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cbrotherson's Posts

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Thread GamesRadar: Assassin’s Creed Origins Voice Actor Teases “Mighty Reveals And Announcements” This Week
Yup. People need to slow their roll on this one. Games Radar jumped the gun big time. Plus: Abu wouldn't risk any major NDA with a social tease like this.
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Thread Nintendo Direct Speculation |OT6| OT7 Has Been Rated in Korea
Yeah, I honestly think it's a 'platform first' thing. Either way, I'm glad it exists! And despite playing the first game to death on my trusty, amazing Vita (still one of my favourite systems, ever), I'll happily give Derek Yu more money for a Switch port... this time next week, please, Derek. EDIT:I think it's just time. Mossmouth isn't large (him and... who else?) and Spelunky 2 was delayed (while UFO 50 hasn't been shown much since its announcement - and that's got multiple studios working on it) so chances are he wanted to focus on getting Spelunky 2 in better shape rather than split resources on ports, which is understandable. I know how hard it is to get the time writing a game when other things are pressing, let alone multiple ones and ports as well....
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Thread Nintendo Direct Speculation |OT6| OT7 Has Been Rated in Korea
1 is almost definitely coming. There's no exclusivity there, especially given it was ported to PS Steam and Xbox. It's entirely down to time and resource that it's taken as long as it potentially has. There's a question mark over 2, but no exclusivity or partnership has been openly stated, not even in the short term (of which I think might be the case). I suspect a proper announcement to whether or not it'll be a platform exclusive or a 'PS4 first' deal will be clarified within the next couple months...
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Thread Nintendo Direct Speculation |OT6| OT7 Has Been Rated in Korea
Derek Yu has definitely expressed interest in the past, so it was a matter of time - given Spelunky 2 is coming out this year, I would hope that if it's multiplatform that now is a great time to release the original. That would be amazing. It would definitely clear a cloud over my head as well, to be honest. But I'm 99% sure it's still a bit off, sadly (def this year, but more likely summer, at a guess, based on the most recent update on PS Blog).
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Thread Nintendo Direct Speculation |OT6| OT7 Has Been Rated in Korea
Well, to be fair there's not been any major reason to port the original since it hit PS4 - the 3DS wasn't quite up to scratch, technically (it had bumps on the PS Vita, which had more grunt than 3DS), and Wii U died before it got started. Yu himself has said he's interested in bringing it to Switch, which he wouldn't have said if there were no means. But he's but one man, working on both Spelunky 2 and UFO50, so it may not have been physically possible for him without port support. Spelunky 2 may to be an exclusive, but check the PS Blog posts - it hasn't actually ever been stated (which it surely would be if it was). I was working at the actual event at the time and super excited to see the announcement, but a little confused about its status - even the most recent Blog post doesn't say anything along those lines, or even hint at it. And believe me, platform holders are not shy about their exclusives ;-)
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Thread From experience, what tidbits of wisdom would you share with newbies who want to become authors (fictional)?
This. This this this. Super invaluable advice. I've been writing fiction across multiple mediums for about 13 years professionally (mainly graphic novels, but recently screenplays and games) and if there's one thing I wish I knew when I started as a student was that your story only really comes out in the edit. Sometimes that will be a couple edits, but it can take lots, at times. One of my more recent stories was a short which had been drawn, and I only became happy with it after re-writing it 4 times, about 60% of it long after the visuals were completed. Not ideal, but it worked out. You won't create a glittering, perfect piece of work on your first, second or even fourth draft. It will always feel perfect in your head compared to when it's on the 'paper'. But until you actually finish something, you'll never even get close. And it's super easy to get lost in the mechanics and think you've written something super tropey, but get that first draft done and re-write it until you're happy (or your deadline hits). Don't get too bogged down - focus on giving the story an emotional core centred around a universal, human experience. If your can make your audience care about your protagonist (invoking empathy is key), put up front nice and early their core wound (the lie they believe to be true) which drives their main goal/want and then have them realise what they actually need (thus helping heal that core wound) by the end, you've got a good template for a character arc that you can build the rest of your story around. As will come up a lot in this thread, Robert McKee's Story is a great book to use, but Film Courage on YouTube is also great for bite-sized tips on storytelling. I also really like Film Crit Hulk's Screenwriting 101. Just keep going, OP. And best of luck.
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Thread Will we ever get a roguelike as good as The Binding of Isaac: Afterbirth+ in our lifetime?
Subbing to this for the many great game that have flown under my radar. Have much love for Spelunky, BOI, FTL, Gungeon, Nuclear Throne, Risk of Rain and Downwell, amongst others - need to revisit Dead Cells in the wait for Speunkly 2 (and a Nintendo Direct/Indies).
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Thread Nintendo Direct Speculation |OT3| Nintendo Direct Speculation Trilogy HD
I hear ya. I was the same for years, and kinda just treat it as an ongoing laugh now, to keep my sanity. That said, I honestly do think something is on its way. Not necessarily Mother 3, but I don't think NCL has given up on the IP.Agreed. Nintendo is extremely prudent, but it's become less... in its scope during the Switch era. And in a generation of 'pie in the sky wish fulfilment' coming true (Shenmue! FF 7 Remake! The Last Guardian! Moon translation! Mana 3 translation! Open world - and portable - Zelda! Revisions, remasters and remakes of everything from Planescape Torment to Resident Evil 2 to Link's Awakening), now would certainly be the time for an Earthbound shaped surprise.
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Thread Nintendo Direct Speculation |OT3| Nintendo Direct Speculation Trilogy HD
Hahaha, I know it's dangerous to invoke that franchise these days, but... I don't know, something feels... off. Call it my "working in the games industry for 19 years" sense, or call it complete and utter madness, but I don't think Nintendo is immune to the furore that is Mother/Earthbound (especially when it's become a global meme). I can understand the hesitation to release Mother 3 without substantial changes, but... given how excited fan bases got for remakes such as FF7, I do wonder if Nintendo would just go back to Earthbound and give it a revamp which would then maaaaaaaaybe in the future, pave the way for a remade (e.g. potentially less offensive) Mother 3. Earthbound's sales were strong in the initial re-release, and a remake would require less Itoi involvement while potentially re-using (let's say) part of the Link's Awakening visual engine. It fills a gap in the market (quirky RPG), temporarily quells fan demand for Mother 3, and, if it sells well enough, provides an easy-fit engine revamp for the sequel... Not that any insiders would even dare hint towards such a thing, due to the horrible backlash of anything going sidewards. I honestly think Emily was on the money with the original Mother 3 rumour, but something made NCL change its mind. However, everything kinda lines up - Switch is a runaway success, the market is (more) open for this sort of game and the company is far more aware of its brand power and IP than ever before. I'm with Dark Cloud on this one. Something is up. If Square - of all companies - can translate and remake Mana 3, and Moon get the same treatment, there's clearly market appetite that can be catered to... EDIT:You heart-breaker, you ;-) But I suspect a remake of the 2nd game (or even the first?), more than Mother 3 at this stage...
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Thread Watchmen |OT| HBO Lost Moore's Leftovers
Agreed - I was talking more that this episode is acting as a direct analogue to the Dr Manhattan chapter of the book, but you're right, like the source material the entire series plays with the narrative construct of time. I'm super impressed that Lindelof went this route, to be honest. There's a level of thought to structure and narrative, binding with theme and characters that apes Watchmen so well, but it's incredibly difficult to pull off. The show really gets it.
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Thread Watchmen |OT| HBO Lost Moore's Leftovers
I can understand why there's a bit of confusion and frustration around the Dr Manhattan determinism paradox ("why did he stand in front of the teleporter if he knew he would be teleported?" Etc) - this is one of the many factors why Alan Moore and others consider the original series unfilmable. Consider this page: As a very small sample of the structure of the comic book series, Dr Manhattan sees the entire page in one go. As we do, as comic book readers. We perceive the time jump, the repetition, the transition between photo and Mars, the differences between the of time where the photo was taken and where Jon is now, and his inner monologue which also leaps between chronology, all at once. Yes, we read it linearly, but we don't to (which can be confusing - and thus the point). And once we finish the page, we can jump to any panel we wish without doing anything but moving our eyes, and also perceive the entire page as a whole. Watchmen, the comic book series, is using this technique all the time (part of the reason why the 9 panel grid structure is so vital to it). The reader acts as Dr Manhattan. Taking in the narrative, aware of it, but never being able to change it. This is one of the unique structural constructions that comic books possess. This chapter in the graphic novel/series uses this technique to allow the reader to understand what it's like to see the world through Jon's eyes - jumping around out of order. The comic book page allows us to understand it, but this is very, very difficult, if not impossible to recreate in the linear, time based medium of film. Some films use split screen (e.g Ang Lee's Hulk movie) but you can't linger on the screen with that in the same way you can with a comic book. Time, in comics, is both moving and frozen, whereas film has a run-time that inexorably keeps moving even if the frame is static. Any 'pause' is artificial. Which is why this episode, for me, is phenomenal. Not because it fails to recreate something that is very difficult/nigh impossible to formally recreate in terms of time manipulation, but because despite that, it creates a coherent story which moves the entire TV series both forward and backwards through time via its narrative. Yes, there's repetition. Yes, there's juxtaposition. Yes there's a lot of exposition. And yes they may seem redundant, but these are entirely the point. Dr Manhattan's perception is all of these things. And frankly, trying to create that effect means that some people's millage may vary. Some will feel it's too expository, some will think it doesn't move enough, others will say it's too hand holdy and others will say it moves too quickly. But there's no way to avoid that. The creators did an incredible job with the limitations (time, budget, medium) that were there to allow for a episode which makes sense of what came before it - and it was always going to be, somehow, too much of one thing to some, and not enough of the other, for others. (Speaking of limitations, are people really expecting the SFX of a TV series - even one filmed just under 10 years later - to match that of a Zack Snyder movie? C'mon, now.) I honestly went into this series wanting to hate it, for many reasons. Instead, it's turning out to be one of the most well crafted and brilliant TV series I've seen all year. The level of thought and thematic construction to mimic the comic has been staggering from start to finish.
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Thread Lack of legacy content on switch hurts nintendo more than us (Arlo)
This is pretty much a mirror of me. I unsubbed not too long after E3, although was still getting alerts, so thought to give it one last shot, but the "why do they do this, I don't know these franchises or characters, they should be doing this" tack pretty much sealed the nail in the coffin. I love an informed, well considered critique of business decisions, especially as I've been lucky enough to have seen the inner workings of the industry for a long time - so it grates when, instead of trying to work out (or investigate) why decisions have been made, we get a shallow perspective that's tantamount to whining at times. There's always room for opinion, but stepping outside of your own experiences and perspectives when offering that opinion can lead to far more interesting content.
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Thread Five teens including 13-year-old girl arrested after 'machete' brawl during Frozen 2 viewing
Not too far from where I and some of my family live. As some have pointed out, the movies are incidental. Star City has had gang violence issues for years now, a combination of poverty/austerity in the area (the border of Aston - literally down the road from where I used to work for the Games Domain website), a lack of security and the slow build up of crime. This has been on the cards for a while now as there have been stabbings there for ages - you can check the number of similar stories from that place over the last 10 years alone. Some parts of the press are just using the movies (and Vue's antics) partly as a crutch for an angle, but if it wasn't these movies this would have happened at another screening or just another day, as sad as it is to say.
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Thread Fight N Rage - launching on Nintendo Switch 26th September(also Steam/Ps4/XBO)
Edited, as per 's new info (thanks!). It's coming to all consoles: Switch - September 26 Xbox One - September 27 PS4 - "Soon" Trailer: Steam page for those who haven't seen/heard of it before - it's currently on sale: Wallet Obliteration September continues.
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Thread Nintendo eShop - September 2019 | You're Not Ready For This Month, Nobody Is Ready
Interesting, thanks for the heads up. I'm not super sensitive to fps drops (my era of games is pre 8-bit so it generally doesn't bother me), so it won't put me off the game, but I'm curious.
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Thread Nintendo eShop - September 2019 | You're Not Ready For This Month, Nobody Is Ready
Looking smooth, and has all the PC options, thanks No major frame rate hitches?
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Thread Nintendo eShop - September 2019 | You're Not Ready For This Month, Nobody Is Ready
Whut.is in the Coming Soon section of the eShop. Releasing on 26th September. Looks like the problem was worked out!
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Thread Fight'N Rage is $3.99 on Steam
Been waiting on the next sale, purchased - thanks! This is super annoying, to say the least, especially given the quality of the game. Zeboyd went through a similar thing. Hopefully he'll try again, if this initial experience with Nintendo hasn't put him off entirely.
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Thread Award-winning 80 Days coming to Nintendo Switch on Oct 1; Heaven's Vault to follow in 2020
I have a lot of love for Inkle on a personal level, but also a ton of a respect on a professional level. Top people. This is great news.Goddamn it, yes. Possibly never due to licensing (at a guess), but I'd happily double dip on a complete version on Switch.
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Thread Award-winning 80 Days coming to Nintendo Switch on Oct 1; Heaven's Vault to follow in 2020
Absolutely - I also kinda treat it the same way as the Reigns games; they're wonderful for phone but the 'big screen' + gaming library flexibility of Switch just feels perfect. Now the idea has taken root in my head... I may need closure...!
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Thread Sega and SI's Football Manager 2020 Touch is coming to Switch in late November. Stadia, PC, Mac, and Mobile versions launch in early November
Yeah, me too. It's in such a unique space in the console market that it would be a huge shame to lose it.
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Thread Sega and SI's Football Manager 2020 Touch is coming to Switch in late November. Stadia, PC, Mac, and Mobile versions launch in early November
Good question. I think it would be more a question of resources dedicated for post development upkeep (bug squashing and so on). At that point it becomes how much time and how many people they can keep aside for a format which may have a lower audience than the others. These games are painfully labour intensive on that front. As it stands, the Switch version is doing as well / better than any previous console Football Manager, so it's a success in my eyes - and frankly, having a portable machine which can play it on top of all of my other favourites is wonderful. Back in 2001 I used to covert small laptops just to be able to play FM in bed...! I'm pretty much in heaven. (And I just want to have, for the first time in years, a Football Manager where Villa has a decent squad in the Premier League...)
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Thread FootyEra 19/20 Season |OT| This is the place where we hate/love VAR
Friend is generally a poor ref, but Villa has history with his shocking officiating. Remember the Chelsea match where Terry played volleyball in the box and another of their players got away with a blatant elbow, stayed on the pitch and scored the winner? Good times.
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Thread Sega and SI's Football Manager 2020 Touch is coming to Switch in late November. Stadia, PC, Mac, and Mobile versions launch in early November
I'm pleasantly surprised we got a Switch version, this year, to be honest. Miles suggested that FM2019 Touch under-performed, so this may be a 'last chance'. I personally skipped FM2019 Touch after getting (and hugely enjoying) FM2018 Touch, and it seemed like there wasn't a big enough jump between the two to justify the purchase. I'll likely be picking up FM2020 Touch, but hoping there'll another discount for owners of one of the previous games to take the sting off the likely £29.99 price tag.
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Thread Sega and SI's Football Manager 2020 Touch is coming to Switch in late November. Stadia, PC, Mac, and Mobile versions launch in early November
Very true - I hope that's the case.
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Thread Have you ever made a handheld replica before they were released because you were so hyped?
Yep. I did when the Sega Game Gear was announced way back when. From cardboard, as well, based off the dimensions I had from a copy of CVG magazine. Made little carts that fit inside, with interchangeable paper screens for each game.
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Thread The Witcher 3: Complete Edition announced for Nintendo Switch, coming 2019
Yeah, it was a slightly odd but interesting preview that clearly broke embargo (note: they had it up as a 'review', for those sweet SEO hits). They kinda set up to temper expectations by stating that it's a great achievement and definitely feels like Witcher 3, then state that they're not sure an open RPG should be played this way (for them, personally, which is fair - it's not a blanket statement), with heavy use of motion blur and lowered draw distances that make it hard to make out distant objects. Frame rates are a little inconsistent, and audio compression was noticeable for some less important NPCs.
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Thread Nintendo announces a 20 minute "Indie World" video presentation for Aug 19th at 6AM PT/9AM ET
I honestly think this is where Spelunky makes its debut. Also secretly hoping Subset gives FTL a shot, despite potential screen size problems. I'm still mildly upset Nintendo rejected Fight N Rage, for some reason. Hope that's been resolved and Seba tries again.
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Thread Having AI companions throughout the game makes it more enjoyable
Generally, I love it - and really hoping Streets of Rage 4 follows in Streets of Rage Remake's footsteps in allowing an AI partner to join you. Not enough scrolling beat 'em ups have the option to add AI partners to them. But my most desired AI co-op combo gameplay is the following: - Roguelike/lite elements + - Destructible/mutating environments It's one of the reasons games like Caveblazers, Don't Starve and Streets of Rogue have become modern favourites for me (although games without destructible environments, like Death Road to Canada, also work). It's the occasional unpredictability of the AI and environment, with the freedom allowed by tearing up parts of the level which appeal. It can lead to unwinable situations, but I don't mind given the sheer entertainment value alone. In fact, if anyone has any recommendations which follow that template (AI partner/s, Roguelike/lite elements AND destructible/mutating environments OR beat 'em ups with AI partners) on Switch or PS4, please fire them over...
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Thread The Boys |OT| are back in town
Love it so far. I'm so glad that the TV series creators realised several things in adapting the books (apologies for the spoiler tags, these are light and only really touch on general aspects, but wanted to respect anyone going in blind): 1) The protagonists were, by and large, 2) Having Little Hugie as an audience proxy sometimes isn't enough, so having us see 3) Getting to see some more of The Seven's dimensions allows for 4) The gross out humour mostly had purpose rather than being there just to upset or destabilise the audience. I enjoyed the comic book series, but as an adaptation I'm super impressed, here. Some very clever and well reasoned changes have made this one of the most surprisingly excellent new TV series I've watched this year. And the budget is so far above Preacher that it makes a MASSIVE difference to how dynamic and grand it feels. Excellent job.
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Thread COMICS!!!|OT| July 2019 | No, More Mutants!
So it's SDCC time, which comes with my usual 'come over and say hi if you're there, Era fam' post. This year I'm debuting a Trumps style card game and three new books, including my 4-short story anthology, Deadlier Than, for the first time in the US. It's essentially 3 short comics with 1 prose fable, all women driven fantasy/sci-fi tales with themes of self worth, identity, disability, privilege and mental health. We've been co-signed by a few industry names, including Kieron Gillen, Rhianna Pratchett (who wrote the foreword), Heather Antos and Leah Moore, so feel free to swing by table P-09 (small press) to check it out. We're the only two black Brit creators in that area, so we're pretty easy to spot...
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Thread Nintendo eShop - July 2019 | Summer of 2D Love
It's an excellent game which deserves far more love. I agree that it kinda just throws you in regarding the sheer level of stuff you can do, but once that learning curve is over, it really shines. It's a title that really surprises in the best possible way, there's just so much to discover in it. Its spirit is that of a drug fuelled, bite sized top down GTA (sans actual vehicles) with a much smaller map size but far more freedom in the interaction of its environment and how you want to progress. Works for me.
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Thread COMICS!!!|OT| July 2019 | No, More Mutants!
Cosigned. The infrastructure of the medium is a Jenga tower. So short of pulling the whole thing down and starting again, we just keep stacking on teetering blocks that makes it difficult for new readers, new publishers and new creators. I love the medium (obviously, being in it) but there are very clear and painful problems that we're a long way off fixing.
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Thread Nintendo eShop - July 2019 | Summer of 2D Love
Yeah, a quarter of my wishlist just went on sale, including RE4, Mark of the Ninja, Halcyon and Baba is You. And I just pre-purchased Streets of Rogue for tonight, too. Ninja was an instant purchase - it's the first time it's on sale at all for the EU (for some reason the US got a sale last year but we didn't) - RE4 can wait, as no doubt that will get a larger sale around Halloween.
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Thread Nintendo eShop - July 2019 | Summer of 2D Love
I'm with you. Was a teeny bit disappointed at the lack of a pre-order discount given the delay (it was due late 2018), but screw it, I'll support Matt for what looks to be like one of the most inventive roguelikes I've seen in a while - not played the PC version due to waiting on this one since last year.
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Thread "The look" - Black men and unconscious bias
Black Brit here. And yup. I remember being 15 years old and an old lady crossed the street to avoid me. I was skinny as a rake (still am, 25 years later) and at the time barely 5'5". My experiences in the US have been far worse. As an adult I've had outright racism from people in New York, where The Look turned into outright ' this white dude can't even look AT me and doesn't want to talk to me' (but was all chatty to my Polish wife bare minutes before when she passed), along with other wonderful things. Funnily enough I'm writing about all these experiences in a future book - The Look and The Nod is pretty much undercurrent of the whole thing because it's been present through my whole life, like so many others.
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Thread Comic-Con 2019 (July 17-21) |OT| Celebrating 50 golden years of popular art in the Golden State!
I shall be there as usual, exhibiting new comics on the corner small press area, looking on in wonder at the exclusives crowd rush each morning. After spending months finishing our books in readiness, SDCC is always great (if tiring) fun to cap it all off. See y'all there.
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Thread Nintendo eShop - July 2019 | Summer of 2D Love
The 16-bit stylings of Stranger Things 3 has me curious (as does any game which has AI co-op) - anyone had a chance to try it or see any reviews yet?
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Thread Nintendo eShop - June 2019 | Where a friendly banana, a cursed demon huntress, a brave salaryman and a Zelda musical adventure come together
Yeah, I'd given up on ever seeing Shadowrun outside of my laptop and mobile, but with MS being more open these days... well, it's still unlikely, but I guess it's not as less likely than it was before ;-)
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Thread Nintendo eShop - June 2019 | Where a friendly banana, a cursed demon huntress, a brave salaryman and a Zelda musical adventure come together
Well damn, you're right - that totally slipped me by. Although it looks like the Shadowrun license still belongs to MS? Not sure if the acquisition included what has generally been a very confusing IP in terms of video game ownership... EDIT: Yeah, I think MS owns the Shadowrun IP for video games, HBS just became the license owners to create the games. So it would still require MS to sign off on a port, by the look of things.
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Thread Nintendo eShop - June 2019 | Where a friendly banana, a cursed demon huntress, a brave salaryman and a Zelda musical adventure come together
That would be wonderful...
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Thread Nintendo eShop - June 2019 | Where a friendly banana, a cursed demon huntress, a brave salaryman and a Zelda musical adventure come together
I'm fully expecting Derek Yu to drop a 'Spelunky 2 coming to Switch announcement' at the same time as "and you can get Spelunky today/tomorrow/next week, too' surprise. Not sure when, but I'd bet my hat on it. Either way, day zero. And for FTL, if it ever happens (I suspect the Switch screen is a little too small for it, though). And, hell, I'd love it if MS allowed Harebrained to port Shadowrun Dragonfall, too, while we're at it...
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Thread COMICS!!!|OT| June 2019 | ...Kind of a step back for feminism
I'm firmly in the branch of 'the gameplay can be limited just as long as the writing is authentic and good'. I'm currently playing The Lion's Song and there's not a lot of gameplay per se, but it's wonderfully written. A playable Blacksad quality story would be enough for me.
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Thread Trials of Mana PS4/Switch/PC (2020) and Mana Collection Switch announced
Quality. One of the five UK mags that inspired me to become a games journo during my teenage years. I remember reading Super Play's articles on Square's games and wishing I could import games without high prices and the language barrier.
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Thread Nintendo should just remake Mother 3
I honestly do think this is a possibility. Mother 3 memes aside, I think there's a stronger chance of a remake (or revamp of somesort) for the series than there is Mother 3 in its current iteration being translated. 2 years. Mark it.
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Thread Trials of Mana PS4/Switch/PC (2020) and Mana Collection Switch announced
16-year-old me is currently freaking the hell out, while current me is just trying to stay calm enough to hope for a decent price...
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Thread The Witcher 3: Complete Edition announced for Nintendo Switch, coming 2019
To reiterate my post from last week for those going "whhhhhhy?": Interested to see how it plays.
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Thread Lost Words: Beyond the Page launches in December, adds Switch version
Nice - definitely interested. And my bias towards Rhianna Pratchett means it'll be pretty much a day one purchase (although by the sounds of it, it's already highly regarded).
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Thread (Rumor) Witcher 3 is coming to Switch in September?
Exactly that. Devs and publishers are willing to make sacrifices if they feel the game will still be represented in a respectable way that is relative to the system at hand, and it will potentially make a profit. This is how Street Fighter 2 - a game that the SNES could just about handle - got a Game Boy port. No one was expecting a version to match the arcade, or even the SNES version. But Capcom thought it could put out a version that would sell and still feel, in some way, like Street Fighter. So it was released. some people asked?replied Capcom. Turns out, with the Game Boy's massive user base, that was a lot of people. Compromises to gameplay, and all. When Panic Button and Bethesda were porting Doom and Wolf to Switch, it wasn't with the idea that it would be like-for-like for the PS4 and Xbox One versions. It was "these games can work, with appropriate and acceptable sacrifices on a format which will make money without damaging the brand. For those who want to play any version of it on the go." A lot of people would be surprised at the level of testing done to porting games behind closed doors before a game is even announced or teased. Sure, clunkers slip through the net for a variety of reasons, but more often than not they typically slipped out with little fanfare. If the game is coming to Switch (likely, in my opinion, given current events) it will be a version which will be deemed acceptable - and profit making - by CDPR.
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Thread Nintendo eShop - May 2019
Yeah, agreed. It only really struggles during the heavy explosions, but it's a ton of fun and very playable. Anyone know if Mother Russia Bleeds has co-op bots you can play with in multiplayer?
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Thread Netflix signs deal with Dark Horse Comics for First Look film and TV deals
Veeeery interesting, makes a lot of sense. Was talking to one of my collaborators about how the production values of The Umbrella Academy is something that would fit one of our books. Sounds like a great deal, and Dark Horse is a top publisher. Between Millarworld and this, Netflix is covered. I imagine other services will try something similar, which is decent for the industry, and hopefully the creators (obvious self interest, here). Will be curious to see how it plays out.
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Thread New "Avengers: Endgame" trailer is in full-on spoil mode
I think that's the key, and you're totally right - no one expects Disney/Marvel to factor in everyone's circumstances, especially in today's high impact consumer-centric society. But yeah, it's the difficulty of avoiding some of these ads so early on, which is the issue. My friend is a teacher with two kids, but like me is a massive Marvel nut... so short of getting a babysitter or watching potato-cam, his window to see any movie, let alone a three hour one, is even slimmer than mine as he can't take time off, and he gets home later than his kids, so he has to sort out dinner and put them to bed when he does. Weekends are quality time days, and the kids are too young to watch the film. So all it takes is him watching an episode of Smackdown on TV one night after putting the kids to bed, to get spoiled by one of those new ads. Conversely, my wife really wants to see it, hasn't had time yet due to her work, but doesn't care enough about this sort of thing at all... she's definitely among the majority, here.
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Thread New "Avengers: Endgame" trailer is in full-on spoil mode
Yeah, I know a fair few fans of the franchise who still haven't had chance to watch it yet, due to other commitments - kids, holidays, work etc, especially when those factors combine. I've literally had one chance to see the movie since it came out, due to moving cities, setting up a new house with my wife, important family visits and work - carving out over three hours (not even factoring in travel to get to a cinema) was not easy, despite all my best efforts. And my problem is, I work in comic book and entertainment industries, online. Had I not seen the movie already in that one chance I had, there would have been ZERO chance of me not getting spoiled by now (not even my timeline and Google filters have been able to catch everything). I know I'm a rare example, given my work circumstances, but regardless of that, I've been a comics reader and Marvel fan for over 34 years. Having some of those big moments even hinted at, let alone flat out shown, would have annoyed me to no end. It's definitely not just the casuals who may not have had chance to see it yet in its 2 weeks of showing.
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Thread Avengers: Endgame |Spoiler OT| Let's go get this son of a bitch
I suspect something would need to change either way - the problem with Magneto being tied to WW2 is that in 2019 (or further, counting the time jump) he'd potentially be over 70 years old already unless you do a X-Men First Class and set it in the recent past. Which doesn't automatically diminish his threat, but you run into casting question marks (for a franchise), ripple effects in narrative (Prof X will also need to be a similar age) and other factors that need to be looked into to keep it 'modern', unless you add in reduced aging as a side effect for some mutants (which then affects the perception of Wolverine's ability etc).
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Thread COMICS!!!|OT| April 2019 | Legendary AF
Thanks, same to you! We'll get there, hollllllld on just a little longer... ;-) If I didn't have to work on the internet, I'd be long gone. YouTube is horrible right now, so many "ending explained!" videos where the thumbnails already hint too much. Ugh. After I leave work today, I'm almost entirely offline for the weekend, then hopefully I can head to the flicks with my lady, avoid any jerks talking about it openly on their way out, and relax/enjoy. Long shot, I know.
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Thread COMICS!!!|OT| April 2019 | Legendary AF
Every day that passes, it gets harder to avoid spoilers... waiting for my wife to put me out of my misery and decide which day she's free so we can finally see it. I need free, Mike!
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Thread Blacksad: Under the Skin launches on September 26 to PS4/ONE/PC/SWITCH
An incredible comic book series. Looking forward to the game - if it ends up being in the same quality bracket as The Wolf Among Us, then I'll be very happy.
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Thread Had no idea 'Sapiens' was pronounced differently between US and UK English. What are some of your pronunciation surprises?
Always amusing: Lieutenant – UK: Left-en-ant US: Loo-ten-ent Ironic: Era - UK: Eee-ra US: Eh-ra (You should have heard us in the office trying to pronounce Resetera when it first arrived. All over the shop.) Mildly interesting: In the UK, we pronounced Iraq “E-rak” – until 9/11 where we had US TV networks and correspondents on our screens at a daily rate (which was rare back then). At which point, you slowly saw UK newscasters and journalists start using “I-rak” instead.
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Thread Enter the Gungeon - Nintendo Switch (out now)
I saw one of those today - I thought the game was glitching. Dammit! The annoying thing? It was a chest which had an explosive fuse set to it. And I didn't have a key, so I couldn't even backtrack to it after. Gaaaaaah.
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Thread Enter the Gungeon - Nintendo Switch (out now)
Ah well. I'm kinda glad you mentioned it at least, so I know the game itself was fine (I'm trying to avoid reading too much stuff on the wiki as discovering things in a game like this is half the fun). I'll take us finding a such a rare thing as a good omen for our luck in 2018 ;)
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Thread Enter the Gungeon - Nintendo Switch (out now)
Yup. Tough but fair. I've found so far it has a similar learning curve of difficulty to Nuclear Throne (another classic, in my eyes). However, Gungeon's tutorial is nicely paced to set you up for the (very) basics.
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Thread Enter the Gungeon - Nintendo Switch (out now)
Just checked the eshop - it's a wonderful in the UK. No listing for the US yet, but it looks like you shouldn't be paying more than $15 if it's this cheap in Blighty.
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Thread Enter the Gungeon - Nintendo Switch (out now)
They're still working on that and will launch it early next year across most/all formats. The Switch port took longer than planned so that was the focus up till now.
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Thread I can't stop playing Spelunky (but I really want to)
Spelunky is the game of dreams. Spelunky 2 will be godlike. Caveblazers is probably the closest thing I've found to it in terms of mechanics and style - it's not quite the same (it's far more forgiving and it's more combat combo based - kinda like a cross between Spelunky and Risk of Rain), but for my money it scratches the same itch in the best possible way:
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Thread COMICS!!!|OT| March 2019 | Perfectly balanced... as all things should be.
This definitely feels like something out of a classic horror movie. I await final judgement.
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Thread COMICS!!!|OT| March 2019 | Perfectly balanced... as all things should be.
I've been reading comics for so long now that it's taken a while for my brain to compartmentalize some stories outside of the loose continuity standards and set ups that I grew up with, but it makes life so much easier. I'm not as tetchy about it in my 'old' age... Hahahah, not sure where you thought that! Been writing and producing with PlayStation for nearly 12 years now, although I'm leaving next month to be a full time freelance writer (so I'll have more time to develop my comics, amongst working on my own branching narrative game, writing other people's games etc). I wish I was in animation (I can't draw for shit, sadly), but who's to say I won't be working on something animated this year... *winks obviously without any being able to say anything else*
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Thread COMICS!!!|OT| March 2019 | Perfectly balanced... as all things should be.
Thank you - I was getting the odd reviews which said similar, but there was an overwhelming positive slant drowning this out.
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Thread COMICS!!!|OT| March 2019 | Perfectly balanced... as all things should be.
Wow. Okay, asked and now answered. I won't inquire why it's such a car wreck, but I'm definitely curious...I definitely missed it. The Comics thread here moves at a pace I can't keep up with. Ain't that the truth. (That said, I'm still on the line of thinking that the series is being remade. No insider info, just based on the current industry climate, having worked with all three companies and how strange the whole back and forth has been. But that's enough OT).
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Thread COMICS!!!|OT| March 2019 | Perfectly balanced... as all things should be.
Cheers.Wait, what hornet's nest have I accidentally kicked...?Thanks! Yeah, it's a bit of a long story in terms of how Ted got involved, but I'm glad that he did - sterling work. There's a bit more info on a whole . EDIT: And a fellow Mother 3 fan, I see ;-)
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Thread COMICS!!!|OT| March 2019 | Perfectly balanced... as all things should be.
Now that State of Play and moving house are mostly done, I can slowly reintegrate myself back into society... First up - ya'll been recommending/talking about ... thank you. Picked up the first few issues and enjoying it. Great work by the creative team on a character who is very, very easy to get wrong. Does it maintain this general quality throughout? Second - anyone read ? Worth picking up? Thirdly - for those who were interested in my imminent sci-fi-/fantasy short story anthology (), here's some new artwork from one of the tales (a genre story about mental health and discrimination called ): Very lucky to be working with an amazing art team on that story - Olivia Samson (), Ted Brandt () and Kit Buss (). Currently a couple of high profile pros have some nice stuff to say about which will give us a nice little extra push during the forthcoming pre-order campaign, so if I'm lucky enough that any of you stumble across it in the wilds of the 'net, don't be afraid to say hi :)
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Thread Football Manager 2019 Touch is available now in eshop on Switch
You lot are making it very difficult for me to resist 'upgrading' to 2019, especially if there's a discount for owning 2018. Is it worth it, or should I just stick to 2018?
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Thread Football Manager 2019 Touch is available now in eshop on Switch
Yup, it starts off as £20 but changes to £17.99 after a few seconds. It's definitely an 'upgrade' discount.
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Thread The Umbrella Academy |OT| I am a gazelle and the jungle is my home! [Netflix, Feb 15th]
Yeah - I think it's super telling that in regards to the latter point - Oh, and thanks to anyone taking the time reading my crazy walls of spoiler text ;-)
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Thread The Umbrella Academy |OT| I am a gazelle and the jungle is my home! [Netflix, Feb 15th]
It's a brilliantly fascinating show that also demonstrates an 'old school' style of storytelling and character development. Which is to say, I think some of the feedback and a couple of the criticisms of it show how difficult it is to pull off extremely flawed characters effectively. Explaining: It's a fine line which the series doesn't always get right, but for most of the part I think they've done a fantastic job, as the psychology of it all makes a lot of sense. The characters are defined by their trauma / core wounds, which creates the conflicts and drama (and their mistakes), which drives the story. I also like how they don't try to And as its main message, I think it's very, very successful.
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Thread The Umbrella Academy |OT| I am a gazelle and the jungle is my home! [Netflix, Feb 15th]
Also, it's a circle of abuse. It's the decision of someone who sees the world as a slightly childish black and white, which is very much the core of his character.
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Thread The Umbrella Academy |OT| I am a gazelle and the jungle is my home! [Netflix, Feb 15th]
I think that's the crux of it - frustration will come from not feeling a character's decision is natural rather than plot generated, but creating the nuance of that takes time as the audience needs examples early and often. And it's rare for characters to have that space and time to breathe in modern visual stories because studios are usually terrified of the pace not being quick enough or that the audience will 'check out' of the narrative. It's a very hard position to be in. Make it too obvious and you get called out for poor writing. Make it too subtle and you get called out for it being "filler" or being too slow. I mean, I understand we're all wary of Netflix having too many episodes, but every single episode of this series had a purpose to pay off, character-wise or plot wise. I thought The Day that Wasn't, in particular, was heartbreaking but brilliant in informing just how damaged these characters are and how the smallest decisions they make can make huge differences and still remain true to their character- but it's also the moment where
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Thread Is Spelunky the greatest procedurally generated game of all time?
It's up there. Definitely one of my favourites. But I'm also a huge fan of things like FTL, Don't Starve, Gungeon etc. They remind me of some of the more novel games I used to play (or wanted to play) during my Amstrad CPC 464 days...
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Thread Spider-Man: Into the Spider-Verse RT+Review Thread (Only 98% Fresh. Spiderslayers at the Ready)
It's also 4x2 = 8 (the number of legs a spider has)...What a great scene (among many). The cuts and editing were perfect. And you can tell these songs were chosen with a ton of thought (rather than just picking something that sounded cool) - sure, Biggie was a NY artist, but Hypnotize is thematic of how Miles sees Aaron/their relationship. Same with using Black Sheep's 'The Choice is Yours' - Queens native music, but reflecting Miles' wanting to take control of his life and feeling free with his uncle. So freaking good.
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Thread These King Vader videos are all the same but i can't stop watching them.
Yeah, they're wonderfully directed. They seem fairly simple, but there's a lot of technique behind them, and they're almost always hilarious. I'm chuckling right now in my office too, while I'm writing...
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Thread These King Vader videos are all the same but i can't stop watching them.
Still awesome. Although the Infinity War one got me good.
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Thread Nintendo eShop - January 2019 | Dragon Marked For Death, Pikuniku, YIIK, Feudal Alloy, Downwell, Onimusha, OutRun
It's fun, but a bit one note. I really enjoyed it because it reminded me of a fast paced, arcadey Harrier Attack (yes, showing my age now). There's not much in the way of gameplay variation, as it's very much 'take off, firefight, bombing run, firefight, land', but in short bursts it's a great diversion. I got it cheap in a sale last year and don't regret it for the price I paid.
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Thread Nintendo releases video about Metroid Prime 4 development - Currently below expectations - Will redo from scratch with Retro Studios
Guys - developers of Retro's size typically work on more than one game at a time. If there is indeed a StarFox GP (or whatever), then a smaller part of the team will finish it off while the rest of the team works on Metroid 4. This is not uncommon in development. As for Reggie "lying" about the game's development going well - not really sure what people would expect him to say in that instance? It's a default marketing statement, you can't express problems or cancellation even if that's the case, until you make a final decision and prepare a proper statement. Again, not uncommon. Just my personal 2-bob.
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Thread Nintendo-First Party Thread |OT2| New Year. New Mii.
I agree. From the perspective of the player, its story is somewhat sparse, but as a narrative (which is different from story or plot), it’s actually very, very complex, and more personal. Open world games are ridiculously difficult to write, but the very nature of Breath of the Wild’s more open structure means that it had to make sense in all points of the game, no matter what the player did. That sort of thing is intensely ambitious and painfully difficult to create, so pairing things down to familiar beats, and using a flashback memories structure was a very smart move. It likely would have been less work to make the plot more complex and have the story play out linearly.
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Thread Nintendo-First Party Thread |OT2| New Year. New Mii.
To be fair, it’s a ‘how the sausage is made’ sort of concern that players don’t really need to think too much about as long as the game plays well. And most of the time, good writing and narrative is partly invisible, but it’s amazing how much thought, time and consideration is required in narrative for some games where story isn’t at the forefront. I’ve worked both sides of the fence as a critic/journo and with development, so I understand it a lot more than I used to. I mean, people often slate Breath of the Wild for its story and how ‘simple’ it seems, but that would have taken a lot of work and storyboarding to become a reality and the process itself would have been far from simple. Keeping a story like that coherent and working within its own narrative, no matter how simple it may come across, is a huge job and requires many talented writers/narrative designers to keep it from falling apart. In storytelling, simplicity is often just as hard as a complex plot, but as soon as you throw in gameplay elements and an open world structure, it becomes a mammoth and somewhat thankless undertaking. I love that the Horizon Zero Dawn team was recognised for it, because my god, they’re brilliant at what they do but it’s not always obvious.
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Thread Nintendo-First Party Thread |OT2| New Year. New Mii.
Definitely – and making narrative sense of a racing game can be a total nightmare to a pre-established ‘semi-serious’ series’ that previously didn’t have racing elements. Making it seem natural (without going down the self-aware humour route like with Diddy Kong) would be a challenge. But that’s what writers love ;-)
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Thread Nintendo-First Party Thread |OT2| New Year. New Mii.
I’m very curious to what its expectations were for the service and how close it is to hitting them, due to all the changes, delay and such…Definitely – while Nintendo historically doesn’t always ‘celebrate’ anniversaries (I suspect that will change more over time), an online subscription ties directly with revenue and it would make sense to make the most of it. New content for big/evergreen games is a great way to energise that.To be honest, some racing games have a TON of narrative stuff done on them behind the scenes if there are any cut scenes at all, or even the slightest hint of a storyline (e.g. Need for Speed). Need for Speed is actually a good example – that sort of game requires a ton of work from a writer/narrative designer, especially when it comes to world building and non-linear storytelling, regardless of how much you see on screen or how a player feels about the story itself. A Star Fox game – any Star Fox game, at this point – would require it, even if it’s becoming a racing game, but *especially* if it’s a story based racing game with a robust mission structure. Given Star Fox’s existing lore, they’d need someone to do a good job in making it coherent.
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Thread Nintendo-First Party Thread |OT2| New Year. New Mii.
True. I guess it depends on how fidgety it may be feeling about creating a solid online ecosystem early in the year. It’s worth noting though that hardware goals won’t be the only thing the company is trying to hit before the end of the FY. Getting more online sign-ups will be a massive internal target, so it could be a big boost if it’s behind projections on that front, coming into the last stretch of this FY.
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Thread Nintendo-First Party Thread |OT2| New Year. New Mii.
I suspect you're on the money, here. A couple indie shadow-drops (Streets of Rogue is due about now?) and a semi-decent third party release, along with the brand power of SNES online and it's actually a very good marketing poke for a typically slow part of the year. It's the sort of line up which doesn't canibalise itself (people are happy to buy multiple indie games at once, less so with big titles), and it keeps the momentum of new adopters (it may sound strange to us, but there are plenty of people who would be thinking about buying a Switch and be tipped over the edge with the arrival of SNES games).
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Thread Nintendo-First Party Thread |OT2| New Year. New Mii.
Yeah, the SNES brand is crazy powerful. Dropping a first party game at the same time would be a waste. From a marketing point of view, you can do a lot with SNES coming to Switch, and it would fill more mainstream media articles than, say, Metroid Trilogy (which everyone is obviously desperate for). No pre-amble required and very little spend needed.
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Thread Gillette’s inspiring new ad addressing toxic masculinity asks: “Is this the best a man can get?”
Yup. I suspect using #metoo triggered a lot of these people. The super annoying thing is, the ad even specifies this. It practically spells it out in the voiceover. "We believe in the best in men.” “Some already are [good] – in ways big, and small” It has to be obvious (and sometimes, that means “corny”) in order to be very obvious about what it’s saying. And yet, for some, that’s still not enough to drown out the screeching white noise of someone’s fragile ego blaring “OHMYGOD, I’M BEING ATTACKED, FIGHT, FIGHT EVERYONE, PROTECT THE HIVE!” It’s maddening. I’m going to protest those damned family package holidays that clearly call me out for being a childless, middle aged married man. I mean, they’re blatantly attacking me for not having children and trying to shame and ostracise me for it, not to mention punish me specifically with lower prices for families but not for ME, WHAT ABOUT MEEEEEEEE
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Thread Gillette’s inspiring new ad addressing toxic masculinity asks: “Is this the best a man can get?”
It's all love, brudda! *punches you in the crotch* *hard*
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Thread Gillette’s inspiring new ad addressing toxic masculinity asks: “Is this the best a man can get?”
...? (The ad is incredible. Watching the irony of #notallmen come out in force has all but reinforced its point, even though it uses both text and subtext to state it's far from attacking men. Proves that some people you'll never be able to reach, but if others are talking about it, then it's a win.)
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Thread Gillette’s inspiring new ad addressing toxic masculinity asks: “Is this the best a man can get?”
Yeah... which is why it will never die. We've somehow, sadly, decended into this sort of thing becoming real life.
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Thread Nintendo eShop - January 2019 | Dragon Marked For Death, Pikuniku, YIIK, Feudal Alloy, Downwell, Onimusha, OutRun
I agree with everything here, Caveblazers is a wonderful game. Spelunky is one of my favourite games, and I really like Risk of Rain (both games were glued to my Vita for a while), so it's a spot on description that this merges the two. It's a bit less 'physical systems' based compared to Spelunky (e.g. you can't pick up bodies and use them within the physics - other characters, traps, environment - of the game) but there are tons of other stuff within the helper NPCs, status effects and items that manage to recreate that spontaneous and often unpredictable sense of fun that Spelunky is best for. The controls are tight and there's less of a 'rush' to blitz through a level than Spelunky, which makes it much - much - more forgiving (along with a generous health bar). And there's such a great feeling of discovery through the game. It rewards each run with something new, aside from the randomly generated levels. For me, it scratches that itch I've wanted since I completed Spelunky, and is more than worthy 'spiritual successor' to it.
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Thread How much do you think the existence of the Mother 3 fan-translation has influenced NoA's decision of not bringing the game officially?
I think, given the time frame, it’s more ‘likely’ ( ) that Nintendo is re-making it in order for it to be a more market friendly title (e.g updated/3D visuals). In my crazed, uninformed opinion. In some sort of strange reversal as Mother 3’s conception, we’ve gone from: - The 3D N64 announcement, to, - It’s on its way, to - It’s disappeared, to - It’s probably not being made, to - It’s coming back! To, - It’s now a 2D GBA game! To, - It’s not getting a translation. And now we’re slightly 180-ing: - It’s not getting an official translation! - It was maybe coming back (Earthbound Beginnings/Virtual Console presence) - It’s probably not being translated ever - It’s disappeared/not referenced anywhere - It… may be now a 3D Switch game? Who knows Like many have said, releasing it in its current form probably is more problematic than it’s worth and the least attractive option, but giving it an overhaul/going back to the original design gives Nintendo the chance to make any changes to the Magypsies (god knows how, but still), promote it as a 'new' title, get another bite of the cherry in Japan, and make sure the localisation can differ enough from the fan translation (if that is a factor). Nintendo is aware of Mother’s fanbase and potential in the West, whether or not it’s worth the money investing in is probably the biggest question. But given how popular Switch is, it’s pretty much got the best opportunity the game has ever had of reaching its max audience. None of which to say, could be happening if Nintendo Japan simply isn't up for it.
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Thread COMICS!!!|OT| December 2018 |Face front, true believers!
Hopefully I'll get the four-story anthology I've spent the last three years working on, finally to market. [Tiny panel snippet of work in-progress, by Olivia 'Critical Role Vox Machina Origins' Samson and Ted 'Crowded' Brandt. Colours to come] And, more likely, catch up with East of West and Lazarus, once I'm through with Silver Surfer (a recommendation from here, which has been on point).
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Thread Multimedia Journalism or Communication studies.
I'd say the quality of the degree plays a huge factor. From mine, I learned about the differences of style and reporting between TV, radio, print and internet, what it's like to work in a newsroom, how to do basic solo broadcasting (this was before YouTube and phone cameras were a thing), how to doorstep quote, media law and a ton of other practical stuff aside from writing technique. Which was all useful knowledge and, at the time, not widely available. These days all the above is a bit more accessible but sometimes having an official document which says you were taught by people from an established uni can really help, especially if that uni has kept up with current tech and technique. What you're going for and what you're taught do play a factor, though.
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Thread Multimedia Journalism or Communication studies.
No problem - for what it's worth, I wanted to be a games journo from 11 years old and was told that: A) There's no money in it (- my counter: it depends on where you work. Print has been and in some ways continues to be poorly paid on average but you have more opportunities to work on more publications than just the one you primarily work on. On a whole, pure internet journalism pays better than print, and marketing writing pays better than journalism) B) It was "slum" journalism (- I've had a lot more fun working in games and film than 'real world' journalism) C) It's impossible to break into (- I broke in on first attempt 'against all odds', and was willing to start small and be flexible to aid this). The nature of modern day writing means there are far more avenues than before, and far more ways to demonstrate your work, which means having a formal education is an advantage not everyone has access to. My work for PlayStation is different to when I was working for Eurogamer, which was different to when I was working for Yahoo. The internet has made flexibility a key skill, so as long as you're willing to change with the demands of the craft, without losing your core skill (writing) you'll find something. It's just being open to doing something which may not be necessarily what you originally envisioned. But once you're in, you can work towards something closer.
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Thread Multimedia Journalism or Communication studies.
Sorry to muddy the waters, but this isn't entirely true :) I'm a multi-media journalism MA graduate (Bournemouth, UK) and it was partly the reason I got into the games industry. If your course does a placement then it gives you the opportunity to persue a job in the industry while you study. My first job was as a games journalist (at a site called Games Domain) almost immediately after finishing my degree, due to both a placement and the fact that having a journalism qualification was a big plus in a field where surprisingly few have one. Now, this was about 17 years back, but take in mind that while there's more competition/people writing, there are also a lot more websites now than there were back then, and thus more opportunities to break in, especially as the games journalism market still has surprisingly few graduates (due to the rise of blogs, YouTubers etc). Having a writing degree is a big plus - showing that you can write is obviously the main thing, but having a trained qualification means you're automatically ahead of the average application. Trust me, I've seen a lot of applications. Plus, games writing isn't just journalism, and it's a transferable skill. If you can show you can work to deadlines, be flexible with any Content Management System and can be good with social and broadcast media (... and not plagiarize... not naming names), you have a good chance. It's about being open to not just strictly games journalism. And there are more opportunities out there than many often realise.
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Thread COMICS!!!|OT| December 2018 |Face front, true believers!
Goddamn, came in here to wish y'all a Merry Christmas and all I see is napalm. Napalm, everywhere. *goes back to bed* Edit:And to you! (I'm knicking this, thank you!)
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Thread Nintendo eShop - December 2018 | GRIS, Monster Boy, Desert Child, Madelyn,Phantasy Star,Guacamelee 2
I don't think it's ever been discounted in the EU yet (the US got one for Black Friday).
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Thread Spider-Man: Into the Spider-Verse RT+Review Thread (Only 98% Fresh. Spiderslayers at the Ready)
Loved it. An amazing love letter to the character(s) and probably my favourite Spider-Man movie.
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Thread Nintendo: new NES games coming every month to NSO, list for October through December
SNES games $10 tier to be added at E3 2019, I imagine. It'll be a drip feed as to not eat into its mini consoles sales. If the uptake is slow, then Nintendo will push out more, quicker - but it knows the value of its back-catalog, and having a delayed batch between generations means it can make a big deal of each time they roll it out. Classic marketing strategy. In short, don't expect N64 onwards for at least another couple years (depending on when an N64 mini comes out - and then they'll want to make sure that has enough time on the market to maximise its sales before offering its titles in the Online service). I mean, if a Switch upgrade hits in 2020, then that will likely be the point where they introduce the next generation (N64 or GameCube, depending on how far we are with their roll out), as a big selling point boost.
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Thread Super Smash Bros. Ultimate Review Thread
Likewise regarding the playtime. It's one of the reasons Octopath didn't bore me as much as others, as I was always playing in bite sized chunks on the way home. I love games which can absorb me for hours at a time, but sadly I just don't have those hours in my spare time to play.
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Thread Trevor Noah chats with his Grandma about Apartheid
Damn, doesn't play in my region... :( I was watching the Netflix documentary about Trevor before he blew up in the US, was really interesting. A lot of the white comedians from South Africa were... somewhat salty about his one man stand up tour, also complaining "why does he have to talk about Apatheid all the time? It's over now!" Ugh.
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Thread Trevor Noah chats with his Grandma about Apartheid
Pretty much, sadly. They really showed their arses with that - I mean, they could talk about their personal experiences with Trevor and say they don't like him for whatever (jealousy or no) but the "why haven't you already got over your lack of civil rights and the fact you (and your family) could have been arrested and maybe killed for existing, barely 30 years ago" reeks of a total lack of self awareness and privilege, to name but a few things.
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Thread FootyEra 18/19 Season |OT 2| Yeovil Ipswich Kilmarnock Everton Spurs
So far, excellent. For my money, he feels like a more creative James Millner (and I loved Millner when he played for us) - busy, involved, dangerous and a real 'engine room' player who's in the middle of everything. Still not the finished product but on his day he's phenomenal. One of the best things about McGinn is he opens up games, which means Grealish gets more space. Then the opposition has to deal with *both* players who are dangerous going forward anywhere on the park. As archaic as Bruce was, McGinn was a brilliant signing.
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Thread FootyEra 18/19 Season |OT 2| Yeovil Ipswich Kilmarnock Everton Spurs
Hahaha, to be fair, Hourihane has been scoring some belters as well, albeit more from dead balls. McGinn is quality, though. Are you a Hibs fan?
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Thread FootyEra 18/19 Season |OT 2| Yeovil Ipswich Kilmarnock Everton Spurs
There I was thinking I was the only claret and blue Midlander in these parts. The last few games have been a real statement for the Dean Smith era.
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Thread Cheap Arse Era |Europe| EU will love these deals!
Same. Wondering if there's anything worth spending the voucher on, to be honest - most of the game prices are above what Amazon is offering already, so the £5 off doesn't count for much regarding Switch games right now.
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Thread Nintendo First-Party Thread
He also quotes Liam R's post as proof, when Liam wasn't actually hinting at the game at the time. This new rumour is a guess, at best. I highly *highly* doubt Nintendo would use "grand prix" in the title as well, frankly. The concept of the game itself is fine, but 'Star Fox Grand Prix'? Nah.
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Thread Nintendo First-Party Thread
Yeah, agreed, although I would say that Star Fox's entries into the adventure genre have been lukewarm to say the least. A full blown adventure, or even adventure shooter for a franchise best known for space combat would raise a few eyebrows. For my money, Star Fox is the best fit, despite the terri-fake IGN random forumite rumour. Nintendo is very, very aware of its franchise power and using that to help combat the hardware power differential. Star Fox once commanded a lot of currency but that's diminished with a handful of poorly received games. Giving it to the golden child of Retro to reinvent makes sense, and expanding it into something which isn't just a shooter (and hopefully broadening its appeal, plus making use of Retro's skillset) would be viable. As a franchise, Star Fox is very open to genre switching as well, although hard-core fans would baulk given most of the non shooter Star Fox games haven't been great. Whatever it is, process of elimination can help reduce the types of genre is could be, though. In short, if it steps on the toes of anything releasing near the same 12 months from a 1st party studio, then it's unlikely, even from a marketing point of view. So not likely to be a 2D platformer, turn based strategy, beat em up, and with Pokemon and Metroid announced it won't be enchroching on their genres either...