's what one host appeared to say about that one. Nice move on Bethesda's part for anyone who doesn't wanna buy both games this time around.
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Thread National Post on "The Witness": Nothing else compares to the greatest video game of the decade
Or as I put it in :I'd argue that critics had the best possible time with The Witness because it truly couldn't be spoiled by YT or FAQs. Only a few hundred people had copies, and they were sworn to embargo, so there was no other resource beyond sitting with and mulling over the island. I urged readers to stay the fuck away from guides. The Witness is my choice in an Ars Staff "favorite game of the 2010s" list running over the Xmas holiday break. I also argue that the game knowingly celebrates and pokes fun at its pretension, and that the ending Witness and Talos do the "puzzle-filled island" thing quite differently. Nothing wrong with liking one more than the other. But I'd argue that The Witness was a lot more sophisticated in terms of pushing familiar puzzle play into new environmentally driven territory. Talos is tricky and interesting. But getting the entire way through The Witness shook me to my core.Also this. You can play The Witness on an iPad. For being quite brain-bending at times, it's incredibly accessible on a mechanical level.
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Thread Halo: Reach MCC |OT| Reaching back into the MCC without an MC
this recommends validating files via Steam if EAC throws up false positives. I did that, and now I'm redownloading 2GB just so I can play online again. yiiiiikes, 343i. what the heck is happening within the game to cause that much file corruption by doing nothing more than PLAYING it?
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Thread Halo: The Master Chief Collection PC performance thread
Is anybody else on PC dealing with "anti-cheat incident" notices booting you from matchmaking? Considering all I've done is test "social networking" and haven't touched a SINGLE file in my Halo install folder, I'm not sure what the false flag is there...
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Thread CNN: Google is targeting women gamers with Stadia launch
yyyyiiiiikesssss I'd argue they're taking a more gender-neutral approach, because EVERYone outside of gaming I've asked about Stadia gives me a deer-in-the-headlights look in response. "wuzza Stadia, is that like Skyrim or something" -- aka, no advertising or push to make anybody outside of gaming culture aware of its name and how it works.
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Thread Half-Life: Alyx Announced
Valve's last public estimate of VR headset users on Steam was 720K in December 2018. But that was a pretty big jump from earlier in 2018, and I imagine 1.8 million is a high-end estimate of the current PC-VR landscape (which just grew via today's Oculus Link update). With that number in mind: my guess is, HL:A will have no less than 55% attach rate (I mean, I'd love to guess 99% but I'll make room), so that's roughly 1 million copies, $30-60 a pop... then add in maybe 20K Valve Index kits sold because of this game, plus those people buying more SteamVR games (and giving Valve 30% of those software sales), and it's not a bad amount of money to recoup after however many years this game's been in development. Additionally, it'll drive whatever Oculus Rift / Rift S users who *haven't* installed SteamVR to do just that, and who knows how many thousands of SteamVR software purchases that might additionally drive? In other words, VR doesn't have to be the mega-hugest sector for Valve to make a dime off of HLA in isolation, let alone what the game may do to bolster SteamVR adoption. Even if HL:A's lifetime revenue doesn't surpass, like, a single day of Steam skimming 30% off of other games, it's still money.
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Thread Half-Life: Alyx Announced
Valve didn't have anything to say about the other two VR games in April. (Gaben mentioned "three games" years ago at a roundtable conversation with some journalists, so that's ancient news.) And my sources have given me downtrodden looks when I ask about what's going on with any other official Valve VR games but have nothing firmer to say.
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Thread Half-Life: Alyx Announced
Not rumors. Valve said their "flagship 2019 VR game" would work on anything SteamVR compatible, which continues to be the case based on my Half-Life: Alyx sources. From my :But seriously, y'all should check out on this. It answers more questions than any other story currently out there.
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Thread What's happening with In The Valley of Gods (Campo Santo/Valve)?
Later in the video, they talk at length about the "you can work on whatever you want at Valve" trope of old. This includes a call from Remo about how everyone at Valve is "senior" in their kind of role, and when a particular project is in need of a staffer's senior talent, staffers feel compelled--and rewarded--to jump over and help out. I'm not sure why that detail stood out to me.
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Thread Star Wars: Jedi Fallen Order - Review Thread
Force Awakens is a dumber straight-ahead combat game, and at first, you'll be glad to see J:FO branch out with inspirations from other adventure games. (I in no way apologize for Force Awakens' weaker points, it sure has 'em.) But too quickly into my runtime with J:FO, I wished I could enjoy combat options and Force powers the way I did in Force Awakens 1 & 2. I felt more like a Jedi badass playing those. I didn't have the same taste in my mouth by the end of this one. I talk about this issue in J:FO, about a painfully paltry Force meter, in my review. Jesus I cannot stop mixing up Awakens and Unleashed, someone Force shove me off a bridge already
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Thread Halo: MCC released 5 years ago today. What was initially one of the most disappointing games ever made is now the greatest collection of games ever.
Xbox One X + H:MCC + 4K panel + split-screen = god-tier 60fps multiplayerI'll correct that person... the press got H:MCC for home use before launch. If other outlets were swayed by such a review event, so be it, but we at Ars weren't invited to anything of the sort. But, indeed, I think a lot of folks--myself included--had no sense of how the game's weird structure would stymie online multiplayer in perpetuity. You better believe every critic in the original H:MCC wave will never forget that episode, and it likely colors anybody's online-mode impressions of unreleased games from here on out. I'm not sure there's ever been a game whose offline-to-online ratio was so dismal.
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Thread Google Stadia launch lineup revealed (12 titles)
OP should probably update with Stadia's official, additional list of "coming by the end of 2019" games: Attack on Titan 2 Final Battle Borderlands 3 Darksiders Genesis Dragonball Xenoverse 2 Farming Simulator '19 Final Fantasy XV Football Manager 2020 Ghost Recon Breakpoint GRID Metro Exodus NBA 2K20 Rage 2 Trials Rising Wolfenstein Youngblood src:
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Thread What is THE 3DS model to buy in 2019?
N3DS XL, absolutely. The SD card location fuckery is tragic, and lousy yellow-tinted screens are a sad reality, but the button arrangement is what you want if you have adult hands. N2DS XL is a shame in terms of cheapness. The d-pad is way too shallow, and all four trigger buttons on mine got flimsy way too quickly. Or raid an old 3DS factory and get the old-school 3DS XL in hopes of finding some IPS panels, because.......
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Thread PCVR Game Discussion Thread - A New Era of Gaming
Pistol Whip embargo is up. Ten songs, slightly wonky rhythm tracking at launch, but gosh, is it a blast. Here's my review at Ars:
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Thread Hi, I am addicted to weird/"interesting" ports/versions of games. Let's look at some examples!
Did anybody already mention the Neo Geo Pocket/Color? Those things got so many demake ports. Here's Sonic Pocket Adventure, which was the first plays-decently attempt at recreating Sonic 2 (though not its exact levels) on a portable device. SNK vs. Capcom had a game, and King of Fighters had one on the normal Neo Geo Pocket and this one on Neo Geo Pocket Color:
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Thread Hi, I am addicted to weird/"interesting" ports/versions of games. Let's look at some examples!
Changed my mind, the thing I posted was a unique game, not a "demake" of an existing game.
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Thread Luigi´s Mansion 3 is the most graphically/technically advanced Nintendo release ever
It's stuuuuuupidly gorgeous, and locked to 30fps, to boot. I cannot wait to see DF break down the insane screen-space reflections and material-based lighting going on in this game. All that plus Luigi's emotive animations. I called it the prettiest Switch game yet in my Ars review. It's no contest. Not even close.
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Thread Hell has frozen over. Nintendo adds (barely) interesting new reward to MyNintendo
Looks like the people who make this statue are only selling . I'd honestly like to buy the cheaper one without the glowpup. If anybody wants to start a GoFundMe to buy me , meanwhile...
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Thread The Outer Worlds PC performance thread
I tested EGS version during review period on my GTX 1060-equipped Alienware R13. 60fps without stutters at 1440p, all settings at either ultra or high. Zero crashes.
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Thread Call of Duty Modern Warfare Review Thread
Ahh. A "review event" is mentioned in the PC Gamer article, but not a lot of these. I always find it odd when outlets don't clarify those kinds of parameters.
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Thread Call of Duty Modern Warfare Review Thread
oh, so they DID send review code out early to some outlets. EDIT: as pointed out below, these reviews were put together by critics who'd been invited to a review event. (some reviews make this clear, others don't.)
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Thread Do reviewers get screwed out of Trophies & Achievements when playing a game early?
We're too busy trying to play enough of the game and say enough smart things about it ahead of launch to worry about 'cheevos. And nowadays, we're sometimes starting with the Epic Games Store version as the only SKU available, so they don't even appear.Xbox 360 used to just show all the trophies for games before they were out. I miss that. You can force PS4 to show unreleased games' trophies by waiting for its default view to time out, then load the offline list. On Steam, only the most recent achievement you earned will appear for unreleased titles. Clicking on it to see more will take you to your Steam public profile page, instead of anything about that game.
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Thread For people who have it, just how is the real world RTX performance with current cards?
Here's the thing: 1080Ti was *so* good when it launched in 2017, and only now is the RTX 2080 Super truly in a "better product for similar/less money" ballpark. Was Nvidia milking its market lead? Did Nvidia pivot to RTX-specific perks to push back on cryptocurrency mining fever? It's not really clear. But we definitely didn't get the 1180Ti that we had all hoped for for whatever reason. The 2080Ti is a beast, but it's also $1,200. Anybody who got a 1080Ti at a reasonable market value won this decade's GPU lottery. That card is gonna continue to rock (outside of ray tracing effects and the like) for another coupl'a years, especially for games that have internal 3D resolution sliders. 1800p as a resolution looks quite good on a 4K screen, and you can squeeze a lot of frames out of a 1080Ti doing that. Or stick with 1440p and enjoy consistent 100-144fps content at near-max quality values. EDIT: I offered this as context since most other folks are talking about RTX cards in general. If you can get any of the first-wave non-Super RTX cards for cheap, you'll be in fine shape for 1080p gaming. But those were definitely undercooked in terms of price-to-performance at the time.
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Thread To those who beat Resident Evil 7 using VR and "VR legs"
Even though I write about VR as part of my job, I've never completely gotten "VR legs." RE7's original demo versions at expos were not optimized, and I ripped the headset off at one event and said "let me know when you fix this." I'd say RE7's final PSVR version is up to snuff in terms of sit-down VR comfort. Movement speed, vision narrowing, and other tricks are all at the right point in the final version. Prepare to take breaks every hour or so, is all.
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Thread The Witcher 3: Wild Hunt – Complete Edition (Switch) | Review Thread
My thoughts at Ars: * audio compression is definitely noticeable, especially when speech is sibilant * cinematic scenes can tank in the 10-15 fps range on occasion * foliage is the most obvious downgrade in terms of visual fidelity * mostly 30fps when it counts, but resolution is down there with Doom 2016, which I find harder to tolerate in a slower game No surprises, really. It's totally playable, and it's clearly compromised, but I didn't run into any game-breaking issues.
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Thread Live Fortnite Pre Season 11 event starting now [Update: Still on Blackhole]
Just doing my part to educate the youths about the moon's phases.
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Thread VR has it's first AAA Exclusive: Asgard's Wrath, a 30-40 hour RPG with glowing reception thus far
I think that's maybe one sixth of the "40 hour"quest time they're advertising. They're freaking brutal.
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Thread VR has it's first AAA Exclusive: Asgard's Wrath, a 30-40 hour RPG with glowing reception thus far
This works in Revive with Valve Index, but I had to turn settings down to "medium" on a powerful system (RTX 2080 Ti, i7-8770K overclocked) to overcome some weird animation stutter issues in Revive. I couldn't reproduce those issues on Oculus Rift S on the same PC. Also, I'm behind on testing this, but I'm still mixed thus far. I have a certain bar I set for "why does this need to be in VR instead of flat-screen," and the game sure takes its sweet time answering that; it takes forever to get to legitimate sword combat, and when it does, the tutorial completely falls apart.
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Thread The John Linneman aka Dark1x And DF Appreciation thread
Meeting John Linneman at an E3 a few years ago was one of the coolest things that's happened in my line of work, and I'm honored to call him a colleague. , your hustle is incredible, only topped by your kindness. I wouldn't dream of "ranking" the Digital Foundry team. They're all top of the class, so if any of the others are peeking at this, thank you for your classy, funny, and insightful work surrounding the newest and oldest stories in gaming and tech. There's never been an easier slam-dunk of a Patreon to subscribe to. ALSO Y'ALL SHOULD SUBSCRIBE TO THE .
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Thread Microsoft Flight Simulator New Videos (Best Looking Game of All Time?) | Tech Alpha Registration Open
My hands-on with the alpha is now live at Ars:
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Thread Disco Elysium (Dialogue Focused CRPG) Releasing on October 15th + New Trailer
Just lodging my name on the list of "hell yes, don't sleep on this one" so I can seem cool later. (Its first hour is so freaking good. Can't wait to play more.)
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Thread Retro collecting for the Mega Sg, on a budget
Acclaim printed 40,000,000,000 copies of Mortal Kombat and NBA Jam during the height of USA Genesis fever. Both hold up, as far as 16-bit ports go, if you're into those kinds of games and wanna pick up cheap USA used copies (no idea how those games are priced in other territories these days).
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Thread Rockstar Games Launcher announced; you can get GTA: San Andreas for free.
Now you need BOTH apps, the Social Club and the RGL. Remove either, and the game won't boot.
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Thread Rockstar Games Launcher announced; you can get GTA: San Andreas for free.
We just discovered one particular bummer about the launcher: it's not optional, even if you already have certain Rockstar games installed on Steam.
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Thread DF/Eurogamer: The making of Gears 5: how the Coalition hit 60fps - and improved visual quality
I got to chat with Mike Rayner as part of a Gears 5 preview piece in August. The dude is among the most legit I've ever interviewed in terms of technical optimization details. His passion for crazy widescreen monitor ratios is something else.
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Thread Borderlands 3 seemingly reference Randy Pitchford's USB porn video(?)
When I posted my story about all of this, I pointed out the timestamps on every single thing going on between the filed lawsuit and the time that podcast was recorded and posted. All very odd. We're still waiting for our invite to view a massive archive of "peacock party" videos, as well. I wonder if those will get referenced by a BL3 quest or weapon.
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Thread Borderlands 3 seemingly reference Randy Pitchford's USB porn video(?)
When I see this, my first thought is: how many times will this game include jabs at the people who've publicly rebuked Randy Pitchford during the related, insane litigation process? Wade Callender and David Eddings both spoke out against Pitchford when that story emerged. (Reminder: , Gearbox issued a formal PR blast linking to the "magic squirting" podcast. I can't imagine being an employee at Gearbox when that happened.)
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Thread Microsoft purchased Mojang/Minecraft Sept 2014, five years later is there any doubt this may have been one of the best IP purchases made?
I suppose it finally evened out the purchase of Rare, among others. But, yes, Satya Nadella and Phil Spencer were the right freaking stewards for that acquisition. They immediately understood that Mojang's value wasn't in locking down the IP but in letting its flag fly EVERYwhere as an advertisement for how awesome "Xbox" is. Services, not devices, as a lead priority. That strategy's success will continue to trickle down for the next 5-10 years of Xbox rollouts, I believe.
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Thread USgamer: The Legend of Zelda: Link's Awakening Drops Frames Like Marin Drops Beats, But it's Not Too Bad
I had the same thought. If any of Nintendo's regional PR teams send cartridges ahead of launch, that may very well get tested at length by someone. We're currently working with a download code.
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Thread USgamer: The Legend of Zelda: Link's Awakening Drops Frames Like Marin Drops Beats, But it's Not Too Bad
I'm currently testing this for review. (We at Ars tend to skip these "preview" embargo opportunities.) The frame rank indeed drops from 60 to 30 and then back to 60 on a pretty regular basis, and it seems to have something to do with asset streaming, when entering some new indoor or outdoor scene, as opposed to anything about particular effects or geometry overwhelming the Switch.
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Thread SEGA Genesis/Mega Drive Mini: Review Thread
Ars Technica's review: So, yeah, we liked it. But I'm surprised to see more people not point out one fatal flaw with the three-button controller default + a system menu issue....
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Thread [Kotaku] Borderlands 3's Review Situation Sure Is Strange
Truly and honestly, I have no idea why Ars didn't get BL3 code ahead of launch, and as other folks have made clear, outlets' previous Gearbox coverage doesn't always determine whether they get to play or not. But we at Ars had to talk about SOMETHING BL3-related today, so:
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Thread GameStop adds 18 Unknown Nintendo Switch SKUs to their system - Direct incoming?
Madden 20 Madden 19 Madden 18 Madden 17 Madden 16 Madden 15 Madden 14 Madden 13 Madden 12 Madden 11 Madden 10 Madden 09 Madden 08 Madden 07 Madden 06 Madden 05 Madden 04 Madden 03 Hooray!
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Thread Drop hot tracks that use video game samples
I started a thread with a woefully inaccurate title, calling Doja Cat a "soundcloud rapper." She's clearly more than that. Nevertheless, this thread is FULL of people's suggestions of "hot tracks with game samples": And here's the song Nintendhoe that the thread was created about:
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Thread Ars Technica: The ten best console racing games of all time
OP should probably edit to add this crucial part from the article:AKA one staffer's choices. We're doing some funky, non-scientific lists this week, like this , which picked a single game for each of our first 11 years of operation based on our forum's commenters and the articles our earliest staffers contributed.
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Thread OnRush is too rushing
incredible engine, great driving, great smashing, all attached to unsatisfying modes. part of me thinks the team was pressured to copy Overwatch in every way they could, just to sell loot boxes, and then loot box backlash made everyone backtrack on that as a sales move. if it ever came to PC with mod support, we could've wound up with some awesome actual gameplay. alas.
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Thread Gears Pop! (available now on iOS/Android)
yep. paying to upgrade your characters doesn't increase their deployment cost. this is p2w jank as fuck. shame, cuz there's some perfectly fine strategy potential in terms of the squads you build and deployment choices you make.You only get xp when you upgrade your "pins" (characters, bombs, fortifications, etc). You have to spend paid currency to open "I won a versus match" chests faster, which is your prime source of upgrading the pins. Or you can wait three hours per chest. (And you can only have four chests in your timer bank at a time.) I fucking hate the f2p garbage surrounding this game.
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Thread PC Gaming ERA | August 2019 - A Bethesda.Net Account is required to view this topic
Spry Fox's Steambirds Alliance goes live tomorrow. I've been mucking around in the beta for nearly a year, and truth be told, I was NOT sold that long ago, nor even a few months ago when I went back to see what had progressed. But now... now it's getting somewhere.: pick from a variety of flying ship classes; each comes with a default attack, buff, and "escape" maneuver. then enter a massive top-down bullet-hell universe...: ...where dungeons will appear on the fly after larger waves of rogue enemy ships are cleared out. you can also follow mission paths with arrows pointing you to a chained series of objectives.: it takes 1.5 hours as a newbie, and 45 mins as a pro, to max a character out to level 20, so when one of your ships inevitably dies, it's not an end-of-the-world heartbreak to start from scratch. every permadeath sees certain universal stats crawl up.: you can't sell or deconstruct lesser loot. instead, you're expected to drop any extra cargo you have so that other nearby players can snag it if they're starting from scratch. all quests and grouping are designed for shared play, so you're never competing with nearby players for loot, and shared experience points are as simple as fighting alongside anybody you see. you can aim your reticule and see other players on a map, then warp to them with a 3-second delay to help them with whatever quest or open-world combat they're in. f2p: every cash purchase is either for cosmetics or to unlock QoL boosts (more character slots) or specific quests. (I need to play more to understand how the paid quest content works, but I honestly think that's a fair thing to gate behind real money, since you're not paying for abilities or damage boosts.) every purchase I've seen is the kind that you can't lose if a character suffers permadeath. If all of this sounds familiar, that's because the core design team made Realm of the Mad God before they abandoned that project in favor of this one. (RotMG is still hosted/maintained by another company, not its creators.) right now, Steambirds Alliance is really fun at first blush, and easy to group up with friends. (though if anyone dies mid-mission, that's a permadeath end, and the rest of your group will either need to hang around and survive while the dead person rolls a new ship and rushes your way, or everyone needs to tap a single "return to the home city" button to regroup.)
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Thread Destiny 2 Cross Save (UPDATE: Live at 12:30 PM PDT)
I still cannot stand the language they use to explain all of this stuff. I'd love an ELI5 for this. I have one character on PS4 that I wanna move to PC, and I own every D2 DLC on both platforms. Whenever this goes live, theoretically, I can just plop my PS4 character onto PC and never look back? Thanks to having the same DLC on both systems? Or am I going to leave crucial bits behind on PS4 by doing this?
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Thread Hotline Miami and Hotline Miami 2 Out On Nintendo Switch Today ($25 for both games)
Super Smash Bros. Homicide
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Thread Apex Legends developers spark outrage after calling gamers “dicks”, “ass-hats”and “freeloaders”
Fair.
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Thread Apex Legends developers spark outrage after calling gamers “dicks”, “ass-hats”and “freeloaders”
The thing that stands out for me as I look at the whole Reddit thread, including the poisonous, personal-attack BS from certain users and the uncouth developer replies: When you're in bad dating relationships over and over, and you grab a drink with friends, you might start calling your exes poisonous and awful and the worst. And then a brief moment of sober realization washes over you: huh, I sure seem to be attracting the same sort of poisonous relationship over and over. Maybe making and marketing an f2p game is the same thing as that.
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Thread Ion Fury devs show signs of transphobia among other issues. [Update: Voidpoint Twitter Responds]
Take it from someone whose job revolves around choosing when to reply or not reply. Sometimes, not replying is fine! Listening, acknowledging, taking a deep breath, confronting our own cognitive dissonance. That may seem insane in a world full of likes and replies and spiraling threads, but, seriously, sometimes your "reputation" will be in better shape if you DON'T rush to defend yourself or explain where you're coming from. This is as much a message to you as to anyone else in this thread, including myself.
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Thread Finally, 60fps longplay of Thunder Force II (the original version from 1988) for the Sharp X68000 gaming computer
That's a dope home conversion on much cheaper hardware, all things considered. But, yes, a thing of beauty to see the original gameplay via direct-feed. Thanks for this link.
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Thread Ion Fury devs show signs of transphobia among other issues.
What I have to say may seem OT, but hear me out. When I see these blips pop up in gaming forums and Discord channels, I think of the below Twitter thread, which popped up shortly after some recent shootings in the USA. NOTE: I AM NOT SAYING THIS GAME STUDIO IS A WHITE SUPREMACY FRONT IN ANY WAY, SHAPE, OR FORM. With that out of the way: I'm sad to see this game dev lean on the ttttttirrrrrreeddddd slur that is "SJW," because it slots so neatly into exactly this kind of indoctrination. Classic gang mentality. Stuff like this gets kids to ally together in a private-club, meme-filled manner, then get dunked on quite aggressively in public (including, yes, this forum), then recoil in horror about what dickbags other people are who "don't get it." I say to these people, who might browse over to ResetERA for whatever reason: yo. I'm here. So are other folks. Happy to talk about wtf dese dumdum liburls are going on about. What feminism has meant historically. How social media platforms (and YT) are being gamed in recent years to make extreme political views seem like they're being organically held and wielded on a non-stop basis, in order to manipulate all sides. How there's a lot of bullshit obscuring a basic, kindhearted goal of people just being decent to each other, and marginalized groups finally getting a louder voice in a digital age to speak truth to power. Whether y'all buy this game or not, that's not my concern. I'm more interested in getting to the heart of this conflict for an average kid who stumbles into a gaming discord or forum and wants to make bad guys out of everyone. I'm easy to find, on the tweeters, if you wanna talk publicly, or DM me here.
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Thread Chicory: A Colorful Tail-New Kickstarter Painting Adventure Game Designed by Greg Lobanov (Wandersong) and OST is composed by Lena Raine (Celeste)
Members of the press were given a 40-minute demo to sample before the KS announcement. I can confirm that there's already a lot of good stuff that's playable in this demo, which serves as a tutorial. It revolves around the cool mechanic of painting and erasing anything in the world by using either a joystick or mouse to paint any visible spot on screen, regardless of where your character stands.
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Thread Ion Fury |OT| Maiden Build
The good: The bad: The ugly: Verdict: It's hard to make a mid-'90s BUILD engine shooter feel authentic while actually adding something new, but Ion Fury threaded a tricky needle for fans of the genre. Buy if you bought into the game's promise. Tread cautiously if you're unmoved by retro shooters.
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Thread Windows Central: It sucks that Xbox fans have to beg for sequels
I'll concede it had a great launch as a $30 retail offering (although that NPD rank doesn't account for Nintendo's digital sales, which to me means DKC: Tropical Freeze may have actually outsold it; we may never know). But if NPD is what we care about, it dropped like a rock by June (down from #1 to #20 on NPD), vanished by July. More relevant to me: Microsoft refuses to disclose concurrent/MAU numbers for the game. Won't say how many of its total players came as a result of Game Pass, and whether they stayed. "Five million players" is not the same as five million MAU. "Tanked" might be erring on the side of harsh. Game Pass is obviously keeping people finding and installing it. Does that mean it's a sticky game? I'd love harder confirmation on that front, at which point I'll go ahead and eat this hat.
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Thread Windows Central: It sucks that Xbox fans have to beg for sequels
Based on what my Seattle sources indicated during the game's development period, it was consistently pitched as a GaaS product that would revolve around hooking players and keeping them using Xbox Live Gold, Xbox Game Pass, and DLC. If it's driving repeat engagement and DLC sales, then that'd be a success. I'm looking into whether that's the case or not. Microsoft picks and chooses its announcements about games carefully, and when they don't break out MAU about a specific game, that's noticeable. That's what drove my choice of "tanking" in the first place. At any rate, this thread is about a report claiming that Microsoft doesn't support sequels, and we're here arguing about how successful a sequel that it supported has turned out. The report linked by OP would've been more interested if it'd tried to do the same.
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Thread Windows Central: It sucks that Xbox fans have to beg for sequels
The intro mentions Halo Wars... but Halo Wars 2 came out and tanked. And in the past year, we've seen two other "smaller series" sequels launch out of Microsoft Studios—State of Decay 2, Crackdown 3—and they both tanked. Soo.... what are we doing here?
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Thread Plants vs Zombies: Battle for Neighborville trailer has leaked
In terms of new classes, I see a mushroom ninja, an acorn that can turn into a tree stump, and an afro zombie on rollerskates. What else am I missing? I dream of a PvZ:GW game that isn't a grindfest. Both 1 &2 were beautiful games with smart, asymmetric play potential, but they had the same grind-for-random-mechanical-options bullshit that made Star Wars Battlefront 2 utter trash. No more random unlocks, please. Just let people start out with numerically high-level versions of each class, then let them focus their grinding on clear objectives. These games are good enough that they don't need any stupid carrot-dangling to keep people hooked. And, yes, CROSS PLAY, for goodness sake.
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Thread Analogue Super NT - orders and shipping(Now you're playing with SUPER POWER)
Leave the folders on your root directory if you wanna access music playback.
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Thread Kotaku: Deep-Pocketed Collectors Are Fueling A Retro Game Gold Rush
I'm surprised Chris didn't link to my Wednesday story about the most recent Nintendo World Championship cartridge discovery: From my story:...I wonder if that's the Danielle Smith from Florida quoted at the top of the Kotaku story.
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Thread Analogue Super NT - orders and shipping(Now you're playing with SUPER POWER)
this new SPC sound playing software in the Super NT is interesting, but it presents a problem: nobody on the greater Internet appears to have organized existing SPC archives into the FPGA-friendly SP2 format. without SP2 files, the current SPC player requires tapping into the menu whenever a song ends and queueing up the next song manually. anybody know of SP2 resources in the wild? if not direct links, hints would be appreciated. the SPC player otherwise works as you might hope, with pristine audio quality.
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Thread Analogue Super NT - orders and shipping(Now you're playing with SUPER POWER)
you're a freaking pal! I can now confirm this works swimmingly, thank you, and I'm now jamming the complete Chrono Trigger soundtrack on my Super NT. d-pad goes back and forth through the playlist, and A/B are play/pause. the interface is a bit barebones, but it does expose the exact triggering of every sound channel, which is cute. for those planning to do the same thing, make sure to get WinRAR or 7Zip to unpack existing RSN files to do this.
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Thread No Mans Sky introduces logic and electricity systems (a fully functioning game of Rocket League can be played out within the game)
Another interview:
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Thread As brick and mortar dies, share your favorite midnight release memories
Nintendo Wii, November 2006, Toys 'R Us at 75 and Park, Dallas, TX. I don't for the life of me remember what I had been doing that evening, but I remember deciding to pull off while driving home at the LAST second. "I kiiiiinda want a Wii," I thought, and if the line wasn't bad, I'd go for it. I got to the parking lot at around 10pm, and people continued pulling in and lining up, which I thought was a good sign for arriving late. I rushed to the line of ppl and asked if anyone had any clue what their inventory was. I figured I'd save my spot in line and then walk up to the door to sleuth it out if not. A 12 year old boy proceeded to list exactly how many Wiis they had and exactly what place in line he was (I forget the numbers, but like, 180 and 120.) I'll never forget that kid. It was freakishly cold in Dallas and I didn't have a jacket. TRU made us all wait outside anyway. The next day, everyone realized how fucking sold out the Wii was. We'd all expected higher stock and/or lower sales ahead of launch. But I never considered selling mine. So many people came over to my house just to play Wii Sports. It was a THING.
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Thread Could the shareware model work with modern games?
for GaaS, jumping in for free both offers a free trial AND gives paying customers more online meat to chew on. for standard games, otoh, I think the most telling thing is services like Xbox Live and PlayStation Network pulling way back from the old days of every game getting a trial version. remember those days? when EVERY XBLA game was required to include a free-download trial option? the fact that they ended this practice had to be driven, at least in part, by hard data they had about how many trial downloads converted to sales, and how many might have turned people OFF of buying. shareware made a ton of sense in the era when people copied and shared floppy discs on a regular basis--as a way to capitalize on how people were sharing games illicitly and thus feeding them single-disc hits of sample content, which they could pay up for to get more. I certainly can't speak to whether that economic model proved more/less successful in other formats (demo CDs/DVDs for consoles, etc).
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Thread Destiny 2 Cross Save launches August 21 + Upcoming Reveals (PVP, Armor 2.0, Seasons, + more)
- I really wish they'd just have a video of someone explaining all of this with screens/video of exactly how it works. This FAQ format is clunky and confusing, breaks relevant information into completely different questions spread across the page.
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Thread NSO August Games are Vice: Project Doom and Kung-Fu Heroes (8/21)
Nintendo of America video: Vice: Project Doom is a trip of a multiple-genre action game. Kung-Fu Heroes, otoh... meh. Meanwhile, the system's Famicom app (which all NSO subscribers can access, regardless of native region) skips Vice: Project Doom in favor of... That Technos Japan game, if you're wondering, is I've never played this one. Four-player versus action using the Kunio-kun characters you'll likely recognize from such hits as River City Ransom. The language barrier seems pretty intense. (thank you mods for moving this post to the appropriate thread!)
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Thread 8bitdo announces customizable Sn30 Pro+ Bluetooth gamepad
The embargo's up, but Ars's review won't be up until later this month. For now, my thoughts are similar to 's: solid construction all-around. However! I was given the option of all three, and I chose the Game Boy-styled one, because I wanted to see what that was like. I kinda regret doing so. I freaking love its DMG color scheme, but the d-pad is identical to the one on the OG Game Boy, which means it has little tracked indentations on each of its directions, and that's not as comfortable as the standard smooth-icon placement on most other Nintendo-styled d-pads. Also, my d-pad feels the slightest bit rigid when not in action. Buuuuut the important thing is that it's a far more accurate d-pad than Switch Pro. I like the Dual Shock-styled joystick arrangement, personally, so I'm glad to have this as a Tetris 99 option for Switch.
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Thread Metal Wolf Chaos XD |OT| Welcome to the White House, RICHAAAAAARRRRRDDD
well, whaddya know. I based my perception of the frame rate off of feel, as opposed to running benchmarks, but after testing in both FRAPS and RTSS, yep, it's locked to 30fps. (I didn't include an fps count in my article and simply offered my assumption here since the thread didn't have any linked reviews at the time.) I apologize for getting that wrong, ResetERA. maybe it boils down to the engine keeping a locked 30fps, as opposed to serving up frame time spikes, mixed with the game's decidedly last-gen look, that tripped me up? after doing this MWCXD test, I went back and did a test of Forza Horizon 4, going back and forth between 60fps and 30fps, to make sure I hadn't gone insane and stopped perceiving a difference between the two. (I have, indeed, not gone insane.)
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Thread Metal Wolf Chaos XD |OT| Welcome to the White House, RICHAAAAAARRRRRDDD
I played the Windows version ahead of today's launch for an Ars Technica article: And, yeah, it's a blast, so long as you know what you're in for. In terms of PC performance: stable 60fps, locked to vsync, with some sound-level issues in a few cut scenes but no particularly galling glitches. It's as janky as the 2004 original, but not in a Goat Simulator glitching-hilariously way, nor in a painful, "die because of glitches" way. The PC version includes full rebinding options for m+kb but little in the way of graphics options. I'm unsure about how it handles any screen ratio other than 16:9. I can't speak to the console versions.
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Thread Super Smash Bros Ultimate, Resident Evil 2 or Death Stranding: Who is the most likeliest to win the Game of the Year Award this year?
Huh? Smash Ult launched in 2018.
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Thread PAX responds to Colin Moriarty controversy but will "not issue refunds" (PAX West panel cancelled)
ReedPOP has been running every PAX expo for years; they bought the rights to its operation and management.The only way a refund would make any sense would be if someone purchased a Monday-only pass after July 12. Otherwise, four-day passes sold out May 30, and this panel wasn't confirmed/publicized until July 12 (as cited above). That announcement said the panel would be livestreamed, anyway, which might've contributed to fans electing not to buy passes and just watch it online for free. (There's no single-panel purchases at any PAX show or concert, btw.)
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Thread PAX responds to Colin Moriarty controversy but will "not issue refunds" (PAX West panel cancelled)
From the he posted on July 12:I mean........ (The same Patreon announcement includes a comment from a fan saying, "I’m legit shocked that they let you have a panel." It also includes Moriarty responding to a fan's hope that the event doesn't draw protesters with Moriarty adding, "Frankly, I kinda hope we do. LOL." No idea if such a statement might've been read by PAX organizers as an issue on their end; clearly, they're not saying so.)
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Thread Digital Foundry Direct-Modern Warfare Tech Discussion
I still can't believe this is happening, if only because I can't think of another game that's experimented with such a cross-platform unifying method. (Shadowrun on GFWL/360 certainly didn't try anything of the sort with its cross-plat multiplayer so many years ago.) Plus, IW suggests that if the game detects ANY change of input on either platform, it'll DQ/freeze the offending user (to block any attempts to sneak kb+m into gamepad pools). I'm curious how long it'll take for users to game the system and sneak kb+m anyway, but it's still fascinating that they're trying it.
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Thread Snowboard Kids is the most underrated N64 game
I could never get with how wooden Snowboard Kids felt. 1080 Snowboarding all the way for me in that N64 genre, even if it didn't have kart-attack elements. (And no way I'd rank SK above Diddy Kong Racing.) In terms of underrated N64 games, there's suuuuch a list of candidates, and we've been down that road before. So I'mma use this opportunity to hype a game that nobody talks about: , a versus platformer that had a hint of Uniracers. Players side-scroll and jump through 2.5D race courses. Everyone gets a grappling hook, which can be used to grab and jump through "soft" platforms. Some parts of the track were independent, others were shared, so depending on where you were in the racetrack, you could sometimes battle other racers. Supported 4p split-screen, even. It absolutely wasn't perfect, but it was one of Acclaim's more unique N64 games in the console's first year or so. I would put $10,000 into the development of an indie spiritual successor. Some really, really good ideas here, and by default, it fixes some of Super Mario Maker 2's multiplayer issues (particularly the "wait for the person with the key" stuff that plagues some levels).
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Thread We need to talk about how toxic discussing the Epic Games Store is when it comes to accusations and insults (Read OP and Threadmarks Before Posting)
I for one would appreciate if this somehow became a rule: that EGS/Steam threads stop hinging on a single person's opinion on the storefronts. If someone isn't coming forward with specific information or news, and they're being quoted with an opinion about how games are sold online, then the thread can all the more quickly revolve around a single person's track record, personality, and so on. What at this point makes their opinion worth devoting an entire thread to?
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Thread Did Konami really create Ultra Games to bypass Nintendo's 5 game limit during the NES era? Did the limit really exist? Is it an urban legend?
Another book with a take on this, from Stephen Kent: The above link quotes NoA's President at the time, Minoru Arakawa, about how he worked out a deal with both Konami and Acclaim so that they could put out more games without breaking the rules as set by Nintendo's Japanese offices. Hence, we got Ultra and LJN, respectively. ("The other licensees did not like it," Arakawa says about this workaround to let certain top-selling publishers bend Nintendo's five-games-a-year rules.)
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Thread Did Konami really create Ultra Games to bypass Nintendo's 5 game limit during the NES era? Did the limit really exist? Is it an urban legend?
What are you talking about? Rare never published a game on NES or Famicom. And it made games for a crapton of publishers on both of those consoles (including both Acclaim and its phantom NES-publishing arm LJN). I don't know the exact timeline on if/when Nintendo loosened its five-game limit for publishers, but Rare wasn't a publisher, so.
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Thread It's called Tetris because every piece is made by 4 squares
it's called ResetERA because it's a combination of Reese Witherspoon and Pantera the '90s metal band
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Thread DOOM 3 is Native 4k/60fps on Xbox One X
since we're all here hemming and hawing over Doom 3, I'm curious: what is ERA's pick for the best version of this game to buy in 2019? for example, on PC, is the OG Doom 3 SKU + mods better than Doom 3 BFG + mods? I haven't played D3 since launch and am mulling how to get back into it. EDIT: to clarify, I am certainly leaning towards original Doom 3 to cash in on the heightened darkness + required flashlight button-tap, but I have no idea if there's a modern set of mods in development to pair with that edition.
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Thread Xbox BC people with Doom installed: do not delete it, Beth straight up yanked it [Update: Fixed]
I purchased Doom II for the sake of an article that's about to go live at Ars Technica. I was able to confirm that all online content has been removed, along w/ the expansion pack that was exclusive to the 2010 XBLA version.
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Thread Xbox BC people with Doom installed: do not delete it, Beth straight up yanked it [Update: Fixed]
This *just* went live on Xbox Marketplace: Can anyone who own(ed) Doom II on XB360 see if they can claim that download for free, and/or if it lists as "owned" ? Either way, it sure DOES look like they removed the new levels that launched on the 360 version of Doom II, woof. Still looking for Doom 1 Classic... EDIT: Doom 1 Classic is here: ... if you were affected and can check whether that's "owned" or "free" for you, lmk.
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Thread Xbox BC people with Doom installed: do not delete it, Beth straight up yanked it
The big question I have: are affected owners able to access the new SKU and download for free, or are they being asked to buy again? I never bought any of the old Doom games on 360, so I can't test.
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Thread Wolfenstein: Youngblood PC performance thread
Hi from Ars Technica. Throughout my testing of the retail game on an i7-8770K (OC'ed to 4.9GHz) and an RTX 2080 Ti FE (OC'ed via EVGA X1), I rarely went below 180fps at 1440p resolution with every setting at max. I opted for the "quality" adaptive shading setting (the highest toggle) and didn't notice any funny business with that turned on, either. (For more on what I think of the game itself, clickity right .) That Nvidia guide is bordering on DF-level stuff, man. Well done. BUT WHEN'S THAT RTX PATCH COMIN', HUH? Ahem. Sorry, something rude in my throat there.
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Thread Games that blow their wad in the first level
Came here for this, thank you. Shadows of the Empire is a greaaaaat example, as listed above. So is Episode 1 Podracer, come to think of it. The first race is a note-for-note recreation of the film's racecourse. There was nowhere to go from there but downhill, since the game has no mechanics or interesting twists to speak of.
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Thread Best of E3 'gameplay' demos
I in no way want to derail the glory that this thread will surely include, but as a recent E3 judge, I'd like to point out: those official "Best of E3" awards that Geoff Keighley manages are all based on games that participating judges go hands-on with. Any game that judges aren't allowed to put their hands on and play for a certain amount of time are automatically disqualified from contention. We're further encouraged by Geoff to be mindful of the difference between preview hype and how a game may very well turn out both when nominating and voting. That's been the case for at least three years of the official noms/awards. Now back to the good stuff. EDIT: Huh, you're all linking to apparently legitimate/good "live gameplay" demos. I didn't expect that. Carry on!
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Thread NVIDIA RTX 20 SUPER Series
If the above reviews/benchmarks aren't enough, I tested the RTX 2080 Super alongside: RTX 2080 Ti RTX 2080 (founders edition) RTX 2070 Super GTX 1080 Ti on a variety of games and tests, particularly Quake II RTX. Ars article:
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Thread XIM Adapters on Console - Can Sony / MS Do anything?
I just watched that video and didn't see any aim movement in kill cams that resembled intense mouse-aim movement. I've watched a lot of gamepad players on Twitch who put webcams above their controllers (NiceWigg is a fave) and this looks on par with their FPS performance. Am I missing something?
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Thread Gears 5 - Versus Technical Test |OT| Rev up those lancers!
The really important thing to this point is that certain characters get *double* elimination points (and hence, double the skulls currency) for certain types of kills.
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Thread Gears 5 - Versus Technical Test |OT| Rev up those lancers!
This, one thousand percent. (You stole the lead to the article that I'm working on, jerkwad. ;) ) I look forward to the Coaliition tweaking the math of which characters start with which weapons/perks, or whether they add custom loadouts, but I'm already entranced.
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Thread Gears 5 - Versus Technical Test |OT| Rev up those lancers!
I find KB+M as an interesting alternative to gamepad, not necessarily superior. The roadie run in particular has a different feeling on KB+M, more awkward, which I think is a solid tradeoff for the other obvious perks of mouse aim.
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Thread Gears 5 - Campaign benchmark footage [See Staff Post]
I haven't gone through the entire thread, but just in case this hasn't been said: Gears 4's benchmark was a system-pounding test, not a key-animated one. Same appears to be the case for Gears 5. The dev team has dumped a combination of effects that resembles the game at its most GPU/CPU load intensive with camera angles that expose all of the geometry. But it's not the game at its best-looking, is my guess, just like with Gears 4. And if you''re wondering what something closer to top-of-line does at 4K, here's my benchmark with settings at near-max. (RTX 2080 Ti Founders Edition, not overclocked; my i7-8770K is OC'ed to 4.9GHz.)
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Thread Gears 5 - Campaign benchmark footage [See Staff Post]
Huh? That's not a 2080 Super (that isn't out yet). Plus, the benchmark shows I have the settings up to ludicrous levels, including one "insane" toggle.
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Thread Gears 5 - Campaign benchmark footage [See Staff Post]
Improving that score has nothing to do with driver optimization and everything to do with the fact that I set some toggles up to "ultra" and "insane," which puts a ridiculous hit on any system running 4K. I dropped both shadow settings to "high" (hardly a noticeable difference) and dropped resolution to 95% of 4K, left everything other setting at "ultra," got the average up to 67fps. Take a breath. This is PC gaming. There's always a way.
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Thread Gears 5 - Versus Technical Test |OT| Rev up those lancers!
GT = Machkovech if anybody wants to connect for the tech test and OBTAIN HONOR. I'll be around intermittently this weekend.
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Thread NVIDIA RTX 20 SUPER Series
DLSS is applied to games with built-in TAA solutions as a combination AA/upscaling solution. Thus far, I've only seen it convert 1080p to 1440p, and 1440p to 2160p. You'd think the first example would look good, but I've found that 1080p is simply not detail-rich enough for DLSS's upscaling system. 1440p-->2160p, otoh, is pretty impressive in action. Digital Foundry did a nice video a while back showing that it's about on par with raw 1800p resolution in terms of detail, while also outperforming 1800p in terms of frame rate. In short, if you're thinking about rocking a 4K display with a 2060S/2070S, and a game you like has DLSS enabled, then you can get close to 4K results without paying up for the 2080/2080S.
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Thread Jason Rubin: Oculus ‘Would Love’ To Trade VR Games With PSVR
That's like Phil Spencer saying he'd like to trade Gears of War for Super Mario Odyssey. Good luck w/ that, Jason.
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Thread The Lion King (2019) Review Thread
Having seen the movie, I can confirm I nearly laughed out loud in the press screening at this scene. The film is absolutely plagued with dead-eye issues due to its source material, and new voice actors, being so locked to the charismatic and cartoony original. If Favreau made this as a wholly new story that played out like fantasy Planet Earth, where realistically rendered animals could be placed anywhere the director wants with insane camera angles, I think it'd be awesome. But the playfulness and likability of the Jungle Earth isn't quite here. (My review, if you're curious: )
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Thread Minecraft Earth Closed Beta Signup And Intro Video
Update: it's live for people who signed up in Seattle and London, and I've been testing Minecraft Earth for five days in Seattle. My thoughts:Tons more at the above link.
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Thread Konami announces the TurboGrafx-16 Mini (UP: list of games revealed - see threadmark)
Well, this is interesting. Konami just confirmed that the TurboGrafx-16 Mini will ship with "50 games," and that's split into US and JP versions. As in, the US is gonna get a TurboGrafx-16 full of original Japanese games, untranslated, alongside the American material. 24 USA games, 26 JPN games in all. This is different than Sega and Nintendo's approaches, which have region-locked their particular mini-console game selections to certain territories. It's quite the freaking collection, with only a bit of overlap. US: JP: Lack of Splatterhouse is interesting on Namco's part, but also interesting to see Konami put freaking Snatcher and Rondo of Blood on here--confirming TurboCD game support (maybe they said that earlier, I must've missed it if so). Shame that those'll both be Japanese versions. Snatcher's official English translation on Sega CD is a treat. But, yeah, wow. Nice list all-in-all, Konami.
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Thread Google Stadia Pro (4K/60, 5.1 surround) $9.99 a month. Stadia Base (1080/60) requires no subscription.
Google may have just outed a loophole to getting into Stadia Base at launch. From my latest Ars story:More at:
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Thread Tetris 99 getting a physical release w/1 year of NSO (Japan August 9th / EU September 20th)
Correct. The purchase entitles you to two separate DLC downloads, Block DLC 1 and Block DLC 2 (only the first is currently live).
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Thread Does anyone think Nintendo will ever use their 'Supplemental Computing Device' patent?
this guy ^^ but srsly if it hasn't launched by now, either 1) it's utter vaporware, remaining in Nintendo's portfolio as a litigation weapon to be used if someone else produces a similar sounding product or 2) whatever it's evolved into in the past 3-4 years will barely resemble this patent art.
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Thread Rocket League is four years old today.
"Older" in that it was a sequel to this PS3-exclusive, PSN-only game from 2008, also made by Psyonix: One big problem w/ the original was the extra crap in the middle of many of its arenas (obstacles, divots, ramps). Rocket League kept almost exactly the same mechanics and boost system, then got rid of the extra crap. It's insane how long they plugged away at this formula. So, happy "fourth" birthday!
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Thread Pitchfork Retrospective Review: The Legend of Zelda: Ocarina of Time (soundtrack)
Yeah, Pitchfork is normally good at citing its references, so I think it's a big bummer for them not to link out here. Thanks for pointing me in right direction. (I had guessed it was an Iwata Asks, at any rate.)
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Thread Is Tetris the greatest game of all time?
The only game that I'd count as "better" or "more pure" is Go, but that requires a second player. As a single-player form of unlimited entertainment, Tetris is fucking insane.
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Thread Pitchfork Retrospective Review: The Legend of Zelda: Ocarina of Time (soundtrack)
Interesting insights about the 3DS soundtrack, I didn't know this stuff:No citation, so I have no idea where he got that from. Anyone? But, yeah, really nice combination of history and technical analysis. Thanks for linking this. (Full disclosure: Pitchfork is a corporate sibling of my outlet, but we don't collaborate on anything.)
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Thread Eurogamer - What Developers Think of Game Pass
EA hosted an "EA Originals" event during E3 last month, and one thing that its panel of indie game makers unanimously agreed upon, which I didn't see in this article, was really intriguing. (And nobody in attendance seemed to write about it. The event's basic info is .) What they all said was, if you hitch your game's wagon to a subscription service, the "bang for the buck" design imperative is GONE. You can make a game at whatever length you want without critics assigning it a value based on how long or deep it is. A two- or three-hour game can get lost in the marketplace when it demands a retail cost, but as something to try out in a hodgepodge of subscription options, it becomes a totally different proposition of time and surprise for a potential player. (Coincidentally, Sea of Solitude is out today, a freebie as part of EA Origin, and I'm gonna go start playing it right meow.)
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Thread Donkey Kong Country Returns Launches on Nvidia SHIELD in China...With 1080p & No Motion Controls (Video)
Million dollar question: Is DKCR being rendered locally, or via GeForce Now's cloud service? The original Nintendo-on-Shield launch slate was advertised as a cloud-gaming perk for Chinese Shield owners:
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Thread Rumour: The Last of Us: Part II coming in February, four editions to release inc ‘Ellie Edition’
Ellie edition has gotta be a statue. And if was any indication...
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Thread Is A Nintendo 3DS still a good buy in 2019?
If you're going to ever buy a New 3DS XL, this is the time. Nintendo doesn't produce them anymore, yet they haven't yet become impossible to buy at a reasonable price. I got one off eBay for $100 a few months ago in great condition. For 240p complainers, yeah, the improved 3D effect makes such low resolution tolerable. Hence I don't much care for the 2DS, even though it's still a gateway to a solid 3DS library. If you really want to enjoy original DS games, I don't recommend a 3DS. I hate the resolution scaling applied to that older system. Main reason why I'm never getting rid of my original DSi. (In addition to 3DS internal memory having a ridiculous limit on DSiWare installs, hence, I need my old DSi *and* newer 3DS to hold all of my fave DSiWare games.)
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Thread Twitch celebrities are a mistake
I look fwd to Guy Beahm's apology about this. He also took a Twitter dump on Kotaku reporter Nathan Grayson, which means he has now done the exact same thing as First Wave 'gators. Cool club to join, bro.
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Thread Valve Index Available June 28 ($499.99 VR Headset Only, $749.99 Headset + Controllers, $999.99 Headset + Controllers + Base Stations)
Various space sims have been fine in action. I think Valve Index is the best LCD VR headset in terms of minimizing light bleed in all-black scenes. The bigger issue is black crush when trying to play through or watch content with dramatic contrast between light and dark. (The Matrix is my testing favorite to check for this, and Index failed its black crush test pretty badly.)
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Thread Valve Index Available June 28 ($499.99 VR Headset Only, $749.99 Headset + Controllers, $999.99 Headset + Controllers + Base Stations)
It's the combined effect of wider FOV, a wider "sweet spot," and a jump to 120Hz, that really nails the subtle boost in comfort. Valve Index is less impressive when tested by itself; all of its best qualities leap out when you immediately compare its comfort and quality to the "swimmy" feeling you can get from long-term use of other standard-spec VR headsets. The best "oooooh" test I've done is Project Cars 2 on a Vive Pro, then immediately on a Valve Index.
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Thread Super Mario Maker 2 |OT| Make Your Own Witty OT Title | Competition submissions open, see threadmark
Jump as SOON as you land on it. You get a brief window to activate a jump off it. (Take that knowledge and use it in your own designs.)
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Thread Super Mario Maker 2 |OT| Make Your Own Witty OT Title | Competition submissions open, see threadmark
Too many blind jumps, is my biggest criticism. But it's on to something in terms of movement and pacing.
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Thread Super Mario Maker 2 |OT| Make Your Own Witty OT Title | Competition submissions open, see threadmark
I wanna check something for how levels are shared, so here's a quick one. Simple enough if you play it as designed, but it can be beaten SUPER fast if you nail the introductory cycle and do some crazy jumps: 4YG-WX7-WWF
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Thread Valve Index Available June 28 ($499.99 VR Headset Only, $749.99 Headset + Controllers, $999.99 Headset + Controllers + Base Stations)
WOW. The value proposition is worth mentioning, but that's an insane tl;dr. Rift S is in a different class. Head to Ars today for my feature length buying guide, which reminds how Index's massive FOV and 120Hz refresh really do change the game.
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Thread are amiibo's dead?
They're $13-16, which is cheap for the sector, yet probably cost 1/4 that to produce and ship. They look rad. As mere figurines, everyone wins. And then you get extra hearts or outfits or whatever in seven games, which, yes, is a yawn and a half, but why not.
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Thread Game Critics Awards: Best of E3 2019 - Winners
This kinda thing happens often enough. Sometimes, E3 judges get to play something that's meant for an "exclusive reveal" at one specific outlet, but we don't find that out until said outlet posts a story, weeks or months later. Other times, a gameplay portion has too many bugs or unfinished elements to be deemed suitable for an article. And still other times, publishers just be trippin'. ¯\_(ツ)_/¯
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Thread Game Critics Awards: Best of E3 2019 - Winners
ya rly. John Wick Hex is really interesting and presents well at a show like E3. we're all looking fwd to Fire Emblem Switch, but Nintendo didn't make it available in its press-appointments center kiosk. (same issue with Hollow Knight Silksong.) The Outer Worlds is amazing. Some members of the voting pool got to play a demo they could talk about. Most members of the voting pool got to play a demo that we are still not allowed to write/talk about. That fact is crazy, but the game's spot on this list is all I can say about that. and if you see a game on the "required hands-on time" list of E3 nominees, and don't see it written about or talked about at any of your favorite sites and channels, you can read between the lines there.
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Thread NYPD on Twitter: "We regret to inform that Desmond Amofah aka Etika has been found deceased." (See guidelines before posting)
Thank you for this. I lifted your list and used on Twitter.
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Thread "Game Critics Awards: Best of E3 2019" nominees revealed, winners will be announced on June 27th
Nope. I watched a CDPR rep "play" the game while watching a BCD demo, and his button presses seemed to match up, but if we don't go hands-on, it doesn't go on the list. (I honestly dunno who got to play Fire Emblem, however. I wasn't offered that one.)
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Thread Bleeding Edge Technical Alpha |OT| Ninja Practice
I've only tested the dojo, like others here (in addition to two matches while attending E3). One quirk about the game is that certain attacks/buffs let you aim a little radius on the map and drop it, instead of forcing you to drop it on your body as a close-burst. That's cool, but obnoxiously, y-axis look inversion ALSO affects this movement, which isn't the same thing in my joystick-controlling brain. Attempting to report this in the alpha brings up a "go to our forums" prompt. And the forums are still closed to MS accounts that are in the alpha. Sooooo.
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Thread The Man Behind ‘Fortnite’ (WSJ Profile on Epic's Tim Sweeney)
From what I've gathered anecdotally, Fortnite BR was an experiment grokked out by the Unreal Tournament team who were otherwise bored. This came after, what, six years (?) of commitment to the "Save The World" mode. That's the freaking story that I wanna see... or write... (cough, cough, my PMs here and Twitter DMs are open...)
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Thread SGDQ 2019 |OT| - "You're breathtaking(ly fast at this game)"
Came here to say how into this mascot design I am (it's currently doing a Sonic-styled infinite run in the SGDQ waiting lobby). I'd play its video game 100 times over.
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Thread Make your own AI-generated ResetEra Gaming/EtcetEra post titles with my new tool!
I entered "Animal Crossing" and this came up:: New Horizons will NOT have a Story, only a "fresh starting" experience ......I mean
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Thread Bleeding Edge Technical Alpha |OT| Ninja Practice
They're definitely trying to land somewhere between DmC Devil May Cry and Dota 2, which I'm absolutely intrigued by. Definitely better than something like Monday Night Combat at first blush. The pacing of my two matches was pretty solid in terms of emerging/changing objectives and asymmetric combat possibilities. Zero freaking idea about character balance at this point.
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Thread Bleeding Edge Technical Alpha |OT| Ninja Practice
See y'all in the Alpha. I had a blast demoing this at E3 and will try to get my interview w/ the game's director up at Ars once I've had more hands-on time with all the characters.
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Thread Zelda: Link's Awakening Switch First Look + Game Boy Upgrade Comparisons! | Digital Foundry
to add to DF's take: my E3 Link's Awakening show-floor demo constantly bounced between 30fps and 60fps, with an apparent hard-lock at either rate (meaning, didn't appear to run unlocked or waver between either of those rates). 60fps was reserved mostly for interior scenes, with a few overworld scenes playing out at 60fps. Treehouse reps had no answer to what frame rate we should expect in the final game. UPDATE: I just got to the point in the video where John says he only played it docked. I got to play it undocked and can confirm identical performance (meaning, swaps from 30fps to 60fps) and a resolution apparently quite close to 720p (meaning, not some smeary DOOM-like resolution drop). can't really speak to the exact anti-aliasing method in undocked mode, but I recall noticing SOMETHING in the way of anti-aliasing, as opposed to the crisp/jaggy look of other first-party fare.
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Thread The Anita Sarkeesian Story: 10 Years of Feminist Frequency (Polygon Article)
Somewhat related is this point I picked up on when I last talked to Sarkeesian for (IMO) at Ars. One key bit about how YT, the channel FF has most of its content on, punishes them by default: open an incognito browser, go to YouTube, and search for "Anita Sarkeesian." You'll likely find one, MAYBE two of her own produced videos, followed by 19 "reaction" videos. Someone much smarter than me once told me that YT is broken because its economy is driven by "whales," just like F2P games are. A very very tiny population of YT users are its most addicted and "engaged," and they watch videos to completion, click on ads, subscribe, comment, and so on. Guess what content they engorge on the most? Angry reaction videos. The YT monster eats its own tail, shits it out, and eats it again. Anyway, great article, thanks for sharing.
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Thread Capcom Dev 1 visiting in Seattle [Could be Xbox or Nintendo related]
What's interesting to me is, this is a photo from a downtown Seattle building, not from Redmond or Bellevue. Nobody stays in Seattle hotels to do Bellevue business. Hmmmmmmm.
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Thread Any 'Must Experience' Games for the Original Gameboy?
Both of HAL Lab's pinball games, Kirby's Pinball Land and Revenge of the Gator, are some of my fave virtual pinball games of all time. Less about realistic pinball, more about creative twists to its virtual version. In that sense, I like those more than the Pokemon Pinball game.
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Thread The Verge - xCloud and Stadia "are fundamentally different platforms with different aims and in very disparate levels of readiness"
Here's the takeaway we at Ars had after testing both. xCloud delivered hair-trigger performance over WiFi with somewhat blocky 720p resolution. we were not allowed to run speedtest/dslreports diagnostics on the Samsung Galaxy S10 phones that we tested on. Instead of running on a web browser, xCloud ran within its own app, which I snuck a teensy peek at via Android screen-swiping gestures before an MS rep got wise and stopped me. Stadia delivered hair-trigger performance and looked really, really good within Chrome on a Chromebook--1080p, none of the usual YouTube-style artifacts or color-gradient barfing you'd expect from normal streaming video--on a wired connection that we were not allowed to run speedtest/dslreports diagnostics on. I'm honestly more impressed by the responsive, almost instant latency of xCloud's WiFi results, just because that feels more "impossible" to me. But both are a mix of "holy cow" and "wellllll let's see how that works at MY house." we certainly have questions about how either will scale to higher resolutions (particularly Stadia's 4K promises).
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Thread The 'Poke Ball Plus' is one of my least favorite accessories of this Gen (or how i stopped worrying and remembered to love the pokewalker)
Agreed. My thing keeps a ridiculous charge. It's a terrible controller, though. But I think it's a really nicely constructed Pokeball in terms of color and feel. I like having it in my messenger bag.
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Thread Engadget: Sony’s E3 happened without you noticing
Being at E3 in person without Sony is like going back to my hometown for an annual trip after a best childhood friend moved away roughly a year ago. Like, sure, some of my other buddies moved away a while back (ea, blizzard), but I wasn't that close to them. Now that Sony's gone, it's just weird walking around an old town where everything is a little different. Their presence was always HUGE at the event itself. No massive field of first and third party kiosks makes the place feel that much more barren.
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Thread Battletoads info and some offscreen gameplay - High difficulty, music by David Wise, Lead animator of Earthworm Jim
ahem. *I* beat the E3 demo. don't even question my speeder bike skills.
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Thread Battletoads info and some offscreen gameplay - High difficulty, music by David Wise, Lead animator of Earthworm Jim
I wanna play again before I offer more concrete thoughts. There's something about the collision system in this current build that is rubbing me the wrong way, but that might be because I need to get the hang of juggling and attacking from mid-air, which I found really tricky to pull off in my first hands-on session.
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Thread Ars Technica - Halo 5 on XCloud tested, 67ms of latency (Halo 5 locally - 63ms)
I was with Kyle when he was reviewing his first clip, and he almost put the numbers down as double the "latency" until realizing he'd recorded in 240fps slow-mo, not 120fps. Our jaws both dropped. Again, yes, we'll see how this all plays out in the wild with more tests on more smartphones/laptops and more software, but it's not like the devices Kyle used were secretly connected with invisible Ethernet adapters. Like, dang, Microsoft.
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Thread Bleeding Edge E3 Off-screen gameplay
Sorry, just saw this. Yes, every character has a faster-walk mode, enabled by holding down right on the d-pad for roughly one full second. You start each match in this mode so that you can more quickly zip towards any of the map's live control points. (It's a control-point game for now, unsure if other modes will eventually launch, with different zones "live" at any given time.)
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Thread Bleeding Edge E3 Off-screen gameplay
I played it at the Xbox showcase event yesterday, and I came away impressed. It felt like the DmC team was given free reign to make a MOBA-like melee game without the creeps. The result feels very foot-on-the-gas in terms of having various character powers play off each other on a regular basis. I just wanna see how it works out with the community going into its balance and meta. But after a first-blush impression, I was ready for more.
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Thread why doesn't valve become a publisher?
Valve's history has been to hire modders, then student and indie teams, to fill out its own ranks. More control than serving as a publisher. Look up Narbacular Drop.
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Thread Oddworld: Soulstorm teaser trailer shows gameplay
the Oddworld: Soulstorm pre-E3 embargo was lifted earlier this morning, but (unsurprisingly) lost in the Stadia and Destiny 2 hubbub. here's my hands-on take on the slice we got to play, which indeed included some of this trailer's content.
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Thread Will Microsoft respond back to Stadia on Sunday?
So am I. Ninja edit: I don't know much that y'all don't. Microsoft has been transparent as hell about wanting people to use Xbox-linked software however and wherever they want.
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Thread Mario Kart Tour Beta Impressions Thread
as the beta period draws to a close, I have three racetracks that I simply cannot get above three stars on, and 13 racetracks that I cannot exceed four stars on. it largely boils down to needing certain gacha unlocks, especially for three-item characters in particular courses so that I can rack up more item-use points. and with coin accumulation being so brutally slow, getting more karts/racers/items that way doesn't seem viable, at least with the economy in its current state. I disliked Mario Kart Tour in my first-blush article. I've grown to loathe its "wouldn't you like more emeralds?!" thrust and how that stomps the fun out of the basic "race fast and react quickly to win" expectation I have from a Mario Kart game. shame, because the speed and fluidity are top-notch stuff in this package.
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Thread Control Preview thread
Thomas, were you the fellow I spoke with in Santa Monica the other week? Either way, I'm sorry to misinterpret our chat about how the game's challenge ramps up in the final version. I'll go in and correct that. Anyone at your team can hit me at my email address whenever needed, it's listed in
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Thread Control Preview thread
some of the previews talk about the alternate-dimension world where Jesse goes through new-ability tutorials. we romped through a couple of those in this event's mission. so, there's that, at least.
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Thread Dragon Quest Walk announced for Mobile (2019, Ios/Android)
if you've been to Japan, you know that this is how the country is actually going to react to the game's launch. hence, best advert of all time.
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Thread Nintendo Life: Here's Why Perfect Dark Has Three Different Covers
And here it is without the expansion pak tags: This copy of the game is part of my "better in Japan" collection of n64 boxes:
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Thread GameStop has added 21 Unknown Switch Game SKUs to their System
to be fair, don't 200 games pop up on the eShop every week? but seriously, this likely accounts for multiple publishers, not just Nintendo. funny to get a SKU dump all at once like this, but nothing surprising here necessarily (beyond people keeping an eye on whenever these codes get names/publishers attached).
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Thread Ninjala (GungHo, Switch) delayed to Spring 2020
I don't remember how long ago I played this (e3 2017?!) but it already seemed like a fun, clear twist on Splatoon-like turf-control combat. I have to wonder if this is a reflection on GungHo as a publisher, or what.
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Thread Call of Duty: Modern Warfare announced (October 25); Crossplay, No Season Pass, New Engine, Captain Price returns
From :
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Thread Call of Duty: Modern Warfare announced (October 25); Crossplay, No Season Pass, New Engine, Captain Price returns
This trailer doesn't show the missions that a bunch of press got to see at a pre-E3 event earlier this month. Here's my take:
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(21263213)

Thread Call of Duty: Modern Warfare announced (October 25); Crossplay, No Season Pass, New Engine, Captain Price returns
My article, linked above, includes hints from CoD's Polish tech studio about major upgrades to the engine to enable "five times" more geometry than in the last Infinity Ward game. But they're remaining coy on exactly how that tech works... for now. ()
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(21201898)

Thread Do you think when VR mature's it will have piece of the e-sport market ?
I've been to esports events IRL, and they're currently weird, man. Imagine competitors on a stage, each standing on a miniature podium and gesticulating wildly while within a VR headset. Now, if these were broadcast with green-screen tricks, so that real-life bodies were superimposed on VR battlefields and broadcast in dramatic, cinematic fashion, that might be cool. Or maybe when wireless VR matures enough to support full-room, warehouse-scale laser tag (which I got a taste of at the last Oculus Connect in a 3-on-3 Dead & Buried demo in a massive room littered with real cardboard boxes). But the current format is rough from a spectating perspective, IMO.
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(21203355)

Thread Variety: Oculus Quest Sold Out Across Multiple Retailers
One interesting estimate of adoption is to look at Beat Saber leaderboards; I have intentionally scored VERY LOW scores on the song "100 Dollar Bills" in order to keep an eye on how many people have purchased this and played what's essentially the "starter" song. As of right now, there are roughly 9,300 global leaderboard entries on 'easy,' 7860 on 'normal,' and 7820 on 'hard.' That's up from the Wednesday tally of 3,041 entries in 'easy' and 2,325 in 'normal.'
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(21095058)

Thread [Rumor] Roller Champions leaked, new Ubisoft IP (sports related?)
I haven't seen this yet and want it to be true. Ubisoft seems like the right publisher for the '80s-technicolor of the old Rollergames series. But I believe I'm outing myself as an old man by calling out that reference.
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(21189683)

Thread Valve Index Available June 28 ($499.99 VR Headset Only, $749.99 Headset + Controllers, $999.99 Headset + Controllers + Base Stations)
not reviews, previews. Valve is asking us to hold scored reviews until a later date. related, here's my LENGTHY look at Index:
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(21190175)

Thread Valve Index - Impressions Thread
Valve announced a whole SteamVR control binding system a while back. It's been live within SteamVR for some time, more noticeable if you, say, use an Oculus Rift/Rift S to play a game that was designed around Vive wands. Right now, you can go into the system settings (but only within the SteamVR interface, I believe, not on a PC monitor), then "control bindings," and you can tweak how the Oculus Touch controllers' buttons/functions map to what the game expects from a Vive wand. You can then upload your custom mapping so that members of the community can take advantage of it, and Valve has uploaded a bunch of its own custom mappings for various games (but not all of them, not by a longshot). Same thing for the Knuckles.
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(21189338)

Thread Valve Index - Impressions Thread
We've moved on from "impressions" to full-length previews. I have lived with Valve Index for the past seven days and wrote the heck out of it here, in what we're calling a preview, not a review.
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(21032534)

Thread Mario Kart Tour Beta Impressions Thread
That's my article, thanks for linking. I'm shocked that Nintendo isn't letting anyone post their own images or videos, because this game *looks* very good and polished. Take those images away, and instead you have aggravating lists of annoyances (like in my article) as the primary takeaway.Nintendo hasn't said either way, but this interface doesn't really have any obvious tabs or spaces where one might switch from single-player to online multiplayer. I think this is it.
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(21010402)

Thread Pitch your VR killer app!
a VR version of Tetris where Tetris itself isn't the VR part, but rather all the trippy stuff happening around the puzzle field, thus activating weird parts of your brain while you otherwise get sucked into the brain-altering rush of vanilla Tetris ...and someone effing made it!
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(20988311)

Thread Oculus Rift/Quest game announced: Phantom: Covert Ops | Metal Gear Stealth meets Kayaking
Yep! This also includes a world premiere hands-on with the surprisingly good Lone Echo 2. Not sure why they announced all this the same day as Quest launch, but there ya go.
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(20968776)

Thread Oculus Quest |OT| There Are No Strings On Me!
Correct. They all feel like kiddie-grade versions of VR sports (and these "straight" modes kinda explain why they add the wacky randomness, to spice up the slow speed and other ho-hum stuff). Racket Fury has the exact kind of flow and physics system that to me screams, "this could only work in VR." I know it's a port of a PC-VR game, but it's a damned good Quest implementation... in single-player mode.
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(20967641)

Thread Oculus Quest |OT| There Are No Strings On Me!
Ars Technica's launch-week feature about day-one Quest games will go live by Wednesday morning. There's no embargo, so I can offer a few tidbits for now for my QUESTHEDZ: 1) Superhot VR includes no new content. It's still freakin' dope, but also freakin' short. 2) I recommend Racket Fury over Sports Scramble. Heartily. But I concede that this is largely about opinion; I enjoy Racket Fury's straight-ahead style over Sports Scramble's utter randomness. 3) TiltBrush currently needs a once-over in performance optimization. If you load particularly complex sketches from the pre-loaded gallery, you're in for some frame rate judders, but they're not consistent. Drawing from scratch, OTOH, works fine. 4) Beat Saber's interface seems like it might be incomplete. Doesn't currently include a DLC purchase interface. Also, in a really weird move, you have to buy the app anew on Quest, even if you bought it on the Rift, but any Quest DLC purchases carry over to the Rift version. (The same lack of Rift-to-Quest cross-buy applies to Superhot VR and Moss.) 5) Rec Room for Quest is currently buggy AF, in terms of random hard crashes. It otherwise appears to run pretty optimally. 6) We've yet to get any access to Robo Recall Unplugged or Moss Quest. I can't promise to answer any launch week questions in this thread, but if you ask something interesting, I may have an answer for you in my Weds article, if not here.
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(20961551)

Thread PSA To Android Users: Mario Kart Tour Beta Codes Are Starting To Go Out
Came here to say the same thing. I wonder how they're going to enforce that "do not upload images or videos" note in the FAQ, btw.......
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(20961734)

Thread PSA To Android Users: Mario Kart Tour Beta Codes Are Starting To Go Out
Correct. No idea how they're going to enable access (APK download, direct DL from Google Play) yet.
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(20942894)

Thread [My Life in Gaming Documentary] M2: Complete Works
This is an incredible documentary. Tons of interesting tidbits. For example, before seeing this, I had no idea M2 was responsible for building Virtual Console emulators on Wii, Wii U *and* 3DS.
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(4014697)

Thread Halo MCC development update
Knowing what I do about the head-smackingly obtuse bureaucracy that dooms some MS projects, the final three technical updates in this blog post are actually pretty astounding. I mean, this right here: I cannot believe that kind of multi-engine updating got greenlit. This right here is a big reason why H:MCC's fixes have taken so glacially long, because I can't imagine anybody at MS saying it'd be worth approving a budget for. Nobody wants to be the MP known for approving that kind of cash bleed around the office. Good on whoever grew the mighty, brass balls needed to get that process FINALLY moving.
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(20880614)

Thread So how many of you are running around playing FPS with inverted stick layouts?
1) remember when you could toggle look inversion as a default preference on X360? genius stuff. I will forever assume that change on XB1 was somehow Mattrick's fault. 2) some of E3's demos are running in a specifically incomplete, PC-first state, and they rarely get all the way to a shipping game. I can forgive most "WiP" issues, but I get a damned headache when I can't enable flightstick orientation for right-stick aiming.
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(20878935)

Thread So how many of you are running around playing FPS with inverted stick layouts?
relevant thread as per my time at Judge's Week over the past few days: (to clarify, many publishers who had first-person games available this week DID implement fully functional inverted-look options for gamepad stations. or gave me a kb+m option, woot.)
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(20669371)

Thread [Variety] Inside the Disarray Facing the Video Game Organization (ESA) Behind E3
Full disclosure: I'm not privy to any of Crecente's reporting/research, nor do I have any sources who've talked about ESA's internal goings-on. But when I see a detail like this tucked into a larger report's narrative, with a peculiar and noticeably vague descriptor attached to someone, I get the sense that it's trying to tell us something that can't be rigidly confirmed without, say, outing an anonymous source's identity. "young employee" "young employee" "young employee" "her" hmmmmmmmmm.
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(20633207)

Thread Valve Index Available June 28 ($499.99 VR Headset Only, $749.99 Headset + Controllers, $999.99 Headset + Controllers + Base Stations)
When a game publisher says they plan to release a game in seven months ("in 2019") and have zero gameplay to show for it, I trust that company as far as I can throw it. But that's their stance on its release window, until they say otherwise.
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(20630201)

Thread Valve Index Available June 28 ($499.99 VR Headset Only, $749.99 Headset + Controllers, $999.99 Headset + Controllers + Base Stations)
Coincidentally, the is coming to the Index as a frunk attachment. At the , Valve wouldn't say word one about what, if anything, they're officially doing with the frunk. I doubt they'll announce anything until at least 2020, since their 2019 VR game will work on any SteamVR PC headset (read: frunk not required).
Published

(20564100)

Thread Mario Kart Tour beta signups announced (Japan/US, Android-only)
Friendly bump to remind folks that they have less than three hours to jump on this beta sign-up, should they meet the requirements. The beta itself isn't slated to start until May 22.
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(20558370)

Thread (Wired) review Oculus Quest, "This is the VR you've been waiting for"
There've already been like five ppl asking this in this thread; a dozen ppl asked that in our first hands-on w/ the final Quest; and still more ppl asked that in the comments of our final review, which flatly confirmed zero default connectivity options to existing PCs. I'll take this moment to point out that Virtual Desktop is in Oculus Quest's launch window. Should a Quest 2.0 launch with a newer Snapdragon SoC, those appear to more easily support direct connections to PCs. Oculus didn't prioritize that in this first wave of the Quest line. Shame, cuz the OLED panel is a beast.
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(20557721)

Thread (Wired) review Oculus Quest, "This is the VR you've been waiting for"
Thanks to whoever posted the Ars Technica Quest review in this thread's first page; my review went up 7 days ago. (I'm pretty sure there was already another thread summing up last week's reviews?) Also, we're planning a May 21-timed "favorite games on the Quest" article, summing up both ports of existing games and a few new ones--along with prices as consideration (which Oculus hasn't published yet). Pre-release Quest software keeps getting dumped on our headsets in waves, and they're advertising somewhere near 50 launch titles for that date. Lots to juggle there.
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(20558255)

Thread (Wired) review Oculus Quest, "This is the VR you've been waiting for"
One thing missing in is an answer to which size is better, 64GB or 128GB. Every game we've tested in the preview period has averaged out to roughly 600MB, with a max of around 2.2GB. The question, really, is how much offline video content you expect to load for use cases like movies on planes. Without an SD card slot, you're stuck with the 50ish GB of the 64GB model (or the 110ish GB on the 128), and that's it.
Published

(20561383)

Thread Ryan Reynolds leaked Detective Pikachu on YouTube.
can confirm, I caught the film's Seattle press screening yesterday. we were all mesmerized by over 100 minutes of this fiery Pikachu dance.
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(20478267)

Thread The Story of Xband. (Online gaming for Genesis and Snes)
Some really good stories here, especially about Howard Lincoln from Nintendo chewing out his subordinates because of how good Xband was. Also, I was in Dallas during the Xband era, and my Blockbuster NEVER advertised this thing. I had no idea it was as low as $30 or even $20. Grumble grumble.
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(20444181)

Thread Do game reviewers need to be good at video games?
I absolutely disagree. I believe that many games include content that repeats, over and over, again and again, to the point where playing all of its 40-60 hours isn't necessarily a payoff for whatever an outlet can devote in terms of time/resources. Is it right to "score" such a review? Not always. But I've made clear in both "impressions" and "reviews" that I've reached a certain point and said "I've had enough and would rather play XXX or YYY instead." Our Mortal Kombat 11 review at Ars today, for example, clearly doesn't include completion of the Krypt, and the text explains why, in case a reader believes they need to look elsewhere for that context. I get what you mean about games with huge amounts of content and unfolding skill trees requiring MANY hours to appreciate and fully criticize, and I simply mean that there are shades of gray about this question. Sometimes, btw, we don't print a review or impressions when we reach the point of being bored/annoyed and throwing up our arms, out of concern that we're going to get "YOU DINT FINISH GAME" blowback.
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(20443982)

Thread Do game reviewers need to be good at video games?
none of us are good at EVERY game. most of us are expected to play, write about, and judge far more genres than we're proficient at. (especially as budgets dwindle while we all figure out how to make money for words about video games. for example, at Ars, we can't necessarily afford to bring on genre experts and keep them paid a fair wage to focus on their proficiency. we're not a Publication Of Record that covers every big game possible.) great writing can apply to the breadth and depth of interactive content far better than skill. that great writing should include context about what players can expect, but also context when specific opinions are offered. "This sucks." nope. "The weapon-aiming system is comparable to that of Grand Theft Auto V, which I don't write as a ringing endorsement by any stretch." better. a sense of context/history, a sense of critic's bias.
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(20360939)

Thread Let's Talk About the Awesomeness of Beetle Adventure Racing
I still laugh that the announcer only says "ADVENTUUUUURE RACING" so that they could use the same line in the Australian version, the only one to not get VW Beetles. I mean, if you prefer HSV, that's the region for ya.
Published

(20358443)

Thread Oculus Quest - Hype Check
You know, that's not a bad idea. I can't load my own high-res video files into Quest yet, but I can load high-res YouTube videos and compare. Three moments, please. (I'm away from my Quest right now.)
Published

(20352771)

Thread Valve Index Available June 28 ($499.99 VR Headset Only, $749.99 Headset + Controllers, $999.99 Headset + Controllers + Base Stations)
This didn't fit into my Ars impressions article, but I wanted to highlight it for VR's biggest dreamers at ERA:
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(20346424)

Thread Oculus Quest & Oculus Rift S Releases May 21 ($399 each), Pre Order Starts Today
I already posted this elsewhere, but Ars' Oculus Quest review is live, and I really, really liked it: It begins with me going to Valve's HQ, then taking the Oculus Quest and setting it up in the bathroom in the food court 15 floors below Valve's demos. I am not kidding.
Published

(20344300)

Thread Valve Index Available June 28 ($499.99 VR Headset Only, $749.99 Headset + Controllers, $999.99 Headset + Controllers + Base Stations)
Here's my feature-length look at the Valve Index, along with quotes from Valve's staffers:
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(20329107)

Thread Ars Technica: Valve’s long-rumored VR headset is finally real: the Valve Index, coming in June
I haven't stopped by this thread in a while. What'd I miss?
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(20224737)

Thread Risk of Rain 2 Early Access Roadmap
Dear game makers: Please stop attaching dates/windows to development roadmaps. There's so much more to lose by not meeting those self-imposed deadlines then there is to gain by getting people's hopes up. This is a good game, and it's cool to see a tentative plan for what's happening in which stage of early access. I have no beef with the list of additions and the order in which we can expect them. But "when it's done" is better for you, better for us.
Published

(20238437)

Thread BOXBOY! + BOXGIRL! |OT| They’re Both So Crate, I Can’t Contain Myself!
That's confirmed? If so, the only good news is that I will get to keep this bad boy sealed up on my collectibles shelf: (it's my only sealed Amiibo)
Published

(20234382)

Thread How feasible is a PS4 Portable today?
Start with Digital Foundry's guesses on this very subject in May of last year: Its guess of a more powerful Switch coming before a shrunken PS4 boils down to AMD being unable to scale down its architecture in a Tegra-like way. I'm sure DF will come back to this topic after E3, since it'll inevitably come up in the inevitable "what happens while we wait for PS5" banter.
Published

(20184554)

Thread Days Gone Review Thread (See Staff Post)
There are tons of reviews here already, but, hey, one more: my take after I sighed and stopped 10 hours in. We opted to publish my thoughts as "impressions," not a review, owing to my incomplete playthrough (essentially a Wot I Think-level writeup).
Published

(20163383)

Thread Mario Kart Tour beta signups announced (Japan/US, Android-only)
Annoying that you have to turn on ALL "promotional" emails in your My.Nintendo account in order to get the alert that you've been selected for this beta. Crap move, Nintendo. This stupid hoop, plus the restriction to gmail.com addresses, seem so dumb in a world where pre-registration on Google Play is a thing.
Published

(20163237)

Thread Mario Kart Tour beta signups announced (Japan/US, Android-only)
Yikes, I would've never figured that out based on the site's awful English text (unless I missed something huge). Thank you.
Published

(20127989)

Thread Avengers: Endgame |Spoiler OT| Let's go get this son of a bitch
That's like picking a favorite child.I was wondering when somebody would bring this up. The hammer-banging sounds come right up to the closing music, in a way that everyone in my theater shrugged their shoulders at, while I kept shouting, "GUYS THE HAMMER, THAT WAS A HAMMER FORGING SOMETHING"James Gunn was listed as an executive producer in the Endgame, which I don't think was known up until today. And he's already been confirmed for the next Guardians film. Sooo.........
Published

(20124924)

Thread Avengers: Endgame REVIEW Thread
Oh hey, when I'm not writing about games for Ars, I'm writing about stuff like movies (even tho Rotten Tomatoes doesn't carry our film reviews, possibly because we don't score them). Here's my SPOILER-FREE Endgame review: No, seriously, it's spoiler-free. Sometimes, I go into various plot details when reviewing a film, but this one is intentionally vague and tip-toey. Enjoy!
Published

(20122060)

Thread Ars Technica: Valve’s long-rumored VR headset is finally real: the Valve Index, coming in June
where'd you get this photo of me
Published

(20121304)

Thread Ars Technica: Valve’s long-rumored VR headset is finally real: the Valve Index, coming in June
I just got off a bus in Seattle!! ...because I live here.
Published

(20042805)

Thread Andrew Allanson (Director of YIIK; Ackk Studios) Believes Games Aren't Art Because Players Can't Understand His Vision; Also a piece of shit
I've never been madder about looking like this game's protagonist. Seriously.
Published

(20030511)

Thread I’m sorry Buck Bumble. I’m gonna let you finish...But Dragon’s Dogma has the greatest title screen music of all time!!!!!
Some dope entries here, and not just Buck Bumble. Not the best, but a requirement on any list is this wtf-worthy dark-future 9-minute opening-screen song..... from a licensed Adventures of Batman & Robin game. Jasper Kyd got so much blood out of the Mega Drive's Yamaha chip with this one.
Published

(20004443)

Thread World of Goo getting rebuilt for modern PCs, updated version coming to EGS first, no artificial delay for other stores (see threadmark and staff post)
Hey everyone, I reached out to Tomorrow Corporation to get more context and see what story we might run at Ars Technica, as opposed to just running with PC Gamer's report. I'm glad I did. :More on this version's newly unencrypted assets and more .
Published

(19990015)

Thread Sega Ages: Virtua Racing (Switch) out in Japan on April 25th for 925 yen
okay, I've said some negative things about Nintendo Labo VR, but if Virtua Racing on Switch came with a Labo VR mode, I'd lose my damned mind.
Published

(19974997)

Thread For the Switch 2, Switch 3, etc, is there a limit to how important resolution is for handheld devices?
Not just pixel density but also "fast-switching" capabilities. It'll be interesting to see who they source future LCD panels from, because that'll be telling as to whether or not Nintendo has VR-on-Switch aspirations beyond the very, very limited Labo VR set.
Published

(19951771)

Thread Labo VR |OT| Switch is now Virtual, Boy!
I've gathered. But I spelled out my opinion, which is mixed and nuanced because I'm afforded the privilege to not slap a number at the end of the review.No other VR headset on the market requires you to cock a shotgun in the direction of your face while plastic is already pressed against it, nor do they make you do so at a feverish pace to beat certain difficult shooting challenges. I am not going to argue about physics on the Internet today.
Published

(19949745)

Thread Labo VR |OT| Switch is now Virtual, Boy!
Don't tag me and then third-person me. I'm right here. There's a whole 'nother forum you can go to if you want to go to the trouble of hunting for my review, which I didn't post here, and then be rude about it. I'm happy to chat about my experience if you want to have a grown-up conversation about it.
Published

(19924678)

Thread Is $250 too much for a disc-less Xbox One S?
As of press time, the XBONE SAD Edition costs $249 to preorder at stores that still price the normal XBONE S at $249. . Personally, I find it funny that Microsoft is passing the buck of the Digital Edition's price point to retailers...... retailers who all have a vested interest in getting customers back to buy disc copies of games. As I twerrped:
Published

(19871790)

Thread Days Gone is 67GB (largest among Sony first-party games)
Version 1.02 is 59.83GB as installed on my PS4. Unsure if this one has everything in the eventual "day one" patch, but it's been patched at least once since installing. (I am allowed to say this much.)
Published

(19842075)

Thread Labo VR |OT| Switch is now Virtual, Boy!
It sure would! But Elephant works within the restrictions of the Joy-Cons, meaning, it has to aim its IR camera at that grid of white dots to have any fine-tuned tracking accuracy. (Otherwise, you're stuck with that obnoxious fake-tracking seen in things like the terrrrrrible boomerang mini-game in Labo VR.) And while Elephant is a bit annoying to juggle, it's essentially a $60 upgrade for existing Switch owners to experience that HTC Vive or Oculus Touch sensation of truly hand-tracked controllers. Not bad!
Published

(19841894)

Thread Labo VR |OT| Switch is now Virtual, Boy!
As I posted earlier, I had to remove my screen protector in order to not feel sick. Something about the mix of extra dust and extra distance from the VR lenses set off my barf-o-meter. YMMV. If you set up Labo and feel uncomfortable after only a few minutes, take it off; otherwise, you might be fine.
Published

(19841962)

Thread Labo VR |OT| Switch is now Virtual, Boy!
For my money, the Elephant kit is the absolute star here. It's as close as Nintendo Labo gets to 6DOF and, while awkward, feels much more magical than anything else in the set. I'm stunned that they didn't put Elephant in the "starter" kit instead.
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(19817554)

Thread Star Wars Jedi: Fallen Order - Official Reveal Trailer (EA/Respawn, November 15, 2019, PS4/XB1/PC) [Read Staff Post]
A reminder that any gameplay reveal may very well have been called out as "fake" thanks to EA's track record of faked "gameplay" reveals for big games like Anthem. It may behoove Respawn and EA to wait until their EA Play event at E3, where hands-on impressions can do more of the talking. But, yeah. I have no idea what this game is supposed to be based on this trailer. Hmm.
Published

(19798659)

Thread Labo VR |OT| Switch is now Virtual, Boy!
Update: I'm not going to delete my tweet just yet, BUT, I waited for my sick feeling to subside and then tried again with (as one commenter suggested and as I'd theorized about separately). That absolutely helped. I still got to an uncomfortable place somewhat quickly, but it wasn't nearly as "OMG RIP IT OFF" as my first tests felt. I don't like having a Switch without a screen protector, especially when I'm spinning it around real-life space via Labo VR, and I bet parents are going to unwittingly try Labo VR without thinking about that aspect. But duh, any extra screen alteration is going to make a difference when you add the magnification of VR lenses. That "ugh I should've known" is definitely going in my write-up. Thanks to everyone who's offered kind advice.
Published

(19796830)

Thread Labo VR |OT| Switch is now Virtual, Boy!
I've been testing the modern wave of VR kits since the DK1 was being shown behind closed doors before its Kickstarter. I have an admittedly low tolerance for VR motion sickness, which means I don't review games or hardware with any sort of "VR legs," always mindful of what a new user might experience. I have written glowing reviews of VR games on "weaker" systems like PSVR. And I have never had an experience that felt this painful this quickly, so, yeah, I'm sending a warning out there for a wider audience. I am glad to hear other people (and kids) are enjoying it without getting sick, and ResetERA readers can take all of these combined impressions (which I assume they want to hear, since this thing just came out) and decide accordingly.
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(19797703)

Thread Labo VR |OT| Switch is now Virtual, Boy!
I had only tested the very opening set of games, unlocked after you build the basic headset. Most of these are stationary, the kind of stuff that fits into VR best-practices. There's something about the way the lenses are set that makes me feel uncomfortable after roughly 180 seconds inside the headset, as opposed to what you're describing, such as lateral camera movement (a la the very first level in Astro Bot, which has some abrupt camera movement that isn't really replicated in the rest of that game). I'm gonna try a few things and have friends and kids test this out and see what's going on before posting a full review at Ars. If I discover something egregious in how I constructed the headset or anything else, I'll be sure to report back here and on Twitter.
Published

(19796201)

Thread Labo VR |OT| Switch is now Virtual, Boy!
My eyes and stomach still feel funky. I have an IPD of roughly 61.4mm, on the small side in the "normal" range, but didn't experience anything this uncomfortable with, say, Oculus Quest.
Published

(19665795)

Thread Univision sells Gizmodo Media Group (Kotaku parent company)
The Onion is part of the same Gizmodo group, which made this Onion article from today particularly hilarious:
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(19548757)

Thread Analogue's Mega Sg |OT| The Hardcore Uprising - Maybe You Should Play Checkers Instead?
Start here:
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(19478428)

Thread The Halo Twitter account says they want Master Chief in Smash Bros.
I'd argue that this is a very carefully communicated hint of this still being possible. A tweet like that doesn't go out without major sign-off from 343's handlers, and it's not responding to some rando account but rather the official "Twitter Gaming" one. Super interesting.
Published

(19361896)

Thread Valve's new VR headset is the Valve Index, dated May 2019
Searched and didn't find anything, and Valve gave me a 10-minute heads up, so here's my story:It says a lot more than , which just contains a single image. Decrease my FOV if old.
Published

(19363145)

Thread Ars Technica: Valve’s long-rumored VR headset is finally real: the Valve Index, coming in May
Nope. Thus, we're all looking forward to the seven-hour GameXplain video on the matter.
Published

(19331321)

Thread Should Randy Pitchford distance himself from Borderlands 3?
Randy sees this thread, disappears years pass Borderlands 3 launches, and when you boot the game, an FMV plays "is THIS your card"
Published

(19303438)

Thread MCC PC Reddit AMA | Exploring Options for Official Mod Support, Win7/Win10, Aiming for Uncapped FPS (144hz+), Reach to Have Full Customization + More
Nothing yet. But to the 343 peeps trolling this thread, :Does that statement not apply when going, er, backward-forward? (I really want 4K split-screen Halo MCC on my PC. The reason: I dream of spreading a Halo 2 LAN out so that four people can be on one TV, two people can be on the next, and two other folks can have their own laptops for relatively doable four-on-four team combat. I have a twice-a-year Halo LAN party group in Seattle, and we'd KILL for this sort of thing.)
Published

(19281882)

Thread Dance Central coming to Oculus Quest/Rift, Spring 2019
The GDC demo was two songs long and felt like it'd been set to ultra-easy mode. I'm curious whether the entire game will feel a little simplified to compensate for the whole wearing-a-headset weight factor. The biggest issue I had was an utter lack of visual feedback on whether my own hand/head motions mapped to the dancer in front of me or not. You just look ahead at the dancer, try to mimic their motions, and see a word indicating whether you're in sync or not; I couldn't make out the kind of limb-specific color feedback that I appreciated in the Kinect originals. Now that the game is in a fully VR world, why not include some ghost trails of our hands to indicate what we're doing right or wrong? Something about it didn't feel quite right in this early state, and my bandwidth for forgiving Harmonix with in-development games has faded in the past five years.
Published

(19204103)

Thread 25 years of The Elder Scrolls: free Morrowind on Bethesda Net today only, ESO free week 28/03-03/04 and more
Same here. Site and app are both hosed in terms of handling credentials. Morrowind 76.
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Thread Kotaku: Hacker Is Trying To Make A Virtual Console For His Switch
Ah yes. You added that, it's not in Kotaku's text. Good on you. #genesisdoooooes
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Thread Since last year, Guerrilla Games doubled the amount of Women employees
I know a coupl'a women who've joined Guerrilla since this hiring focus began. No idea what's being made there, but the ppl I know are talented enough to get me excited on what could be cookin'.
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Thread Diablo 1 comes to GOG
No new or "high-res" graphics have been added. Rather, it now natively supports whatever resolution you're running in Windows. This is the original Diablo 1 EXE, patched back in the early '00s, plus some "DirectX" tweaks built by the GOG team itself, not Blizzard. (If you wanna play on Battle.net, you have to run a "vanilla" exe based entirely on Blizzard's last official patch, which is also included.) Full-length piece on how it plays, plus a couple of answers from Blizzard, right here: EDIT: fixed phrasing
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Thread Tetris 99 Maximus Cup online event announced; top 999 players receive 999 My Nintendo Gold points (~$10 for eShop)
Serious question: how vulnerable is Tetris 99 to modifications via the Tegra exploit? I know Splatoon 2 is a mess but am clueless on Tetris 99 exploits at this point.
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Thread Kid Icarus and Startropics are March’s NES games for NSO
Man, Japan really kicks USA's ass this month, once again getting three to our two: Kid Icarus (Famicom Disk System ver), Yie Ar Kung-Fu, and Fire Emblem ...also, I'm curious how Uncle Steve's letter will be handled for this version of StarTropics. In the case of the NES Classic Edition, players were referred to the web instruction manual to find it.
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Thread Kid Icarus and Startropics are March’s NES games for NSO
This version is a shorter, stripped-down port of the arcade original (which is a must-play), but if you're an NES Online subscriber, you should definitely give the Famicom one a spin. And like most of the other Famicom Disk System versions of NES games, you'll wanna load the JPN version of Kid Icarus for the superior sound alone. (All of the text is in English.) The differences between both versions, if you're curious:
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Thread How can THQ Nordic be held accountable for the 8chan AMA? (READ OP)
please credit where you got that source image, since my Ars Technica coworker , as opposed to lifting it from some other forum. edit: thx!
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Thread It’s been over 10 years since Tatsunoko vs Capcom was released and it’s still only on the Wii.
I once saw a TvC cab at the GameWorks in downtown Seattle, it might still be there. Or there's always Dolphin.Especially since Wii piracy was a Legit Thing by that point.
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Thread Which online game has a community that’s progressive and non-toxic?
Here's a weird one: Iron Brigade/Trenched on Xbox 360, from Double Fine. The only people who matchmade into that game were into it and grown-up, I always found. Especially after roughly a year.
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Thread It's time to put the gaming media on blast for how poorly they have handled the THQ Nordic situation
I can't speak for other outlets, but Ars Technica never received a reply to our questions, including one about THQ Nordic's endorsement of homophobic slurs in that 8chan Q&A. Instead, the PR agency we reached out to ignored our request, then sent us an unsolicited code for an upcoming game a few days later. EDIT: strikethrough for accuracy
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Thread 8bitdo M30 wireless controller for Sega MegaDrive/Genesis
My review, linked above, goes into that question. Short version: it's dope.No rumble. Rechargeable 480mAh battery built-in, "18 hours" estimate for playtime (I did not test that at length).
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Thread ToeJam & Earl: Back in the Groove |OT| All Funked Up
I wasn't going to review this (busy month), but then I got the 8Bitdo M30 controller and decided to do a "two-fer" review. Here's Ars Technica's review:
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Thread The Xbox Adaptive controller is widely praised, but at $99.99 for base model that requires add-ons for additional prices, is it cost prohibitive?
Many of the points I made in my hands-on articles about XAC have been made. But I'd like to add a few more. 1) $100 for two durable, large, springy-yet-strong buttons, which operate as well with a feather's touch as they do with a full foot both in terms of immediacy and force feedback, is right on par with the $150+ people pay for that kind of button- and joystick-quality guarantee in a fighting stick. Similar independent buttons tend to cost about $40 a pop, and these don't always include the rubberized feet and comfortable 5% slope that XAC does. 2) Before XAC, the best similar hub-like device I could find cost $400, lacked accessible buttons on its own face, and lacked native XB1 and Win10 functionality. That product isn't even for sale anymore. XAC is changing the face of the market and pricing for this sector, and thank goodness.
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Thread Mike Ybarra, Corporate VP of Xbox, says critics of an Anthem area are “whining” and it is “embarrassing to review with such a lack of knowledge”
Any good review sets that kind of context so that a reader knows what filter they're about to get into. "I haven't played a loot-driven game since Diablo II" versus "I can't wave a stick without hitting an online persistent-world shooter" versus "Anthem is a never-ending beautiful-scenery generator" etc. etc. At Ars Technica, I'm very careful to mind my expected audience of longtime PC gamers who seek customization and deep systems in their entertainment, as well, so I'm going to write reviews differently there than I might if I was writing for the arty-criticism wonks over at Unwinnable.
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Thread Mike Ybarra, Corporate VP of Xbox, says critics of an Anthem area are “whining” and it is “embarrassing to review with such a lack of knowledge”
Counterpoint: how the hell is the games industry going to grow as an art form if we only accept the opinions of so-called genre experts? Put Anthem in the hands of a smart person who is *not* hooked on looter-shooters, and I promise you you're going to get a more interesting review than mine. Gaming is better when that entire spectrum of opinions and insights is available.
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Thread Mike Ybarra, Corporate VP of Xbox, says critics of an Anthem area are “whining” and it is “embarrassing to review with such a lack of knowledge”
/me waves hello
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Thread Mike Ybarra, Corporate VP of Xbox, says critics of an Anthem area are “whining” and it is “embarrassing to review with such a lack of knowledge”
Yeah, scroll up for my response.
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Thread Mike Ybarra, Corporate VP of Xbox, says critics of an Anthem area are “whining” and it is “embarrassing to review with such a lack of knowledge”
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Thread Anthem |OT| GaaS Effect
Anybody else encountering moments where the AI stands completely still until you aggro one enemy at a time by shooting at them? I've been able to repro this by dying and restarting during a hard-difficulty mission.
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Thread Tetris 99 announced exclusively for Nintendo Switch. Free to to play. 99 players at a time. Tetris Battle Royale! Available later TODAY.
wow this is real. apparently it's already live in certain regions; can anybody on ERA confirm being able to get it, and if it costs money on PSP? the PlayStation Store site doesn't show it in North America yet.
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Thread Tetris 99 announced exclusively for Nintendo Switch. Free to to play. 99 players at a time. Tetris Battle Royale! Available later TODAY.
three chickensNintendo published, Arika developed. As in, THE Tetris dev to end all Tetris devs in the modern era. (Arika was responsible for all of the arcade Grand Master games, plus Nintendo's more recent Dr. Mario games.)
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Thread Nintendo Switch Online's February NES games: Super Mario 2, Kirby's Adventure
Source: Launching on Feb 13. No indication yet whether Japan will get an exclusive third game this month like the territory did last month. EDIT:
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Thread Animal Crossing Pocket Camp really is Mobile Hell, eh?
I wrote this up at Ars in Nov 2017 after it launched with a headline reading, quite simply, "." There's nothing wrong with making a dumbed-down village game for a smartphone, but slapping the Animal Crossing name on this is a different level of misleading. And yet wallets opened wide. At least Nintendo's mobile follow-up, Dragalia Lost, bothered with some actual GAMEPLAY (however thin) instead of following the exact same tack. Makes me hopeful that Mario Kart's mobile version might have some fun and gameplay, as well, but that's just not guaranteed in a world where Animal Crossing: Pocket Camp makes money.
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Thread One year later, betting time: will the Nintendo Switch sell over 100 million?
If Nintendo keeps Switch going in the incremental-update manner, a la iPhones and other game systems, then maybe. Switch is better poised to do that than any other Nintendo home consoles, and Nintendo clearly loves incremental updates to hardware (see all 50 bazillion versions of DS and 3DS). The next Switch will almost certainly deliver "docked" performance while undocked with a 1080p portable screen. That's a no-brainer for an incremental update. It would let Nintendo boost performance in a noticeable way that doesn't make past games incompatible. But the 100 mill mark would require a six-year plan, and that might require TWO incremental updates to keep people buying. Not sure that Switch 4K is truly in the cards. But who knows?
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Thread Someone already hacked the PlayStation Classic!
I'm a bit out of the loop on how PSClassic's guts compare to, say, Pi3 or SNES Classic. If this is truly a powerful machine to pick up for hdtv emulator-installation potential at $60 or less, I'd love some insight from this thread's smarter folks.
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Thread Travis Strikes Again: No More Heroes |OT| Directed by Suda51
Unsure if other folks who reviewed the game have already mentioned it, but we had pretty specific warnings about what parts we couldn't reveal. (is spoiler-free, if you're curious.) But as other folks who are in the know have stated in this thread...
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Thread Tell me your stories about PC gaming before Steam. Are there games not on Steam from that era I should seek out?
You may have passed your floppies/CDs around to a few friends, but it wasn't like today where a single copy can just fly all over the Internet in seconds. Plus, you needed the CD in the drive during the CD-ROM era, or you needed to keep the big-ass instruction manual around for random "piracy" checks ("what's the fifth letter on page 27," etc). I bought most of my boxed PC games at Babbage's, though I didn't have a computer in my house until 1995, so, mostly the obvious stuff (Doom, Duke 3D, Quake, WarCraft II, StarCraft, Diablo) and some of that era's weird hangers-on (Jazz Jackrabbit, a Duke 2D game compilation, Hexen, Mechwarrior 2: Mercenaries, Riven). That's also where I got my first Gravis Gamepad. This was as good as PC gamers had for what felt like an eternity:
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Thread Why Yoshi's Island (SNES and GBA version) is so good?
oh and if we're all hanging out on the good-feelings train (clearly shaped like a morphed Yoshi), then you need this live-band version of this song, from a 2003 Mario & Zelda Big Band CD released by Nintendo of Japan. I well up every time I hear the fiddle fly into the refrain. every time. multiple times in the song.
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Thread Why Yoshi's Island (SNES and GBA version) is so good?
I love this game. It is my personal "favorite" of all games ever made, forever and ever. Half of that is the basic calculus of its game design—its mix of aesthetics, mechanics, temporary transforms, and level variety. Half of that is the time in which I discovered the game, when I needed something engaging, cheerful, and satisfying that answered what video games could do that no other art forms could do, while making sense of the world as a troubled teen. (Kirby's Pinball Land, Link to the Past, Doom, Chrono Trigger, Warcraft II: Tides of Darkness, and Mario 64 rounded out that list for me as a kid/teen. Picross 3D Round 2 occupies the most recent "legendary favorite" slot in my list.) I found out at PAX West this year that Jeff Gerstmann *vehemently* disagrees with my Yoshi's Island stance. He really, really doesn't like it. The only way we could course-correct this conversation is by agreeing that by sheer science and data, Tetris is the "best" game. With that established, we built a bridge to agree-to-disagree. (I don't remember his choice for "favorite." I assume it was on the Neo-Geo.) edit: forgot Chrono, i ded now
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Thread Got PSVR? Try Firewall: Zero Hour for free* this weekend
The devs test it using DS4 as an option, which is as good an indicator as any that it won't leave you miserable to use that way. Aim is a little better, but not dramatically so, in my opinion. Plus, hey, now you can answer whether that's true or not for free!
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Thread Got PSVR? Try Firewall: Zero Hour for free* this weekend
You have to stay relatively still however you play, since PS Eye camera limits your motion range. It's fine as a sit-down VR shooter.
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Thread [Kotaku] Former Gearbox Lawyer Accuses CEO Randy Pitchford Of Taking Secret $12 Million Bonus In Lawsuit Gearbox Calls 'Absurd'
And could very well affect whether we see a settlement or not.
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Thread [Kotaku] Former Gearbox Lawyer Accuses CEO Randy Pitchford Of Taking Secret $12 Million Bonus In Lawsuit Gearbox Calls 'Absurd'
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Thread AGDQ 2019 |OT| You've met with a terrible run, haven't you?
as ppl's favorites pile up, I have to toss the Fe speedrun on here. might have been because I was in a weird/sensitive mood when that one aired, but the camaraderie and jokes of the player/couch, plus how easily that game's geometry can be capitalized for speedrun trickery, turned Fe into an entirely new game for me. I still don't think of it as a particularly good video game, but I really enjoyed the experience of watching it be exploited. it's not up on YT yet, but keep an eye out for its upload for a pleasant surprise.
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Thread [Kotaku] Former Gearbox Lawyer Accuses CEO Randy Pitchford Of Taking Secret $12 Million Bonus In Lawsuit Gearbox Calls 'Absurd'
Thanks for linking this. I'm still making a very "uhhhh" face about the whole story. I'm not sure in what universe someone looks at the lawsuit filed by Wade Callender and says, "yeah, a very good legal response to these accusations of mishandling corporate secrets and general corporate malfeasance is to go on a podcast, talk about female ejaculation, and confirm a bunch of the suit's sensational details while insisting everything was 'barely legal' and '18-and-up.'"
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Thread Is Below the biggest indie flop of this generation?
FMF was broken a week into its launch, is what I recall. Kept barfing up on PC and console. People couldn't get online games working for way too long. Also, that name is terrible. Every time I said it out loud when talking to friends about the game, someone would stumble over "furies" and ask about "furries." And it doesn't evoke anything about how the game feels to play. Four Femme Fireteam. Boom. I just made my own dumb name up and it's better. (Doesn't mean mine is good. Anyway.)
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Thread Polygon: "Valve Slaps Wandersong, a Very Real Game, With Fake-Game Restrictions"
Weird that Valve can't manually flag the game for the sake of its cheevos, but also, this is entirely designed to prevent brand-new "publishers" on Steam from dumping trading-card currencies onto the platform. It's a dumb fix for a VERY dumb problem that Steam itself invented. But it doesn't look like that is preventing Wandersong from appearing on various sales charts or otherwise performing, right? As in, this could be much worse.
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Thread Nintendo Entertainment System - Nintendo Switch Online January Lineup (Joy Mech Fight, Blaster Master, Zelda 2)
JPN: three games. USA: two games. Solution: create a free JPN eShop account, then use your paid USA subscription to access the JPN Famicom app. This works like a charm, and since this is the first schism between the territories, it might be your first time to bother doing so. Once you do this, I recommend diving into the Famicom app's Disk System games, which all include superior music (two extra channels). There's no reason to use the NES app to play minimal-language games like Metroid from here on out.
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Thread Frank O'Connor “Extremely Happy” With Infinite’s Multiplayer
Weird that the article doesn't reference the whole point of the linked Twitter thread: that some vocal people want Halo 3's feel to return, and that's what Frank was specifically replying to. Interesting. Also lol at this:
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Thread Bethesda banning Fallout 76 cheaters, modders caught in crossfire, appeal system in place
I'm willing to roll some dice for the sake of an article, so I downloaded and set up Reshade, then played roughly an hour of F76 last night. No ban handed out. I'm happy to test other "interface/gfx" mods to see what else might trigger Bethesda's wrath, if anyone has requests.
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Thread Jeff Minter still haven't made a penny from 'Polybius' on PS4/PSVR (update: admin error, has actually made money)
One thing missing from this thread is how Polybius, and by extension most PSVR (launch) exclusives, drop like a with minimal promotional muscle from Sony. Same with Moss, Starblood Arena, Statik, Super HyperCube, The Inpatient, and Dino Frontier. I have yet to get a proactive "hey this is coming" alert from anybody on any of those games. In all of those cases, i've only gotten advance news alerts and review access when I've proactively nagged the devs, who are all small houses with zero PR focus. It's worse than Vita in that respect, quite frankly. And that's saying something. Sony could at the very least get these games into the hands of dedicated VR outlets and streamers, if not standard press, and they consistently don't. Consider that but one part of the greater PSVR story as of late.
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Thread Has Playstation Begun Teasing Next Gen
As a coworker pointed out, Sony is VERY particular about the use of upper-case with anything to do with PlayStation. If you do graphic design for them, you have to follow very specific rules all across the board. We would need to see that whole font family to see how it treats capital and lower-case S before being sure that this wasn't just a graphic designer following upper-case orders.
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Thread Dreams PS4 Livestream Thread ( Stream is Live )
You have to be signed up to the "community newsletter" to get an invite tomorrow. I wish I had known that had existed in the past... EDIT: Annnnnd their site is melting down from newsletter sign-ups.
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Thread Super Smash Bros. Ultimate |OT| Ultimate Showdown of Ultimate Destiny
I just got my Piranha Plant DLC code for registering my cartridge copy of the game within the Switch's "My Nintendo" menu option for the game. Perhaps other folks got theirs already, but if not, FYI that Nintendo is already giving the code out well before it does anything.
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Thread Smash Ultimate offline input lag analysis
My beef with these lag figures is on the whole opposite end of the Smash Ultimate spectrum: the Spirit Board laser-gun mini-game. I cannot even with the timings on that.
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Thread Annapurna Interactive Has Quickly Become A Premier Publisher
Really looking forward to Wattam's launch in 2023. (Seriously, I don't think it's ever coming out.)
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Thread How essential is the Ethernet adapter for Smash Bros. Ultimate?
Pre-launch impressions of an online session, using WiFi instead of wired: 2/3rds of my matches on wireless, handheld play were FINE. As in, near imperceptible lag. 1/3 of my matches had Brawl-like pauses on occasion. I'm not so convinced that wireless play is as necessary as Sakurai insisted in preview videos.
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Thread Satisfactory removed from Steam to be announced as Epic Store game
Okay, I can jive with that explanation. Only because it reminds me that Steam has never done the same thing back to any other storefront in the world. Thanks for the response. (Yes, a mind was changed on an Internet forum.)
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Thread Satisfactory removed from Steam to be announced as Epic Store game
Man, anybody whining here hasn't tried to sell a video game. Any studio that joined in this sweep of Epic Store games got a few things: that 12% bonus on revenue, plus a giant ad on The Game Awards for their games, plus first dibs on the barren Epic Store front page, PLUS a potential discount on their UE4 license. And in exchange, they tell their PC players, "install one more game launcher." Not perfect, but that's reallllly low friction for a game dev to face in terms of getting more bang for their buck. (They're not selling your play data to a third-party tracking service, or pinning you to Win10's UWP, or other actually bad use cases.) If you want to pick a bone with fragmentation because Linux and Steam work hand-in-hand, great, talk about Linux. Everything else being said here sounds pretty off-base.
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Thread Super Smash Bros. Ultimate Review Thread
The problem is that the challenge spikes are so bonkers that some fights simply can't be beaten without boring Spirit-equip choices. My review explores a few examples of this. Either you have the exact right spirit, or you're fighting a 9-difficulty monstrosity for 45 minutes.
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Thread Brad Sams: The Next Gen Xbox Strategy...Zen 2, Streaming, and IP
I just assume a lot of companies want to buy Discord. The last time I interviewed Discord's top brass, roughly a year ago, they indicated that they are absolutely open to that possibility. But no news or murmurs since.
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Thread Players that sent in a support ticket for a bag replacement for their Fallout 76 Power Armor editions are seeing everyone else's support tickets
Does anybody have (edited) screens of proof of how this leak works? PM me if so. Wow.
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Thread Nintendo Switch $179.99 on Facebook Marketplace (Deal is over)
Ahh, I see other folks having their orders switched from FedEx to USPS, as well. How odd. YOU GET WHAT YOU PAY FOR, I guess.
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Thread Nintendo Switch $179.99 on Facebook Marketplace (Deal is over)
My order got delayed a full week and just went in the opposite direction from my house today. What is even going on with this seller's shipping method? I've never seen anything like this in a FedEx order.
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Thread Are you agree with Cartman that "'Pre-Order Doesn't Mean S**t'" ?
I'm amazed Ubisoft didn't title this the Dick In Your Mouth bundle, since it came out after this episode aired:
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Thread Welcome to ResetEra 2.0! Report bugs here
I tried searching for "dark theme" in this thread, picked "this thread" in the search bar, hit enter, and got a search that spanned the entire ResetERA forums. So, two bugs: that "this thread" searches aren't working, and that I can't save "dark theme" as a preference in my user profile. I can click "light theme" in the sidebar, but when clicking back to another forum page, it goes back to light, so that's not consistently working, either.
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Thread 8Bitdo announces new wireless adapter to connect old Nintendo wired controllers to Switch/mobile
Howdy, y'all. I'm going to include impressions of the 8Bitdo GBros. Adapter, which we just got in the office this evening, in Ars Technica's eventual coverage of Smash Ultimate. (No, I do not know when that will be.) For those who've been following the adapter and are curious about its performance: I just played a bunch of NES games with a Wii Classic Controller connected wirelessly, and then the new R-Type Generations release with an old wired GameCube controller. Both held up to my input-lag scrutiny, possibly a hair faster than the Switch Pro Controller. The extra buttons on the top of the adapter double as "home" and "screenshot" buttons, which effectively makes this a superior Switch menu-navigation option than the USB-GC adapter (though, of course, you have the caveat of only one controller per adapter). Random trivia: The adapter effectively tells the Switch that you're using a Pro Controller, whether you stick something into the Wii side or the GC side. If you plug controllers into both the Wii socket and the GC socket, the Wii socket takes priority. Also, its shape does *not* support the WaveBird adapter's GC plug. The adapter includes instructions for connecting to Windows machines via Bluetooth; I'll test that out later. (Gonna see how nicely it plays with my Android phone as a Bluetooth pad, as well.) All in all, great first impression. Nice build quality, solid results. Do not take this as a review; I've only tested for roughly an hour of gaming. (The included micro-USB adapter is incredibly short, so I haven't bothered testing it with the Switch dock, if you're wondering.)
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Thread Gaming Fail of the Year 2018 | Voting Thread (Read Rules)
I'll play the contrarian and offer a few that aren't in the list yet. 1. Super Seducer - tried to get passed off as "comedy" and "satire" (and received a "funny" sequel), but adjectives from its sales team don't change the fact that it genuinely tried to turn misogyny into a gameplay mechanic. Even Leisure Suit Larry at least had the decency to mix its sexism with self-loathing. 2. Metal Gear Survive - the only good to come out of this game was an analysis that postulated how it was actually a cry for help from its devs. () 3. Radical Heights as the radical downfall of Boss Key Studios - shipped as a mess of gray boxes and unfinished assets, and lasted for... I can't even remember how long. RIP Boss Key.
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Thread With Tempest 4000 Being Released And Pulled (YEAH I KNOW) Today, Let's Appreciate TxK & Its OST
Since the above HardcoreGamer article didn't include an attempt to contact Atari, I reached out to an Atari rep and got a response about Tempest 4000's delay: So, there you go. Blame an unnamed territory. We were not told an updated release date either on or off the record.
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Thread Back from the dead: Nintendo Switch back on sale at Facebook Marketplace for $179 as of 9:59 PM CST
Such an odd offer to hang on for so long. Supposedly I scored one as well. We'll see in, er, 3-7 business days...
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Thread IGN hiring freelance guide writers (paid)
Guides are a great way to get your foot in the door, to build experience, to prove you can meet a deadline, etc etc. My advice: if you have ANY interest in this, apply. You would be *surprised* what will catch an editor's eye. Best of luck, folks.
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Thread Artifact Closed Public ßeta, November 18-28 |OT| An out of season October 2018 Fool's Joke
That's some quick turnaround on responding with promises of features. The beauty of this being a "beta" period and all that. And that's very, very good news on "worthless" card recycling, though we'll have to see exactly how that plays out.
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Thread Artifact Closed Public ßeta, November 19-28 |OT| An out of season October 2018 Fool's Joke
Something huge is missing from all of this chatter about cost: The ability to go into the Card Collection menu and individually buy cards, and see what the prices are there. When you go through Card Collection and pick the "unowned" filter, then pick through the cards there, you can select "search on marketplace" for any card you don't own, and just buy it outright. "That's the card I want, let's see how many are on sale." (Or, at least, that's how it'll work in the final version.) That's the part of the "fluid economy" equation that is missing from this opening conversation, and likely for good reason. There wouldn't be many sellers at the preview-player outset, and prices would probably look out of whack at this very limited time. But if it turns out that you can go in as a $20 base pack buyer, then pick up a bunch of other pack openers' "dupe" cards on the Marketplace for only 15-20 cents a pop, you can likely construct a totally solid starting few decks for $25. Me, I already have five copies of a cool, uncommon piece of equipment: (That's taken from my Ars article, linked in OP.) Any deck you construct can only have a max of three of the same card type, so five copies is overkill. (You can see a little "5" on that image.) Once the Marketplace portion goes live, I'm immediately gonna dump my extra 2 Ring of Tarresque cards, and I imagine those'll sell for 15 cents a pop. They came as part of a $2 pack for 10 cards (20 cents each). So I lose 5-10 cents. But more importantly, I am helping someone else snag a totally solid equipment card, and hopefully, other people will do the same with their solid uncommon dupes. Once that major part of Artifact is live, then we can circle back and ask ourselves: is a $25-ish starter pack, including a dive into the Marketplace to pick up low-priced dupes, a reasonable cost to enter into the Artifact card-battling universe? With the expectation that we can dip our toes into future card seasons in a cheap manner, as well? Clearly, the starter hero dupes are an embarrassment. Those shouldn't be in the general "I wanna get new cards" pool, tho I can forgive them popping up in Keeper Draft mode ("you got a dupe, sorry, but you need the hero for this separate mode"). But I'm not ready to cry and moan about $20-30 for an opening cost to a card game *IF* its economy turns out reasonably. And Valve has a messaging problem here: they put a beta out with a game that revolves so heavily around economy, then put a lock on the biggest piece of economical punctuation. They honestly should lock up the ability to buy more packs of cards in the short term and just give beta players an additional 5 packs, because this whole "I'm gonna buy 100 packs" stuff looks TERRIBLE and may not be indicative of how you'll actually grow your deck as an average consumer. (Whether you get addicted to hoping for your particular rare drop, and thus buy zillions of random-draw packs instead of overpaying for them in Marketplace, is another matter.) Ultimately, Valve has been screaming all along that this is not a free-to-play game. Not free-to-play. And Internet rabble-rousing is not the same as sitting with $25 of cards and seeing what you can make out of them. I like the gameplay system here, and I suggest anybody who wants a decent CCG should cool their heels. Not like you can't just go play Hearthstone or Gwent or a bunch of other CCGs—and thus vote with your time, activity, and wallet elsewhere.
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Thread Far Cry 5 PC performance thread
I got the benchmark to clear above 60 fps by setting everything to max except for shadows, which I turned down from "ultra" to "high," and dropped my 4K resolution to "80%" (roughly 1726p) with the built-in scaler. Lowest spike was 65fps. i7-4770k, OC'ed to 4.2Ghz 1080Ti 16GB RAM DDR3-1866
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Thread Artifact Closed Public ßeta, November 19-28 |OT| An out of season October 2018 Fool's Joke
I can't say anything else until the article goes live. But I'll check into the Ars comments section this afternoon and answer people's questions best I can.
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Thread Artifact Closed Public ßeta, November 19-28 |OT| An out of season October 2018 Fool's Joke
FYI: Ars Technica will have a first-blush look at the game's beta at 7 p.m. ET today (meaning, less than 3 hours from right now).
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(15000048)

Thread Nintendo RU LLC. (Nintendo of Russia) CEO cusses at employees during live stream
those hosts' faces: "I am so embarrassed, but also, I'm kind of glad everyone in the world is finally going to see what we see from our boss on a regular basis"
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Thread Fallout 76 Power Armor Edition: 200$ (live on best buy) HELMET
Do you mean "ripped off"? (related: ) I think $200 is definitely too high for the resultingly cheap-feeling helmet, though it remains to be seen what this special-edition DLC actually is in the game (the box doesn't say), which is also a factor in the cost consideration.
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Thread Fallout 76 Power Armor Edition: 200$ (live on best buy) HELMET
My preview box of the T-51 Helmet set just arrived with no apparent embargo attached. No disc in the steelbook; just a circle-shaped piece of cardboard stuck in the DVD slot with a Bethesda.net voucher. (Why bother with a steelbook if they're not even bothering with discs? I don't get it, though some people love to collect the things.) Unfortunately, the helmet feels plasticky, and its voice modulation is a little weak. (Worse, the packing styrofoam that this production house used flaked off, so there's all these little beads of styrofoam that cling to the headset; I still can't get them all off.) Plus, it comes with only one sound effect and one light-up piece. But the set of plastic minis is quite nice IMO, and the glow-in-the-dark map looks great. I may take photos of this for an Ars piece in the morning. Feeling sick and passing out, just wanted to share some quick thoughts for y'all.
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Thread Frank Cifaldi (Digital Eclipse) invites critque of work, not just original game
Cifaldi can turn to music outlets like Pitchfork and their reviews of classic, remastered albums for context on why many critics do the thing he's complaining about. Some people want context on why something is WORTH remastering, and will read 80% about that part before getting to a brief shout-out about a bonus disc full of b-sides. His ask is valid, there's just another side to it.
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Thread 8Bitdo announces new wireless adapter to connect old Nintendo wired controllers to Switch/mobile
8BitDo confirmed to Ars that only one controller works with this adapter at a time. Meaning, you cannot connect both a classic GC controller and a Wii-connector controller and expect both to work on your Switch at the same time. I was hoping that'd be a secret double-controller perk, but alas. Still a slick-looking and reasonably priced gizmo; what is lag like for other 8BitDo Switch adapters? I imagine that'd inform what to expect from this one.
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Thread Nintendo Entertainment Update - November Game update (Switch NES classic Games)
A nice reminder that you can be a paid subscriber in the US and still freely access the Famicom app--and thus enjoy the Famicom Disk System version of Metroid (complete with its extra channels of sound) on the same day. I heartily recommend doing so, if you're gonna use the Switch as an excuse to replay Metroid on the go.
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Thread Taiko no Tatsujin: Drum Session! (PS4) & Drum 'n' Fun! (Switch) - Announcement Trailer - Nov 2nd
I'm not a Taiko expert by any stretch, but I liked it in the tutorial, then missed just enough hits in a "normal" difficulty song to say "never again." The issue, for those who haven't seen footage: you have to snap your wrists "straight down" for a drum hit, or snap your wrists at a diagonal angle for a side tap. Unsurprisingly, without some sort of physical object in the mix to confirm how you're waving, this is very hard to pull off consistently, especially with both hands. And it registers phantom hits when pulling the wrist back to hit back down. The result is certainly better than the old Wii days, but not by much. This'll be touchscreen-only for me. I did love that the Joy-Con rumble can be used to calibrate TV delay. Way easier than having to press buttons myself a la Guitar Hero.
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Thread Tetris Effect coming out November 9 - time limited demo out NOW
Yeah, and I think everyone who has PSVR owes it to themselves to grab the demo and see how it strikes them. Me, I'm a Tetris *and* Lumines fiend, and this already exceeds my high expectations. I tested this at E3 and had a bit of a "does this REALLY need to be in VR" nay-say thought in the back of my mind. That's gone now.
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Thread Tetris Effect coming out November 9 - time limited demo out NOW
I've got all of those games and appreciate their different visual/aliasing approaches. Different strokes for different folks. Currently, I appreciate the Tetris Effect visual design focusing on bold tetrad pieces and a whirlwind of peripheral effects, and I'm not too hung up on any screen door effect (this from someone who rocks a Vive Pro), but my tune may change once the final game shows up and I play through more boards.
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Thread Tetris Effect coming out November 9 - time limited demo out NOW
Definitely not the case for PS4 Pro. Looked clean to me in PSVR, and the impact of the music through headphones, combined with so much peripheral visual intensity, put me into freakin' orbit. My guess is that it's pushing a lot of particle effects in non-optimal ways, which is leading to a resolution tank on standard PS4. I'm bowled over by how good this game feels to play. The "adventurous" mode that's unlocked is a mind-fuck, as well, in all of the good ways. So so so hyped.
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Thread Puyo Puyo eSports leaked by PS Blog JP. PS4 shown, was rated for Switch also
Any point in getting this if I already have Puyo Puyo Tetris? Is the major difference just a pool of online players dedicated to high-level Puyo play?
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Thread Dragalia Lost Revenue Per Download Was $25 Its First Month in Japan, More than 4x Fire Emblem Heroes
Nah, I didn't take photos. It was all massive pictures of the key art: the blonde hero boy, a big dragon, some other characters. No screen shots or game explanations.
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Thread Dragalia Lost Revenue Per Download Was $25 Its First Month in Japan, More than 4x Fire Emblem Heroes
Right now, Tokyo's subway lines are carpeted with Dragalia Lost ads and posters. They're definitely taking it seriously from a promotional perspective.
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Thread Diablo 3: Eternal Collection (Nintendo Switch Release) |OT| Stay a while, and listen...
I played some local wireless co-op at a bar with folks at a Seatte ERA meetup last night. Syncing up our games was a cinch across multiple Switch consoles, none of which were connected to the Internet. And waggling a Joy-Con to dodge-roll is a serviceable option, though using the right stick is certainly easier and more consistently responsive. (Waggling the Pro Controller, OTOH, does *not* function as a dodge-roll.) Otherwise, it's the console port of Diablo III you know and love--which is a good thing. Looks awesome in portable mode.
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Thread Diablo 3: Eternal Collection (Nintendo Switch Release) |OT| Stay a while, and listen...
Oh, these images may be useful for OT. Standard control: Single Joy-Con control: It's a little tricky to combine that click-down and the face buttons, and there's no target lock, but, hey, better than nothing.
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Thread I was robbed
Good to hear on progress in the investigation, but even more so, on the way you're looking at everything. Your tone in that message is so different than the one you posted the other week (I've been keeping an eye on this). I had my entire Dreamcast haul—a launch console, VMUs, add-ons like the Seaman mic, and a spindle of over 50 retail games—stolen from my car when I was between apartments at the end of 2002. It was heartbreaking, and it was the beginning of a cold-turkey stint in which I gave up on gaming for a couple of years and shifted to other writing gigs and forms of entertainment. It was an eye-opening experience, a chance to shuffle my priorities and count my blessings. You probably won't take as long to get back into gaming from the sound of things, but perhaps lean into the opportunity this might afford you—to put off RDR2 and other games for a little while and see what else catches your fancy. (And if you're feeling charitable, there's always a chance to pay forward the kindness done to you to those in need.) Your humility and perspective are admirable, and I'm glad you shared your story.
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Thread Seattle-ERA!
Roger that. To clarify to anybody tracking this Seattle meetup, now that an embargo has lifted: I have two more spare Diablo 3 Switch codes, and I'd like to test local-multi if at all possible. But now that I've declared it, you're going to have to seriously show up in order to get a code from me... (it's ~12GB, so downloading at the venue isn't ideal.)
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Thread Seattle-ERA!
Bumping as a reminder for tonight. , if you are definitely coming, and with a Switch in tow, then I have something to PM you. Same for anybody else who will attend with a Switch. (Unsure if can make it or not, but same offer to you.) Feel free to RT that and spread the word.
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Thread Tetris Effect coming out November 9
Enhance Games just released a TON of info about this game. We got a heads-up in advance but didn't write it up, but because I know y'all are down for some Tetris clownin', here's the press release they just put out (not on their own blogs/twitters yet). TL;DR - the game ships with five "modes," and four of them have sub-modes. To clarify: "countdown mode" will only dole out I-line pieces automatically, dropping them wherever the game senses your biggest gaps in your board. It's your job to otherwise build the board to make room for I-line drops. And Combo and Purify modes look the most interesting in action, since they encourage you to clear out specific pieces and rack up single-line clears at a crazy rate—meaning, they truly make you play a different game of Tetris within the game's familiar framework. Very clever. The b-roll we got of these new modes looks great, and I hope they put it out soon. Oh, more info on the limited-time demo:
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Thread Tetris Effect coming out November 9
I think the primary "journey" mode is endless, but that's unclear w/ the language above. I can't imagine the Tetris Company would let this ship without some sort of endless or high-level, keeps-going mode.
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Thread Windows Sonic / Dolby Atmos headphone for Xbox
Pay one time for the license, then it'll work with supported games. The trouble, of course, is that nobody has posted a full, comprehensive list of supported games. Dolby has , which is missing some obvious additions such as Forza Motorsport 7. I posted a long story about over at Ars a while back, which has some tips about headphone use. The biggie is to make sure to DISABLE any baked-in virtual surround effects on headphones before flipping the Atmos switch on your Xbox settings panel.
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Thread Today is the 20-year anniversary of WCW/nWo Revenge for the Nintendo 64
What I wouldn't give for an AKI-like indie fighting/wrestling game in the modern age. GOAT wrestling dev. I was reviewing games in the 90s and played the WCW/nWo World Tour beta at a press event as a teen. (Came on an extra-long debug cart.) I lost my shit. I could already tell that the game would be a mechanical revelation.
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Thread Just got a Switch - What are some basic do's and don'ts?
I didn't say a separate *account*. I said a separate *user*. This lets you easily hop into the JPN eShop by simply picking that user when selecting the eShop app. Same for any other territories' eShops.
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Thread Just got a Switch - What are some basic do's and don'ts?
create a separate JPN user and have fun browsing through that separate eShop interface. easy to do, doesn't mess up your USA acct at all. you're Switching incorrectly. I strongly encourage you to actually use the thing away from your TV, especially since its biggest weaknesses are exposed in docked play. sub-1080p performance on a TV is fine, but blistering 720p performance on the go in the same games feels way more like the future. Yep. You can always reset your password via email. If you're starting w/ a smaller MicroSD card and upgrade to a bigger one later, that's super easy to do. Power down, remove old card, copy every single file onto a newly formatted card, put new card in, power on. (Save files are always stored on internal memory, so you'll never have to worry about save-file mismatches.) Once memory starts filling up, if you want to guarantee a game installs on your system's internal memory, power down and remove your SD card, then install. You'll get ever-so-slightly faster loading times on internal memory over MicroSD. (Cartridges are slower than internal memory, unsure if they're slower than MicroSD.)
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Thread Seattle-ERA!
Depending on the # of people, I might have a certain game to test out (and codes to dole out accordingly) for one-per-Switch play. (Not Smash.) Otherwise, Mario Kart and Splatoon 2 seem like local-versus options that everyone might own by default. And if I can set up a pico projector, I have the following games for local multi on one screen: Overcooked 2 Joggernauts Super Bummerman R Flip Wars (aka real Super Bummerman R) Mario Tennis Aces Arms Puyo Puyo Tetris Worms WMD Inversus (made by a Seattle guy! it's great!) Death Squared Fast RMX Dragon Ball FighterZ, Street Fighter anniversary, Pokken Tournament, BlazBlue Cross Tag Battle I'll also have six Joy-Cons and one Pro controller on hand. (Dibs on the Pro, obvs.)
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Thread Seattle-ERA!
Sup, SeattlERA. I would like to start some sort of gaming club in Seattle. I have a lot of games (video and board) and not enough friends available to help me play them. I was thinking of starting at some public venue on an off-night (like a Tues or Weds) with ppl bringing Nintendo Switch consoles as a starting point, then maybe expanding from there with consoles and connecting to a pub's TV. I'm very keen on starting something like this to establish a tempo/schedule ahead of Smash Ultimate. Reply here or DM me. Coindexter's in the Greenwood neighborhood is ideal location-wise and has some decent coin-op fare, to boot, but I'm open to ideas. (Also open to starting a new thread if that's more appropriate, but I figured not.)
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Thread Seattle-ERA!
Anyone who is nice is welcome. This'll likely be less competitive/cutthroat and more casual, I suppose is worth mentioning. For those who stumble upon this already, maybe this coming Tuesday could work? (I don't think Tues Oct 30 is a particularly "Halloween" night, so it seems like a safe choice...)
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Thread PlayStation’s Worldwide Studios Release Lineup: The Next Wave of PS4 Games
"We know many of you will want to know about key upcoming titles such as the beta for Dreams" Because hoping for the actual game, at this point, is... misguided?
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Thread Japan Travel |OT| We have to go back
Roger that on both counts. I recommend the "harder" path when the trail diverges. if you're athletic at all, give it a shot. , but it IS a surprisingly sweat-inducing path. Much quieter, some cool waterfall shrines. From a friend: "If you want to try it, stay on the normal path until it forks and turns into two parallel tunnels of ⛩. That ends in a little opening, then the main train turns left. Shortly after rejoining the main trail you can turn right. You probably won’t see more than a handful of people on this route until you reach the top of the mountain."
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Thread Japan Travel |OT| We have to go back
Suica worked for me on all Kyoto subways, trains, and buses. Recharge it with cash. I have gotten a very good exchange rate from my USA ATM card at 7-11s. (7-11 is everywhere, and its menus make clear that you're deducting from your checking balance, not a credit card one.)
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Thread Japan Travel |OT| We have to go back
I did a bunch of great wandering and hiking around Kyoto the past 2.5 days, so I am gonna switch back to tech/gaming things this weekend in Tokyo. I would love specific suggestions for arcades and places to play games, something beyond fifty zillion Taito Game Centers. What's awesome and isn't just a cash-in café with familiar characters on the walls? (Super Potato and Manadrake might get repeat visits, as well, but other beloved game/nerd shop recommendations are appreciated, as well.) Thannnnnks JapanERA!!
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Thread Starlink: Battle for Atlas Review thread
I try to avoid the price-per-hour metric when measuring a game's "value," but this is a grody confirmation of what I'd feared: a high cost of entry AND a mechanical punishment for daring to "merely" play with a base/starter pack.
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Thread Japan Travel |OT| We have to go back
Hi again JapanERA, In addition to my prior asks, I would love advice on unique places in Tokyo that i can comfortably sit at with book or Switch, whether indoor or outdoor. Bonus points if they have good walking/parks/sightseeing nearby, so I can alternate between sensory overload and quiet rumination. No suggestion is too obvious. I just want some places other than my AirBNB to read or game in, and I'm right on the Yamanote Line so I'm happy to train all over.
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Thread Japan Travel |OT| We have to go back
First day in Tokyo: I hopped a train to Nippori Station, walked through nearby graveyards and temples, stopped for a ridiculously good coffee at Kayaba Coffee (clearly some guide/recommendation book has hipped foreigners to it, as it was 50/50 Japanese ppl and white tourists), and checked out the beautiful art collection at Tokyo Art University's current exhibits. One of the wings was dedicated to the evolution of multimedia art from the '80s to today and has a wall covered in VHS players, USB sticks, and a bunch of A/V gizmos in between (including one of the coolest, sleekest Walkman tape players I've ever seen). Then I wandered around Ueno Park for a while, beautiful on a gray day. Then walked a little further south to the insanity of Ameyoko Market, and then napped, and now I'm playing [REDACTED] in my AirBNB. Great Friday. Until I got to the Market, that whole route was surprisingly chill/quiet, and it included a lot of great surprise shops, foods, and sights down tiny streets (I'm still getting used to how those are legit public streets here, as opposed to off-limits alleyways in the states). I recommend it if you like to just kinda wander and see where the wind takes you (with Tokyo Art Uni and Ueno Park as anchors in a pinch). And if anybody sees that and has similar recommendations for chill/beautiful walking routes, lmk know. Heading to a restaurant near Kudanshita Station tonight (an old TX friend owns it) and wandering from there. Thanks again for this whole freakin' thread. Hopefully this 6-hour saunter description is of use to anybody.
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Thread Google already sending invites to test Project Stream
That $10 bonus is siloed to the GPS build. (As are any uPlay achievements.) My $10 bonus in GPS didn't somehow appear in my PC version. (If you spend uPlay coins on the GPS build, otoh, they're gone for good once the test ends.) Fixed, apologies.
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Thread Japan Travel |OT| We have to go back
Really, I'm up for it all. From outdoorsy/long-walk/mild-hike stuff, to being bombarded with zillions of lights and sounds. I will eat all of the foods, seriously. And window shopping is a blast, looking at ridiculous toys and figures and weird crap sounds good to me for a small expedition. I'll also have a 7-day JRPass and may very well jump on some of the thread's train-around suggestions for 5-6 days, as well, with Kyoto being high on my list, but I'm open to alternate trajectories for a 6-day JRPass-a-rama. Lead me wherever you please with suggestions. No itinerary, as well, so your spot/time frame query is wiiiiide open.
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Thread Google already sending invites to test Project Stream
We just posted our tests after a full day of testing over two accounts: More at the link above, including galleries of the game and the general interface. (Click through the galleries for info on smaller details, like how long you can leave your game completely idle before getting shut off. Hint: 20 minutes.)
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Thread Japan Travel |OT| We have to go back
This thread has already been a lifesaver in terms of helping me get my bearings about tickets and pocket Wi-Fi in advance. Thanks to everyone. I am flying out in 48 hours, landing at Narita and then heading to my AirBNB in northern Tokyo (Toshima). And... I'm woefully unprepared. I'll be picking through this thread for recommendations and suggestions, but if you're particularly savvy and want to just PM me suggestions that have already been listed in this or other threads (or publicly reply here), I would seriously appreciate it. I have two weeks to just do what I please, and I wanna maximize my eating, walking, sightseeing, gaming, nerding, and weirding out. The only plan I have at this point is going to a snake cafe on Saturday. Budget is actually pretty ample (I've saved up a bunch just in case), and I'm open to traveling and doing 1-2 night stays wherever (I figure I'll head to Kyoto for a 2-3 day stint at some point).
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Thread Kotaku: Rare character matchups Punctuates Dominican SFV Tournament
But if EVERYONE had to juggle such a requirement, doesn't that flatten the issue to some extent? Additionally, what about the general watchability of the game—if this boosted the drama of watching the game, would that be worth the shift for players? I'm serious. Perhaps the "ban" aspect would be bad, I admit, but having to swap between a main and a secondary/tertiary, and juggling when/how an opponent does the same, just sounds so juicy to me as a viewer. This, OTOH, I totally get. There'd have to be some tight timers/rules to keep time bloat in check if we added picks/bans to a massive pool of competitors. (Or save these kinds of swaps for top-32 or top-16 pools, only.)
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Thread Kotaku: Rare character matchups Punctuates Dominican SFV Tournament
I watch fighting game tourneys as a sidelines fan—I enjoy watching high level play without studying the meta and tier analysis and whathaveyou. So I dunno if everyone who "knows better" would puke at this suggestion. But. I would *love* to see traditional fighting game tourneys that instituted some required swaps to other characters. Example: a mix of drafting/banning before a given series, followed by a requirement to swap to another combatant after every single mini-series won. Maybe a few best-of-three series, where each ends with the winner having a required swap, and then the loser can pick whichever fighter they want in their pool as a response. Whoever wins two (or three) of these best-of-three series first moves on.
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Thread Raging Justice: an "extremely 90s" co-op brawler from ex-Rare/KI devs for PC/PS4/XB1/Switch
you can't pull off high-res pre-rendered sprites like these with a completely flat lighting engine. yikes. I totally see what they're going for here, but it currently looks like something cranked out by an overseas, low-cost content farm.
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Thread Nintendo president: “I compete for time,” not against Xbox, PlayStation
"Nintendo President" fits in the headline, he's identified specifically as NoA President/COO through rest of article. (Source: I wrote it.) A coupl'a things didn't fit into the article: that he specifically cited Dragalia Lost as a new IP in the mobile space, but didn't give the same namechecks to newer console IP like Splatoon and Arms; and that pretty much nobody in the crowd knew who he was. (This was primarily a networking and resume-sharing smorgasbord for new tech companies, with executives from Boeing, eBay, and other regional tech companies.) The Geekwire reps on hand were clearly on Team Reggie with shouts like "my body is ready," which confused pretty much everyone other than me.
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Thread UWP and Windows Store comedy of errors: The Ars Technica story
Thanks! Know How is a staffer + guest series; Florence Ion was their last guest for 12 episodes, and my second episode goes live tomorrow. (I'll be doing Know How until the end of this year, once a week on Thursdays.) If you want to see more of my gaming savvy at TWiT, email them directly and tell them to give me all of the moneys. (Hey, it might work.)
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Thread Japan Travel |OT| We have to go back
No plans, beyond having a chunk of time that's easier to take off in the game-review calendar (news flash: no month is safe anymore, but I'm not on Red Dead duty) and picking Japan as my time-off destination.
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Thread Japan Travel |OT| We have to go back
Assuming everything isn't washed away by this upcoming typhoon, I land in Tokyo on Oct 11 for a two-week stay. Glad this thread exists, I'm gonna comb through it over the next week. HMU if you'll also be traveling there. (Especially if you have a spare Ghibli museum ticket, since I didn't plan this trip well enough in advance to be ready for this month's on-sale period.)
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Thread My PC can no longer play Windows Play Anywhere titles because I signed out of the store for a while
Just tried, and no dice. (I don't see any injection-delay settings in AB, just in RTSS; I've had zero issue leaving RTSS on when booting FH4. Just AB.) Remind me, can you boot any other UWP games, or are they all acting the same way on your rig?
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Thread My PC can no longer play Windows Play Anywhere titles because I signed out of the store for a while
So here's a question for you and anyone else affected: do you run MSI Afterburner or other GPU-boosting software? I just disabled mine and tested... and the games in question worked. Turned MSI Afterburner back on, and it didn't work. In the short term, in order to enjoy MSI Afterburner's affects on my system, I have to boot the game, wait for its splash screen to actually turn over, and THEN immediately toggle MSI Afterburner. UWP games/apps are clearly checking for this thing in a way that they never did before. Seeing if I can get a workaround from the MS team helping me, but in meantime, I'd love to hear whether you or anyone else can reproduce the same thing.
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Thread My PC can no longer play Windows Play Anywhere titles because I signed out of the store for a while
Word. I'm still running into issues booting Sea of Thieves, whether or not I have any other software running, and I'm doing my own download-and-reinstall thing for that one to see if THAT fixes anything.
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Thread My PC can no longer play Windows Play Anywhere titles because I signed out of the store for a while
OP, you are not alone. From Ars Technica's Forza Horizon 4 review: I've come to realize that this testing rig (i.e. MINE) will no longer load installed UWP games. Same exact crash as you: splash screen appears in a window, then it vanishes with zero crash notice or explanation. I have other Windows 10 machines with my credentials that I have definitely installed UWP games/apps on, but I've never tried to run any simultaneously (certainly not in the past few months). I've even gone into my Win10 control panel to "confirm" that I'm really me, verifying my acct via an email 2fa dealie, and still no dice. ........we are definitely looking into this. And it's not the first time I've gone through this song and dance, going through many of the same steps you listed in the FP. I'm slightly heartened to see you list the exact same issue and confusion, so that our report won't sound like isolated ranting. Plz send word if you have any breakthroughs, and I'll try to do the same.
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Thread Getting my 5½ year old son a DS lite. What are some must haves ?
In cases where parents have legitimately bought cartridges for their kids, I often suggest a flash cart like the R4, especially if your family has issues with lugging a case or a lot of cartridges around (car drives, family trips, etc). In particular, finding legitimate cartridge copies of older Pokemon games is harder than it should be. For GBA and DS titles, you'll likely have to go to a second-hand shop, and you MAY wind up with a fake. My friends at Pink Gorilla Games talked to MetalJesusRocks about this, embedded below. Pokemon is pretty reading-heavy, BUT. It often spurs kids into getting excited about things like strategy guides. Make sure to grab some form of printed reading material for your kid to devour. (This is how I became a voracious reader, when I got Nintendo strategy guides and Nintendo Power mags at the age of 6.)
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Thread Why don't we have a "low-poly PS1 inspired" games craze as we have pixel-art SNES/MD/NES?
We did get Steven's Sausage Roll a few years ago: And there's a PS1-looking take on Rainbow Six: Siege with destructible buildings and interesting multi-round shifts in combat that was at PAX South, still in development in the Seattle area, called . God, I hope this game ever comes out. It's been awesome at various expos. Better version of that GIF (unembeddable for some reason?) is here: ... while the only recent video I can find is on their stupid Facebook page: ...but totally worth clicking through to watch.
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Thread NVIDIA RTX 20 Series Reviews
The 2080 ran without issue in terms of power draw on my 650W PSU, even with Vive Pro attached. But you're pushing your luck with a 600W PSU. You should be safe with 2080 + 650W. (My 2080 tests ran with OCs on both the GPU and CPU, while my 2080 Ti crashes happened even when I turned off all system overclocking.) I'm taking today off to catch my breath, but yes, I wanna confirm its VR chops and will post an update when I have impressions for y'all. Nvidia gave us five days to do all this testing on TWO cards, so I'm spending today relaxing with [REDACTED]. And no, no power-draw gear in my office, sorry. Silverstone SX650-G. The team who built my rig at Falcon NW confirmed that this PSU also struggles with the Titan XP in similar fashion, and I already have both a 650 W and 850 W PSU from EVGA to test when I'm back at it.
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Thread NVIDIA RTX 20 Series Reviews
My write-up, if OP wants to add: A few things for those who think they've seen it all: 1) My article includes frame-by-frame comparisons of TAA and DLSS in the Infiltrator demo. (That was NOT easy to pull off, as there's no way to pause the demo for clear screen shots.) 2) I had to seek a new power supply while testing the 2080 Ti with a Vive Pro. If you think your system's 650W PSU will be sufficient, tread cautiously. 3) I focused primarily on aggressive 4K tests, because both the 2080 and 2080 Ti have 1440p/near-max on lock. Those aren't very telling tests, because they generally pass the processing buck to your CPU, with what they can muster. (NONE of my benchmarks included variable gameplay content. Every "in-game" benchmark used 100% repeatable sequences, like the openings of FFXV and Shadow of the Tomb Raider.)
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Thread Nintendo Switch Online Release Thread
I'll be playing for at least the next 30 mins if anybody wants to friend me and test some multi. (Apologies if there's a friend-code begging thread specifically for NES Online, I searched and didn't see one.) SW-4105-7896-4113
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Thread Capcom Beat 'Em Up Bundle Sept 18th (Switch/Xbox/PS4/PC)
Embargo's up for US press (we got codes 12 hours ago, but I've been busy testing....... other stuff). Good news: no apparent hitches with emulation thus far; solid gallery mode with a mix of concept art and various regions' cabinet designs. one save state per game that is only erased when you choose to save again (so you can die-and-retry). Bad news: can't customize screen size (original/full/stretched). no visual filter options. no sound test. really bare bones menu system. I'm particularly annoyed at how pixels are drawn in Switch portable mode to fill the screen, without an option to enjoy, say, a 3x zoom on the games' original 384 x 224 res (like we got in SF 30th Anniv Collection).
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Thread Lucas Pope's "Return of the Obra Dinn" - Coming Fall 2018
I talked to Pope about the game in early 2016, when he made a demo available for free downloading. He's been pounding on this one nearly all by himself ever since. Super excited. Info here:
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Thread What's the most iconic video game franchise not yet represented in Smash Bros?
Until we get the PASBR DLC pack, the game is nowhere near "complete" In seriousness, though, fire/wind power-ups, slamming the ground with his head, grabbing ledges with his TEETH - there's so much Smash potential here. I bring him up in this thread because of the "iconic" part--a lot of Japanese love thanks to PC Engine's overseas success (which, let's face it, makes him more likely than Master Chief, in terms of what Nintendo considers "iconic").
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Thread Nintendo Switch's NES app weighs 58.72 MB (via Nintendo UK)
Multi-language support MIGHT increase the file size somewhat, but I can't imagine it's a significant amount due to, say, different box art for different European regions. This listing also confirms Pro Controller support, in case you were wondering. Compress me if old.
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Thread Trials Rising to contain purchasable loot boxes (in-game currency only)
This "only in-game currency" stuff sucks in OnRush, and it'll suck in this, too. Especially if half of the unlocks are "graffiti" tags that are barely used in the gameplay itself. It's just a crushingly boring carrot-dangle in a racing game. (Not sure why I get bored by it more in racing games than in other genres, though I'm meh on the practice across the board.)
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Thread Gaming on an Exercise Bike
DO NOT DO THIS WITH RACING GAMES. You'll inadvertently steer your body around to simulate the racing action, it's just human nature. Into The Breach might actually be perfect in terms of letting you take your sweet time and get into the zone w/ the strategic thinking.
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Thread Gaming on an Exercise Bike
Right after the Switch came out, I wrote this up at Ars: Having one Joy-Con in each hand really helps for fitness's sake, in terms of enabling general arm sway, and this makes 30-90 minute treadmill and elliptical runs just whizzzz by. My advice, if you can get to a treadmill: pick out chunky, pixelated fare (Mega Man collections, Shovel Knight), unless you for any reason can rig up a Switch dock to a TV (highly unlikely). Constant movement makes tracking a small screen's 3D movement really tricky. But the Joy-Cons are resilient in terms of sweat (definitely take the straps) and I absolutely use my Switch a few times a year this way. (Most of my workouts are weights-based, but when I wanna switch to endurance/cardio, I Switch it up.)
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Thread Call of Duty: Blackops 4 Blackout Beta |OT| A New Era Has Begun
There are some serious limits to geometry variety, textures, LOD as stuff grows more distant, etc, but yeah. Getting ~60fps performance right as a first step is pretty impressive, especially with the weird performance during the standard multiplayer beta. Though I haven't gotten into any explosive showdowns just yet, to see if that tanks the frame rate... gonna need to squad up soon and see what I can pull off.
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Thread Disco Elysium - An ambitious retro-futuristic CRPG formerly known as No Truce With The Furies, 2018
Seriously, the writing in this game is already so very promising. Really hopeful the full product delivers on the PAX West demo's promise.
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Thread Polygon updating Review Policy, getting rid of scores.
I can't say much more without divulging Ars' history with numberless reviews (I'm not a managing editor, so that kind of company process is not in my purview to freely share), but I'd like to stress that this is no small decision to make for a publication. Very interesting stuff.
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Thread YIIK: A Post Modern RPG has gone gold and it’s a game I’ve been eager to get my hands on for years
Still waiting on the royalty check for them bitin' on my appearance (and over-emphasizing that I look like a northwest hipster).
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Thread Valve's New Game Artifact Getting Beta In October. Free copies for PAX and TI attendees
My massive hands-on feature, with a PAX demo video walkthrough and an interview with Richard Garfield, is now live at Ars:
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Thread Untitled Goose Game was the highlight of the recent Nindies Showcase
The last Alpha version I played essentially made the game feel like metal Goose solid. When you get into a particular zone, you get a list on notebook paper with to-do items written in cursive. Some of them are about moving items around the level, some of them are about pestering and annoying particular humans, and some of them are about leading humans into situations that you have set up for them. And most of these tasks rely on employing stealth and finding hiding spots, but you also easily get to retry tasks pretty quickly after being found out if you mess up. so it is a little more kid-friendly without feeling boring or simplified. I honestly think the gameplay reveals that come in the near future, hopefully including Pax West, look even better than this awesome trailer. I'll try to get impressions up at ars technica if the game is indeed at Pax West!
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Thread Critical Failings of Monster Hunter World’s Early Player Experience
Thanks for posting. This hits on a lot of things that frustrated me while trying to sink my teeth into MHW. I can't help but feel like this is exactly the kind of game that should come with a thick instruction manual--which would help new and younger players absorb and simmer on a lot of the required bits and bobs before diving in.
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Thread Riot | Our First Steps Forward (Statement)
I wish at least ONE other major developer that HASN'T been outed or publicly shamed would step forward, admit that Riot isn't a freaking edge case, and acknowledge that progress won't really happen until more companies stand united in the cause. Good on Riot to do this.
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Thread Marvel's Spider-Man Spoiler Thread [MAJOR UNMARKED SPOILERS]
Critics who agree to the embargo can say that they have the game, and that reviews will go live on Tuesday. That's it. (The box/disc can be shown if an outlet received anything in the mail, as opposed to a download code.) Ars Technica's review will go live on Tuesday.
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Thread Cammy White finally has a costume that gives her pants in Street Fighter.
Street Fighter: its women's outfits are so ridiculous that they make fans forget what pants are and aren't. Sigh. (I honestly get what OP is going for here and appreciate it.)
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Thread Halo: The Master Chief Collection V2.0 |OT| There Are Those That Said This Day Would Never Come...
Just to clarify what other ppl said: ODST was a freebie gift as an apology from 343 over HMCC's botched launch. Your account had to show HMCC gameplay between Nov. 11-Dec 19, 2014. (Wow, what a long time ago that was.) But based on how good ODST looks in 4K/HDR in this updated version on XB1X, $5 as an add-on ain't too shabby, if you're showing up late. Just be warned: the add-on does *not* include ODST's Firefight modes. 343 hasn't commented on the possibility of those coming to HMCC :-\
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Thread Halo: The Master Chief Collection V2.0 |OT| There Are Those That Said This Day Would Never Come...
Please leave this OT. Ask your parents to loan you $15, buy pleasesomeonelistentome.com, and start a blog there instead.
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Thread Halo: The Master Chief Collection V2.0 |OT| There Are Those That Said This Day Would Never Come...
Can a mod tell the off-topic trolls to take their whining somewhere else while ppl who want to play and talk about this game can do the usual OT thing? Thanks. H2A multi in 4k/HDR, at a locked 60fps, has sharply changed my tune on that H2 option. Wow. Part of me wants to skip PAX West and just invite people over to play HMCC all weekend. Clearly still some issues and bugs, but I'm digging the xb1x fire.
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Thread Cyberpunk 2077 Gameplay Demo
As an E3 attendee who got into a Cyberpunk 2077 demo viewing in June, I can report that there are enough differences in action, pacing, movement, and tempo to make this look like a real-time playthrough of nearly identical content. There's very little deviation from what I saw. The biggest differences: my demo showed much more wall destruction in the opening gunfight, and the first sweep through the major city plaza was slower in my demo. Also, the ending conversation took place in daytime, not nighttime, in my demo. More thoughts at Ars:
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Thread SEGA Mega Drive (Genesis) Mini announced
Just heard back from a Sega PR rep: "For now Sega Mega Drive Mini is for Japan only and that was the focus of the announcement. Stay tuned for more news regarding the worldwide availability of the Genesis Mini.' ...which appears to be the first official hint of something called "Genesis Mini" actually existing.
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Thread SEGA Mega Drive (Genesis) Mini announced
Sega PR sent an email out to press this evening with official notice about Shenmue 1+2. I responded to it almost immediately with questions about the MegaDrive Mini, but no response yet. I'm gonna wait until anybody confirms what hardware/games this thing will have (and whether US/EU will get a new one) before getting excited.
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Thread Came back from overseas to find a lot of my games were stolen
Yeah, feels like a great opportunity to tag family members in a FB post that is less angry, more sad/confused. "I hope this was just a mix-up, but if anybody from the family has seen the following games/toys? My stash at grandma's is missing only a few things, which makes me think someone went through without knowing why they were there and didn't put them away properly." Etc etc. Give everyone an easy out to fess up and feign stupidity/ignorance or whatever. Good luck.
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Thread Forza Horizon 4 system requirements are lower than Forza Horizon 3
My wild guess: getting to 60FPS on XB1X requires disabling some rendering pipeline stuff that Playground/Turn 10 wouldn't let players disable in FH3. That kind of update may have been enough to make life better for PC players across the performance spectrum. Great news, no matter how they pulled it off. My less-wild guess: UWP is still going to be a headache. I have to uninstall Win10 games after testing just to stay under my 1TB/mo bandwidth cap, because they, seemingly without fail, keep trying to redownload patches over and over for no apparent reason.
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Thread Valve releases details about Artifact (MtG creator, PC & mobile, not F2P)
howdy howdy! my second session, in which I had a better idea of what I was doing, was about 12 minutes. they're aiming for 15-20, they said.
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Thread Valve releases details about Artifact (MtG creator, PC & mobile, not F2P)
- this reiterates some points from other press at the event, obviously, but if you're hungry for more info and insight on it, plus conversations w/ other Valve staffers about game economies, knock yourself out.
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Thread Valve releases details about Artifact (MtG creator, PC & mobile, not F2P)
First question y'all are asking: no f2p means you will be able to buy a starter deck, card packs, a