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jschreier's Posts

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Thread [Jason Schreier] Harry Potter Video Game Will Allow for Transgender Characters
1) lol @ people thinking that any studio would do a controlled leak, and double lol @ people thinking they'd do it with me of all reporters 2) Troy Leavitt is a producer not a lead designer. I think his Linkedin had originally said lead designer which is where people got that from, but he's since changed it
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Thread JSchreier Regarding Elden Ring: "I don't know much about it but there is strong evidence floating around that the game will be shown relatively soon"
When I say "could be months" I'm saying that I don't know when it will be shown, not that I actually think it'll be months before we see it.
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Thread JSchreier Regarding Elden Ring: "I don't know much about it but there is strong evidence floating around that the game will be shown relatively soon"
Don't recall saying anything about an Xbox event
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Thread JSchreier Regarding Elden Ring: "I don't know much about it but there is strong evidence floating around that the game will be shown relatively soon"
I guess you're not reading between the lines here. I have no idea when it'll be shown. But I have seen tangible evidence that it will be shown soon.
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Thread Jason Schreier: This week, EA will review the progress of "Anthem Next" and decide whether to expand the team or put an end to the project.
Yeah, the point of that article wasn't to say that Mass Effect was dead. But since the early 2000s, there had always been a Mass Effect game in some form of development at BioWare. After Andromeda, that was no longer the case. The piece was pretty clear. (As is this one.)
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Thread Jason Schreier: This week, EA will review the progress of "Anthem Next" and decide whether to expand the team or put an end to the project.
I think you're misremembering. What I said is exactly what happened. It would be another 2.5-3 years before the next Mass Effect entered preproduction.
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Thread Stephen Totilo, Editor-in-Chief is leaving Kotaku
Still plenty of great people there! Stephen's shoes will be very difficult to fill but I have a lot of faith in Kotaku's current staff to keep kicking ass and doing good work despite the constant trials and tribulations forced upon them by G/O Media's management.
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Thread The Hottest Video Games Have Better Graphics and More Bugs
Too bad reviewers are terrified to give low scores to highly anticipated titles because of gamers (and the YouTubers who whip them up into a frenzy). Look at what happened to the GameSpot reviewer who gave the game a 7/10.
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Thread Joel Hopkins claims he wasn't sent a review Switch because he refused to say certain positive things about it.
I can’t confirm or deny this particular story but I’ve been working with Nintendo for more than a decade and while they can be... particular in some ways, I can’t remember them ever trying to influence coverage or withholding early products because of negative coverage.
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Thread Jason Schreier's next book, PRESS RESET: Ruin and Recovery in the Video Game Industry, coming coming May 11, 2021
TBD. I have a lot of ideas for new books, it's just a matter of deciding what I want to do next and when I want to do it. I also really want to write fiction tbh
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Thread Jason Schreier's next book, PRESS RESET: Ruin and Recovery in the Video Game Industry, coming coming May 11, 2021
I think you'll get to read more about 343 before May. In fact, some 343 news is hitting Bloomberg very shortly.
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Thread Jason Schreier: "a CDPR dev told me recently that they'd just clocked a 100-hour week."
In my experience, plenty of people like it there, and even more people like everything there except for the crunch (which is a common sentiment at crunch-culture-dominated game studios).
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Thread Phil Spencer: Has played Halo Infinite last week but still no update on release, launching SP and MP separately is a maybe
I’ve heard a lot of things about 343. I’m sure they’ll turn into a story soon.
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Thread GameInformer claims Cyberpunk 2077 crunch story was blown out of proportion [up: refuted by Jason Schreier: see threadmarks]
I blocked that Hoeg guy because he kept spamming his videos in replies to all of my tweets. I don't know who this Nick guy is. This is exhausting.
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Thread Jason Schreier confirms FFXVI has been in development for at least 4 years in some capacity. Will come out sooner than what people think.
Nah, I just mean that in 2016 it was likely just a group of people in a room with a whiteboard and some concept art.
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Thread Jason Schreier confirms FFXVI has been in development for at least 4 years in some capacity. Will come out sooner than what people think.
Be sure to subscribe to the Triple Click podcast for plenty of news tidbits like this one!!!
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Thread Remedy Technical Producer on Xbox Series S: "As a consumer, I love this! As a Technical Producer, I see trouble!"
Anyone else remember the endless vitriolic arguments on this website when I reported last December that Lockhart wasn't canceled and that its existence was worrying some developers? I sure remember lol
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Thread If Immortals: Fenyx Rising Didn't Start Life as a Failed Kid Icarus Pitch By Ubisoft, I'll Eat My Hat*
It did not. It started off as a game that could be developed really quickly to fill a hole in Ubisoft’s fiscal calendar. But it needed more time (and Yves Guillemot/Serge Hascoet wanted to change some big things — I’d expect it to look very different now) so it got bumped.
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Thread Jason Schreier: Blockbuster Video Games Mint Millions While Grunts Get Exploited
Without fail, there's always someone there to respond to labor investigations with "well if they don't like it, they should get a new job!" lmao it's the American way. Is it the system that's broken? No... it's the workers who are wrong
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Thread Is there a game thats been in active development longer than Avatar?
I should have been clearer that this was just a guess, not based on inside information. I'm surprised that we haven't seen any of this game because it's been in development for so long. Although I do believe it's tied to the movie release dates in some way which helps explain that.
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Thread IGN: Halo Infinite Development Reportedly Hindered By Outsourcing [343i Community Director hints at misinformation in article]
I'm going to refrain from getting into any of this for now but one thing I'll add is that I don't believe there was any truth to the rumor that campaign would ship without multiplayer this fall. My understanding is that 343 discussed various plans over the years to ship the multiplayer BEFORE the campaign, not vice versa.
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Thread Suikoden creators announce Kickstarter "Eiyuden Chronicle: Hundred Heroes" for PC, PS4/5, X1/XSX, Nintendo 'next gen' [Up: $3 million funded!]
Suikoden 3 is excellent and Suikoden 5 is one of my favorite games of all time. Don't listen to random posters saying they thought I maybe once said something!
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Thread Ben Kuchera seems to have been replaced at Polygon by Maddy Myers for freelance pitches and opinion editing
Maddy is a brilliant, funny, incredibly talented editor with excellent people skills. What is this drive-by shitposting? You think it's worth trashing her entire character because she made a joke you didn't like? Go away.
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Thread Games Journalism as a Career: Thoughts?
I think I can answer your question better than anyone else here, so -- Kotaku is a great place to work and I wish you the best of luck. The weekend editor job comes with a lot of pressure but can lead to great things. Our last weekend editor, Ethan Gach, went on to become a full-time staff writer, and he continues to kick ass every day.
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Thread Rumor – Spider-Man Miles Morales On PS5 Comes With A Remaster Of PS4’s Spider-Man (GI Magazine)
No doubt there will be a PS5 bundle that includes both Miles Morales and the original, but Miles Morales is a standalone game.
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Thread [Liberation] Sexual harassment at Ubisoft: "We knew". (>100 cases from harassment to rape, half were known to HR, toxicity tolerated with results)
Very impressed by the extent of Liberation’s reporting (as sad as the story is). I’ve also talked to more than 30 current and former Ubisoft employees over the past few weeks. It’s basically the only thing I’ve been working on. I’ll have a story up in the near future.
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Thread The Verge (Lockhart): "We understand that includes 7.5GB of usable RAM, a slightly underclocked CPU speed, and around 4 teraflops of GPU performance."
Actually, I just looked you up. I blocked you on Twitter for saying "Does Neil not realise Schreier bleeds blue, to the point he burns if he has to say anything positive about another company...? This must be hurting Schreier very hard..." Then you wrote this gem: Real class act over here. Amazing that you're lying when this happened less than two weeks ago, too.
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Thread The Verge (Lockhart): "We understand that includes 7.5GB of usable RAM, a slightly underclocked CPU speed, and around 4 teraflops of GPU performance."
What I conveyed was that developers were excited for the hardware. I personally am way more excited about my PC. If I didn't cover games for a living, I'd probably get a PS5 for Horizon 2 and other exclusives down the road, but I definitely wouldn't get it at launch.
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Thread The Verge (Lockhart): "We understand that includes 7.5GB of usable RAM, a slightly underclocked CPU speed, and around 4 teraflops of GPU performance."
The stupidest thing about people calling me a PlayStation fanboy is that if I have any emotional attachment to a video game company, it's Nintendo. (Not that that'd ever stop me from reporting critically on the company or its games.) I have zero attachment to Sony or PlayStation. I imagine anyone who's listened to Splitscreen/Triple Click can probably attest to this too. Anyway, to get this thread back on track, I believe Tom Warren is correct, as he usually is. I heard/reported last year that Lockhart's GPU was around 4 teraflops and that it has an SSD and a faster CPU than any current console. ()
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Thread The Verge (Lockhart): "We understand that includes 7.5GB of usable RAM, a slightly underclocked CPU speed, and around 4 teraflops of GPU performance."
Imagine saying I "bleed PlayStation" as if I haven't been reporting critically on the company for years and didn't just publicly call out Sony's two biggest directors. Imagine sharing doctored video clips of me to advance your deranged console warrior agenda (actual video: ) Imagine not even realizing that I play all of my games on PC and Switch and wouldn't even get a next-gen console if I didn't have to for work lmao
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Thread That Time The Last Of Us Part 2 Was Compared To Schindler's List (The Jimquisition)
People keep saying this, as if Jeff Cannata is some random Twitter user and not a very public podcaster/video personality who posted an opinion in the public discourse to tens of thousands of his followers. It's not "dogpiling" to voice a thought on a public figure's public statement.
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Thread That Time The Last Of Us Part 2 Was Compared To Schindler's List (The Jimquisition)
Again with this idea that I was offended? The tweet I posted -- the tweet that Jeff Cannata called "" -- : "Hyperbole is fun and all but if you're thinking about comparing the new zombie video game to a movie about the Holocaust mayyyyybe hit the brakes." I called it clumsy and tacky, not offensive. Cannata's doubling down and lashing out at anyone who pointed out the same thing (including calling the incredibly talented Leigh Alexander "") was way more offensive and revealing than his silly analogy.
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Thread Neil Druckmann's attitude towards TLOU2's reception is something to be admired (potential spoilers inside)
Oh, no worries, easy to misremember. You might be thinking of the Druckmann quote, "To solve crunch, probably the best you could do is say: don’t try to make Game of the Year," but he's saying the opposite there -- Naughty Dog never stops trying to make Game of the Year.
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Thread Neil Druckmann's attitude towards TLOU2's reception is something to be admired (potential spoilers inside)
I'm sorry, but none of this is accurate. Crunch culture at Naughty Dog comes from the top down and always has, since the studio was founded. They hire people who they believe will be eager and willing to work long hours. There have never been 'hard curfews' at Naughty Dog because Naughty Dog's management believes that this is the way to make games. They've tried to mitigate crunch on recent projects through better planning, but for most departments it has not worked. Druckmann did not say "stop trying to make GOTY games and just make what you can in the time you’ve got" in Blood, Sweat, and Pixels -- he essentially said the opposite.
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Thread Things getting heated between Neil Druckmann, Jason Schreier and Cory Barlog on Twitter.
I guess the part of the story that isn't public is that Neil DMed me on Friday apologizing for responding publicly to my tweet instead of privately. I appreciated it and told him he was fine. So it's really fucking weird that he decided to do this today.
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Thread Patrick Klepek Reveals He Only Made $65K at Giant Bomb in SF [Up: Klepek responds, see threadmarks]
It's weird that THIS is the angle someone chose for a thread here - have you guys not seen what the British games outlets pay people? Check out this Twitter thread, folks:
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Thread [Jason Schreier] Game Publisher (Take2) Cancels Contract With Developer, Then Tries to Poach Its Entire Team
Nah, it's full of inaccuracies. "About 80% of the Star Theory’s employees took the offered employment and are now working on KSP2" -> incorrect "Late last year (2019), the project was reorganized when the scope was changed." -> incorrect "What seems more likely is that the project’s development wasn’t going so well and the leadership on both sides tried to renegotiate the terms." -> incorrect "In such a situation, Star Theory was almost certainly going to lay off significant numbers of their work force to stay afloat, so Take Two made the first move by offering to hire them." -> very incorrect and misleading
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Thread [Jason Schreier] Game Publisher (Take2) Cancels Contract With Developer, Then Tries to Poach Its Entire Team
My understanding is that Private Division informed the studio owners at the exact same time they were sending out LinkedIn messages to employees offering them jobs. Whatever it was, it was very much a calculated move, and it upset a whole lot of people, including a couple who I hadn't originally spoken to, but who reached out to me today after the story ran. Sucks that this ask a game dev tumblr (which I have enjoyed in the past) is handwaving it in such misleading and inaccurate fashion.
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Thread Jason Schreier "liked" a tweet asking him if the long-rumoured Demon's Souls Remake is being shown at the PS5 event next week
I'm not saying there's no Demon's Souls remake, but me liking a tweet doesn't mean anything and it's silly to make ResetEra threads when I do.
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Thread Jason Schreier: something PS5 related will be happening by early-mid June
I haven't heard anything concrete, or I would report it. Only reason I said anything at all was because I was asked about it on a podcast, but of course now that it's a ResetEra thread every bottom-feeding gaming website will quote me saying this too. I hate this vague rumormongering stuff.
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Thread Jason Schreier: something PS5 related will be happening by early-mid June
I said there will be something PS5-related happening *by* mid-June (unless it’s bumped because of covid). I didn’t say “*the* PS5 event” because I don’t know how many things they’re doing.
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Thread Jason Schreier will be writing for Bloomberg starting next month
This isn't true for all sorts of reasons, and Bloomberg News has done some incredible work covering labor in everything from to . I wouldn't have joined this newsroom if I wasn't confident that they'd let me do work that makes me proud.
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Thread From Software Development & Speculation - Everything we know about their current projects
Every single gameto which I responded was at some point scheduled for release in early 2020, as I said. And, as anyone who's followed the video game industry for more than a year knows, every single game gets delayed. Not much else to add there.
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Thread Sony patents "Direct Gameplay" (game activity/progress tiles presented in PS5 OS)
I have heard some fascinating things about the PS5’s operating system like this - one of the pitches they’ve been making to developers is “playing a PS5 game should be as easy as Netflix.” They want to make players feel like they can load up the game immediately and know exactly how much time a given activity is going to take them. They want people to feel more inclined to play in short bursts rather than only wanting to turn on the console when they have a few hours to spare.
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Thread PlayStation 4 Backwards Compatability for PS5 won't be 100% at launch, PS5 too fast for some titles, tweaks and testing on game-by-game basis
I think the rumor is nonsense, not the idea. It'd be a killer feature if it existed (which is why it made for such a viral rumor).
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Thread What I actually said on Kotaku Splitscreen about the PlayStation 5's specs
You're misunderstanding. What I'm trying to explain is that despite Sony's marketing flub, and despite the direct spec sheet comparisons, the sentiment from game developers is all about how exciting this thing is. So as console warrior after console warrior fights over teraflops, my advice is to listen to the people who have actually been using the machine.
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Thread Jason Schreier: Playstation 5 more superior piece of Hardware in a lot of different ways despite of what you see in Spec Sheets
Yep, people here should be more responsible when they make threads. But it's infuriating how many posters I've seen here take my words out of context and make false claims about what I've said. Anyone who actually listens to our show or reads what I've written on Kotaku, Twitter, and here can see a very consistent pattern. For example:
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Thread Jason Schreier: Playstation 5 more superior piece of Hardware in a lot of different ways despite of what you see in Spec Sheets
Classic ResetEra is nine entire pages of people reacting to an article title and single transcribed line from a podcast that not a single poster actually listened to.
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Thread What I actually said on Kotaku Splitscreen about the PlayStation 5's specs
The people I am referring to in this podcast transcript do not work for PlayStation. In fact, I just saw a ResetEra dev post something very much along the lines of stuff I've been hearing:
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Thread What I actually said on Kotaku Splitscreen about the PlayStation 5's specs
So, for starters, I was talking to an engineer this morning who told me that the way they think of resolutions these days isn't as linear as it used to be -- rather than, say, 1080p vs 720p, you're looking at percentage of frames that hit certain resolution percentages ("75% of frames at 90% resolution at 4k/60fps"). Which will make the discourse even more confusing and insufferable. Other people have made comparisons to Apple/Android in terms of efficiencies. The way in which I've been told to think about it is: even if one GPU is capable of better performance than the other, there are a lot of barriers en route to actually maxing out that performance, and it remains to be seen how many developers will be able to overcome those barriers, what they'll look like in practice, and so on.
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Thread What I actually said on Kotaku Splitscreen about the PlayStation 5's specs
Some of the technical specifics are over my head, but one example is the APIs. I've talked to some engineers who aren't huge fans of Microsoft's DirectX and have grown much fonder of Sony's approach over the past few years, with PS4 and now even more so with PS5.
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Thread What I actually said on Kotaku Splitscreen about the PlayStation 5's specs
Earlier today, someone based on a lengthy conversation I had on the Kotaku Splitscreen podcast by transcribing a single line from it, and it led to 12 pages of truly embarrassing discourse. Since so many of you commented and reacted without actually listening to the episode, and since the thread's creator did such a piss-poor job of giving context, I took the time to type out an actual transcript. Here you go. Oh, and, listen to to get plenty of proper context, scoops, and most importantly, discussion about the weather. (Note: the conversation started with me criticizing Sony's marketing plan for making the first-ever PS5 event a dry technical stream that was incomprehensible to most fans, as opposed to holding a fan-focused event followed by a GDC talk.)
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Thread What I actually said on Kotaku Splitscreen about the PlayStation 5's specs
Not sure multiplat games will be able to take advantage of that, yeah. I think the advantages of the SSD speed will be most apparent in PS5 exclusive open-world games. I think developers are still trying to figure out what they can do there, but I think it can fundamentally change the way they design those kinds of games.
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Thread Jason Schreier PS5 live stream predictions - dry and technical presentation, number of TF 'will make PlayStation console warriors sad', some weirdness
Come on. I did not say "Teraflop number will be underwhelming."
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Thread PS5 Speculation |OT12| - Aw hell, Transistor's running this again?
I don't really need to defend myself, and I think my track record speaks for itself, but everything I've been saying for two years about next-gen hardware has been consistent and proven out (or will prove out when the machines launch). For example: I even told you this morning what was going to happen today: Now going back to not posting in these next-gen threads anymore because you all keep taking what I say out of context and it is infuriating!
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Thread PS5 Speculation |OT12| - Aw hell, Transistor's running this again? [Please read 03/16 staff post]
Based on everything I've seen on Twitter and ResetEra, no, most people are not educated enough to understand that GPU teraflops aren't the only point of comparison that one can use to gauge console power. Sony and Microsoft's marketing over the years has created this beast, of course, so they're entirely to blame. But console warriors are rabid and irrational. And boring -- did I mention boring? I'm no technical expert, but that's why I ask endless questions of people who are, and I've been told several times that there are all sorts of efficiencies and pipelines and other aspects of the console that can make a huge difference, or result in many of those processing units going unused. Drivers, APIs, tools, and other aspects of the hardware that I know very little about. I have no idea what the PlayStation 5's teraflops number is, but I do know that, as I've been saying for quite some time now, both consoles are extremely powerful and will do things that that aren't possible in this generation thanks in large part to their CPUs and SSDs.
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Thread PlayStation: Mark Cerny will provide a deep dive into PS5’s system architecture tomorrow at 9am PT
No clue. I've never heard anything about a February reveal (outside of whatever public rumors were floating around). I do believe that some of the rumors (like Assassin's Creed getting revealed in Feb) were never true.
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Thread PlayStation: Mark Cerny will provide a deep dive into PS5’s system architecture tomorrow at 9am PT
I can confirm that this Cerny thing has been in the works for a bit. They had been planning to do a PS5 thing at GDC. Also, soon we'll have confirmation of what I've been saying all along -- that both of these machines are extremely powerful -- and then maybe everyone here will stop tagging me in all these dumb next-gen console rumor posts. Teraflops be damned
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Thread Ex-Naughty Dog animator: "ND's games success is due in large part to Sony's deep pocket funding delays rather than skill alone"
I thought the story made this clear, but it’s possible to have multiple conflicting feelings about your workplace. It’s possible to love your coworkers and the game while simultaneously hating the crunch culture and wanting it to change before it drives everyone out. It’s possible to be drinking champagne with the design team, stoked about what you’ve accomplished, while completely burnt out because of what you’ve gone through. We’re talking about human emotions here, not a Mass Effect romance slider. The bootlicking here from users like James Sawyer Ford is inexplicable.
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Thread Jason Schreier: As Naughty Dog Crunches On The Last Of Us II, Developers Wonder How Much Longer This Approach Can Last
I am 99% confident that Druckmann wasn't lying and that in fact this is exactly what he was talking about. I don't think he meant to imply that the delay would mitigate the crunch, because he and everyone else there knew that wasn't true.
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Thread Avalanche Software's new game is "Soon to be Announced" according to job listings
Well, what was true a couple of weeks ago may no longer be true thanks to the virus. The chances of E3 happening seem pretty low, and if E3 doesn't happen, there's not much of a reason for every single company to hold their press conference on the same week. (Why force devs to crunch for a June demo if there's nowhere to show that demo to press and retailers?) It's very possible that publishers decide to plan their own events on their own schedules instead.
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Thread Multiple Journalists Callout VentureBeat Article About Quantic Dream's Defense of Alleged Toxic Culture
It's hard to overstate how awful and damaging this is, although I'm at least buoyed by how many people have been dunking on the article today.
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Thread Baldur's Gate 3 - Worldwide reveal stream - VOD available
I've got a preview coming up on Kotaku shortly, but if you're skeptical, please know that I saw three hours of this and it looks fucking incredible. Check Kotaku in 20m for more. (I loved DOS2, though - if you didn't like that, your mileage may vary.)
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Thread Kiseki/Trails Community |OT| Familiar faces~, Zemurian places—SPOILER TAGS OR DIE!
Y'all, I need some advice. I'm well into Cold Steel 2 (just finished ) but am already feeling burnt out by how repetitive it is, and I'm not sure I'm going to be able to finish by the time CS3 comes to PC/Switch. Should I just watch the rest of the story on YouTube and skip to CS3, or is it worth slogging through the rest of the game? (It'd also be helpful to know how many hours I have left to go, if anyone knows.)
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Thread PlayStation 5 page is up on all EU Playstation websites, "We're not quite ready to fully unveil the next generation of PlayStation"
Yes, his project was canceled a few months ago during the Ubisoft overhaul that I talked about on Splitscreen back then. ()
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Thread PlayStation 5 page is up on all EU Playstation websites, "We're not quite ready to fully unveil the next generation of PlayStation"
I'll be curious to see if Halo actually makes it. On one hand console launch games can't get delayed. On the other hand, games that lose their creative directors midway through development aren't exactly going through the most stable productions.
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Thread PlayStation 5 page is up on all EU Playstation websites, "We're not quite ready to fully unveil the next generation of PlayStation"
I have heard from multiple people that Halo Infinite has had a long and rocky development cycle. (I that their CD left.) Of course, all of 343's Halo games had long and rocky development cycles.
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Thread PlayStation 5 page is up on all EU Playstation websites, "We're not quite ready to fully unveil the next generation of PlayStation"
Two things: 1) People at Sony and MS were actually pretty upset that Ubisoft and LucasArts showed off their next-gen games nearly a year before the consoles were supposed to be announced! 2) The trend these days is to announce closer to launch. Right now most (maybe even all?) of this fall's big games aren't announced yet, other than the ones that were delayed from spring.
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Thread PlayStation 5 page is up on all EU Playstation websites, "We're not quite ready to fully unveil the next generation of PlayStation"
I have no idea when it'll be revealed, but I do know that absolutely none of this matters. All that matters is what happens in the fall. The Xbox One didn't get beaten because of the reveal/DRM/bad PR; it got beaten because it was $100 more than the PlayStation 4.
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Thread Tim Rogers has left Kotaku.
Sadly, a news website requires significantly more full-time staff (and is therefore significantly more expensive) than a forum in which the content is all generated for free. And none of us would be interested in being part of a website that doesn't treat its staff properly, with good salaries and benefits. Of course, if anyone reading this has millions of dollars (Bezos, u up?), please do feel free to get in touch.
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Thread “We were crunching pretty hard most of last year” – Marty Stratton unapologetic over Doom Eternal’s delay
My next book isn’t about crunch - it’s about the devastating volatility of the video game industry, which itself makes crunch worse. There are many different kinds of “crunch” in any field, and I’ve always tried to be careful to contextualize it in games. It can be awful because of a confluence of problems.
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Thread Jason Schreier says a Jedi Fallen Order sequel was greenlit before the first game even shipped
It's not overextension, it's good planning. There are plenty of people on a video game team who might finish their work six months or even a year before the game actually ships, and so it's smart for a company to know exactly what those people will move onto next.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT8| - The Dark Tower
Some of y'all getting your wires crossed. I've never said PS5 was more powerful than XBSX. I'm not even sure you can make a direct comparison, given that A) there are still some variables that not everyone knows about yet, and B) there will be differences beyond the GPU that contribute to each console's performance in significant ways, such as the i/o speeds of each SSD. There won't be straight answers as to which console is "more powerful" for a while, if there ever are.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
Hmmmmm look if I start answering questions like this some shitty websites will start picking up my posts and running stories like they did last week based on mischaracterizations of things I said on Splitscreen (which was really fucking annoying) so I'm gonna shy away from writing about what I have or haven't heard, sorry.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
Told y'all both Sony and MS were aiming to beat Stadia's number. Anyway, I'm no engineer, but my understanding from talking to people who are is that the CPU speed and the streaming capabilities of the high-end SSDs on both PS5 and XB2 will make wayyy more of a difference than teraflops, which seem more like console war bait than an actual measure of what video games will look like on these things. Games already look ridiculous enough; my hope (one that I imagine is shared with most reasonable gamers) is that the next generation of consoles is more focused on accessibility, 60+fps, and function rather than graphical fidelity.
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Thread SIE Worldwide Studios |OT5| Part II
First of all, the purpose of reporting news is to inform readers, not to boost one's Twitter following. No matter what I choose or don't choose to report, that will always be the case. Second of all, I am not planning on writing an article about every single video game coming to the PS5. Y'all need to actually listen to what I said on the podcast instead of raging over bullet-point summaries of a long and free-flowing conversation.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
What I said on the podcast is that although there appear to be significant RAM and GPU differences between Lockhart and Scarlett, and I've heard some naysaying from developers about that, the high-end SSD and massive CPU boosts are going to be a big deal. I'm no engineer but my understanding is that it's easier to deal with GPU bottlenecks by reducing graphical fidelity than it is to deal with the CPU bottlenecks that have been throttling console games for a while now.
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Thread Sony and MS reportedly lost the fear of Stadia after seeing the disastrous launch of the console
Nothing was clear until GDC 2019, when Google actually announced what it was doing. It was GDC when the whispers started and Sony/Microsoft got wind that Google was working on secret gaming projects that might be linked to streaming. At that point there was little indication to anyone at Sony or Microsoft what Google's specific plans actually were, which drove a lot of the fear I'm talking about here. Even the day before Google's keynote, all sorts of rumors were flying around about Google making a high-end console among other things. (!) And I'm not just talking about on the internet. I have to be vague about this one, but the night before Google's keynote, I heard that some highly placed people at one of the two other aforementioned companies strongly believed that Google was doing something very, very different than it turned out to be doing. The anxiety was very real.
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Thread Sony and MS reportedly lost the fear of Stadia after seeing the disastrous launch of the console
This is true, and also a problem with the journalism aggregation machine, as I haven't said anywhere that Sony and Microsoft no longer see Google as a threat or anything even close to what this thread title says.
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Thread Sony and MS reportedly lost the fear of Stadia after seeing the disastrous launch of the console
Well then you'd be wrong! Of course, I'm not talking about "fear" as in "Uh oh, I hope Phil Harrison isn't hiding under my bed tonight." I'm talking about "fear" as in "oh shit our investors are going to flip out if one of the biggest companies in the world enters the gaming space with this revolutionary new technology and we don't react accordingly." The context here is that around GDC 2018, rumors were circulating that Google had huge plans to take on Microsoft and Sony, and that the core of those plans was to reach billions of people rather than millions. Back then nobody could have known what a mess Stadia would turn out to be, but I can assure you that gaming executives were extremely worried and devising their own plans with Google in mind. Nothing spooks industry investors like a brand new competitor with an ambitious mandate and literally infinite funds.
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Thread PS5 and Xbox Scarlett both have very similar specs, and will be VERY powerful - Jason Schreier
Considering how many tweets from pundits and speculative posts I've seen on this very website about how the PS5 is way more powerful or Scarlett has a 21% GPU advantage or whatever, I think it's safe to say that not everyone knew this already.
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Thread Kotaku: Microsoft Is Still Planning A Cheaper, Disc-Less Next-Gen Xbox
To be clear, a lot of Microsoft-focused reporters including Brad Sams, Digital Foundry, and Tom Warren reported over the summer that Lockhart was dead. Short of some widespread effort to fool those press, it's clear that Microsoft changed plans. And anyone who's been following gaming for the past decade knows that Microsoft changes plans just about as often as I change my daughter's diapers. So it's not really fair to say that anyone was "wrong" about Lockhart one way or another. All that matters right now is that it's still in the works.
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Thread Tom Warren: “hardly anyone has them” (Scarlett dev kits) “They’re no where near final”
Not sure where the "Sony was targeting 2019" rumors are coming from. I kept telling people in that one thread that "team 2019" was going to be disappointed, and we were reporting that PS5 likely wouldn't be out until 2020. I guess it's possible that at some point Sony was targeting 2019, but all of these companies are looking at every possible release window and gaming out every possible price/spec/launch permutation. As far as I know, all the serious next-gen conversations have revolved around fall 2020 for a long time.
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Thread Why is there so much blowback from people when asking for more gender & ethnic diversity in games?
Yeah actively absorbing and participating in forums of likeminded shitheels helps convince a lot of these people that SJWs are the source of all their woes. Not to mention regularly getting brain-poisoned by the YouTube outrage machine. The parallels to Trump supporters are pretty uncanny (and it's a lot of the same people).
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Thread Why is there so much blowback from people when asking for more gender & ethnic diversity in games?
"Forced diversity" is a mostly white college finding the one black student to photograph for their admissions pamphlets, not game developers trying to make their art represent the real world.
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Thread Why is there so much blowback from people when asking for more gender & ethnic diversity in games?
I wish this were the case! It's not, sadly. "Anti-SJW" gaming YouTubers regularly rack up hundreds of thousands of views, as do subreddits like KotakuInAction.Not sure that's quite right. It's more like a lack of empathy and an inability to recognize that what doesn't matter to you might matter deeply to someone else. These are often the same people who will say things like "I'm colorblind, race doesn't make a difference to me" without realizing that for people of color, race makes a difference every day and they don't get to choose otherwise.
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Thread Tom Warren: “hardly anyone has them” (Scarlett dev kits) “They’re no where near final”
Not sure if the "trying to surprise Sony" part is quite right -- common sense would suggest that, like with the Xbox One, Microsoft is just running behind schedule and will launch pretty hot -- but I've talked to a few third-party developers who said they were frustrated by the lack of info on Scarlett, especially compared to Prospero.
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Thread [Gamesindustry.biz] Former Bioware GM opens up about difficulties of Frostbite engine
Ha, no, that quote wasn't from him, but Flynn was very open about Frostbite's difficulties in my book.
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Thread Respawnfirst: [Speculation] Bluepoint Games’ PS5 Title Might Not Be For Only 1 Platform
A job site saying "Help bring our content to life, creating industry leading visual effects at industry leading performance on the most advanced home consoles" doesn't mean their game is coming to multiple consoles. This is a stretch even by 'random websites reporting on job listings' standards.
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Thread Respawnfirst: [Speculation] Bluepoint Games’ PS5 Title Might Not Be For Only 1 Platform
Lol the entire source of this article is that a job listing says "consoles" plural instead of singular.
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Thread Kotaku publishes article criticizing their own terrible ads, Kotaku owners later remove it without consent of the staff.
This. I appreciate the support but please stop discounting the work of my talented colleagues. Most notably, nothing I do would be possible without the support of our brilliant editor-in-chief, Stephen Totilo, who is an invaluable mentor and tireless advocate for our work.
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Thread The reaction to TLOU 2's delay has been ....... Surprising!
Not to rain on the optimism parade, but a three-month delay at a studio with a workaholic culture like Naughty Dog's usually doesn't mean less crunch, it means three more months of crunch.
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Thread ZhugeEX: unexpected news about a Sony first party title soon
I’m on paternity leave so I’m not really in a position to report on this (and I’d be doing that on Kotaku not here), but if what I’ve heard is true, it’s a bit surprising but ultimately not a big deal. People will be disappointed for a few minutes and then get over it. Many people here have guessed it already. I’d be more specific if I had more details - I’ll see what I can get in between feedings.
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Thread New Trademark filing by 2K Games might suggest a new Mafia game
An unannounced new studio code-named Parkside that's located right next to Hangar 13 is handling the new Bioshock. Last I heard, Hangar 13 was working on a new IP. I have no idea if anyone's making a new Mafia but a lot of the people who worked on that original Mafia 4 pitch aren't even there anymore.
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Thread Did Kotaku just post an article with (animated) child porn? (NSFW)
Y'all pinging me - I don't run Kotaku and had nothing to do with this. There's an updated editor's note on the article. I'll leave it at that.
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Thread Did Kotaku just post an article with (animated) child porn? (NSFW)
I don't think you're understanding me. There's a new editor's note that went up ten minutes ago. I'll leave it at that and refer you to our editor-in-chief if you have more questions or concerns.
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Thread [Kotaku] Borderlands 3's Review Situation Sure Is Strange
This is false. We've gotten plenty of early review codes on the Epic Store. This is an unprecedented scenario that's entirely on 2K.
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Thread Does Anyone Genuinely LIKE or ENJOY Reading Kotaku?
You won't find much, because we have a strict headline process to ensure that we're not publishing baity headlines. (Something like "The Last Of Us 2 Release Date Revealed" is a good example of clickbait, one that's used on many other websites.) What you will find is examples of articles that people disliked for one reason or another, be it us being too hard on Steam or writing about sex or feminist critique or whatever else. That's fine. People are free to dislike the stuff we publish. Things you don't like do not equate to clickbait, though.
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Thread Does Anyone Genuinely LIKE or ENJOY Reading Kotaku?
I don't expect you to have in-depth knowledge about the inner workings of journalism, but you need to understand that "clicks" do not equate to revenue. I get a salary and benefits from a company with a business department that sells ads, posts deals, and puts together other revenue generators (that are thankfully kept very far away from the editorial team) in order to ensure that we get paid on time. This thread really sucks and despite your sudden pivot to sucking up to me, I have no patience for your generic disparagement of my colleagues' hard work. You want to criticize an article or offer specific feedback, be my guest. You want to try to get a bunch of people to dogpile on Kotaku, GamerGate-style, based on absolutely nothing but gut feelings, vague nonsense about "clickbait," and a threat to put us on your ad blocker? Piss off.
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Thread The next game from the writer of Zero Escape is coming out in ~2 weeks and there's barely any buzz
I mean I can't wait for it, but the mess of a name hurts it a lot. And I can't understand the people who hated ZTD. Obviously it has some problems, but it was a blast to play through.
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Thread You ever wanted to play a game years after it’s release because of a YouTube video or written Article?
Happy to be of service!
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Thread [GI.Biz] Microsoft has "no plans" to release more of their exclusives games on other platforms (day and date)
Yes, this. The GI.biz headline is inaccurate.
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Thread Lead Producer on Anthem has left BioWare
Since words don't mean anything in the video game industry, "producer" actually means something different at EA than it does at other companies. The equivalent of a producer at most other companies is called a "development director" at EA. Producers take on more creative and leadership roles.
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Thread Jason Schreier: Activision Blizzard financial report makes it clear that they have lost all interest in StarCraft
I don't know what you're even trying to say here, but all of the listed franchises currently have new games in development. StarCraft does not. Which is what I tweeted. And there's no "RTS team" at StarCraft - there's a Classic Games department. Those are the ones working on WC3R. The team behind StarCraft II and HOTS is called Team 1. They're maintaining SC2 and SCR. I think they're pretty small now.
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Thread Jason Schreier: Activision Blizzard financial report makes it clear that they have lost all interest in StarCraft
Incorrect. I am basing my take on what I know about what’s currently happening at Blizzard. Starcraft 2 and Starcraft Remastered are still in semi-active development (occasional updates and new co-op commanders), but that’s it.
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Thread Jason Schreier: Update on Rockstar Lincoln company labor conditions
Definitely, but you have to remember that one of the biggest games on the planet right now is GTA Online, which is consistently getting new patches and updates. (They just dropped a humongous casino pack the other day.) As has been reported many times, companies like Epic and Respawn have had to deal with severe work-life balance issues thanks to the cadence of updates required to maintain games like Fortnite and Apex Legends. Some of the worst crunch in Treyarch's QA department happened in early 2019, months after Black Ops 4 launched, because they had such an intense schedule of updates. GTA/RDR Online are very similar. So it's not quite as simple as "well of course they're not crunching, they don't have a game this year" - they've got new updates to test out every week.
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Thread Kojima is crunching to meet Death Stranding's release date
You know I wrote an entire book chapter about how painful and destructive the making of Uncharted 4 was for the people who worked there, right?
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Thread Kojima is crunching to meet Death Stranding's release date
Jesus christ. Did I use the word "passion"? Here is what I actually wrote:If you want to interpret that as me defending Naughty Dog rather than musing about deep-rooted cultural problems and using Naughty Dog as an example of those problems, that's on you.
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Thread Kojima is crunching to meet Death Stranding's release date
Of course this is a culture that makes Sony lots of money and is driven by the people at the very top. If they cared about people’s work-life balance, they would find ways to change it. My point is that “crunch” isn’t as simple as “okay guys, we ship in a month time to work 12-hour days!” What’s most prevalent — and most insidious — is crunch that nobody’s asked to do.
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Thread Kojima is crunching to meet Death Stranding's release date
It’s baffling to me that anyone could interpret my post as me defending crunch culture, especially given my history of reporting. Do I need to add big red flashing letters saying “this is bad!!!” every time I try to explain something?
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Thread Kojima is crunching to meet Death Stranding's release date
Language and cultural barriers have made it difficult to poke around much in Japanese studios, but I have no doubt that many of those companies overwork their employees just as much (if not even more) than American and European companies. It's worth noting that in isolation, overtime isn't an abusive practice that should be abolished at all costs. In fact, crunching for a few nights or even a couple of weeks can be exhilarating and productive. It's individual workaholism that contributes to a culture where people get dirty looks for leaving at 7pm, and that's a really tough problem to solve. How do you tell grown adults who want to stay nights and weekends that they're not allowed to? How do you create a culture where it's frowned upon? These are questions that have proven tough to answer, as hard as some companies have actually tried to find solutions. But what happens at companies like Naughty Dog is that nobody is to crunch -- they just stay late because they're perfectionists, it's ingrained in their DNA, and it's part of the culture. Also, in the video game industry, it's crunch combined with low pay, stress, fan toxicity, sexism both subtle and blatant, volatility, and painful mismanagement (see: BioWare) that can make for such a brutal recipe, especially when said crunch is extended over the course of weeks, months, or even years. Overtime in and of itself is not the root of all evil, especially when it's properly compensated. PS - here's a throwback:
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Thread Gizmodo Media's new CEO suggests "that reporters and editors at Kotaku bring a sales representative to interviews with gaming executives"
Hopefully this puts this to rest:
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Thread Gizmodo Media's new CEO suggested "that reporters and editors at Kotaku bring a sales representative to interviews with gaming executives"
No, this is just bad, inflammatory reporting by The Daily Beast.
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Thread Gizmodo Media's new CEO suggested "that reporters and editors at Kotaku bring a sales representative to interviews with gaming executives"
Nobody has ever suggested this or anything even close to this to me.
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Thread A month after asking for support in their own walkout, Polygon are happily posting Prime Day deal articles with no mention of the strike
Ah, I don't know how Polygon handles this stuff. I should clarify that I only know the inner workings of Kotaku, and we have a dedicated commerce section who will no doubt be posting Prime deals all day, no matter how Kotaku's journalists feel about it.
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Thread A month after asking for support in their own walkout, Polygon are happily posting Prime Day deal articles with no mention of the strike
What you need to understand is that gaming sites generally have a dedicated commerce section that is kept separate from editorial. Good press outlets keep a strong firewall between the people who write stuff and the people who make the company money, which is phenomenal, because it means people like me don't have to worry about who we're pissing off. But it also means that the same website will share items that might seem contradictory - like journalists favoring a boycott of the same company that their commerce people are promoting. Or like a giant banner ad promoting a game that the reviewers have slammed. If you don't like it, well, convince the world to pay for news.
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Thread Squenix: No Plans to Release FFVII Remake for Other Platforms
I haven't tweeted anything about this particular situation, but do you really think I'm not going to equally criticize whatever company pulls this kind of shit? You fucking console warriors are so lame.
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Thread Does Deus Ex have a chance to come back with the cyberpunk hype?
Because CDPR is significantly smaller and has a drastically different business model than Square Enix. For one, paying Polish wages means being able to make bigger games at cheaper costs. CDPR is also run by savvy executives who understand video games and know how to appeal to a massive audience of hardcore gamers, unlike most publishers, which are generally run by people who don't play or care about video games very much. And CDPR is likely aiming for Cyberpunk to sell tens of millions of units, which is a massive risk and one that most video game companies don't have the appetite to take.
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Thread Does Deus Ex have a chance to come back with the cyberpunk hype?
If you're an AAA studio executive, why would you invest $50m into a series that is 1) single-player, 2) doesn't have a great revenue tail, and 3) just underperformed on its last game when you could instead put that money into a Marvel cash cow game as a service that might make you hundreds of millions and be a consistent stream of long-term revenue? If I were Square Enix I'd take the Private Division approach and greenlight some lower-budget sequels to franchises like Deus Ex and Thief and that ridiculous library of JRPG IP that's just sitting there doing nothing, but shareholders and executives don't care about hitting singles or doubles - they want nothing but home runs.
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Thread 343 Industries community manager deletes Pro LGBTQ tweets
This is a fucked up thread. Anyone is allowed to delete any of their tweets for any damn reason they want.
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Thread Crunch is "not sustainable" but Blizzard wouldn't be Blizzard without it, founder says
The crunch epidemic has been publicly widespread since EA Spouse (2004). I've been writing about it since I started at Kotaku (2012). Nobody's claiming it's new. But it's become a more relevant topic in today's discourse because A) it's 2019 and the stories don't stop hitting, B) the game industry is finally talking seriously about unionization, and C) it's becoming clearer and clearer that this is unsustainable.
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Thread Crunch is "not sustainable" but Blizzard wouldn't be Blizzard without it, founder says
Comments like this on websites like this are exactly what executives and bad managers use to justify abusing their workers - I hope you're proud of yourself.
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Thread [Kotaku] The Human Cost Of Call of Duty: Black Ops 4 by Jason Schreier
Incorrect. Treyarch's external QA is in Wisconsin (and I think a few might be down the street at Activision HQ). This article is about their internal QA.
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Thread Destiny 2 has 1 million daily active users and 6 million monthly active users
Activision is only content with home runs, with games that make hundreds of millions of dollars. Solo Bungie is just fine making millions or tens of millions. Their split is a win for everyone, especially players.
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Thread J. Schreier: "Don't let billion dollar marketing convince you its a spoiler" [See Threadmarks for further clarification]
We may need to have a serious talk about lack of reading comprehension
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Thread J. Schreier: "Don't let billion dollar marketing convince you its a spoiler" [See Threadmarks for further clarification]
But I'm not saying you shouldn't enjoy E3 shows or be disappointed when there are no surprises. I mean, hell, I'm hoping to be surprised too. What I'm saying is that if you go to my Twitter feed or Kotaku and you think we're posting "spoilers" by reporting on leaks that popped up two days before E3, you are being absurd. Clearly I didn't make myself clear enough in the first place, but of course, Twitter is very good at obliterating context.
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Thread J. Schreier: "Don't let billion dollar marketing convince you its a spoiler" [See Threadmarks for further clarification]
My god, how did this thread get to 42 pages? I was reacting to someone calling for a spoiler warning when I wrote an article about a massive Namco leak on ResetEra. Y'all acting like I said that leaks are fantastic and that developers shouldn't care when their shit is revealed before it's supposed to.
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Thread J. Schreier: "Don't let billion dollar marketing convince you its a spoiler" [See Threadmarks for further clarification]
No, I said it was asinine to treat marketing announcements as if they're spoilers for a story.
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Thread J. Schreier: "Don't let billion dollar marketing convince you its a spoiler" [See Threadmarks for further clarification]
Hello from a flight to LA! I haven't read most of this thread and don't have time to respond much, but I want to make sure you all have the proper context here: this tweet is about reporters (like me) reporting on leaks that pop up elsewhere (like Bandai Namco) and the asinine reactions of "omg how dare you spoil E3 by sharing this massive high-interest leak with your readers." Someone actually suggested that I should put a spoiler warning on my article!!! Which is absurd. That's what my tweet is addressing. Situations in which I break news based on what's leaked to me (like, say, the Starcraft FPS getting canceled) make for a far more complicated conversation, one that I can't get into now but that I've addressed a few times before, including in one of my follow-up tweets last night. I often sit on information that's leaked to me during situations where I believe that sharing it could do more harm than good. Information that leaks elsewhere, however, is another story. (Again, Namco.) Just wanted to make sure that's clear, since it's so hard to capture context on Twitter. Hope you all have a good E3. I can't wait!
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Thread Game devs of Resetera, how do leaks impact your work?
Please read this post: My goodness. The number of willful misinterpretations of what I said here, as if I haven't written mountains of text about how I don't share everything I hear in large part out of empathy for developers who are caused real harm by these things.
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Thread Destiny 2 Shadowkeep XBL Store Page is up; September 17th release, pre-order bonus
I've written about this before, but one of the biggest causes of tension between Bungie and Activision was that on one side you had a developer that wanted to make a game as a service and on the other side you had a publisher that has risen to prominence with annualized releases. Now that Activision is out of the picture, Bungie is free to pursue its service goals without making a brand new game every 2-3 years. I'm sure they'll elaborate more on the stream today. Same tension exists between Activision and Blizzard, btw!
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Thread Kotaku Splitscreen: Ubisoft has new projects for E3
Not sure if I misspoke or if this was all poorly transcribed from my pod (haven't had time to re-listen), but just to be crystal clear: - Pioneer is no longer a new IP - it's now almost certainly a Rainbow Six co-op PVE shooter - I think Orpheus is more of an RPG than an action-adventure game - I believe the Zelda comparisons are more in terms of the art style. Pretty sure it's a Ubi Quebec game. More to come on Monday, obv.
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Thread Kotaku Splitscreen: Ubisoft has new projects for E3
I recommend y'all listen to the pod to hear what I actually said, plus some insight on Ubisoft's development practices, Splinter Cell, and lots of other good E3 buzz/predictions/rumors. Kotaku Splitscreen, your home for weather updates and video game scoops:
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Thread Kotaku Splitscreen: Ubisoft has new projects for E3
Broken telephone up in here. I didn't say Pioneer was a new IP, I said it was on the Rainbow Six engine and probably was part of that series now. I wrote about this a few months ago:
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Thread I just defeated Father Gascoigne in Bloodborne for the first time!
Congratulations - the game didn't really hook me until right after that, but once I got hooked (earlier this year), it was a wild ride.
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Thread Blizzard cancels a project that has been in the works for 2 years
The brand name + relative stability (at least until earlier this year) + profit sharing bonuses (which I can't imagine have been all that great lately) are what help people justify working there despite this.
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Thread Blizzard cancels a project that has been in the works for 2 years
Diablo 4 and Overwatch 2 (or whatever they wind up being called) are very much still alive.
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Thread (Datamine) Cross Save is probably coming to Destiny 2 [Update: Jason Schreier confirms cross save plans, includes Stadia; PS4 up in the air]
When I say "up in the air" I mean it's literally up in the air. We won't know for sure until tomorrow.
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Thread (Datamine) Cross Save is probably coming to Destiny 2 [Update: Jason Schreier confirms cross save plans, includes Stadia; PS4 up in the air]
I'll elaborate on this tomorrow or Friday, once we know what the answer is.
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Thread Are There Any Truly Independent Gaming Websites? | OR | E3 Press Coverage Sure is Boring this Year.
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Thread Are There Any Truly Independent Gaming Websites? | OR | E3 Press Coverage Sure is Boring this Year.
Nope. We don't participate in Judge's Week for several reasons, one of which being that we don't want to see a bunch of games and then have to hide them from our readers for a month because we're tied to a publisher's embargo.
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Thread Are There Any Truly Independent Gaming Websites? | OR | E3 Press Coverage Sure is Boring this Year.
Not everything. But you certainly won't hear us talk about NDAs we've signed on our E3 predictions podcast.
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Thread Speculation: Cyberpunk 2077 is definitely releasing soon (Maybe)
To be clear, the three sources I'm referring to in my tweet are people who work or have worked on the game. All of those people told me that 1) the game was planned for 2019 and 2) they think there's no chance it'll come out in 2019. If you're referring to the other person who reached out to me, that's not one of my sources.
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Thread Speculation: Cyberpunk 2077 is definitely releasing soon (Maybe)
I actually think there's a decent chance they say at E3 it's coming in November 2019 and then delay it to early 2020.
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Thread Leak: Watch Dogs 3 Legion shows up on Amazon UK (Confirmed by Kotaku) [Play as any recruit and other details listed]
Wow, Ubisoft was so close to keeping this one secret!!
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Thread Larian Studios teasing something new on their site, logo metadata contains reference to Baldurs Gate 3 [see threadmark]
In case there was any doubt, a lot of people are privately confirming to me secondhand/obliquely that this is for real. Holy fucking shit.
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Thread Larian Studios teasing something new on their site, logo metadata contains reference to Baldurs Gate 3 [see threadmark]
This is the best news of 2019. Holy fucking shit.
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Thread Game Journalism Of Thrones (The Jimquisition)
At the end of the day, as much as I may sometimes roll my eyes when I check Polygon in the morning and see nothing but posts about The Avengers, I'm very much in support of whatever model allows websites to pay journalists decent wages to write about video games independently and without having to worry about shilling for access. Put another way: I'd rather see all of the major gaming sites turn into entertainment sites than I would see more IGN Firsts or magazine cover exclusive reveals.
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Thread Game Journalism Of Thrones (The Jimquisition)
I have never, ever defended loot boxes and even a cursory search could tell you that I've consistently called them exploitative for years:
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Thread Game Journalism Of Thrones (The Jimquisition)
L M A O Are you kidding me? I'd never do anything like IGN First, I've gotten blacklisted by multiple publishers because of my coverage, I've never taken a press junket in my life, and the YouTubers you're worshipping are all literally getting paid by publishers to play their games. It's shit like this that makes me wonder why I bother.
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Thread Game Journalism Of Thrones (The Jimquisition)
I don't have time to watch this video, but something that people don't often consider is the fact that shared, communal experiences in video games are very rare. Because games take so long to finish, and because there's such a huge variety of genres and releases on any given week, there's no way a gaming website can say "Hey, readers, let's all talk about this game we just played and finished." Maybe a fraction of our readers will even play the latest AAA release, let alone play it to completion to the point where we can talk about the overall experience and what it means. And don't even get me started on indies or niche games. When I write about CrossCode, for example, I have to assume that most of my readers haven't even heard of it, let alone played it to the point where we can have an in-depth critical discussion about it as an entire work of art. (Hell, I've played dozens of hours and haven't even finished it yet.) The reason Game of Thrones is so valuable is because it's something a large number of our readers are experiencing . You can't underestimate the power of that. It's a collective cultural moment that everyone's sharing. A huge chunk of our readers all watched it and finished it. They can all talk about it, read about it, or listen to us discuss it in a critical, thorough way. That simply can't happen with video games. Even with something massively successful like God of War or Red Dead 2, there are only so many people who have actually finished it all, and they don't all finish it at the same time. There's nothing like Game of Thrones in gaming because video games take dozens of hours to complete. The closest you'll ever get is a Nintendo Direct or E3, when we're all watching trailers and experiencing cultural moments together. Does it really surprise anyone that game sites (or podcasts) want to participate in this kind of zeitgeist?
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Thread Game Journalism Of Thrones (The Jimquisition)
Again, I haven't watched Jim's video, but Kotaku's coverage of Game of Thrones has been limited to a couple of meme posts and our weekly Splitscreen discussions about the show, so you're not really making the right argument here. Polygon and GameSpot are all-encompassing entertainment sites and have been for a few years now - they're more along the lines of what you're talking about. And they have dedicated entertainment writers, so it's not like this is some big secret. Their traffic has grown exponentially as a result.
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Thread Rumour: new The Last of Us 2 trailer this week + release date
Maybe don't read into what I like on Twitter! I have no idea if there's a trailer coming this week. All I know is that I've heard the game's planned for this year.
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Thread Cloud saves for FFVII on Steam disappeared, did Square wipe them out?
You'll get'em back, you just have to play as Tifa saves for a while first
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Thread (Rumour) No Splinter Cell in Production. Plus other Ubisoft stuff. (Far Cry 6, Rabbids, etc.)
It's impossible for me to definitively say "There is no Splinter Cell game in the works" (and, knowing how Ubisoft functions, it's likely that there's some project in pre-production that will one day take on the Splinter Cell IP) but everyone I've talked to who knows things about Ubisoft has said that as far as they know, there's no Splinter Cell coming any time soon.
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Thread (Rumour) No Splinter Cell in Production. Plus other Ubisoft stuff. (Far Cry 6, Rabbids, etc.)
That list of what all the studios are working on is inaccurate and missing a lot.
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Thread Rocksteady Employee Posts and Deletes Justice League(DCEU Intro) Gif
That is literally what he posted. It's preposterous that people are reading so much into a gif.
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Thread Rocksteady Employee Posts and Deletes Justice League(DCEU Intro) Gif
1) It's not a Justice League game. 2) It's so fucking obnoxious and damaging when people hunt out and highlight social media posts like this. There's this community of small but irritating DC/Rocksteady fans and YouTubers who keep spreading false rumors, harassing developers for clues, and DMing me every day begging me to tell them what the next game is. It's gotta stop.
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Thread What happened to Ubisoft's Skull & Bones?
I guess not a lot of people noticed that the creative director . When the creative director of a game leaves, that game's probably changing in a big way.
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Thread BioWare Edmonton leads move on to new projects/Dragon Age 4; Austin supporting Anthem
This is not a sign of anything, and in fact it was always the plan for BioWare Austin to take the reins on the live service (although plenty of people in Edmonton are still on Anthem). Darrah and Gamble both only joined Anthem in mid/late 2017. Darrah was always going to go make DA4 afterward. Gamble is on something else now. Warner is off for a personal thing.
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Thread Final Fantasy X/X-2 HD Remaster [Switch + XB1] |OT| Once More to Zanarkand
FFX is really a tremendous game but I think it's time we all collectively admit that the Cloisters puzzles suck. Trial and error garbage with tedious solutions and no proper design telegraphing whatsoever. Wish there was a way to skip them.
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Thread Nintendo Direct Speculation |OT2| Reset the Thread
It's a good question. And, again, for all I know, some corner of the Treehouse is secretly working on a port right now, which would make me THRILLED. All I can share is what I've heard, which is that it ain't Royal or S.
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Thread Nintendo Direct Speculation |OT2| Reset the Thread
What's happened, though? A Best Buy listing that anyone could have entered? A bunch of Twitter rumors getting everyone's hopes up? Persona 5 S having an S in it? I'm very confident that P4 Royal is PS4-only and that P5S is something else entirely. (I've heard it's another genre but am not 100% sure. No idea what platforms.) I'm sharing this because I hate to see people getting their hopes up for something that I'm pretty sure isn't true, and it's frustrating to keep seeing "insiders" spread rumors that turn out to be false. It's possible that Persona 5 is coming to Switch separately, which would make me very happy, but it's not one of those two things, despite what Twitter insiders have been telling you.
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Thread Nintendo Direct Speculation |OT2| Reset the Thread
Hey, so... Some of you may have seen that I was on Kinda Funny Games saying I didn't think Persona 5 was coming to Switch. I'm afraid to tell you all that, despite Best Buy (lol), I still feel that way. I think Persona 5 Royale is a PS4 game, and I'm pretty sure that P5S is something else entirely. I guess it's possible that a P5 Switch port is coming separately, and it's also possible that the people I talk to aren't omniscient, which is why I don't like to definitely declare "Persona 5 is not coming to Switch," but, look, don't let these "insiders" get your hopes up too much is all I'm saying. (Video game bloggers, please don't turn this post into a news article on your websites.)
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Thread Next gen PS5 and next Xbox launch speculation - Secret sauces spicing 2019
Yeah, I'm done posting things here, sorry. If/when I have substantial news to share it'll be on Kotaku. Not a fan of shitty websites turning my forum posts into news articles.
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Thread [RUMOR] Next-gen consoles coming 2020; Sony/Microsoft are aiming "higher than 10.7 teraflops" GPU
This
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Thread Next gen PS5 and next Xbox launch speculation - Secret sauces spicing 2019
I have no doubt there have been multiple PS5 release window changes based on hardware availability, pricing, part shortages, and the competitive landscape. There are so many moving parts with these things.
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Thread Next gen PS5 and next Xbox launch speculation - Secret sauces spicing 2019
This is why I don't post here often: Anyway, I don't know for sure what next-gen specs will look like. I have no idea how many teraflops there'll be. A dev recently told me that a lot of people within studios are just making assumptions based on limited information, and that one of the assumptions is that everything's going to be twice as powerful. The bigger question IMO is how many platforms people are going to have to ship on. Last generation's cross-platform games had to ship on five -- PS3, 360, PS4, XB1, PC -- which made people miserable and led to a lot of sacrifices. Now that number's getting even bigger thanks to mid-gen hardware refreshes and cloud platforms. That's what I think is ultimately going to hamper AAA games, not hardware restrictions.
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Thread Next gen PS5 and next Xbox launch speculation - Secret sauces spicing 2019
Look, as I've been saying since roughly March 2018 (in this very thread), next-gen is coming in 2020. That Semiaccurate article saying 2018 (lol) got people's hopes up for 2019, but by now I hope it's clear that the PS5 ain't coming out this fall. And, despite all the rumors about devkits being out (usually from rumormongers who are wrong more often than not), the number of people briefed on next-gen is still very limited. Even within companies like, say, DICE, there'll be a small team of engineers who now have a rough idea of specs, and everyone else will know when they need to know. Not a lot of devs are disclosed on next-gen right now. In other words, don't expect much in the way of substantial leakage just yet. The only thing to know for sure is that both Sony and Microsoft are aiming higher than that "10.7 teraflops" number that Google threw out last week. (And, as has been reported, Microsoft's got a few things in the works.)
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Thread Next gen PS5 and next Xbox launch speculation - Secret sauces spicing 2019
Asked a couple of people who would know. They both said it's fake.
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Thread Lucasfilm/Disney seemingly reviving Lucasfilm Games (not LucasArts) in some capacity.
Lucasfilm Games is the name of the Lucasfilm team that works on Star Wars games with EA. It's not new and not a revival of anything.
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Thread According to Jason Schreier, making Anthem was Bioware idea; EA actually gives the studios autonomy and more
Trying to figure out which of two parties is at "fault" for a game turning out disastrous is futile. We're talking about a production that was 6-7 years long, cost tens of millions (if not hundreds of millions) of dollars, and was put together by hundreds if not thousands of people -- there's no single explanation for the results. Both EA and BioWare are responsible for what Anthem is today. I haven't exactly been subtle about the fact that I hope to write about what really happened on this game, but that'll take a bit of time.
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Thread Yacht Club Games to announce publishing of a title at PAX East (Cyber Shadow?)
"the Yacht Club Games Publisher catalog" suggests that this isn't actually made by them no?
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Thread According to Jason Schreier, making Anthem was Bioware idea; EA actually gives the studios autonomy and more
I wouldn't say they were shooting for mediocre - I'd say they adopted the "we can fix this after launch" mentality as a way to actually ship the game within this fiscal year, which dictated by EA.
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Thread According to Jason Schreier, making Anthem was Bioware idea; EA actually gives the studios autonomy and more
Gimme a bit.
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Thread Brendan "PlayerUnknown" Greene no longer leading PUBG dev; heading up new "PUBG Special Projects" division
It's so weird that they're making this seem like a new thing. This happened months ago.
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Thread Blizzard should be working on Overwatch 2 or something and goddamn it's so obvious
I dunno about that!
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Thread Blizzard should be working on Overwatch 2 or something and goddamn it's so obvious
Y'all saying "nah Blizzard takes forever to make sequels" should check out my reporting on how Blizzard has changed over the past year. Remember that Activision is a company whose entire strategy is based around annualized releases, and they've recently been exerting more and more influence on Blizzard for a number of reasons. (Mike Morhaime's departure is a massive deal!) I'd expect to see more Blizzard games released at a more rapid pace starting next year. The last big new Blizzard game came out in May 2016 - I don't think anyone in either company's management wants a drought like that again.
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Thread Brad Sams - I'm Hearing from Multiple Sources that Game Pass isn't coming to the Switch, at least Near Term
OK, fair enough, but it's ridiculous to suggest that linking to a YouTube channel's old tweets would be facilitating harassment. Is it harassment when someone links to Kotaku tweets? Or mine? Of course not - it's an important part of the context surrounding any given news discussion. I'm honestly not sure how this is even a thing! Don't get me wrong - I'm very sensitive to the way gamers can brigade people, having been on the other side of quite a few of those brigades over the years. But when you're reporting news, you become a public figure, and when you make it your business to share teases and scoops like this, your record should be and will be subject to scrutiny.
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Thread Brad Sams - I'm Hearing from Multiple Sources that Game Pass isn't coming to the Switch, at least Near Term
Ah, thanks for finding this - was about to respond but clearly this person is posting in bad faith. Not sure anyone could think that it's "enabling harassment" to post Twitter links from someone who is clearly using their Twitter account in hopes of garnering attention as an insider -- someone who just posted a large rumor that's now being discussed all across the internet. This is not a private Twitter account; it's one that's linked to a YouTube channel that is ostensibly providing news to the public. When you are reporting news to the public, your track record becomes part of the public record. It's important to point out that this person has been wrong several times over the past year, and the only way to do so is to provide links to the places where that's happened. To argue that this is facilitating harassment is absurd. It's essential context for discussing this rumor. The argument that it's OK to discuss these tweets when we don't yet know if they're true but somehow it's not OK to discuss them once we know they're false is absolutely asinine. RE: plans changing - I'm fairly confident that Call of Duty Black Ops 4 was never planned for Switch. I'm very confident that Metroid was never planned for The Game Awards in any capacity. This Pascal rumor , too. Again, I don't know for sure one way or another if GamePass on Switch is happening, but I'd be curious to see if DirectFeedGames or NateDrake have reported any rumors correctly so far.
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Thread Brad Sams - I'm Hearing from Multiple Sources that Game Pass isn't coming to the Switch, at least Near Term
Yes - I tried to write about that as transparently as I could without burning the source in question: Any time I report something based on anonymous sources or exclusive information, my readers should take that and the rest of my track record into mind when choosing whether or not to believe it. We should scrutinize the track records of any reporter or insider who is offering up the same. In this case, as I've pointed out, the original source has a shaky track record and it's important to bring that up when sharing an explosive new rumor that they've just put out in the wild.
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Thread Brad Sams - I'm Hearing from Multiple Sources that Game Pass isn't coming to the Switch, at least Near Term
Ah I met this journalist in Paris and talked to him a bit afterwards. Nice guy!
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Thread Brad Sams - I'm Hearing from Multiple Sources that Game Pass isn't coming to the Switch, at least Near Term
This is nonsense. When you make videos with titles like "Report: Microsoft Preparing Xbox App & GamePass for Nintendo Switch" that get tens of thousands of views, you are a reporter, and it's perfectly fair for anyone -- especially other reporters -- to scrutinize and publicize your track record. Whenever a reporter spreads false information, it can do harm, and it needs to be called out accordingly. I very much include myself there, and when I get something wrong, I try to correct the record as transparently as possible. I hope that other people will also call me out when I fuck up, because that's the only way to ensure that the truth comes out. It happens that I've also been paying a lot of attention to ResetEra insider circles for the past few months, and I've noticed some trends of rumors all getting passed around the same circles and rarely turning out to be true, so this strikes me as a trend that's absolutely worth discussing.
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Thread Brad Sams - I'm Hearing from Multiple Sources that Game Pass isn't coming to the Switch, at least Near Term
You should absolutely scrutinize my history every time I report on something. Then you can decide for yourself if you believe what I've reported. Every journalist reporting on exclusive information should be scrutinized as much as possible, and every insider rumor should be examined with as much context as is available. That's the only way to figure out the truth.
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Thread Brad Sams - I'm Hearing from Multiple Sources that Game Pass isn't coming to the Switch, at least Near Term
This is also the same source: I'm pretty confident there was never any Metroid stuff planned for The Game Awards. From what I can tell, that -- along with some other rumors that have been floating around Era recently and turned out to be false -- originated from similar circles. Too many insiders!
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Thread Brad Sams - I'm Hearing from Multiple Sources that Game Pass isn't coming to the Switch, at least Near Term
No, I'm trying to figure out why this particular rumor got so much traction. This is a news outlet reporting on information in the public record, information that has been spreading far and wide. That outlet's history deserves scrutiny. I saw a Game Informer article citing this DirectFeedGames channel, which from a quick Google search has a history of being incorrect. Game Informer also cites their own sources - can't speak to that one. But as I posted earlier, what I've heard echoes what Brad Sams has heard.
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Thread Brad Sams - I'm Hearing from Multiple Sources that Game Pass isn't coming to the Switch, at least Near Term
This is the same channel where the GamePass rumor originated, isn't it?
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Thread Brad Sams - I'm Hearing from Multiple Sources that Game Pass isn't coming to the Switch, at least Near Term
Hmmmmmmmmmmmmmmmmmmmm. I asked a couple of People Who Would Know when the Switch/GamePass rumor started circulating and got responses amounting to "I haven't heard of anything like that." As I said on this week's Kotaku Splitscreen (which you can find on your favorite podcast app), I'm still pretty skeptical of this rumor. Nobody has told me "No, this isn't happening," but said People Who Would Know probably would've been briefed if it were in the works any time soon. That's not me definitively saying "It's not happening" -- if I could confidently report that, it'd be on Kotaku -- but I'm skeptical of the rumors, especially since many of them appear to have originated from similar (ResetEra-related) circles. Ori on Switch, on the other hand, I fully expect to be announced at E3 if not sooner.
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Thread THQ Nordic holding an AMA on... 8chan (mainstream press now covering: Washington Post brings the heat) READ THREADMARKS
I keep getting pinged about this thread. I think Nathan did a fine job. Not sure how anyone can read his opening few paragraphs and think he was being soft on THQ Nordic. I'm not going to get into any arguments about the content of an article I didn't write or edit (I was recording and editing a podcast when this entire thing went down), but I will explain that we didn't use "THQ Nordic" in the headline because very few people know what "THQ Nordic" is. That was a pretty clear cut decision, one we usually make when a story is interesting but our readers would mostly be unfamiliar with the party involved.
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Thread Rumour: Watch_Dogs 3 set for release in 2019, set in London, create-a-character, larger emphasis on small firearms and hacking
^
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Thread RUMOR: Nintendo has plans to revive a 'Dead and Buried' game (Update: Possibly Scalebound?)
Right, see my previous post. I heard the rumor last year and assumed after seeing Astral Chain in the Direct that it had turned into that.
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Thread RUMOR: Nintendo has plans to revive a 'Dead and Buried' game (Update: Possibly Scalebound?)
I'll add to this that "Scalebound is coming to Switch" was absolutely a rumor floating around last summer.
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Thread RUMOR: Nintendo has plans to revive a 'Dead and Buried' game (Update: Possibly Scalebound?)
This Nintendo Insider site doesn't seem to understand the difference between IP ownership and trademark registration:Anyway, didn't Platinum literally just announce an action game with co-op multiplayer as a Switch exclusive? I guess it's possible that Nintendo is also paying for Scalebound, but why would they bother? My guess -- and please be clear that this is a guess; I am not confirming or denying anything -- is that Platinum re-used a lot of Scalebound's design and tech for Astral Chain, and people are just getting their wires crossed.
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Thread Anthem |OT| GaaS Effect
It's hard to trust any review that tries to thoroughly evaluate a game like this in just three days. A review like that isn't incredibly useful for anyone. That's why most places are just posting impressions or reviews in progress.
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(18048039)

Thread Anthem Review Thread
Reviewers did not get early copies of the game, so there was no embargo. (PC codes unlocked on Thursday night, a few hours before launch, but that barely counts.) So any reviews you see today are based on barely three days with the game. That's why most professional outlets have been running impressions or reviews in progress. Being one of the first reviews gets you big traffic numbers, of course, but I'm not sure it serves readers very much to try to evaluate a game like this in such a short period of time.
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Thread Anthem |OT| GaaS Effect
This is true. What people might not realize is that Mark Darrah and Mike Laidlaw were the two top people on Dragon Age, and that in mid-2017 BioWare rebooted DA4, put it on hold for a while, and moved Darrah to Anthem. (Laidlaw left the studio.) Matt Goldman (who was art director on previous DA games) took over Laidlaw's job as creative director, but Darrah has still been on Anthem. Presumably now he's moving back to Dragon Age, but when the studio's top Dragon Age person has been on something else for the past two years, that means DA4 is very, very early in development.
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Thread Anthem feels like a game still in development, not a finished product. What happened?
The answer to this seems to always be "tools"
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Thread Ubisoft reports strong profits, doesn't fire 800 people [PC Gamer]
Jesus fucking christ. But hey look, good guy Ubisoft didn't lay anyone off!!!
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Thread Theory: Starfox Grand Prix never existed
So since I know a lot of you care deeply about this thing, let me make a quick comment. The way I constructed was very deliberate, and it was very heavily couched because I wasn't nearly as sure as I usually am when I report on these things. When I have confirmed something firsthand with my own sources who have direct knowledge of information, you'll see me be a lot clearer. (ie: "Sources: Watch Dogs 3 Is Real And Set In London.") When I'm sharing something that I think is true but can't confidently confirm (which is fairly uncommon), you'll see me be a lot more careful with my words, like this: The second part of that statement I am still very confident in. Retro has had a troubled last few years, from what I've heard. But today I spoke to the person I referred to as "a source plugged into goings-on at Nintendo" in that article and they are no longer confident that Star Fox Grand Prix is real. I won't burn my sources or say anything that could possibly identify them, but it's very, very possible that this is one of those rumors that never had much air in the first place. A lot of Nintendo rumor-mongers talk to each other, a lot of things get lost in translation, and sometimes what appears to be coming from multiple sources might actually be coming from a ring of people sharing information with one another. That's why I try to be very careful when it comes to reporting on Nintendo-related gossip that comes my way. So much of that stuff has turned out to be bunk, even from extremely reputable reporters. Ultimately, I don't know if Star Fox Grand Prix is real or was ever real. I'm not as interested in that question as I am in the question of how the recent Metroid Prime 4 deal came together (and just what's been happening at Retro over the past few years), but that's a story that has proven difficult to tell. Hopefully one day!
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Thread Blizzard employees are crying and hugging in the parking lot ahead of impending layoffs - Jason Schreier
I think there are a lot of reasons, and I totally hear you re: making things more tense. I gave it a lot of thought before I shared this. But ultimately, I think it's really important for the outside world to understand and empathize with what's been happening here, and how fucked up it is that these rumors have just been lingering for months without a word from management.
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Thread Blood, Sweat, and Pixels should be required reading for every ResetEra member
Ha ha ha, good thread!I am very proud of Blood, Sweat, and Pixels, but my biggest regret is that I didn't come down harder against crunch and worker exploitation. My next book (on which you can get updates ) will hopefully remedy that. Also, I'll never re-create dialogue and fictionalize scenes the way books like Masters of Doom and Console Wars do--that's just not my preferred journalistic style--so as much as I also loved MoD, my work will always be very, very different. Great book, though.
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Thread Take-Two Interactive opens new studio lead by Michael Condrey (Sledgehammer, Visceral, Dead Space, Call of Duty)
2K Marin doesn't exist anymore. Hangar 13 and Parkside are in Novato. Condrey's studio is elsewhere in SF.
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Thread Take-Two Interactive opens new studio lead by Michael Condrey (Sledgehammer, Visceral, Dead Space, Call of Duty)
A 2K rep tells me that this studio is in Novato!
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Thread Take-Two Interactive opens new studio lead by Michael Condrey (Sledgehammer, Visceral, Dead Space, Call of Duty)
I just got to my desk and saw this at the same time as y'all. But I doubt 2K now has TWO unannounced studios in the most expensive city in the US.
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Thread Take-Two Interactive opens new studio lead by Michael Condrey (Sledgehammer, Visceral, Dead Space, Call of Duty)
It means either Parkside is moving or this is completely new. The latter seems likely.
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Thread Take-Two Interactive opens new studio lead by Michael Condrey (Sledgehammer, Visceral, Dead Space, Call of Duty)
Is this really a brand new studio? Or is it the top-secret studio in Novato, CA, code-named Parkside, that's been working on BioShock for over a year?
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Thread Schreier + others regarding Titanfall 2: Respawn chose their own release date
If someone could put this in OP that'd be useful.
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Thread Schreier + others regarding Titanfall 2: Respawn chose their own release date
My understanding is that Respawn wanted that late October/early November slot to go up against Call of Duty. Battlefield 1, on the other hand, wasn't supposed to come out in the same month. I believe it was originally planned for earlier but had to be delayed, and by then it was too late for Titanall to move.
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Thread Rumor: Respawn to release 'Apex Legends' this Monday, a F2P BR game set in the Titanfall universe (Read OP)
It's true. Respawn is pretty big. I'm not sure what's going on with TF3 (and I wonder if it's still being made in the Source engine or if they've moved to Frostbite) but Apex Legends is real - someone leaked me some details and screenshots a while ago, and everything Rod Breslau tweeted matches what I've seen and heard.
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Thread Wargroove review thread (85% opencritic)
Yeah I can confirm this, although the game doesn't tell you - just says "Are you sure that you want to exit?" Might benefit from telling the player that their game will be suspended. (Also, an Undo button would be nice JUST SAYING)
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Thread (Rumor) Batman Arkham Crisis in the works. Ready to be released in 2019, aims for GOTY
Lol this thread's still going!
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Thread (Rumor) Batman Arkham Crisis in the works. Ready to be released in 2019, aims for GOTY
A good rule of thumb is that when a video game rumor is a list of hypey, overly positive bullet points, it's fake.
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Thread EA, stop rushing your games!
Some might argue that it'd be ridiculous to call Anthem "rushed" when it's been in development since mid-2012. Others might argue that it'd be ridiculous to say Anthem was "in development" since mid-2012 when BioWare has been through several projects since then (ME3, DA Inquisition, ME Andromeda) that all needed to draft the bulk of staff across all of their studios, plus additional support across all of EA, during various points when they were on fire. I argue that postmortems (and declarations like this) can wait until the game is actually out and we can see if it's any good!
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Thread Retro Studios reportedly pitched a demo for Prime 4 themselves, which Nintendo liked, MPT port for Switch has been done for a while (and more)
You're misunderstanding. I didn't say they don't tease things that are far out. I said that they wouldn't have wanted to distract from Smash's release, which is why they made a big Smash announcement at TGAs, the night before the game came out.
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Thread Retro Studios reportedly pitched a demo for Prime 4 themselves, which Nintendo liked, MPT port for Switch has been done for a while (and more)
That's true, although I'm not sure an announcement outside of TGA would make much sense, given that there was no Direct and that Nintendo was very concerned with making sure everyone bought Smash, hence the Joker DLC announcement at the Keighleys. (Nintendo is the type of company that's very much focused on maximizing sales for what's immediately in front of them.) As for the Switch trilogy's existence, I can't confirm that unfortunately. I've heard about it through the Nintendo rumor grapevine but not from anyone who would have firsthand knowledge of it. Some other timing stuff in these tweets also doesn't quite mesh with what I heard firsthand, though. I'm still reporting this out, and will hopefully be able to write about this story at some point in the future.
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Thread Retro Studios reportedly pitched a demo for Prime 4 themselves, which Nintendo liked, MPT port for Switch has been done for a while (and more)
Make of it what you will, but I've heard a couple of things that conflict with this stuff. One thing I've heard pretty definitively, for example, is that neither a Metroid Prime trilogy nor a Metroid Prime 4 announcement were ever planned for The Game Awards.
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Thread Jason Schreier: Bioware has tried to make a new KOTOR game "more than once" but no luck.
The latter. (This isn't really news - I wrote about one of them a couple years ago: )
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Thread YIIK: A Postmodern RPG |OT| Turn Based Battles and Avocado Toast (Pronounced Y2K)
It's a bummer that this game appears to be mediocre, but if you want a classic-styled (action-)JRPG that ranks among the best of the best, go play CrossCode!
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Thread Divinity Original Sin 2 is a GOAT worthy isometric CRPG second only to Baldur's Gate 2
This is 100% true.
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Thread [Kotaku] Former Gearbox Lawyer Accuses CEO Randy Pitchford Of Taking Secret $12 Million Bonus In Lawsuit Gearbox Calls 'Absurd'
Can't even imagine being so willfully obtuse that you'd interpret my saying "Wow" three times as shaming porn habits rather than shock at the fact that the CEO of a major gaming site went on a podcast to describe how he bought and saved a female ejaculation video on an unprotected USB drive that also contained company secrets because he thought it was a magic trick, then accidentally left it at a Medieval Times. I'm also pretty bummed that this forum (which I normally respect and enjoy) has spent two pages in a thread about one of the wildest video game stories in recent memory trying to figure out if it was unethical for me to say "Wow" three times in response to one of the most shocking things we've ever seen a video game CEO do. Get over yourselves.
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Thread [Kotaku] Former Gearbox Lawyer Accuses CEO Randy Pitchford Of Taking Secret $12 Million Bonus In Lawsuit Gearbox Calls 'Absurd'
????? The CEO of a major gaming company went on a podcast and talked about his porn preferences, then luridly described a camgirl video he watched and saved on a USB drive that also contained company secrets, which he lost at a Medieval Times. If this was my boss, I'd be mortified. It's worth a lot more than three wows.
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Thread Jason Schreier's "Blood, Sweat and Pixels" is $1.99 (US/Can) on Kindle
My biggest regret of the book is not coming down harder on crunch in the epilogue.
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Thread Jason Schreier's "Blood, Sweat and Pixels" is $1.99 (US/Can) on Kindle
I'm writing a new book, but it won't be like this. Well, it's also about the video game industry and it's also based on tons of brand new firsthand interviews with sources, but it's not going to be specifically about how games are made. You can sign up here for updates: And read my first update here:
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Thread LTTP: CrossCode - Stealthily releasing as one of the best games of 2018
Yessss I've been hoping someone would make a thread like this. Such an incredible game.
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Thread Blizzard CFO leaves to join Square (The payment company. Not Square-Enix)
Nah, there are tons of ex-Activision people at Blizzard now - it's not just one exec. And it's COO Armin Zerza who heads up publishing/finance/biz dev/etc. I have no idea why Ahuja left, but her job was to balance the spreadsheet, and now someone else will come in and balance the spreadsheet. I wouldn't expect much to change in terms of cost-cutting, potential upcoming layoffs, etc.
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Thread LTTP: Octopath Trave.... when does this get good?
I don't think that's true. Games like SaGa Frontier take non-traditional narrative approaches and are still beloved. What's terrible about Octopath Traveler is that every single chapter of the game, outside of one Olberic chapter, plays out in the exact same way. You get to a new town, use your special ability a few times, talk to some people, go into whatever dungeon is right next to the town, follow the same repetitive dungeon layout for a few screens, and then fight a boss. End of chapter. It's horrible game design and I hope Octopath's critical and commercial acclaim doesn't lead to Square thinking it worked.
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Thread Persona 5R "New Projects" Teaser Trailer, details coming March 2019, PS4 (at least) confirmed
I don't have any inside information here (although I did hear from one source about this a little while ago who didn't know the platforms but thought a Switch release was likely), but the teaser just having a PlayStation logo doesn't mean it's PlayStation-exclusive. In fact, it'd make a lot more sense for Nintendo to want to reserve Persona 5's Switch announcement for a Nintendo Direct, given how much success they had with the surprise reveal of Joker in Smash.
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Thread State of gaming news journalism – stuck in the 2000s?
I have no idea what OP is about but the dirty little secret in games media right now is that Facebook, once the teat from which all websites had to suck, has become ineffective, and that most websites are getting the bulk of their traffic from guides that people stumble upon via Google. Like the rest of journalism in 2019, it's an unsustainable business and we're all doomed.
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Thread Kotaku's Schreier: Top 10 Games Of 2018
No, I didn't have any of the Draconian settings on, and inexplicably, there's no way to toggle them once you've started playing. By the time I realized how easy the game was, it was way too late.
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Thread Kotaku's Schreier: Top 10 Games Of 2018
I value a lot of elements in a video game more than production values, and many of them are lacking in DQXI: strategy, interesting decision-making, an emotionally engaging story, and, perhaps most important in a JRPG, good music.
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Thread Kotaku's Schreier: Top 10 Games Of 2018
Ha ha don't worry - I get paid the same amount no matter how many people click on my articles. But you can read my top-10 list, complete with justifications and bonus categories, here:
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Thread Tell me about... Phantasy Star I-IV
I think you can skip 1-3 and go straight to 4, which remains one of the best JRPGs ever made. Four has aged very well but you'll want a GameFAQs guide to tell you what all of the spells and abilities actually do.
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Thread Now is the best time to play Pillars of Eternity 2, easily one of the greatest games of 2018
I loved the first game and really, really wanted to get into POE2 but Divinity Original Sin 2 may have ruined other isometric RPGs for me. It's hard to go back to Infinity Engine-style combat after that.
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Thread Square Enix even missed the target year for giving out information about The Avengers game.
It's probably a sign that the game is well behind schedule. But hey, making your very own Destiny game is pretty damn hard, let alone making your very own Destiny game with licensed characters belonging to another company (can't even imagine how much time they have to spend waiting around for approval).
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Thread VentureBeat (sources): Dragon Age 4 to be revealed at The Game Awards (years from release)
What're you talking about? I didn't walk back anything. Dragon Age 4 was in development, then rebooted entirely last year, as I reported. It's all in this story:
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Thread VentureBeat (sources): Dragon Age 4 to be revealed at The Game Awards (years from release)
What that person was asking was if they had rebooted the entire story -- ie; scrapped Solas and all of the other dangling plot threads from Inquisition -- and that's what I was responding to. They absolutely rebooted the entire version of DA4 that was in development. It changed code names and everything. We will not see it for a very long time.
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Thread The Game Awards 2018 will feature more than 10 NEW game announcements + updates on existing ones.
Just to be clear I have absolutely no idea if Rocksteady's game will be at TGAs.
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Thread Kotaku's Jason Schreier talks about Rocksteady's new game (says what it's not, hints about it a bit)
Yeah you're thinking of someone else - I just went back and listened to my E3 predictions and if you go to episode 132, timestamp 31:06, you can hear me talking about how Starfield is real and the other thing BGS is working on in addition to Fallout 76.
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Thread Kotaku's Jason Schreier talks about Rocksteady's new game (says what it's not, hints about it a bit)
For more great scoops you can find Kotaku Splitscreen on or your other favorite podcast provider.
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Thread Rocksteady Superman Game Possible Leak? (gamesystemrequirements.com) [UPDATE: Unlikely]
Look, I really don't want to spoil an announcement just for the sake of spoiling an announcement, with no newsworthy reason to do so (especially since I'm sure we'll see Rocksteady's game soon), but from what I've heard, this ain't it. As much as I hate to shatter everyone's faith in Game System Requirements dot com.
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Thread YongYea & Jason Schreier to discuss Games Industry
One thing I do regret is accidentally steering the conversation to YongYea's comments instead of the video itself, which I think tackles some really important issues and hopefully has made it clear to Yong why making videos like "Anthem Producer Blames Zelda For Andromeda's Failure" can be so harmful.
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Thread YongYea & Jason Schreier to discuss Games Industry
The comments make it very clear that YongYea has courted a large contingent of antisemites and alt-right shitbags, which is a shame (and not totally shocking), but I think that people will enjoy the conversation. Yong seemed to keep an open mind and by the end of our chat I think he was a bit more aware of the harmful effects of outrage culture.
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Thread Mike Laidlaw confirms that Dragon Age 4's dev team was reduced to "a very small skeleton crew"
I think OP is just assuming that everyone saw my report a couple months ago: Notably:DA4 was in early development from mid-2015 through 2017 and then rebooted. The majority of that team moved to Anthem, including Mark Darrah, who is executive producer of the entire Dragon Age franchise. A tiny, tiny team remained to work on the new DA4, as Laidlaw has now confirmed, but it's safe to say that game is years away.
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Thread Sony PlayStation: First Party Studios & Projects |OT2|
I can't confirm the E3 rumor, but if it's true, that's yet another massive sign that the PS5 is NOT coming next year (on top of all of the game developers who keep telling me that the PS5 is not coming next year and the widespread industry belief that the PS5 is not coming next year).
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Thread The Controversy Over Bethesda's 'Game Engine' Is Misguided [Kotaku]
But the article isn't about customers' expectations for Bethesda's games. Nor is it even about Bethesda's older games, really. In general, when a lot of people misinterpret something I write, I feel like that's on me, but I just reread this entire piece twice and I'm still finding it hard to see why so many of you are missing the point. The piece makes it clear why that's 1) inaccurate and 2) misleading. Nowhere does it defend the shittier aspects of Bethesda games, and in fact, it very specifically encourages criticism of those shitty aspects. So I honestly have no idea what some of you are reading. But clearly something's off here.
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Thread The Controversy Over Bethesda's 'Game Engine' Is Misguided [Kotaku]
The article exists because news articles and YouTube videos titled "Bethesda isn't changing engines for Starfield or TES VI" have misled hundreds of thousands of people. If you read the entire article, you'll see that that's made very clear. Hope that helps!
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Thread The Controversy Over Bethesda's 'Game Engine' Is Misguided [Kotaku]
I honestly wonder if any of you actually read the article, which is very clearly written in response to today's stories about how Bethesda is using the same engine for Starfield and TESVI, stories that are misleading and misguided. The article also makes it very clear that you should indeed be criticizing Bethesda's shortcomings. Here, let me make this easy for you by giving you a nice little excerpt, since it seems to be too much trouble to read the whole thing:I really liked this forum, but posts like "I guess that's just what you gotta do when most of your job requires not pissing off any devs" -- referring to the one journalist who going to lavish Fallout 76 press events at the Greenbrier, and the only one who's been blacklisted by Bethesda for five years because he refused to be an extension of their marketing -- make me wonder why I bother.
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Thread The Controversy Over Bethesda's 'Game Engine' Is Misguided [Kotaku]
lmao yes I am very interested in defending the corporate interests of a company that has blacklisted me for five years. Or maybe I consider it my job to help clear up misinformation and try to explain to people what video game engines actually are and how they work, so they can criticize Bethesda games in a more insightful way than "their engine is creaky :("? Guess we'll never know the answer.
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Thread The Controversy Over Bethesda's 'Game Engine' Is Misguided [Kotaku]
But the article is not about people's complaints, it's about the string of inflammatory headlines titled "Bethesda says it won't change engines for Starfield and The Elder Scrolls VI" and why those headlines are meaningless.
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Thread Kotaku's Stephen Totilo argues with Reggie that Smash Ultimate isn't a new game
My god, if some light banter between a journalist and the CEO of Nintendo of America (a tiny chunk of a very entertaining article, I might add) is enough to set some of you off, just wait until you learn about what's happening in the rest of the world. What an embarrassing thread.
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Thread Todd Howard:"Starfield and Elder Scrolls 6 Will Not Get a New Graphics Engine " [update: inaccurate]
Very fair point, and some game companies are still run by people who believe in secrecy above all else, but if you care enough to spend your spare time on gaming forums, you could at least watch a couple of GDC talks.
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Thread Todd Howard:"Starfield and Elder Scrolls 6 Will Not Get a New Graphics Engine " [update: inaccurate]
"Bells and whistles"? It is so bizarre how many video game fans talk about video game engines with no understanding of what a video game engine is.
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Thread Todd Howard:"Starfield and Elder Scrolls 6 Will Not Get a New Graphics Engine " [update: inaccurate]
Just to be clear, this website, GameWatcher (???), is taking this quote from a November 2 Forbes article citing a June 28 GameStar interview with Todd Howard. Here's the actual quote, from Forbes:
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Thread Kotaku's Jason Schreier: A lot of devs have said singleplayer story DLC often doesn't sell very well
Fun fact: Most of the time, single-player DLC codes don't even go out early to reviewers, which means that very few websites are actually bothering to review DLC since they don't get it in a timely fashion. The launch of a new game always has specific marketing beats, while for the launch of DLC you might get a single trailer. It's a different world.
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Thread Tabata resigns from Square-Enix. FFXV DLCs canceled (Episode Ardyn still coming) (READ OP)
I've heard some stuff but only from one or two sources. Language and cultural barriers make reporting on non-PR-approved stories at Japanese companies difficult. Of course, if anyone reading this speaks English, knows what's up, and wants to talk confidentially, I'm at .
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Thread Microsoft Studios |OT3| I thought they were supposed to be sold off by now
Last I heard, the Obsidian/Microsoft deal was still in the same place it was last month when I reported on it -- still not 100% finalized. If that helps you guys parse the teases.
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Thread PS5 and next Xbox launch speculation - Post E3 2018
I am 90% sure, based on conversations with a fair number of developers, that the PS5 is scheduled for 2020. The 10% is because I haven't yet seen or heard concrete plans for it, and because with hardware launches, anything can change. (It might even wind up coming out later!)
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Thread PS5 and next Xbox launch speculation - Post E3 2018
What do you mean by "what happened with PS4 Pro"? I cannot definitively say "2019 isn't happening" because I do not work for Sony and I have not been briefed on the PS5. All I can say is that people I've talked to about this, some of whom been briefed, do not believe that 2019 is happening.
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Thread Kotaku: Blizzard pulled the Diablo 4 announcement from Blizzcon
That was a hastily written typo - I've fixed it in the piece. The video, from what I've heard, is Allen Adham assuring fans that a new Diablo game is in the works. I know for a fact the video exists. I had originally heard (and reported) that it was planned for BlizzCon. Blizzard doesn't dispute that the video exists, but they do dispute that the video was planned for BlizzCon. I'll relent to them and again apologize for the misinformation. Make sense? As for what people care most about here: Diablo 4 is in development and has been for a while. It's gone through multiple forms. I think the team is avoiding talking about it because so many of the details are still in flux.
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Thread Kotaku: Blizzard pulled the Diablo 4 announcement from Blizzcon
Maybe they saw this as good enough: I can't imagine the Adham video was too much different than what's said there. It just would've had more of an impact since it was a person talking and not just a blog post.
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Thread Kotaku: Blizzard pulled the Diablo 4 announcement from Blizzcon
Well, I can promise you that Blizzard did not want me running this story. I can promise you that this piece didn't make me a lot of Blizzard friends, either: I can't say much more than that, but I stand by my track record.
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Thread Blizzard Wasn't Expecting Fans To Be This Angry About Diablo Immortal
Over the weekend, someone tweeted at me saying "pick a side!" because I had said A) that April Fool's question was childish and embarrassing, B) that Diablo Immortal doesn't look great, and C) that I'm surprised nobody at Blizzard saw this backlash coming. (All they had to do to preempt most of it was say on stage, "Hey, we're also working on a new Diablo PC game but it won't be out for a while -- stay tuned!") Pick a side! As if this is a football game. So let me spell out all of my thoughts here for you: 1) That red-shirt guy's question was petulant, cringy, and embarrassing. But it wasn't that big a deal. Twitter tends to amplify and exaggerate everything. 2) Blizzard's PR folks could have done a better job anticipating this and at the very least moved the announcement to the middle of the show. (Why not end on WC3?) 3) Diablo Immortal does not look like my cup of tea. But I am all for big companies taking experiments, and clearly Blizzard wants to reach a new audience for the franchise, so I don't think there's anything wrong with them putting resources into this. I'm OK with companies making games that aren't for me. 4) I keep thinking about how much of this rage is the result of Blizzard (and companies like it) creating an atmosphere where people feel like they're part of some family of hardcore fans, where Blizzard games mean way more to them than just products, and as a result, they get a lot angrier when the company announces things that aren't made explicitly for them. We'll probably talk more about this on Kotaku Splitscreen this week. 5) I will always, always, always serve my readers first. But that doesn't mean simplifying my opinions or pandering to the lowest common denominator. 6) You'll want to read Kotaku pretty soon for some big news that's related to this... Those are my thoughts. Have a nice day y'all.
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Thread Trusted Reviews pays £1 million over RDR 2 leak
Well if you go back and read the post, you'll see that the context surrounding it was that a huge hoax had just tricked the entire Fallout community and left them reeling: There was certainly news value and public service in informing our readers that even though this hoax was fake, there was a real Fallout 4 coming.
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Thread Trusted Reviews pays £1 million over RDR 2 leak
I don't think it's that simple. This particular case might not offer much in the way of public value, but there are some that certainly do. For example, when Bethesda announces a Fallout game with a teaser that makes the world think that it's a standard Fallout RPG, then opens it up for pre-orders, I sure do think it's a public good to tell the world that it's actually an online survival game.
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Thread Will treatment of workers at Rockstar stop you from picking up Red Dead Redemption 2?
EA employs thousands of people at dozens of offices. Different people are going to have different experiences there. In GENERAL, people I've talked to who work for EA say they're treated very well -- including people at BioWare -- but of course that doesn't mean that some studios aren't going to be overworked, especially in an industry where crunch is the norm and not the exception.
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Thread Will treatment of workers at Rockstar stop you from picking up Red Dead Redemption 2?
For what it's worth, if you're going to boycott games made under intense crunch, you'll have to boycott a hefty list of games that includes the new God of War, Uncharted 4, The Witcher 3, and even indies like Shovel Knight. I hear there's been some serious crunch on Anthem, too, and Treyarch is well-known for crunching so I'm sure Black Ops 4 was pretty bad. Rockstar has serious cultural issues and I hope all of these conversations can push for change, but this is a systemic issue in the video game industry that can really only be fixed when workers organize. Please do feel free to boycott any game you're uncomfortable playing. But I think making noise about these things (how about a ResetEra campaign for devs to unionize?) is far more effective.
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Thread Will treatment of workers at Rockstar stop you from picking up Red Dead Redemption 2?
There are a lot of logistical hurdles but I think the biggest reason is lack of inertia, which is starting to change this year.
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Thread Assassin’s Creed Odyssey |OT| Ἄνδρα ἢ γυναῖκα μοι ἔννεπε, Μοῦσα
Question for anyone who's finished the game: After finishing the family storyline, is it best to then wrap up the first civ storyline or hunt all the cultists first? Or does it not matter?
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Thread VentureBeat: Jade Raymond leaves EA, Samantha Ryan takes over Montreal studio
For more context, Motive (Montreal) wasn't only working on Jade Raymond's big new IP. They also made the single-player campaign for Battlefront 2 and had some other things in the works. They absorbed the remnants of BioWare Montreal last year and, from what I've heard, lost a lot of top staff throughout 2018, including a big exodus in March or April of this year. I don't know why but have heard various stories from both happy and unhappy employees there. There's also now a Motive studio in Vancouver (formerly EA Vancouver I believe), which is working on a Star Wars open-world game, if that helps clear up some confusion. I'm sure there are shared staff across both studios. Now I need to get off this website and focus on that other gargantuan story!
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Thread Rockstar grants permission to current devs to talk about company on social media
Journalism isn't really comparable to other fields, especially in games where one component of your job is to play video games (which blurs the line between work and fun), but please don't worry about me - my boss and my company both treat me very well. Well, except for this: As for Rockstar, well, I'm still working on a story, I've already talked to dozens of current and former employees, and my goal is to paint as fair and thorough a picture as possible. I'll leave it at that for now.
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Thread Assassin’s Creed Odyssey |OT| Ἄνδρα ἢ γυναῖκα μοι ἔννεπε, Μοῦσα
Is it blasphemous that I like this game more than The Witcher 3? It might be one of my favorite WRPGs ever.
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Thread Are There Any Verified Game Companies That Treat Their Workers Well?
Even "Rockstar" is nine or ten different offices all across the world, each with their own culture, although a lot of it is influenced by the creative braintrust in NYC.
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Thread Are There Any Verified Game Companies That Treat Their Workers Well?
Depends where you work, right? EA is a huge company and all of its offices have different cultures. DICE LA, for example, is intensely anti-crunch. On the flip side, BioWare is crunching pretty hard right now, but plenty of people still love it there. Motive has had some cultural struggles. But in general I've heard lots of people from EA say lots of good things about working there these days, especially compared to 10 years ago. The one thing EA doesn't get enough credit for is diversity - it's one of the rare big publishers that has women in studio leadership positions.
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Thread Devs tweeting about their games that were made with no crunch.
I haven't had enough conversations with people who worked on the game to be able to authoritatively comment on this (yet), but the bits and pieces I heard suggest that they at least aimed for a sustainable work cycle, as opposed to months and months of 70-hour work weeks.
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Thread [KOTAKU] - Dan Houser clarifies the "We were working 100-hours week"
Just to be clear: - The news of Houser's "100-hour week" statement broke Monday morning. - We asked Rockstar for clarification, because his quote was not very clear in the NY Mag article. - Rockstar sent us that statement on Monday afternoon. We reported it as soon as they did. - Any other hypothetical pieces I may or may not have in the works about Rockstar's work conditions may or may not be ready yet. But if anyone reading this has experience at Rockstar and wants to talk confidentially about the truth, my email address is .
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Thread PS5 and next Xbox launch speculation - Post E3 2018
Just to be clear, I held back on reporting that AC Odyssey was set in Greece for the same reason I'm not reporting where the *next* AC will be -- I've stopped seeing much value in spoiling game announcements just for the sake of spoiling game announcements. Unless there's some sort of broader news story or important context, we don't see much reason to just share every unannounced game we hear. Hardware information, on the other hand, can serve readers in several ways, and if I had solid, corroborated information on any hardware, I would report it. I don't believe that a ton of people have solid information on next-gen hardware yet, because next-gen hardware is still all hypothetical, and still a ways away. (And we don't hold back out of fear of blacklisting, as you can see by our relationship with Bethesda. Our priority is serving readers.)
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Thread Video Footage: AAA Harry Potter game by Avalanche Software leaked ( video taken down by WB )
More likely it's our first look at target render footage based on what Avalanche thinks will be the specs for next-gen.
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Thread Video Footage: AAA Harry Potter game by Avalanche Software leaked ( video taken down by WB )
It's not Rocksteady's game. The Avalanche theory makes sense. That studio sure has been through a lot over the past couple of years.
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Thread PS5 and next Xbox launch speculation - Post E3 2018
Cross-gen games were a terrible idea. In addition to selling poorly on last-gen systems, as people have mentioned over the past few pages in this thread, they put a massive amount of stress on development teams that have to double their SKUs.
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Thread PS5 and next Xbox launch speculation - Post E3 2018
A lot of people are taking the cancellation of PSX as a sign that the PS5 is coming next year, but it seems like the exact opposite to me. Not really seeing much of a case for 2019. Sony will probably get through its currently announced lineup by mid-2020 or so, and then it'll be time for a new console.
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Thread How accurate is the map in Marvel's Spider Man?
The actual layout isn't incredibly accurate. Lots of made-up street names and condensed locations. If you watch the street signs, you'll notice yourself going from like 81st to 94th in two blocks. It certainly feels like New York City, though. The scope of buildings is spot on. Most (but not all) of the landmarks are located around where they should be. Although real NYC has 1,000x more scaffolding and construction.
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Thread On The Division, Xbox had a deal with Ubisoft, to ensure PS4 version did not look better than it
I can't comment on the veracity of this, but I do think it's extremely irresponsible for a reporter to make an accusation this weighty based on a single anonymous source. I would not feel comfortable printing something like that without at least two independent sources, whether or not they requested anonymity. Single-anonymous-source reporting often leads to inaccuracy, like this, from the same site:
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Thread We Ben Reilly talking about puddles: Spider-Man controversy gets high numbers of upvotes on Reddit
Having almost finished Spider-Man, I'd like to weigh in with some important thoughts on this thread:
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Thread Who is a game developer, what is game development?
Like I said, there's enough gatekeeping in the video game industry already without needing to start more debates about who's "really" a game developer. Whether or not you personally considered yourself a "developer," QA people are mistreated enough already without needing to find more excuses to make them feel excluded. What is the point of this semantics debate other than creating an elite club to which only some people are welcome?
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Thread Who is a game developer, what is game development?
Is this really necessary? Doesn't the video game world suffer enough already from self-appointed gatekeepers? Why try to draw up definitions that serve no purpose but to make people feel excluded? Anyone who works on games is a game developer, end of story.
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Thread Spider-Man influencer kit is awesome
8-10 years ago, publishers would put up big money flying games press around the world. Capcom was most infamous for this, holding their annual Captivate event in cities like Hawaii and Rome. Nowadays, those publishers have pivoted to YouTubers. It's all sickening and I'm proud to be able to say I've never taken travel (or lavish swag) from a game publisher in my life.
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Thread Dragon Quest XI Review Thread
Just to be clear, you can only up the difficulty through restrictive toggles, and you can only do this before you start the game. If you start playing the game and find it too easy, there's nothing you can do about that.
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Thread What's happening with Titanfall at Respawn?
No, what I reported was that Nexon made an offer to buy Respawn. EA had first right of refusal, so EA had to step in and make the purchase themselves to avoid losing the massive investment they'd made in the Titanfall IP and Star Wars game. And I suppose t
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Thread Cyberpunk 2077 reaches major milestone in development, entire game is playable from start to finish
Just based on what I've heard about game development, I wouldn't take "playable from start to finish" as a sign that this game is anywhere close to release. If most of that playable space is still in white box (aka: a bunch of flat grey surfaces with unfinished or blank models everywhere), there's still a ton of work left.
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Thread SEGA Ages – Phantasy Star launches for Switch in September
Of the series, Phantasy Star IV is the only one that's a must-play today, and that's aged as well as any classic (just use a guide for all the weird-ass spell/item/skill names, which have no descriptions).
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Thread IGN to scrub Filip Miucin from site almost completely after even more plagiarism surfaces (READ OP)
Man, this thread is moving fast. Let me point something out real quick, though. You could argue back and forth all you want about whether IGN should have caught this, and from what I've heard it was a rushed hiring process, but it's important to note that the person who actually hired Filip Miucin is no longer at IGN. ()
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Thread Bethesda backtracks on its controversial review policy
I can't definitively say why Bethesda blacklisted us (because they have ignored our emails and calls), but it happened at the end of 2013, a year that included a few major stories from me involving them: 1) I reported on the development hell of the new Doom game: 2) I reported that Arkane was being saddled with the Prey IP despite some of them not wanting to make a Prey game: 3) I reported that, despite Pete Hines denying it in interviews, Arkane was indeed making a Prey reboot: 4) I reported that, despite the massive Survivor2299 hoax that fooled many people, Bethesda was indeed making a Fallout 4: I stand by all four of those stories, and all of them had news value - none of them were simply leaks for the sake of leaks. Bethesda is of course entitled to do whatever they'd like, but their now-nearly-five-years-running blacklist sets a terrible precedent and suggests that the company is only willing to work with outlets who play ball, which is embarrassing.
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Thread Bethesda backtracks on its controversial review policy
That comic is pathetic for several reasons and has very little to do with what actually happened here. Plus, we weren't just blacklisted for reporting that Fallout 4 was real, information that was very, very newsworthy at the time given the existence of the Survivor 2299 hoax. We were blacklisted for reporting on that + Doom's troubled development + Arkane being saddled with the Prey IP (then calling out Pete Hines for saying in an interview that Arkane was not working on Prey).
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Thread Bethesda backtracks on its controversial review policy
While everything you're saying is technically correct, Bethesda has set the precedent that if you're not going to play by their rules and act as their marketing team, they're going to punish you. That's wild. If I were interviewing Pete Hines and he had done this to another outlet, you'd better believe I'd be probing him about it.
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Thread Bethesda backtracks on its controversial review policy
Maybe one day some brave reporter will ask Pete Hines on the record why he thinks it's acceptable to have blacklisted a professional video game outlet for nearly five years.
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Thread Fired IGN Nintendo editor responds to plagiarism accusation (Update: More examples discovered)
I don't think it matters who believes him - it's important for a journalist to present as many sides of a story as possible. And I want to hear what he's thinking.
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Thread Fired IGN Nintendo editor responds to plagiarism accusation (Update: More examples discovered)
Just in case it's not clear, since I've seen people debating this -- I've given Filip Miucin three chances to comment for my stories and I'd welcome him taking the opportunity to do so. If he wanted to come on my podcast and take my questions, he'd be welcome. I have many, many questions for him.
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Thread Fired IGN Nintendo editor responds to plagiarism accusation
Wow. Wow. I can't believe he went after me personally and denied the . Clearly this guy has not learned anything. I wonder how many other times this has happened that we don't know about yet.
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Thread Dragon Quest 11: New English Character Trailer and Descriptions
Yeah, the Dragon Quests with pre-defined party members who actually have personalities and interact with one another (ie: 7 and 8) are by far the best ones.
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Thread Dragon Quest 11: New English Character Trailer and Descriptions
Not quite the same. In Octopath, you know you're up to chapter 17 out of 32, you know that it's going to take place in the city with the "Chapter X" marker over it on the map, you know the story of that chapter will only involve the character who stars in it, you know you'll have to run around using your path actions, you know you'll never have to leave the city (other than to enter the dungeon that's right next door), and you know the boss battle is going to unfold the same exact way. In a Dragon Quest game, you have no idea what kind of city you're going to get to explore next, you have no idea what kind of problems you're going to have to solve, and you have no idea what's going to unfold along the way. Even if the basic formula is usually "town -> dungeon -> boss," things are always changing. There are always interesting surprises, whether it's new party members or a new wrinkle to the main story or some sort of subversion on that formula. It keeps you emotionally invested in so many ways that just don't exist in Octopath Traveler. After that slog, DQXI is very refreshing. (Octopath has way better combat, though.)
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Thread Dragon Quest 11: New English Character Trailer and Descriptions
DQXI is such a refreshing contrast to Octopath Traveler. It's so nice to play a JRPG where you don't know exactly how each chapter is going to play out before you even get there.
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Thread Why isn't the industry or gaming journalism saying anything about problematic influencers?
It's so weird when a big ResetEra thread is full of lively conversations based on a premise that everyone just accepts, despite the fact that it is entirely false. This thread is already halfway through page 2 and nobody has pointed out the fact that the OP is straight up lying. Entirely not true, yet many of you seem to believe that it is. Kotaku has thoroughly covered PewDiePie's controversies, Ninja rapping slurs, DrDisrespect's drama, and much more. Polygon covers both gaming and non-gaming YouTube drama, and their reporter Julia Alexander is all over the Twitch/YouTube/influencer beat. Even IGN -- which has traditionally focused on news about products rather than people -- covered PewDiePie's racial slur: It's not like any of this stuff is hard to find.
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Thread Why isn't the industry or gaming journalism saying anything about problematic influencers?
Tons of people have criticized the "Trending Gamer" award, and IIRC Geoff is changing it for this coming year, but from what I remember, word about Dr. Disrespect using a mock Chinese accent came out a couple months after last year's show. And guess what -- that was covered by gaming sites too:
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Thread OT | Octopath Traveler | Octopus Thread
I wouldn't say I rushed -- I found all of the shrines and did plenty of side quests. (I have been reviewing games long enough to have some idea of what I'm doing.) But of course playing the whole game over two weeks is a different experience than playing it leisurely over the course of a few months. I'm not arguing that. My point is that the repetition of the game bothered me from the getgo, and that it would have bothered me in the same ways whether or not I was reviewing it. Yeah, a game can mask repetition in a lot of ways, first and foremost by providing an over-arching story and characters who get you emotionally invested enough that you don't mind repeating some activities. For me, Octopath Traveler doesn't do that. YMMV.
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Thread Octopath Traveler Review Thread
Yeah, this is a good point, and something I thought about this morning. The reason I decided to post it so clearly is because the massive amount of interest in the question "do the eight stories overlap in any way?" has turned the existence of this dungeon into an extremely newsworthy question. I won't spoil the stories themselves, but the structure of this game has become too big a news question to avoid reporting on, if that makes sense.
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Thread Octopath Traveler Review Thread
Has anyone -- anyone? -- said that there's nothing in this game that ties the lore together? There are side quests based on NPCs from each character's story, and there are lots of lore hints in each story that have been brought up many times in this thread already. The only argument I've been making, which is the same one I've been making for a week now, is that this is a game about eight different standalone stories, each with their own beginnings, middles, and ends. Opinions will certainly vary on the quality of these stories, but one thing is not subjective: They're all entirely standalone. Each character has their own relationships, their own goals, and most importantly, their own emotional arc that concludes with their Chapter 4. Some of these arcs are better than others, but they all have emotional conclusions. That's what this game is. That's what the stories are. As more info comes out about potential postgame content (which I'm currently in the process of trying to unlock as we speak -- if only I could find this damn Lapis Lazuli), we'll see exactly what else is in here, but . I'm not sure how to make this any clearer.
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Thread OT | Octopath Traveler | Octopus Thread
Buffs and debuffs work on everyone, and never miss. (Status effects are a different story -- some bosses appear to be strong to those.) You should be using debuffs on every boss. And they'll always show how many rounds they'll last.
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Thread OT | Octopath Traveler | Octopus Thread
I'm in the process of writing up some tips for Kotaku right now, so you can check those out in a couple hours, but here's a basic one: Set up one or two damage dealers and have everyone else set them up in preparation for the round after you break the boss's shield. So say Olberic is your main damage dealer. You'll want to plan ahead to make sure he has at least 3 BP on the turn after the boss's shield is broken. You'll also want to make sure that he's buffed (using his Abide or the dancer class's strength boosting ability) and the boss is debuffed (using the thief class's armor breaking ability). Once you've found a rhythm, you'll be able to rip through bosses -- just remember that it's all about maximizing the damage you do during the rounds where the boss is vulnerable.
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Thread Octopath Traveler Review Thread
Man, some of you guys are really sad. If you want to delude yourself into believing that this is suddenly a game about intertwining stories because there's a hidden final dungeon, have fun. But don't lie that I said there was nothing post-game (all I said was that I hadn't seen anything after beating all eight stories), and don't pretend that the ShadowForks tweet is any less misleading as a result. He wrote, "Octopath Traveler's reception is going to be interesting to see. Towards the beginning, it's a series of vignettes that tell individual stories that hold up on their own, followed by huge payoffs that deal with the ensemble cast." Even if there are huge narrative payoffs involving the whole party, and we don't know that yet, this is still not true. Unless you consider "Towards the beginning" to be "everything leading up to and including the credits." This is a game about eight different stories told in 32 different chapters, each of which acts like the other characters aren't there. Even if there were an epic 10-hour post-credits epilogue, it would not change that fact.
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Thread Octopath Traveler Review Thread
I think there's a good chance there is some sort of post-credits content that I haven't unlocked yet, but the dude on Twitter misled a whole lot of people into thinking this was a very different type of game than it is. He said that at the "beginning" it's a game about individual characters and then morphs into an ensemble game, and as I've been saying for a week now, that's not true. Even if there is some sort of uber-tough-to-unlock post-credits stuff, that still remains untrue.
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Thread Octopath Traveler Review Thread
OK, so: Maybe there is something deeply hidden in here that'll blow all of our minds. I'd be thrilled. But if there is hidden endgame content, there are no hints that it exists at all. When you beat all eight stories, there are no icons left on the map, and no hints that there's still anything left to do beyond the side quests and optional jobs. The credits roll after you beat your main character's story. So we're talking about something that's very, very well-hidden, not some pivotal second half of the game or anything like that. It'd be a bummer if it were, say, locked until you finished every single side quest.
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Thread Octopath Traveler Review Thread
The world map is sort of composed of three rings, like an onion. The innermost ring is the loop of cities where all the Chapter 1s take place, and then surrounding that is another loop of cities where Chapter 2s and 3s take place, and then surrounding that are high-level areas where Chapter 4s take place.
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Thread Octopath Traveler Review Thread
No, Nintendo told me there was some sort of postgame content. They didn't offer any details, nor could they say how you access it. It could be a cut-scene, could be a dungeon, could be a boss -- I have no idea.
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Thread Octopath Traveler Review Thread
I think this is wishful thinking. As you play through the game, you can look at the world map and see regions you haven't unlocked yet, which are covered in a fog of war but connected to the rest of the world via roads. When you've beaten all eight stories, as I have, the world map will basically all be unfogged. There are no dangling roads or secret regions to find as far as I can tell. I even spent some time poking around some of the perimeter areas to try to find one.
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Thread Octopath Traveler Review Thread
No, I think I still would've been extremely aggravated by the repetition. As I wrote in my review, even the bosses are sometimes clones of one another - every single Chapter 2 boss is identical, with two minions that lock off the boss's weaknesses until you defeat them. When I talk about repetition, I'm not just talking about the dungeon layouts - literally 31 of the 32 chapters are the exact same thing. You go to a town, do some Path Actions, watch some cut-scenes, go into a dungeon, and beat a boss. The routine gets so damn old. Combat being as good as it is makes the game feel like far less of a slog than it could have otherwise, but the repetition is no small thing.
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Thread Octopath Traveler Review Thread
All good. I understand why people get heated and defensive. I've been counting down the days for Octopath Traveler since it was announced at the Switch reveal event, and it was crushing to play through the game and gradually realize that every chapter was going to follow the same exact pattern. I had such high hopes for this one.
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Thread Octopath Traveler Review Thread
It is a fact that the stories are entirely standalone. There are a few references and shared NPCs across the stories, but the stories do not intersect at all. You're probably thinking of the optional vignettes that you can watch during each chapter, which is the only time that your characters interact.
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Thread Octopath Traveler Review Thread
Actually I said the opposite. I played the entire thing, which is how I know that 31 of the 32 chapters follow the exact same pattern (go to town, watch cut-scenes, do some Path Actions, go to a dungeon, fight a boss, fin). People who haven't finished all eight stories don't really have a sense of just how repetitive the game is.
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Thread Octopath Traveler Review Thread
Polygon's article is a good example of how the game can be extremely charming for its first few hours (the writer says he hasn't finished it all) but once you've played through all 32 chapters, the repetition really gets at you. And, to answer a question many of you have, there is no epilogue or final chapter, despite the misinformation that was floating around. The stories do not intersect at all. Nintendo tells me there's some sort of post-game content but couldn't tell me what it was or how to unlock it, so we'll see what that turns out to be.
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Thread Octopath Traveler: Preview Thread
It's odd to hope a game sells well so you get sequels before you even know if that game is any good. You're essentially just buying into marketing at this point. (And no, a three-hour demo can't give you an accurate measure of the quality of a JRPG that's at least 10 times as long.)
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Thread Octopath Traveler: Preview Thread
There are definitely small connections between the stories. I don't think anyone's disputed that. All I've said is that . I'll avoid saying much more until my review is up - I just hate seeing misinformation get spread (especially by someone who wants to be a journalist).
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Thread Octopath Traveler: Preview Thread
I'm all done and can confirm once again that unless there's some crazy super hidden thing that I don't know how to trigger, Shadowforks is full of shit. If someone reading this has beaten the whole game and knows if there's something obscure at the end to find or activate, please do DM me. My review will be up Thursday morning at 9am ET on Kotaku.com.
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Thread Octopath Traveler: Preview Thread
No, there is not a world of difference. Expecting a game that starts off as a series of vignettes but soon turns into a grand overlapping story is far, far different than expecting a game that mostly consists of eight different stories and then has some bonus uniting stuff at the end. Shadowforks' tweet is false and should probably be deleted before it misinforms more people.
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Thread Octopath Traveler: Preview Thread
Let me be clear. This guy : "Towards the beginning, it's a series of vignettes that tell individual stories that hold up on their own, followed by huge payoffs that deal with the ensemble cast." That is 100% not true. It is misinformation. Whether or not there is some sort of bonus when you've finished all of the characters, this is a game about eight entirely different stories, each with a beginning, middle, and end. To say "towards the beginning, it's a series of vignettes" and "followed by huge payoffs that deal with the ensemble cast" is entirely misleading, no matter what may happen post-credits. By all means feel free to drive yourself crazy hunting for clues that there's some big mystery here, or you can just listen to someone who has seen the credits of the game and is telling you that the characters' stories all end on very conclusive notes, wrapping up their tales and hitting the emotional beats you'd expect from endings. I wouldn't be totally shocked if maybe you unlock some sort of tough dungeon after beating all eight, but each story has an arc of its own. You will enjoy them far, far less if you are just waiting for them all to intersect. And with that, I'm done posting in Octopath threads until my review is up - see you guys then.
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Thread Octopath Traveler: Preview Thread
I thought I'd made it pretty clear - they are standalone stories. This is not true. It's possible there's post-credits stuff that I haven't seen yet (credits rolled for me late last night), but it is accurate to say that this is a game about eight people who are all on entirely different journeys.
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Thread Octopath Traveler: Preview Thread
Again, I've seen the credits roll. If there something after beating all eight -- and there's been no indication that there is -- it's not going to suddenly change the nature of this game, which is about eight separate stories. What people don't seem to be getting is that the characters' stories are all entirely standalone, with beginnings, middles, and (conclusive) ends. And now I've gotta get back to work.
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Thread Octopath Traveler: Preview Thread
I've finished my four main characters' stories and am working on mopping up the rest today, just in case there's some sort of bonus or extra scene when you complete all eight. I'm not going to break embargo by offering any opinions or answering any specific story questions (plus I have to go do that whole "write a review" thing) but I hate misinformation.
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Thread Octopath Traveler: Preview Thread
Just to be clear, as I've said before, what's most offputting about Octopath isn't the lack of an overarching plot, it's the fact that each story pretends that none of the other characters exist. Every time you do a new chapter for any given character, you'll only see that character in all the cut-scenes -- nobody else will appear or talk. (The "banter" scenes are short, optional, and take place outside of the main story.) Considering this game is about eight people teaming up to travel the world (why? it's not clear), this is really fucking weird and unsettling. I understand why the designers did it -- there are too many possible party permutations, and you could even just be playing as that one character -- but that doesn't make it any less bizarre. Despite this, to repeat again because few people here seem to be listening when I say this, I am still very much liking the game.
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Thread Octopath Traveler: Preview Thread
This happens only in optional vignettes, I believe one per character per chapter, and they're all very short and insignificant. Some of the stories are really good from what I've played so far -- Tressa's is my favorite, and keeps cracking me up -- but it is indeed disconcerting that each chapter's story pretends that the rest of your party doesn't exist.
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Thread Octopath Traveler: Preview Thread
Random fights don't take too long once you've got a full party, and in fact, they feel more meaningful than your average JRPG random encounter because you have to be thinking and paying attention the whole time. Can't just mash the A button. I really, really like the combat system. Lol @ people in this thread acting like I hate this game because I said lines like "could be an instant classic" and "the official Final Fantasy XVI may still be quite a few years off, we firmly believe that it’s already arrived under a different name" were hyperbole.
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Thread Octopath Traveler: Preview Thread
I am about 20 hours in, doing Olberic's Chapter 3 as we speak. I've done all of the Chapter 1s, and 5/8 of the Chapter 2s. One other thing I haven't mentioned is that party members who aren't in your active party (of four people) don't get experience, which is a real pain in the ass. My main characters are Olberic, Tressa, Cyrus, and Ophelia, and they're all around level 30. The other four characters have been sitting in my reserves, so they're all under 10. But when I wanted to do Primrose's Chapter 2, which has a recommended level of 20-something, I needed to take her out of the reserves and put her in my main party, so she was just useless for that entire chapter because she was so wildly under-leveled. By the time I had finished it, I think she was only like 15? Again, this game has a lot of structural problems. OK, I have to get back to work. See you guys later.
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Thread Octopath Traveler: Preview Thread
Is this a joke? In the first 20 minutes, you're alternating between parties of Moogles to defend Terra from a gang of invading soldiers. Within the next hour you're stealing uniforms from merchants and soldiers, zipping through an underwater tunnel, uncovering the mysteries behind a ghost train, and feeding raw meat to a wild kid in order to convince him to join your party. Soon enough you're participating in an opera and stealing an airship. The game is constantly throwing new ideas at you, and although the combat system doesn't change much, nothing about the game feels repetitive because there's so much variety at every turn. Octopath Traveler can be summed up as: Go to a new city, enter a new dungeon, fight boss, repeat. It's nothing like FFVI.
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Thread Octopath Traveler: Preview Thread
Sure, but the reason I am posting here is because everyone (including the director of the game) keeps making FFVI comparisons. Aside from the aesthetic style of the character sprites, this game is NOTHING like FFVI. If you're hoping for a new FFVI, look elsewhere.
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Thread Octopath Traveler: Preview Thread
From the getgo, Final Fantasy VI is a barrage of character interaction (none here), gameplay variety (also none here: you're just going through dungeons and fighting bosses), and strong narrative surrounding one compelling central villain (none here, at least so far). This game is absolutely nothing like that.
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Thread Octopath Traveler: Preview Thread
One of the fundamental strengths of JRPGs is the way characters interact, grow, and talk to one another along the journey. It's disorienting to play a game that has none of that. And unlike, say, SaGa Frontier, you don't get unique party members for each character's story -- you just have your eight main characters, and that's it.
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Thread Octopath Traveler: Preview Thread
Yes, not only can you choose which chapter to go through in any order you'd like, you can pause each one, go do something else, then continue where you left off. So you can either do all the Chapter 1s, then all the Chapters 2s, etc. Or you could do a couple of Chapter 1s, grind for levels, then do a couple of Chapter 2s. Or you could hypothetically just do Chapter 1 and 2 and so on with only a single character.
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Thread Octopath Traveler: Preview Thread
The reason to go around and do all eight characters is because the Chapter 2 level recommendations are in the 20s while you'll be around level 10-12 after getting four. So you can either grind for levels or you can go do all eight Chapter 1s.
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Thread Octopath Traveler: Preview Thread
Look, as one of the biggest FFVI fans on the planet, let me just say that from what I've played so far I'd advise relaxing with the "all time classic" stuff. At least wait for proper reviews -- ones from people who don't worship at the altar of hyperbole. It's not that this is a bad game, but the repetitive structure and lack of party interaction are no small thing.
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Thread Octopath Traveler: Preview Thread
I have all the characters and am about 20 hours in, and there's no over-arching story (yet?). It's eight different stories. The characters only interact via one-on-one optional "banter" scenes, sort of like a Tales game.
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Thread Octopath Traveler: Preview Thread
Yes, it's especially weird because when you're doing a chapter for a given character, only that character shows up in all the cut-scenes, making it feel like they're traveling solo. The other characters only show up in battle and then in those optional one-on-one banter scenes.
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Thread PS5 and next Xbox launch speculation - Post E3 2018
I have talked to dozens of developers about this, at both first- and third-parties, and the widespread belief is that Sony is targeting 2020. I say "probably" because with hardware, everything is subject to change at any given time (Microsoft launched the Xbox One in November 2013 even though they were ~6 months behind schedule). But if you spend the next year obsessively checking this thread and looking for 2019 clues in job listings and shit like that, you're just gonna drive yourself insane.
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Thread PS5 and next Xbox launch speculation - Post E3 2018
Haha man. Y'all can believe whatever you want, but if you guys are getting your hopes up for a new generation of consoles in 2019, you're probably going to be disappointed.
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Thread "Octopath Traveler has been developed as a spiritual successor of FFVI" Takahashi-san
I'm not gonna break embargo, but just from the demo you can tell that this is more of a SaGa game than a FFVI or a CT. It's about eight different stories, not one.