Not ignoring this question, just don't think I can answer it properly since I've been primarily playing on PC, and not console. The times I have been playing on console has been on a PS4 Pro, and frame pacing wasn't any different than other open world games that I'd played on console. It didn't stand out to me as out of the ordinary from what people would be used to.
Hey guys - I'm sure most of you have already seen the first section of gameplay, but I did a livestream earlier today on IGN showcasing various routes and approaches to situations, and how those choices impact the game. Feel free to check it out if you don't mind mild spoilers. T-minus 3 hours until launch!
So, I haven't spoken to the team about this specific issues, so I'm going to speak in general terms here - Based on the last 50+ games I've launched, development teams after release shift into priority bug fixing mode. If this indeed turns out to be a widespread issue, then it'll turn into a priority, and more resources will be poured into fixing that. Sorry I can't be more helpful, trying to answer things as best I can w/o sitting with the dev team.
Not getting defensive, just being blunt - your videos got so many views because they're breaking embargo on captured content on the game. I did send the videos across but have yet to receive a response. Everyone's crunching on the game still, so people are very busy. ^_^