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Thanatos's Posts

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(58827711)

Thread FF14 probably not coming to more platforms
A lot of the "low pop" worlds on FFXIV currently have queues as well and you are talking about potentially adding thousands of more people to the population, some of which will pile onto already crammed servers. I never said it's a bad thing, but it IS a cost and resource thing that needs to be considered. There's a stark difference between a game naturally growing and acquiring new players vs. launching on a new platform and seeing a possible giant spike. The Xbox community opt-out was a requirement as of two years ago and while it may or may not be a thing today, it unquestionably had an impact on games and required planning around it. I worked on a few that had to weigh their plans vs. the requirement and XIV would have been no different. Gold being a possible wall was an example I used, that of course can be overcome, but my point was moreso that there are a large number of hurdles, some technical, some platform related, some just plain cost vs. expected profit that need to be overcome for XIV to hit Xbox. The entire patch content pipeline would have to be expanded for the addition of Xbox, as an example.You aren't offending me because I never said more players are a bad thing. I said that a spike of players would require additional server capacity to spread out that spike, which would be a cost for the company. It's not at all a dealbreaker, but when you are analyzing whether or not you are going to port a game to another platform you have to consider all of the possible costs, barriers and potential profit and I was using the additional servers as an example of one of the smaller cost additions that could, in addition to everything else, make it not worth it. Everything adds up. A lot of the barriers that prevented XIV from coming to Xbox would have needed to be removed ages ago and they weren't, so we've ended up in a situation where even though the barriers may be softened or flat out removed these days, the cost just may not be worth it.
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Thread FF14 probably not coming to more platforms
No, it isn't. It means the need for new servers, possibly a new data center, and not to mention other obstacles that need to be overcome (gold requirement, older checks for the Xbox community to play alone which cannot happen in XIV, etc.) It is anything but "just a port".
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Thread FF14 probably not coming to more platforms
FFXIV has always been a complicated ask for Xbox, since the game requires a monthly subscription. Microsoft made an exception way back when for FFXI, but I don't think they were willing to make that same exception these days to allow for XIV to get around gold. There were also requirements as of a few years ago that the Xbox platform needed the ability to opt-out of playing with others across other platforms, an idea that obvious would never work for XIV. The above + the high costs to port the game + the game would inevitably need new servers = dead in the water.
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Thread G4 officially bringing back Kevin Pereira for Attack of the Show! and Adam Sessler for X-Play
Two rather horrible behaving white men continue to fail upwards, and I say that as someone who used to love both shows. Neither of them should be involved.
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Thread I've officially found the worst tweet in history: Amber Heard whines about cancel culture while celebrating two of the biggest toxic hypocrites alive.
Why would they? They happily have an entire franchise where they give JK Rowling money, employ Ray Fisher's abusers, employ Amber Heard, Ezra Miller and (if you believe James Gunn's Twitter snipe) Jared Leto.
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Thread "Appetite Drug" (currently in trial phase) is successful in making people lose almost 1/5th of their total body weight in 15 month period
Food addiction is a very real thing for many people, especially those with severe depression, seasonal depression, etc. Stress levels contribute as well. Saying appetite can easily be controlled with discipline is kind of brushing aside many of the underlying factors as to why people develop eating addictions to begin with. Not every solution works for every person or situation, and the more tools that exist out there the better. People aren't "weak" because they get controlled by their food cravings, they need genuine help in most cases.
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Thread "Appetite Drug" (currently in trial phase) is successful in making people lose almost 1/5th of their total body weight in 15 month period
I learned at a pretty young age that no matter what I ate, no matter how filling the meal, I would always have room for more and remain hungry. Because of that, I had to develop a plan to basically fast for 14-18 hours a day in order to make sure I didn't consume food nonchalantly. If I didn't have that mechanism I'd eat 24/7. I know firsthand that other people suffer from the same thing I do and don't have the ability to fast for 12+ hours like I do, and I've found it has very little to do with discipline and a lot to do with mental health, stress and their hunger signals getting royally screwed up over the course of their life. It's why I don't like to boil it down to discpline, I find that explanation far too simple and it tends to unintentionally make the whole thing seem really easy. For too many people, it'll be a life long struggle.
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Thread Charisma Carpenter Gives Lengthy Details on How She was Abused by Joss Whedon
The Red Room (the organization you are referring to) has been a thing for a long time in the comics and involves biochemical enhancements in order to create super soldiers. I cannot quite remember if sterilization was a part of that from comics or not, since its been awhile since I've read that story arc. So that might not have been from Whedon at all. With that said: HOW it was written, shot and everything else is absolutely on him, and that was more so the problem with those scenes.
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Thread Charisma Carpenter Gives Lengthy Details on How She was Abused by Joss Whedon
So WB currently employs at least 5 (?) abusers on the TV/Film side of things: Joss Whedon, Geoff Johns, Walter Hamada, Ezra Miller & Amber Heard. And this doesn't get into the fact that they currently do business with JK Rowling and other situations that exist like Jared Leto. What the fuck are they thinking.
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Thread Do you agree with the process on how Marvel makes movies?
If you want to make a $200-$300 million dollar movie, you better believe the entire thing will be meticulously planned out. Just because Marvel does it before they hire a director sometimes doesn't mean much, since they still allow their directors to have an authoritative voice. Even a late replacement like Peyton Reed on Antman allowed for quite a few significant changes to the movie. Proper effects work takes months, if not years, and effects shots especially need to be planned out far in advance. This is a completely normal part of filmmaking and something a lot of big budget productions are going to move more toward. Another bonus is that it allows for directors, producers and even test audiences to see things early enough on that can give a much better idea of if the scene is going to work or not.
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Thread Kingdom Hearts (CBU1) ended its own saga. Final Fantasy XIV (CBU3) will join it soon. Which of these will come out as the better story?
This is FFXIV, although I still maintain that FFXI has the better story.
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Thread Where the fuck is Final Fantasy XIV for Xbox consoles?
Building a port takes time + SE likely had to wait for clarification on whether or not FFXIV players would need Gold in order to play the game on Xbox, in addition to the subscription fee. The exact same thing happened with FFXI on the 360 until Microsoft made an exception.
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Thread Evan Rachel Wood comes forward: "The name of my abuser is Brian Warner, also known to the world as Marilyn Manson"
I saw him live once opening for a band and it was clear then (as it is clear now) that the guy needs some serious help and abuses substances. The fact that he abuses substances and does heinous shit to women is even more gross. I'm hoping no one from the metal music community tries to leap in front of him and protect him for this. So far I've been seeing a lot of support for the victims, which is a nice change of pace considering how the community generally handled these kinds of things barely a decade ago.
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Thread Embracer Group (Parent Company of THQN, Saber, Koch, etc) acquires Gearbox Entertainment
No. I do think they'll eventually make the cat so fat that they become a tempting acquisition for someone bigger though. They are going to keep buying though, as will companies that generally fly under the radar here like Keywords.
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Thread Sega is splitting its console/PC and pachinko businesses into 2 different companies owned by Sega Sammy
Oh believe me, I know they have! I was just trying to highlight that there is usually other signs that happen before full-blown M&A happen, and I don't see them quite yet. I do think this will be good for Sega's business though!
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Thread Sega is splitting its console/PC and pachinko businesses into 2 different companies owned by Sega Sammy
Despite the crazy uproar in this thread, I don't think this means much of anything (currently) that hints towards a sale and is instead Sega streamlining their business.
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Thread When will Marvel undo the stupid retcon of Quicksilver and Scarlet Witch not being Magneto's children?
I actually didn't like the original retcon that made him their father to begin with. I'd rather see him becoming more of their adoptive father, and I feel no strong way about them being mutants or not.
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Thread The delusion that paying for PS+ and XBL pays for multiplayer servers. Why do people still believe this shit?
It's weird, but for me I've never associated paying for PS+ as paying for online, since I've had the service pretty much since its inception. I've always associated it with PS+ discounts and the monthly game collection. I think it's because I play online games so rarely. Nintendo's plan on the other hand, I absolutely associate with online since I need it to play online games with my wife. Never cared about Xbox Live, so no association there either way. I have Game Pass Ultimate and even that I don't associate with paying to play online. I think I'm also way more desensitized to paying to play games online since technically I started doing that in 2001 with FFXI. With all that said, I do wish online was free for those that play online games a lot!
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Thread Xbox Live Gold will no longer be obligatory for Free To Play titles, price hike cancelled
The fact that the original news came out on a Friday is a big hint. Generally in the land of PR you try to release news then so the weekend buries it. Announcing a giant price hike for your online subscription service during a pandemic certainly takes balls of steel, that's for sure.
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Thread Xbox Live Gold will no longer be obligatory for Free To Play titles, price hike cancelled
Anyone thinking they hiked the price only to 180 to "test the waters" has no idea what kind of brand damage something like pissing off your customer base that badly could do. It's extremely hard to put the genie back in the bottle again once it's out and no, this announcement doesn't fully fix that, because a certain percent (hopefully not a large %) will still think the price increased. Absolutely stupid to damage your own brand like that and then backtrack so far that you end up coming out the other side of the turtle shell. Some good comes out of this though, enjoy those F2P games with no sub fee on Xbox, finally!
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Thread Brad Sams: MS, Amazon, and Google are looking to make acquistions. EA and Sony (not as much as Google and Amazon) also looking
I don't think I'd say that. I think a more accurate way to think of it would be that everyone is going to feel the pain as devs (and possibly publishers) get swallowed up by bigger companies. I think everyone will feel the pain because a platform you own might scoop up a developer you like, but you'll also likely lose a developer to another platform at the same time. It sucks but it is an inevitable stage of capitalism that is difficult to deter.
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Thread Brad Sams: MS, Amazon, and Google are looking to make acquistions. EA and Sony (not as much as Google and Amazon) also looking
Amazon (and Sony to a lesser degree) are after IP that they can use in more than just games. I'd think Amazon would keep most developers multi-platform for that very reason, cause they could leverage the IP in other ways on Twitch, Amazon Prime, etc.
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Thread Brad Sams: MS, Amazon, and Google are looking to make acquistions. EA and Sony (not as much as Google and Amazon) also looking
Whole industry is headed towards this over the next few years even more than it already has been. Companies like Tencent, THQ Nordic, Keywords and others have been gobbling up other companies, middleware, QA houses, outsourcing studios, etc throughout the industry for years now. Much like the movie industry, be ready for some major consolidation over the rest of this gen.
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Thread Brad Sams: MS, Amazon, and Google are looking to make acquistions. EA and Sony (not as much as Google and Amazon) also looking
Its not only that. A lot of studios and even publishers are thinking they are reaching peak value, so its time to sell. So its neither of your scenarios are going to play out and more one of "time to cash out because the cat will never be more fat" for quite a few of the sales that are going to happen. It's going to happen a lot this gen, especially as IP becomes more coveted.
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Thread Disneyland Cancels Annual Passholder Program - New Types of Memberships Coming in the Future
Yea, Magical Express was amazing when I went recently. I just find it curious that they haven't announced a replacement yet and I can't imagine Disney won't replace it with something. Half the Disney experience is how you don't have to think about things once you land in the airport, so I can't imagine they won't have something. Guess we will see.
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Thread Disneyland Cancels Annual Passholder Program - New Types of Memberships Coming in the Future
Likely. All the bloggers/vloggers going to the park daily are likely lost money for Disney in the sense that they could easily be upcharged and forced to pay more.
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Thread Disneyland Cancels Annual Passholder Program - New Types of Memberships Coming in the Future
Disney World was worth it for me and I generally hate rollercoasters. I don't think my wife and I went on any rollercoasters there either. We were on our honeymoon so it was mostly enjoying food, walking around, some rides and I wouldn't change it at all, had a ton of fun. And I am definitely not a giant Disney person either. It's expensive though, so make sure there's enough for you to do that looks interesting.
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Thread Brad Sams: ''There's a lot of money flowing around gaming companies right now, several getting multiple bids''
Tencent owns 40% of Epic Games and all of Riot, among much, much more, such as 5% of Ubi. In terms of dollars spent? Maybe not. In terms of value these days? Absolutely more.
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Thread Iced Earth guitarist Jon Schaffer among Trump supporters who stormed Capitol
Really depends on the subgenre and the band itself. Finding people who think saying "White Power" is a good idea is more common in say, a group of Pantera fans vs say, a group of Ghost fans. It's an age thing too, as in a lot of popular forms of media that were created by outsiders who view metal as "their home", who haven't really grown up past the 80s. Metal as a genre is also home to a whole bunch of gatekeeping depending on who you listen to and how "hard" they are, so my experience with metal communities these days both online and in-person is still the same old tired trope of arguing whether or not a band is or isn't metal and then what genre they belong to and not so much blatant racism and homophobia which was more common 20 years ago. The metal genre gets more and more diverse every year (which is great!) and the diversity is prevalent in a few subgenres more than others, but I think it is more a band and band ideology thing rather than the entire genre, although some genres and acts definitely have a plethora of issues.
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Thread Zack Snyder's original image of Wonder Woman from Batman v Superman, placing her in the Crimean War (instead of World War 1)
Snyder doesn't make brainless movies though, at least not intentionally since every film he's ever made (except for maybe the Owl one) is overfilled with symbolism in it, and it is always intentional as he tends to not understand how to film, write or shoot satire. When 300 came out in 2007, Snyder's defense of the racism was literally a version of the "Sorry if you were offended" line and he said that it is the responsibility of people watching 300 to crack open a history book and learn the true version of events. To me, the "its supposed to be twisted version" defense has always been suspect at best, especially given the themes of all his other movies, plus the problematic material present in everything from the Dawn of the Dead remake to Batman V Superman.
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Thread Zack Snyder's original image of Wonder Woman from Batman v Superman, placing her in the Crimean War (instead of World War 1)
Not really? The whole movie, as is common in Zack Snyder's work, contains a whole bunch of symbolism of a Pro-American slant in the aftermath of 9/11 and the War on Terror. Given the fact that the movie released right after that one, 300, is steeped in the demonization of people from the Middle East as well, I'm not entirely sure why we should give Dawn of the Dead the benefit of the doubt. Dawn of the Dead is pretty deliberate with the way its shot, and the opening sequence just adds to that. There was an written a few years ago that dives more into this. And the one thing Zack Snyder knows and overuses in all his movies is symbolism. Like I said, if you want to dismiss Dawn of the Dead as not racist, I guess you can do that, but you cannot dismiss 300.
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Thread Zack Snyder's original image of Wonder Woman from Batman v Superman, placing her in the Crimean War (instead of World War 1)
I mean, even if you want to dismiss the whole thing (which is your right, go for it! I posted that essay because its an interesting view on the film as a whole), the Maggie Mae Fish video linked two posts above yours dives into it much more cohesively and touches on the homophobia as well.
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Thread Zack Snyder's original image of Wonder Woman from Batman v Superman, placing her in the Crimean War (instead of World War 1)
Is this the part where we forget about the pretty blatant racism in 300 and Dawn of the Dead?
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Thread Top Ten Sh*ttiest Games Of 2020 (The Jimquisition)
If you are just there to play through the single player story stuff, Avengers is mostly fine, especially if you can get it for a budget price. If you are there for multiplayer fun, I don't think the game works well on that front. It still has a lot of baffling design decisions and gameplay issues, but for me its a fun game to go back to when there's story content (like when Kate Bishop dropped) and ignore otherwise.
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Thread VGC Chronicles: Phil Spencer Is the Person of the year
Not sure this is the best choice given the racism that took place under his watch at Mixer, the multiple issues with the Brazil division (which he is in charge of), the 343 stuff, the MS staff that keep signal boosting assholes like Dealer Gaming, etc. Being in charge of multiple divisions within the company that engage with, encourage or signal boost racism, sexism, homophobia and more is an issue for me. I personally don't think any of the big 3 execs should ever win an award like this and it's better served boosting minority voices within the gaming community, but I understand why they gave it to him regardless. Grats Phil.
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Thread Call of Duty: Black Ops Cold War is a pretty broken AAA game release
QA flags bugs, they don't fix bugs. Cert doesn't fix bugs either, and hitches aren't really the kind of thing cert cares about unless they freeze the whole system for a lengthy period of time.
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Thread CDPR is a transphobic company. It's time we stop making excuses for them.
People don't understand that their choice of words matters and should be carefully chosen before posting. If someone is afraid of professional ramifications, why even get out on that ledge in the first place unless you are 100% sure of what you are saying. A journalist, above almost anyone else, knows this.
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Thread Sony will begin to offer a full refund for all gamers who have purchased Cyberpunk 2077 [Game now delisted from PSN]
All of the above + some of the dev team. The board of directors and stockholders wouldn't be approving or creating or promoting transphobic imagery, writing about how cops are good guys who just need funding, writing problematic characters and scenes that cross the line into sexism, racism and homophobia, and more. Even some of the producers wouldn't catch ALL of that.
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Thread Indie Dev Rami Ismail explains the console certification process
Even on projects where QA employs thousands of people, you still will miss things because millions of people have their own unique situations and ways of doing things that trigger the weirdest stuff. QA is more a preventative process than it is an all encompassing one.
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Thread Indie Dev Rami Ismail explains the console certification process
Unless its on the checklist of things the platform holder does not allow, no. Generally those kinds of things are covered by "soak" tests - where people leave the game on gameplay, in a demanding area or on the pause menu overnight/for days on end to root out out of memory crashes and other similar bugs. That generally falls under normal QA though.
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Thread Indie Dev Rami Ismail explains the console certification process
Cert and pre-cert (hiring a specialized team to do mock cert checks prior to the actual thing) costs lots of money. People don't work for free and cert is often outsourced since it's only checked for a few weeks at certain periods of time in the game development lifecycle.
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Thread Indie Dev Rami Ismail explains the console certification process
Especially prevalent when an outsourcing partner is used for QA. If the product is full of bugs most partners in the industry that provide QA services have learned long ago to protect their asses on this kind of thing.
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Thread Indie Dev Rami Ismail explains the console certification process
QA doesn't fix bugs. In fact, as a QA tester at every level, your bugs coming in the last months before release are often marked as "Will Not Fix" because the developer wants to get their product out the door. QA has no power in the situation at all besides flagging "Hey, this is bad". In fact, if the devs forget a bug is logged, they often try and shirk the blame on QA and QA has to prove it was logged and that it was marked as won't fix, else they risk losing their jobs. The power dynamics between programmers and QA is beyond fucked up.
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Thread Indie Dev Rami Ismail explains the console certification process
Little bit of both sometimes. I've seen developers (at the programmer level) literally berate QA testers because they wrote a bug saying that "Issues should be fixed by X, Y and Z" and even making the suggestion of how a fix should be implemented. In fact, I've seen the rhetorical response "Are you a dev?" Or a request to have that person removed from the project soon after a whole bunch of times. Yes, management and the production side make the final decision, but the relationship can be just as fucked up between a programmer and a QA tester, especially when that programmer feels like the tester is "challenging" them by bugging a lot of things in their domain. I don't absolve people who behave like that of their behaviour.
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Thread Rish Shah to portray Kamran (an Inhuman) in Marvel Studios' Ms. Marvel (Disney+)
That is 9000% Maximus. Trenchcoat, neck orb thingy by his chest and that setup is his most notable comic book outfit too. Thinking something like that is a random character in a coat is basically the antithesis to the MCU.
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Thread CDPR is a transphobic company. It's time we stop making excuses for them.
I feel like there was a path to make sure the voice of the trans community was heard loud and clear in every Cyberpunk thread posted here, but the way forward that was chosen was absolutely not the right way to go. There was absolutely a thin line to walk here and make sure the community that is in this thread did not feel marginalized, and what has transpired is an absolute failure of that.
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Thread My Playstation account just got permanently suspended for a credit card chargeback
Most companies I've ever dealt with nuke your account from orbit and ban you if you do a chargeback, due to it being fraud. So I doubt you'll get a pass on a first occurrence for that reason alone. Locking someone out of the content they already bought should be changed, but likely you'll still be banned from playing online, accessing PSN, etc.
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Thread The women who reviewed Cyberpunk 2077 for GameSpot and Polygon are being harassed and threatened on social media
Looks like the abuse is trickling over here too: I feel horrible for Steve (and obviously everyone else here).
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Thread THR: "He's Radioactive": Inside Johnny Depp's Self-Made Implosion
Both of them shouldnt have a career any longer in Hollywood. However, to see how Depp's life has completely spiraled out of control is sad. Also, don't play down male abuse victims, it's gross. Someone can be a bad, horrible or even troubled person and still be the victim of abuse, especially when the abuser cuts off part of someone's finger. WB loves employing controversial figures apparently.
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Thread "Lessons I learned switching from games journalism to development"
Technically it could be marketing if they played up the bad parts and said "Now that we got those out of the way, look at all this good shit!" Not sure I'd recommend that, but it is not impossible.
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Thread "Lessons I learned switching from games journalism to development"
As someone who has worked at quite a few different levels of Game Dev, thought I'd throw in some thoughts:Disagree with this. Some devs (note: not all) are so knee-deep in their project that they refuse to accept any criticism of it, literally (sometimes) throwing player feedback out the window and/or playing down problems in their game. This extends to QA too, where game-breaking issues are marked as "QA bugs" where the greater public finds it and it was not fixed until the devs are tarred and feathered on social media for releasing a game with such a broken bug in it. So yea, don't agree. The amount of feedback you get about features, through both reviews and messages, is also invaluable when planning for the future.Absolutely FUCK blaming middleware & partners for your game's problems. If you are the lead studio on a game, its your job to lead the project and make sure it is done properly. Blaming externals partners just leads to moments where teams do not take ownership of their mistakes and, even worse, blame their outsourcing partners who have employees that make a whole $9 an hour for shit that they had no control over. I actually find that entire line of thinking quite gross to be honest. Not entirely wrong about boxed copies of games being done in advance, but how far in advance is up in the air. Sometimes its months before, sometimes its weeks before.The first part of this is true: Planned DLC and features are cancelled all the time due to cost or difficulty getting them to work. It's a natural part of game development. Proper QA work (and cert testing, among other things) is expensive! Budgets need to be carefully planned and sometimes you really have to stretch your dollars to get things out the door. Nobody sets out to make a bad game, that is true. There are some (rare) games that are just contractual obligations but even then, devs (in general) would love to make a great thing if they could. Budgetary restrictions, publisher restrictions, and a whole bunch of other things are real issues that need to be carefully managed because they both, directly and indirectly, hurt product quality. Constructive feedback is always better than rage. That doesn't mean that rage has no value, its just that rage is a lot harder to qualify and quantify than actual written feedback done in a proper manner.
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Thread CDPR is a transphobic company. It's time we stop making excuses for them.
I just want to say that its tiresome watching person after person enter threads, even threads with plenty of threadmarks or guidance to come to threads like this one, and repeatedly "just ask questions" or require an explanation of why something is gross/bullshit/offensive from a minority community over and over again. Its turning into Groundhog Day.
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Thread I hate this trend of UIs that use a free floating cursor on console
What? I might agree that research often has flawed methodology or flawed interpretations of their results, but this post feels like its attempting to dismiss User Research and data-driven development outright, which is flat out wrong. Data may not be the end all be all of decision making, but its absolutely crucial to have when making design decisions and having worked with countless developers on data acquisition, my biggest observation is that sometimes people mistakingly rely on acquiring user data with no proper research or marketing methodology or do not dig enough into the data reliability of their external partner doing their data gathering. I'd never attempt to dismiss user or market research as a whole outright though, as its super fucking valuable.
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Thread Cyberpunk 2077 Night City WIRE: Episode 5 |OT| Time moves in one direction, memory in another [Media Impressions, Console Footage & Discussion]
CDPR and their marketing team submit the content to Sony PR/Marketing and Sony usually adds their branding to it if needed and uploads it, so yes, CDPR is responsible. If CDPR gave them PC footage and not PS4 footage, that's not on Sony.
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Thread Cyberpunk 2077 Night City WIRE: Episode 5 |OT| Time moves in one direction, memory in another [Media Impressions, Console Footage & Discussion]
Just FYI - but "Sony Marketing" doesn't take game trailers from other platforms and brand them for PlayStation. Usually the publisher themselves does that.
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Thread Cyberpunk 2077 Night City WIRE: Episode 5 |OT| Time moves in one direction, memory in another [Media Impressions, Console Footage & Discussion]
Its what happens across the board, its why its not super uncommon to see trailers on both the Sony, Xbox and Nintendo channels with the wrong graphics, wrong button prompts or hilariously enough - the proper button prompts just copy/pasted over the wrong ones. The publisher/developer submits their footage to the platform holder, who then uploads it. Very rarely are these things scanned meticulously and unless an egregious error is put up, one marketing department is just following along with what the other has submitted and making sure it fits within their branding.
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Thread The worst level/world in a Souls game is..?
I'm going to be a bit controversial but pretty much all of Dark Souls 2, even Scholar, has elements of either bad game design, bad level design or a combination of both. I love most of Demon's Souls but the one level I wish had been fully redone in the remake is 2-3. Doesn't help that the boss is wonky too. I'm actually not a giant fan of how Sen's Fortress of trolling is laid out, even if I rarely die there, but the obvious win here goes to Lost Izalith. I'd agree with the swamp level and the fire goats and the giant worm level in Dark Souls 3. I'm pretty happy with most, if not all, of Bloodborne aside from wishing there was a lot more variation in the Chalice Dungeons. No comment on Sekiro :)
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Thread The Verge “ Why is the PS5 outperforming the ‘world’s most powerful console’?
It's almost like boiling everything down to on-paper teraflops is a horrible idea and there is far more at play when developing games. Also, it'll be nice to see both platforms tools continue to get better as this gen goes on!
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Thread So why do you think Bloodborne hasn't received a 60 FPS patch yet?
That's not how game development works..lol. One guy changing some lines of code and getting a possible 60 fps version running does not negate the need for a full QA pass and cert and a whole bunch of other stuff to make sure something didn't go haywire somewhere. A fan patch having an undiscovered bug that enables 60 fps but possibly nukes your console if you do five different things in a row might be acceptable, but that's not acceptable for a fully developed and released title.
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Thread Christopher Dring: I have heard ps5 numbers in some markets and they’re much bigger than PS4, PS5 will likely be the biggest console launch in history
This was always the likely outcome.
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Thread Now that the PS5 is out, what's your verdict on Sony's marketing strategy?
As someone who works in marketing: you can know and even if it was going to sell out regardless, there are a ton of metrics pointing towards a very successful marketing campaign run by the PlayStation team. They deserve extra credit (as does Nintendo and Microsoft) for adjusting their plans accordingly to meet a shifting market in the wake of COVID, lockdown and other unique market factors that played into this year. Was everything perfect? No, of course not, and expecting things to be perfect during a normal year is unrealistic, nevermind a pandemic. Did their marketing team stick the landing? You betcha.
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Thread 4Chan Rumor: Square Enix might sell off its western division to Ubisoft after the latest disappointment from Marvel's Avengers.
You wouldn't secure Avengers for anything, FYI. You don't get to randomly change predetermined licensing deals like that.
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Thread 4Chan Rumor: Square Enix might sell off its western division to Ubisoft after the latest disappointment from Marvel's Avengers.
Just FYI - but you are misquoting that article. The 13-14 million number was combined expectations for three games, not just Tomb Raider. The article you posted even states that: "There's no mention of what the company's internal sales expectations were for the trio, just that all three missed their respective marks." From what I know from people that would know, the game eventually legged out to "fine" territory and Rise did as well.
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Thread 4Chan Rumor: Square Enix might sell off its western division to Ubisoft after the latest disappointment from Marvel's Avengers.
Even if you buy that SE is selling it's western divisions to Ubi (I do not at this point in time) - they'd have no reason to jettison all that IP, particularly stuff like Tomb Raider. They could keep some of the more lucrative IP instead and license it out and make more bags of money that way. This doesn't make a whole bunch of sense in my opinion.
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Thread 4Chan Rumor: Square Enix might sell off its western division to Ubisoft after the latest disappointment from Marvel's Avengers.
This isn't entirely true. Tomb Raider 2013 did fine and Rise eventually, very slowly though, got to within fine expectations as well once it released on all platforms and after things like sales. Shadow wasn't so lucky and all the rest of those teams were pulled off "riskier" projects with the intend on putting them on a "sure thing" based on a massive IP which ended up being Avengers. I do believe there will be fallout for those teams because of that massive miss, but I don't believe this rumor for a second for a variety of reasons, including the IP jettison in a world where IP means everything right now.
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Thread Sam Neill Reveals New ‘Big Bad’ Dino in ‘Jurassic World: Dominion’
One day we will get a full sized one in one of these movies...one day. Being a fan of Spinosaurus is even worse, because all you hear about is that the Spino should come back and die horribly to a Rex as some act of revenge from over a decade ago. Spinosaurus is such a cool monster and used in the right water environment would be absolutely terrifying, they just need to do that instead of the mutated serial killer asshole from JP3.
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Thread Owners of both new consoles: Does dual sense controller and activity cards make you more likely to purchase cross platform games on PS5?
I'm more likely to buy games on a PlayStation console due to the entire ecosystem, which is currently more appealing to me. Dual sense and activity cards are mostly cherries on top of that cake for me. I really love the Dual sense though and hope tons of devs take full advantage of it.
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Thread Sony PS5 HDMI 2.1 Bandwidth is Capped at 32Gbps (vs Xbox Series X 40Gbps)
Valhalla still drops frames, which is what VRR would smooth over. Pretty much every game in existence drops frames at least once, and that's what the aim is for. Valhalla is just extra noticeable because the differences between the two consoles is pronounced and the game also tears like crazy.
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Thread Sony PS5 HDMI 2.1 Bandwidth is Capped at 32Gbps (vs Xbox Series X 40Gbps)
It should be noted that this can, hypothetically, be patched, as pointed out in the video, as long as it isn't a hardware limitation (which is unlikely).Essentially it only really matters when gaming at 4k and 120 Hz, but gaming at that level will drop it from 4:4:4 Chroma down to 4:4:2.I'm guessing that the lack of VRR and such on launch for the PS5 means Sony went for minimum viable product and are planning to patch what they can in later. I doubt Dolby Vision being a thing but I could see a patch fixing this issue and the VRR bit in the near future.
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Thread Digital Foundry: Assassin's Creed Valhalla: PS5 vs Xbox Series X/ Series S Next-Gen Comparison!
Christ, that torch example on Series X where the screen tears like crazy and the frame rate tanks. Weird that that bug wasn't fixed pre launch.
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Thread Best Buy Canada Is Starting to Process PS5 Orders for Delivery
Both my cousin and I are in Quebec by Montreal and neither of our Best Buy PS5s have shown any movement. In fact, my order isn't even accessible when I try to click on it, and Best Buy hasn't charged either of us yet for delivery. Despite us both ordering within the opening seconds of it being up for order.
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Thread Bloomberg article on next-gen pricing - "Sony was discussion going even higher before settling to $70"
This pricing change will not backfire, at all, for most-AAA games. Unknown IPs from smaller developers/lesser known publishers though? It'll hurt them the most, but they are the ones that made the decision to go more expensive to begin with.
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Thread Bloomberg article on next-gen pricing - "Sony was discussion going even higher before settling to $70"
Completely normal part of the Product Marketing process. You think about every price under the sun and how much product you would sell at that price before settling at your final decision.
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Thread Bloomberg article on next-gen pricing - "Sony was discussion going even higher before settling to $70"
Yep, everything released has multiple price points tested internally and through market research before arriving at a final price. This is kind of "water is wet" news, I'm not sure why people are acting like this is shocking.
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Thread Canada to regulate Netflix, Disney+, Spotify, etc with $$$ penalties — to ensure platforms experiencing revenue boom face same rules as normal media
The HBO+Crave deal certainly isn't a good thing if you care about content quality (Crave doesn't even know what 4k is) or stopping Bell's coffers from growing even larger.
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Thread Catching trade evolutions and fossil Pokemon in the wild is BS
To be honest, Fossils/trade evolutions to me feel like archaic game design. A lot of modern Pokemon feels like it was clinging to that archaic game design as well, and I would argue the best thing Sword and Shield did was make Pokemon who rely on dumb grinding on older games/reliant on other people completely catchable on their own. I kind of wish Pokemon would get rid of all this stuff entirely and would even go as far as getting rid of the two versions thing. I think both pieces of Sword and Shield DLC prove that there's other things that you can do to control those levers of how rare Pokemon are, I think the game design can evolve from many of the elements that are still in the franchise from Red & Blue.
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Thread Arizona Coyotes (NHL) top draft pick was convicted for bullying Black, mentally disabled teen
The thing that annoys me the most about this story is that all this kid had to do, as step 1, is apologize to the victim. He's apologized to the media, apologized to the NHL teams thinking of picking him, everything else - but still refuses to apologize to the victim. That says the most.The kid is talented, was projected to go in the second round if it wasn't for this.
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Thread Arizona Coyotes (NHL) top draft pick was convicted for bullying Black, mentally disabled teen
Hopefully they all understand that he is PR poison. I'm sure a team will pick him up though, whether it's NHL, AHL or ECHL, teams just can't resist.
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Thread MS: A Closer Look at How Xbox Series X|S Integrates Full AMD RDNA 2 Architecture
That's not how game development works. GDK or not, the QA needs are still different, especially for things like console cert. It's not "free". In fact, it can cost hundreds of thousands of dollars extra for staff, cert checks, etc. depending on your title
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Thread Now that we’ve seen the PS5 in all its glory - are you Team Vertical or Team Horizontal?
All my consoles have to be horizontal because I have a 130+ pound dog who likes to have fun knocking over things that stand up with his nose.
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Thread Arizona Coyotes (NHL) top draft pick was convicted for bullying Black, mentally disabled teen
I think the worst part of this whole thing is that there were hundreds of other players available at the draft, they had to draft THIS one with their first pick of the entire draft. It was the perfect time to send a message and have no team draft this asshole but nope, one team has to not give a shit about rewarding racism.
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Thread Arizona Coyotes (NHL) top draft pick was convicted for bullying Black, mentally disabled teen
Thread title comes from full article linked below. This news is making the rounds in the hockey world and is quite frankly gross that the team drafted him, nevermind the absolute PR move put on by both this kid and his parents by sending apology letters to the whole league but not apologizing to the actual victim.Fun fact: the GM that drafted this kid is on the NHL's Executive Inclusion Group. Absolutely disgusting. EDIT: To add even more to this stupidity, the kid doing the bullying has a history of :
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Thread Arizona Coyotes (NHL) top draft pick was convicted for bullying Black, mentally disabled teen
I feel like that can be built on with two thoughts: 1) Since the Coyotes picked him, even if they never sign him another team might try and pick him up under the radar, meaning the Coyotes take all the PR hit for this and other teams can hope this whole thing blows over by the time his rights expire. 2) Any form of entry-level contract this kid signs, if it is at the NHL level, will be worth about a million dollars. The message sent here is clear: This kid's dreams of playing in the NHL take precedence over a kid he tormented for years. Which is why I feel extra gross about this.
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Thread Arizona Coyotes (NHL) top draft pick was convicted for bullying Black, mentally disabled teen
Yep, that's pretty much how it'll go. Best we can hope for is that reporters keeping taking the team to task for this and he eventually apologizes in person to the victim. Not that doing all that will fix anything.
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Thread Xbox Brasil dismisses new host after she was the victim of death and rape threats. (See Threadmark: Microsoft Responds)
As has been discussed in this thread over multiple pages, that problematic office is just a symptom of a larger problem with the Xbox team doing a subpar job of getting their community and regularly signal boosting and giving gifts to horrible people.
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Thread Xbox Brasil dismisses new host after she was the victim of death and rape threats. (See Threadmark: Microsoft Responds)
Huh? It took the Xbox team years to do something about Mil Grau, unless you want to pretend to live in a world where their team wasn't vetting people at all, which I find hard to believe. They only acted on Mil Grau because it became an international story they couldn't ignore.
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Thread PS5 Fan will be optimized over time via Online Updates
It already will cool things just fine when the console is at its hottest. The main use case here is for the fan to slow down/not run as fast when the console doesn't need it at full power, reducing noise and wear & tear on the fan. It's nothing but a good thing!
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Thread Xbox Brasil dismisses new host after she was the victim of death and rape threats.
This is absolutely disgusting and shame on every part of Microsoft that failed to protect their employee here.Just FYI - but Dealer is a well-known homophobe, among other things.
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Thread North America’s Biggest Housing-Bubble Risk Defies a Pandemic
On the south shore of Montreal we bought our house for about $275,000 three years ago. We got it appraised when renewing our mortgage in January at $320,000. We've seen houses similar to ours sell for nearly $400,000 in the past month or two. If the bubble doesn't burst and we continue to maintain our house, I have no doubt we will sell it for a hefty profit in about 4 years.
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Thread Does PS Plus provide value to you?
Discounts alone pay for my PS+ every year, but I do get the free games every month even if I don't play them as much and I also play stuff like Monster Hunter online. But yea, buying about 3 games a year with a discount pays for my year, since I buy years at a discount.
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Thread Does PS Plus provide value to you?
PS+ generally goes on sale around Christmas here in Canada, but you can find deals throughout the year. Since it generally costs north of $70 CADhere for a year of PS+, you can get it on sale for anywhere between $35-$50 if you keep your eyes open. Usually via digital code but sometimes retailers have physical code cards instead. The last time there was a sale I loaded up on three or four years of plus, I'm pretty sure I'm good until 2023.
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Thread GameInformer claims Cyberpunk 2077 crunch story was blown out of proportion [up: refuted by Jason Schreier: see threadmarks]
The problem that you are kind of glossing over is that doctors, lawyers, bankers and engineers make $100,000+ a year in many cases. Game development crunch impacts the lowest level (often outsourced) employees the most, who are crunching at $20,000 a year and are likely in school or working a job just to make ends meet. These are the people being exploited the most, and these are the people who, if they don't work on the project until it launches, are scrubbed from the credits and/or never credited to begin with. So yes, its absolutely a failure of management and its always bad, because crunch in the video game industry trickles down and hurts people at the bottom the most.Yes but the act of fixing things shortly before release generally means major code cannot be fucked with. It also means that if QA finds, say, an art bug that causes seizures in some people or say, the ability to block all progress in the game shortly before launch, the teams behind those mechanics and systems, even if they don't want to crunch, suddenly have to to get it fixed and/or remove it before launch. Thats kind of the problem, teams underestimate/undershoot how much time they'll actually need to fix bugs because they've been so busy trying to just make a game. It's also why the common way to fix bugs shortly before launch is either by removing the feature entirely if it isn't core or by slapping a "Will not fix" label on it.
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Thread GameInformer claims Cyberpunk 2077 crunch story was blown out of proportion [up: refuted by Jason Schreier: see threadmarks]
Crunch is generally caused by a project management failure somewhere along the way in a project, or by a project taking an unexpected curve while its being developed that can lead to a larger than planned workload. It can also be a result of someone higher up in the project deciding to scope creep the project and add more things to it. Game development is also very similar to making a blockbuster movie - you are never really done, you just run out of time before it goes out the door. Due to this, some projects place priorities in the wrong places as they are being developed which can lead to crunch to get everything else done before a project officially releases. However, the problem with the modern video game industry is that games are never truly done these days. Old games used to be crunched on until they went gold and then oh well, the game was out the door and pressed, everyone else just has to live with it. Then patches were introduced as a regular thing, so now games go out the door and teams crunch on the day 1 patch and then everything else that needs to be fixed after that. DLC and GAAS are now a thing as well, so now when games go gold your teams work on day 1 patches, DLC and content to add regularly at a steady pace to keep player engagement high. All of this has caused more value to be placed on employees who are willing to "lay down on the line" for the project and sacrifice themselves to get the project done. Except projects are truly never done now and game budgets keep rising, team sizes keep getting bigger and game features keep being added. This is the perfect cocktail for industry crunch to brew. The other problem is that promotions within the video game industry are directly tied to how much you are willing to lay your life on the time for the project. Hell, at an outsourcing company, an internal game developer can request that anyone within the outsourcing company that isn't willing to crunch be removed from the project and replaced by people who will. This is just one example of how fucked up the balance of power can be in the industry and as mentioned before, someone who has a cushy job making over $75,000 may choose to crunch but then all the teams that work with them and all the employees under them must then crunch as well, because if they don't then the person choosing to crunch will run out of things to work on. The other thing that makes crunch crunch is that it can go on for 6+ months if not years. I've seen other video game projects crunch for over a year, and its never optional due to the fact that choosing not to crunch will put your career progression and/or job stability in peril. And that's an even bigger problem in the video game industry due to the fact that many lower level employees are working in the industry because they are passionate about it and have been told repeatedly that if they suck it up and pay their dues then they will get promoted, just like one of their friends. But yes, any sustained overtime can be considered crunch.
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Thread GameInformer claims Cyberpunk 2077 crunch story was blown out of proportion [up: refuted by Jason Schreier: see threadmarks]
Thats the problem with the video game industry. The second you opt in to it, every member of the team under you and every other team that works with you is being opted in as well.
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Thread GameInformer claims Cyberpunk 2077 crunch story was blown out of proportion [up: refuted by Jason Schreier: see threadmarks]
No, because I have a project management degree and I know that more time thrown at a problem does not mean anything about project efficiency. To me, a project that results in crunch means it is a project that had a management failure along the way. If I hire someone to do a job for 35 hours a week, I expect them to efficiently be an adult and do those 35 hours a week. I don't expect them to work 40+. In fact, as a manager I actively discourage working more than your allotted hours and have pushed for and gotten my team time management training in order to help them not crunch. I also make sure that they are given projects with realistic end dates. And, when all else fails, if we DO have to work extended hours on a project, I make sure they take those extended hours out of future days/weeks because they sacrificed for both the company and me, and its important to reward that. None of this happens in the video game industry because crunch if embraced, championed, cheered and expected. Project management failures from up high snowball down to the minimum wage outsourced employees and hurt them the most. And I don't just mean the actual project managers, I mean the company CEO, shareholders and anyone else above the game project managers who enforce crunch on a project. Its a failure of management, and always will be to me. Its why the industry needs to unionize at a wide scale and the fight for workers rights truly has to begin.
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Thread GameInformer claims Cyberpunk 2077 crunch story was blown out of proportion [up: refuted by Jason Schreier: see threadmarks]
No one has the ability to turn down crunch without impacting their future promotions, career growth, reputation and/or future employment. Case in point: I live in Montreal and I crunched on a video game for over 80 hours a week for two months straight. There are 30+ game developers in Montreal and yet employees crossover between companies all the time so when I interviewed somewhere else I was told (and later offered the job) that they had heard how much I was willing to sacrifice on projects and was a reliable and dependable employee because of that. I got a job (and unquestionably got promotions too) because I was willing to crunch. I saw people around me who were also crunching fail out of school, lose loved ones and/or burn themselves out crunching. Crunch is never an option.
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Thread GameInformer claims Cyberpunk 2077 crunch story was blown out of proportion [up: refuted by Jason Schreier: see threadmarks]
The video game found a way to get around labour laws long ago. 1) They outsource to companies/countries that have more lax rules 2) They promote people who crunch over people who do not, meaning you are directly hurting your career by not crunching 3) Video game companies will put lower level employees "on call" for the next project, meaning that they will only call you in to work if they absolutely need you, and even then you are basically never going to get a call. Depending on your country, being on call allows them to revoke your company benefits and health insurance since you are not considered a full time employee anymore And that's just three examples. There are literally thousands more.
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Thread GameInformer claims Cyberpunk 2077 crunch story was blown out of proportion [up: refuted by Jason Schreier: see threadmarks]
But that's the entire problem with the video game industry (lets use sample pay). Say, a Game Director ($100,000 a year) chooses to crunch to get their work done for game launch. That means their team crunches as well (developers making $50,000-$75,000). Because the game developers are crunching, the QA team ($35,000-$45,000 a year) have to crunch as well. Wait shit, the team also has two outside contractors, both handling some QA. Well those employees ($25,000 a year or far less, whatever minimum wage is in their area) now have to crunch as well, and they have to crunch longer and harder than the CDPR team because they want CDPR to pick them for their next contract. Oh and that awesome 10-20% or revenue promised to the team when the game makes money? Awesome, none of the external partners, who are hurt the most from this crunch, get any of that.
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Thread GameInformer claims Cyberpunk 2077 crunch story was blown out of proportion [up: refuted by Jason Schreier: see threadmarks]
In the video game industry, there is very rarely a thing called "optional" crunch. Having the option to crunch is basically a "Do you want to keep your job or not?" decision. So yes, "optional crunch" really means "mandatory crunch".
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Thread GameInformer claims Cyberpunk 2077 crunch story was blown out of proportion [up: refuted by Jason Schreier: see threadmarks]
I'm sure some employees at CDPR were happy to crunch, it's not uncommon in the industry. But I'm sure their internal employees and external partners who don't want to crunch love that decision, since they are all now being forced to crunch as well. That's the problem with crunch, workaholics don't see the problem while everyone else sacrifices because they lose their jobs or they lose future contracts if they don't crunch. In crunch culture, employees choosing to crunch literally peer pressure other employees into sacrificing their marriage, time with kids, time with family and/or mental health. By choosing to crunch and support ineffective project management methods, you are hurting your entire team.
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Thread GameInformer claims Cyberpunk 2077 crunch story was blown out of proportion [up: refuted by Jason Schreier: see threadmarks]
It's not even just CDPR, because their decision to crunch impacts all their outsourcing employees too. All it takes is about 20 people at the top deciding its crunch time in order to have over 1000+ people crunch on a project. That's why its a problem.
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Thread The 'CD' Stands For 'Crunching Developers' - The Jimquisition
As a project manager who believes crunch is completely avoidable and has rallied against crunch in every thread - there is a little bit of nuance here, but only a little bit. Sometimes the day to day game project management team/game director can be overruled by higher-level stakeholders (publishers, editorial, etc) which can cause crunch. A publisher deciding you need feature X that your game never planned for can throw things into a tailspin. However this does tie back to bad project management, it's just not from the Game Director tier level of employee. That's the real heart of the problem, the entire project management silo needs to change for game production to properly avoid crunch and for games to launch with proper deadlines. With that said: Avoiding crunch should honestly be priority number 1, since taking care of the physical and mental health of workers on the project creates a more sustainable workforce, less churn, etc.
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Thread CDPR Bosses in 2019: "No mandatory crunch." 2020: "Never mind, mandatory crunch."
So there's a couple of things that make it different: Crunch in the video game industry (also happens in other similar industries like animation) occurs when a project is near completion and there are still a whole host of things left to do. Pay has very little to do with it, since a lot of the people crunching are not just crunching due to pay reasons - often their job stability and company growth can be tied to it. Hell, even what their co-workers think of them can be tied to it. I've seen people passed over for raises and new positions because they did not "take one for the team" and crunch. Hell, at one of my old companies there was a matrix for above and beyond where people were awarded extra "points" that would go towards their performance scores based on how much of a "team player" they were, i.e. how much they crunched. Crunch also trickles downwards and gets worse as it goes down. While CD PR may "only" be crunching for a month, there's a good chance that their external partners (which could be handling things like QA) have likely been crunching for longer, harder with even less job stability. So if you take those two things into account and think about the people at the very bottom of the giant crunch mountain - outsourced people who are shamed and peer pressured into doing crunch all the time, so much so that any form of crunch becomes mandatory since your job and upwards mobility at a company are both tied to it. This creates stressful emotional, mental, and physical situations, so much as that "attrition" becomes a term brought up daily during conversations - which is really a light coded conversation about how badly employees are burning out. People sacrifice their marriages, friendships, relationships with kids, and other family members just to get your favorite game out the door - that all generally means much more to people than getting a temporary salary increase. The human cost is very real, especially over prolonged periods of time. Some crunch can even last 6+ months. As I said earlier, any kind of crunch, "mandatory" or not, is actually mandatory due to the vast amount of other things tied in with expectations of you doing crunch. Not to mention the vast amount of pressure some people feel to crunch because their boss is crunching. TLDR: Tons of bullshit at play here rather than just an extra temporary salary increase.That's great! As I mentioned earlier, pay isn't generally the problem with crunch - but I'm glad the devs are getting paid!
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Thread CDPR Bosses in 2019: "No mandatory crunch." 2020: "Never mind, mandatory crunch."
A union isn't going to solve crunch, especially over night. In fact, I think overtime will continue to be a thing. What a union will solve is a lot of the reasons behind crunch culture within the studio system, such as people getting flat out fired for saying they'd rather spend time with their kids than crunch on a project. Strong video game unionization will help push for a lot of things to get better and take a lot of the pressure off the societal reasons why crunch happens.
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Thread CDPR Bosses in 2019: "No mandatory crunch." 2020: "Never mind, mandatory crunch."
Blaming marketing for crunch is generally not the right move. Deadlines are set by the project owners and are generally a factor of workforce power and budget. Marketing is often just the mouthpiece that helps announce the final date. A lot of the dates set in these bigger companies are done to align with either quarterly earnings calls or year-end fiscal reports - both of which tend to have very little to do with marketing. Marketing is also a very diverse field within a company - blaming the near-minimum wage social media person for announcing a release date when they are often just trying to do their job is also not the right way forward. As a Product Marketer, my job is to assist the product team with setting realistic deadlines and to plan content news drops around those dates, my job isn't really to decide the final launch date for anything aside from maybe pushing back (not forward!) launches in order to give the team more time/less pressure/a better chance to sell more copies. Blaming marketing, to me, is just taking the focus off the real blame in the whole situation: Corporate greed. Also, as mentioned before - Nintendo projects undergo crunch regularly, even if it isn't by direct Nintendo employees. Big games take over 1000 people to make and often a lot of those are not in-house. Also worth noting that crunch does not stop nor change if a game's date isn't publically announced - internal drop-dead dates are very real and it doesn't matter if the game is announced or not. Even infamous "shadowdropped" games can still undergo crunch, as its a developer/publisher/shareholder thing, not a publically announced date thing.I've seen games where people who were done their tasks were shuffled off to other roles like QA because some projects needed all hands on deck and the company wasn't going to ramping up (hiring new employees).
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Thread CDPR Bosses in 2019: "No mandatory crunch." 2020: "Never mind, mandatory crunch."
The unfortunate thing is that even if the main studio on a game does not crunch (let's stick with your example and say Nintendo doesn't crunch) their outsourcing development partners and those companies additional partners outside of that likely did or do crunch. It's kind of like the movie industry in a lot of ways: The production team may not crunch and they get all the glory, but you better believe most of those VFX teams did and they got paid like dirt too. Same thing in the video game industry. It's why I always laugh when someone says "Well this company says they don't crunch!" - that may be true but somewhere someone likely crunched on that project, often a whole team.
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Thread CDPR Bosses in 2019: "No mandatory crunch." 2020: "Never mind, mandatory crunch."
Not to mention all the poor people that won't be in the credits. Having touched 30+ in development video games at various points along their dev life, I think I'm credited on two? Maybe three? Not to mention industry NDA's are so strict that if you work for an external contractor and you worked on, lets say, an EA game - you can't even go to EA and say you worked on their game for 2 years due to your NDA.
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Thread CDPR Bosses in 2019: "No mandatory crunch." 2020: "Never mind, mandatory crunch."
It's absolutely management's fault and their workers always pray the price for it. Working crunch in the video games is tied to promotions, getting preferential treatment from higher-ups and this whole sick notion of paying your "dues" like everyone else because you are passionate about what you work on. It's completely asinine and almost always can be attributed back to a poorly planned project or poorly planned aspects of the project, or major scope creep. Crunch is not and should not be normal. Crunch should never be accepted. Any overtime should be kept to strictly limited extra hours. Employee mental health has to always come first. Some video game companies out there treat their employees as replaceable parts and this is the natural end of an industry that thinks that way. The only way for workers to protect themselves long term is unionization and global unionization has to happen across the industry in order for it to be efective.
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Thread CDPR Bosses in 2019: "No mandatory crunch." 2020: "Never mind, mandatory crunch."
Eh, I wouldn't put your situation and crunch on opposite ends of the coin. Crunch a lot of the times can be just as horribly inefficient as what you are talking about due to workers not being able to see the end of the tunnel and because after so many hours per day you can only keep your concentration going for so long before mindlessly working. The opposite side of both your coin and the crunch coin are happy, well-balanced work schedules that properly ebb and flow and account for a need in increased bandwidth properly. Management with direction is needed in both cases as well, since both cases often happen because management lost their way: on one end management forgot their core product principles and on the other management went so far into the reeds with the project that everyone has to push the car back on the road. I think it's extremely dangerous to position the opposite side of crunch as potentially boring, aimless work, and I'm pretty sure you didn't mean to do that! I escaped crunch a few years ago and the amount of stress it took off of me was incredible.
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Thread CDPR Bosses in 2019: "No mandatory crunch." 2020: "Never mind, mandatory crunch."
Depends. Companies on hourly pay often get paid. Salaried employees are a little more dicey and subject to employment law in the area. The larger problem isn't that people get paid for their crunch, of course they should be and (I think) most often are. The problem is that people get fired, demoted, passed over for promotion, put on call or a million other things for trying to get out of mandatory (or even non-mandatory) crunch and you WILL hurt your professional development by not participating. Even worse, you are often seen as "not a team player" if you say you have other things to attend to, such as kids or a partner. The physical and mental health toll can be astronomical.
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Thread CDPR Bosses in 2019: "No mandatory crunch." 2020: "Never mind, mandatory crunch."
Hi! A couple of things can be done to mitigate crunch but its hard to outright eliminate it on any given project due to the video game industry's rampant use of external partners for a lot of things. What can be done to reduce crunch from a project management side? I'll give you 5 off the top of my head that need to be considered as like..step 1. In truth, the actual list could be hundreds of items long. 1) Put major (and I mean major) buffers in your project plan from the very start. A game finished early is better than a game finished late. 2) Use past data points from your team to plan accordingly. A lot of project managers use their past team data stats such as attrition and the like and plan a razor-thin buffer - this is bad because anything like a slight breeze can derail your project. 3) Plan to fail things a few times. Plan for a certain % of bugs to be bounced back and need to be fixed 5+ times. Plan to fail cert a few times. 4) This is more of a company one: Stop rewarding OT/willingness to sacrifice physical and mental health as a positive during a performance review. 5) Plan realistic deadlines not just for yourself but also all the teams under your wing including external partners. If possible, have team member(s) go visit your external partners regularly and ensure that they are treating their employees fairly. As I said, it isn't easy but what would go a long way to force companies' hands is unionization. In reality I could do a full multi-page analysis on how to fix stuff like this within the industry on both the micro level and the macro level. Unfortunately the video game industry is built off a twisted thought that you need to pay your "dues" in order to rise up - whether that's working your way up to a position at your dream company or working at an external company hoping for a chance at another company. Having been one of the ones that did almost 80 hour weeks, I know that it gave me opportunities in this industry and other teams were made aware of me because of my willingness to sacrifice. We need to stop that.
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Thread CDPR Bosses in 2019: "No mandatory crunch." 2020: "Never mind, mandatory crunch."
This would cause more crunch because games are never perfect or wholly finished when they go out the door and there's always the next thing to fix. The only way to avoid crunch is by expert project management at the beginning of the project - and even then it can be difficult except for highly skilled project managers. The only true way to avoid crunch in the video game industry is by having the video game industry unionize.
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Thread CivicScience(US based survey): Intent to buy new PlayStation and Xbox Consoles is neck-and-neck this Holiday season(58% PS5/42% XSX); And other stuff
I have a long list of gripes with this company due to this survey and with the lack of explanation regarding their methodology here. Important things to note when looking at this data: - The sample sizes change per question by a huge degree. - Their data conclusions do not match what mine would be. So much so that if they turned this over to me with their conclusions included I'd wonder how drunk they were when writing them. - I'm always skeptical about any kind of market research firm that isn't more upfront about their margins of error. Yes it can be calculated from the inferred data, but still. And a whole lot more. I feel like this data is largely a waste of time and their conclusions are wrong.
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Thread CivicScience(US based survey): Intent to buy new PlayStation and Xbox Consoles is neck-and-neck this Holiday season(58% PS5/42% XSX); And other stuff
To be clear, my long list of gripes are related to this survey, not from the company's other work, which I have not viewed. I'll go back to edit my original post to make that clear. But yes, I would take all the conclusions here with a massive grain of salt because, as I said: The data present and the written conclusions they reach feel in conflict with each other. Add in their methodology being hidden as well and I become very skeptical of it in general.
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Thread Better ride - Pirates of the Caribbean or the Haunted Mansion?
I'm judging the WDW version - I really, really liked Pirates but Haunted Mansion was a whole new level. The only downside of Haunted Mansion was that it triggered a panic attack from my wife because she was not in the right headspace for it.
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Thread We got a puppy a week ago and I'm miserable
Partly because you are taking her out a little too much and partly because you likely aren't waiting for her to do her business. Puppies take oodles of patience, if she doesn't want to go to the bathroom wait until she does then reward her.
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Thread We got a puppy a week ago and I'm miserable
Yep, when we got our rescue we didn't know where she was potty training wise so we started crate training her right away. Its been about a month and now she sleeps freely outside of her crate every night because she's had no accidents in the house and she sleeps through the night for the most part too. But that crate training is still invaluable because when the wife and I need to go out, she's okay in the crate while we are gone. OP: If you want crate training to go really smoothly, start feeding your dog and giving her any special non-behavioural related treats to her only in her cage. Also get her one or two sturdy toys that she can only play with in her cage. As long as you get the sizing right and don't make it too big, crate training usually goes great.
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Thread We got a puppy a week ago and I'm miserable
While this can be true, especially for rescues, most of the time that neurotic behavior can be trained out of them with careful training and/or expert advice. But yea, there are some special cases where crate training isn't the way to go, but its fine in most cases. Another point for crate training OP: Do NOT put anything you value or the dog can destroy on top, in or around the cage. Also, take off any collars or harnesses before crating them. What I've done with the past 3 dogs is keep the collar and harness bedside and when the dog needs to go out in the middle of the night they stay in the cage while I put the collar and leash on then either I carry them outside if they are very young or we walk outside before they get to do anything else. This should be the same routine you do first thing in the morning too and first thing you do when you come home to her after she's been crated. Open door > Collar > leash > outside > inside for hello and whatever else.
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Thread We got a puppy a week ago and I'm miserable
A couple of Pro-tips: - While it sucks, keep the puppy leashed in the house and supervised at all times. Do not let her eat the leash or eat anything valuable, buy plenty of toys and redirect the puppy towards them and tell her shes good when she chews on them and not you. Also, puppies get bored really easy, so rotate through the toys and buy things like dog safe peanut butter to keep her interested. - Crate train that dog ASAP. Make sure the crate is only big enough for her to lie down in, if you make it too big she'll just go to the bathroom in the crate. - Puppies bladders generally last as long as the amount of months they are old, so since your pup is about 2 months, assume she needs to go out every 2 hours, doubly so if she just ate. Because of this, restrict her water a few hours before bed time. - In the next few months shes going to start teething, buy a couple of cloths that aren't toxic, wet them, drain the water and freeze them. They'll be your best friends when she teeths because something cold will make her less bitey. - Do NOT get mad at the puppy or enforce any kind of negative reinforcement, stick solely to positive. Reward her greatly when she does behaviour you want and be careful not to reward her when she does behaviour you don't want. Source of knowledge: Raised two dogs from 8 weeks to 5+ years and currently dealing with a 9 month old rescue pup!
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Thread Xbox Execs (Aaron Greenberg) / Social Media Channel - Why are they contributing to the Toxic Gaming Culture & taking Digs at rivals?
Jez Corden's absolutely gross defense of Dealer and brushing off his homophobia as "console warring" will always be supremely fucked up.
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Thread With these talks of acquisitions, is it possibly for a big Japanese Publisher(Square, Bamco, Capcom, Sega, etc) to be bought?
Of the 4 listed in the thread title, there's definitely an order of likelihood, yes.
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Thread Netflix CEO, Reed Hasting, Remote Work ‘a Pure Negative’
I take public transportation to work in a major city, so two buses and one subway, which takes about 90 minutes one way. So total travel time per day is indeed 3 hours. I would work from home permanently if I could and/or only go in one or two times a week. I work a lot more efficiently at home and other departments aren't constantly trying to distract me with garbage.
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Thread Hollywood Reporter:Disney Grapples With How to Proceed on 'Black Panther' Without Chadwick Boseman
Definitely wasn't reading it as a slight against Disney or Marvel, was just providing clarification in case someone read your post and not the OP! I think at this point the script for what was going to be Black Panther 2 gets thrown out the door and after the grieving process is over - Ryan Coogler, the rest of the script team, and the producers at Marvel Studios all sit down and map out all the possibilities of where the story could go and every premutation moving the story forward, from recasting to a prequel to Shuri taking the mantle to everything else - then they choose the thing that honors the character, honors Chadwick the most and follows what he would have wanted (consult with his family for this) and what serves the story they ultimately want to tell the best. That's all 500 steps down the road when we are just on step 1 and 2 now though. It'll take time. Marvel Studios, particularly the EVP of Productions, has been on record repeatedly saying they aren't a fan of digital recreations - but they also were not in this situation before. Whatever they choose to do - they should do it with the Boseman family blessing when the time is right.
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Thread Hollywood Reporter:Disney Grapples With How to Proceed on 'Black Panther' Without Chadwick Boseman
By all accounts, Marvel (and Disney as a whole) ARE handling this respectfully. The article posted in the OP highlights, multiple times, that Marvel's focus right now is on grieving and they are very much taking a "we will think about it later, now's not the time" approach. The article is the one doing all the speculating.
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Thread Would it make sense for Sony to delay the PS5 until early 2021?
At this point a lot of teams are back in office in at least some capacity, mostly on a need-to-be-in-the-office basis. Great project management also compensates for most of this. Also, I know people who work in the industry that would be happier crunching at home, because at least then they can take breaks/see family or pets/etc. Playtesting is mostly done in small groups in enclosed environments, so unless people aren't willing to travel at all, playtesting can still be going on. Same with QA, dev kits can be moved, laptops can be given, etc. I'm not seeing a giant need for well-managed projects to get more than slight delays, at most, since most of these projects used remote teams anyways, such as outsourcing partners or other studios. So a lot of your concern is a bit misfounded. COVID-19 is inevitably having an impact, but that impact can be mostly compensated for/reduced with good management. As is your concern about price/launch games/etc. The reason Sony hasn't said anything right now is because they want to get the message (price, place for preorders, launch games, etc.) out there all at once and not have to go back and constantly adjust the message due to games possibly slipping or the market fluctuating wildly due to COVID. We will know the prices by late September/early October at the absolute latest and that's fine, it's going to have a minimal impact on preorders since they are already hitting the market hard with marketing already. Be patient, everything will be fine :)
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Thread Would there be outcry if Sony announced Bloodborne 2/Demon’s Souls 2 without FromSoft involvement?
Bloodborne 2 is pretty inevitable, but I think letting Bluepoint carry on Demon's Souls (if they want to) after remaking the first game would be the best route. If they, hypothetically, blew a Demon's Souls 2 out of the water, they would be well equipped to take over Bloodborne at that point if From isn't interested. I love From Software games a lot, especially for the world and atmosphere, but I don't think what they do isn't repeatable. It absolutely is, just need to find the right team for it. I think my ideal scenario is that Bluepoint rolls with Demon's Souls 2 at some point after knocking the remake of 1 out of the water. They also, after proving themselves, work in collaboration with From Software (kind of a reverse situation of what happened with Demon's and Bloodborne) on Bloodborne 2. I'd also include Japan Studio in the mix for all of those games as well, they seem to know how to push From that little bit extra that makes the Sony published Soulsborne games more atmospheric since anything else they've done. I think that situation could be seen as an all around win and would put a development team on Bloodborne 2 that would compensate for From's technical deficiencies, something they've always struggled with. So yes, I think Bloodborne 2 is inevitable and I think Demon's souls 2 will happen at some point too. I'm cool with both of those.
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Thread [Rumor] AestheticGamer1 says he's heard from developers that "..the ps5 struggles with 4K games in particular" says to to expect a lot of "fake 4k".
-insert Pikachu shocked face here- This whole thing has been a good lesson on why people (not you Gamer17!) shouldn't attribute quotes to people without actually going back and checking the original source (of what they said).
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Thread [Rumor] AestheticGamer1 says he's heard from developers that "..the ps5 struggles with 4K games in particular" says to to expect a lot of "fake 4k".
Except he didn't say this at all because he nested everything he said in "hypothetically", as the context of the conversation was what areas Sony could screw up in at launch that would lessen the hurt of what Xbox launching without Halo would be like. This is also why he mentioned a potential $600 price point. That does not mean he thinks either of those things would happen/are happening/are likely, he would have said that if that were the case. So no, he's not corroborating what Dusk Golem has heard, which makes sense considering Dusk Golem is mostly taking one developer (he's admitted his main source is Resident Evil 8) and extrapolating it out to all developers. This is how a broken game of telephone happens and we should aim not to do that.
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Thread Warner Bros. gaming division no longer being sold off (update: info from internal communications, likely a misread, sale still probably likely)
This isn't true. We can say that AT&T seems to be (based off the TweakTown article) wanting to go the Disney route and are looking for an exclusive licensing partner, if that article is accurate - which I see no reason to doubt right now as it makes sense. So yes, if they are looking for an exclusive partner for video game development it absolutely matters who they sell to - they will want someone who can cover all their bases. Licensing agreements, as mentioned earlier, come with definitions of what platforms games are to be developed for, etc. Warner Brothers Games currently has a large mobile presence that makes a lot of money - I have no doubt that would be included in the deal as well. It would make little sense to get "out" of the video game industry but keep mobile developers just cause, especially when you are trying to maximize sale value and minimize your overhead. We also CAN also safely say that WB Games staying under AT&T would likely result in fewer job losses, see Matt's posts for more details, but the amount of people employed by WB Games in distribution, production, marketing, publishing, etc is extremely high and all those jobs WOULD be lost if WB Games was bought by another publisher. AT&T may downsize WB Games if they decide to keep them, but they would still need people filling those roles vs. those roles being lost entirely.
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Thread Warner Bros. gaming division no longer being sold off (update: info from internal communications, likely a misread, sale still probably likely)
What? If WB Games is bought by another video game publisher that marketing department, the publishing department and any other redundancies will be let go and hundreds of jobs will be lost. So no, it wouldn't be a clean takeover...it would be the complete opposite of that. WB also DOES publish games they do not own - most notably Witcher 3 and Hitman recently. They are also publishing Cyberpunk 2077. Losing a third party publisher is always devastating because it gives developers less publishing options. So no, I don't agree at all that WB Games staying within the AT&T umbrella would be worse because that's not true at all.The YouTube video is kind of whatever but the article I posted a few pages back is notable because it contains certain aspects of the sale that weren't commented on until the article was created. The site, while it has a dumb name, has written a lot about industry business and the writing style is both level-headed and based off factual sources. TLDR: the YouTube video is not the main reason why people think WB Games is for sale again. I'll flag a mod to get my post threadmarked.
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Thread Warner Bros. gaming division no longer being sold off (update: info from internal communications, likely a misread, sale still probably likely)
Generally, when licensing an IP from a content owner (i.e. Spider-man, Madden, Star Wars, etc) the deal will contain supported platforms that the deal covers and which platforms are not covered, etc. AT&T (according to the Tweaktown article) is looking for an exclusive licensing partner - i.e. someone they can hand all their licenses to that'll cover all game development and make them the most money possible and give them their licensing cut. It would make very little sense to do that and then tie all your games to one platform, when you've been raking in cash from multi-platform development (and mobile development) - that goes against the point of making the deal. In addition to that, whoever licenses these IPs from AT&T will have X number of years or X number of games to turn a profit on this deal - you don't do that by paying $4 billion dollars and then limiting the platforms you plan to support. You make oodles of cash by releasing those IP you have access to on EVERYTHING.
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Thread Warner Bros. gaming division no longer being sold off (update: info from internal communications, likely a misread, sale still probably likely)
I wasn't sure how trustable they are (dumb name for a website) but their articles seem well written, well researched and checking the author's Twitter page has led me to feel like they know what they are talking about.
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Thread Warner Bros. gaming division no longer being sold off (update: info from internal communications, likely a misread, sale still probably likely)
and AT&T's axing of DC comics talent yesterday were the main driving factors to opinions switching back to sale being likely.
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Thread Warner Bros. gaming division no longer being sold off (update: info from internal communications, likely a misread, sale still probably likely)
If they plan to develop mobile games and multiplatform titles, maybe. I think Minecraft is a good comparison point given the amount of money spent except Minecraft became a MS IP AND they get to sell lots of toys - things they won't get with a WB Games purchase and licensing deal.
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Thread Warner Bros. gaming division no longer being sold off (update: info from internal communications, likely a misread, sale still probably likely)
Yep - And I'm pretty sure AT&T's goal here with including multiple exclusive licenses is to make as much money as they can through this sale - so them selling to a publisher/company that won't support multiplatform development (including mobile) makes very little sense. It's why EA/Activision/Tencent make the most sense - all three of those have mobile wings, develop multiplatform content and have experience dealing with licensed content.The "lucky" thing for WB Games is that their division is quite profitable so even if kept AT&T would likely not downsize too hard to hurt it, just "trim fat" (which would still be a lot of jobs lost but not likely as much as compared to a full sale).
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Thread Warner Bros. gaming division no longer being sold off (update: info from internal communications, likely a misread, sale still probably likely)
The division is profitable and doesn't need "saving". The reason it's being sold off is because of its high value and because video gaming does not really fit within the AT&T "core" and they'd rather go the Disney route of licensing IP instead of making games if they can. However, unlike Disney, AT&T is desperate for cash and would likely want to continue releasing their IP on everything under the sun, so multiplatform development (mobile, etc) is likely what they want.
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Thread Warner Bros. gaming division no longer being sold off (update: info from internal communications, likely a misread, sale still probably likely)
WB Games is very profitable so there's little to no risk of it being shut down. It's being sold BECAUSE it's so profitable and valuable - AT&T need a high sale value to pay down some debt.
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Thread Jez Corden speculates : "There will be major timed third party exclusivity deals [on PS5]
Games (especially the marketing of games) are a massive financial risk. Any developer or publisher that's offered a bag of cash for full exclusivity, timed exclusivity, exclusive content or even just primary marketing positioning would be financially irresponsible if they did not heavily consider it. And as big as someone like Zenimax's cash coffers are, games like Ghostwire and Deathloop (New IP) are still a massive financial risk and if a platform holder (like Sony) is willing to eat a significant chunk of that cost for 1 year exclusivity windows, it changes the profitability calculation for the entire project, which means that it's easier for a game to be profitable, since you are using someone else's money for say, marketing, instead of your own. Game developers are a business and when projects can cost $150+ million dollars prior to marketing (which can often be another $50-$250 million depending on the project) what company honestly wouldn't want to lower their internal costs in such heavy investments? And that's leaving out other perks, like focusing on one platform, access to internal support teams that may not be there as strictly third party, etc. All of these exclusivity deals aren't going anywhere anytime soon. In fact, as game development costs increase (they increase every new gen) and game prices remain static, I'd expect to see more of these deals, not less. Yes, it may anger some consumers, but that's a pitiful drop in the bucket considering all the "good" it does for your platform and brand. I get it, it sucks almost every time it happens if you don't own the console, but it's still inevitable, sadly.
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Thread Jez Corden speculates : "There will be major timed third party exclusivity deals [on PS5]
From what I know, this has nothing to do with their first party, because they are more than ready on that front. It's about securing the numbers they need in order to sell another 100 million consoles.
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Thread Jez Corden speculates : "There will be major timed third party exclusivity deals [on PS5]
Different levels of financials involved in those and often different internal teams handling those kinds of things. Two pronged attacks (build your first party stable AND secure third party exclusive content) is the way more sensible thing to do. Use Netflix, the king of content, as an example - they have lots of Netflix developed shows and movies (first party content) but they still spend countless dollars on content they don't own because the totality of both is what gives them market dominance.
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Thread Jez Corden speculates : "There will be major timed third party exclusivity deals [on PS5]
I mean, what's really changed over the years is the number of platforms competing for third party content. It's not just Sony, Nintendo and Microsoft anymore - it's now the three console makers and VR headset makers and multiple PC storefronts and now adding in things like Stadia. It's a battle for content and it's just getting starting. It's only going to get "worse" from this point forward, as services like PS Now, Stadia and Game Pass continue to grow, the need to fill those platforms with content to drive subscribers grows as well.
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Thread Warner Bros. gaming division no longer being sold off
Don't assume that exclusive licensing rights mean the game would become exclusive. That's usually negotiated in licensing deals themselves. Look at how the sports leagues have dealt with EA/Take2/Sony - where they want all their games to be multiplatform. Disney is more open to exclusives and the article does say that AT&T would like to emulate Disney, but the amount of IP involved would be a staggering amount to keep locked down to fewer platforms - especially when you are jumping in a $4 billion dollar hole to try and make your money back. Minecraft would be a closer comparison for MS, and that's on everything too. That's a situation that Disney was NOT in but AT&T IS in. Of course exclusive deals for certain IP could be worked out, but all of it? I don't think that would happen.
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Thread Warner Bros. gaming division no longer being sold off
As the article highlights, the "incentive" for the buyer is exclusive licensing rights for AT&T IP in the gaming space such as Harry Potter, DC comics, Lord of the rings, Mortal Kombat and more. Just go wiki all the IP AT&T now owns, haha. Essentially: the negotiation point for AT&T and anyone buying WB Games will be how many years of exclusive licensing the buyer would get. If it hits 10-15 years, I could see a buyer being interested - that's a lot of time to make your $4 billion back. If the MK thing is true though, it REALLY fucking sucks for Netherrealm.
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Thread Warner Bros. gaming division no longer being sold off
Updated summary of the current status of things courtesy of (stupid site name but great article): - According to that author: Mortal Kombat will be kept by AT&T and Netherealm will be sold, with Mortal Kombat being licensed out in the sale: "Sources say WB Games and its associated studios (Netherealm, Avalanche, Monolith, Rocksteady, WB Montreal, etc.) could be sold in a massive $4 billion deal that also includes exclusive franchise license rights to huge IPs like Mortal Kombat and the DC Universe." I've been saying that this might happen for quite awhile but, while not fully confirmed, it looks like its getting closer to happening. - AT&T's total debt is $152 billion, which is fueling a lot of this sale. It's a combination of too much debt taken on from buying WB (which IMO should have never been approved) and COVID-19 really messing up financial projections. - Article also highlights the move for WB Games to an expanded Studios and Networks. Overall, if this article is true, looks like WB Games will be sold with basically no actual IP attached, just licensed stuff out.
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Thread Warner Bros. gaming division no longer being sold off
Depending on how those deals are structured - WB has the movie rights to Harry Potter, Lord of the Rings and has the TV/movie rights to Lego, that's what would be transferring - the ability to make games based off of those properties (not the original properties themselves). We saw this a lot back during the PS2 days with Lord of the Rings when EA owned them - EA had their own licensing for Lord of the Rings games that could ONLY include movie stuff and games were also coming out that were based off the books. Some of those rights ARE transferable, generally, and can include fees paid to the license holder, etc. It's a complicated contractual mess but as someone who has dealt with similar situations before, it's not unsolvable.
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Thread Marvel's Avengers - Beta impressions
This game has been really clicking for me the more I play it. Have cleared every mission bow with Black Widow and just want to play more. Good job Crystal Dynamics, this game went from not even on my radar 2 months ago to probably day 1. Really enjoy the beta.
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Thread Newest interview with Jason Kilar (Warner Media CEO) implies their gaming sector might be staying with them
I'm all for the path that keeps the jobs of the maximum amount of people, and this is it. Warner Brothers Games was always a rough sell anyways since it was just a lot of developers and very little IP.
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Thread New details from Marvel's Avengers (Reddit AMA summary)
Considering the billions of Captain Marvel posters in Kamala's room (in the trailers) and the fact that Kamala herself is in the game - Carol is probably the safest bet to be added to the roster within the first DLC wave.
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Thread Easy Allies |OT3| Begin corrections music, please...
Honestly, the new podcast feels like a slight shift back to the pre-Kyle podcast days, and I am completely okay with that. I found the old Easy Allies podcast entertaining, but often an interesting topic would be brought up and everyone would start discussing it only to be completely derailed by a Kyle joke and they'd never end up back on the interesting thing they were starting to discuss. Kyle is hilarious, but I appreciate the more business-y focus this version will take, while still keeping the humor. It's not like its going to go back to the earlier Invisible Walls days with Shane and Marcus dominating the entire conversation or 20-minute conversations about COD and Madden. So yea, super excited to see where the new format goes! My wife, on the other hand, just wants a weekly Easy Allies Animal Crossing podcast, but she said she's fine with a weekly mention!
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Thread Microsoft's current approach to VR is incoherent
Now really isn't the time for multi-pronged messaging, especially since they've been quite clear that they are going to continue to support VR for the foreseeable future and there has been multiple patents from Sony exploring what PSVR 2 might be. When you think about it Sony, hardware wise, has announced: 1) A disc based PS5 2) A discless PS5 3) The Dual Sense controller. 4) New headset 5) New camera And you want them to announce and cover PSVR 2, which isn't ready yet, on top of that? Just isn't the time right now. I expect you'll hear about PSVR 2 in about a year or two from now, about a year or so before the Pro version of the PS5.
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Thread I'm saying goodbye to another dog - heartbroken, devastated and don't want to go on
Very sorry to hear that OP. One of our dogs (my wifes)officially got diagnosed with cancer on July 13th at the age of 6, after he had been acting off for a week prior. We chose not to go through chemo and only treat the pain with Predisone and they gave us a timeframe of 2-4 more months. Well, he started coughing up blood last Tuesday and we phoned our vet and made the appointment to get him put down, since we didn't want to see him suffer. It was an agonizing experience, and we are still grieving, but for us it was a good reminder to cherish the moments we get with our dogs and other people while we have them. We will be taking the lessons learned with him into our inevitable next dogs, since we are a dog household through and through. Since it was my wifes first dog, she is taking it especially hard and is doing everything she can to make sure she remembers him well, including making a wonderful shadowbox for him we are going to hang on the wall. I hope you enjoy every moment you have left with your dog, dogs are amazing animals and it is so hard to lose them. If you ever feel like you need someone to talk to one on one, don't hesitate to reach out.
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Thread Is 4k just something that Sony and Microsoft are forcing on us for some kind of profit?
Either your TV is badly calibrated or you might need better glasses. 4k and 1080p are easily distinguishable on a good 4k TV. Hell, 1440p and 1080p are quite noticeably different on a good monitor.
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Thread So Timed Exclusives are still a thing...
You pretty much already mentioned the reason: small studio. Porting games to other consoles can be very expensive, especially if engines were designed or configured in such a way to mainly support one or two specific platforms. Porting games to other consoles is technically easier than ever, but you still often need some devs with experience on the platform, you still need a normal QA pass, at least one additional QA certification pass and there are a whole bunch of other considerations that factor into the equation as well.
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Thread Rumor: Jeff Grubb States It's Very Unlikely Elden Ring Will Be At The XBOX Showcase On Thursday
The Japanese video game industry has been hit pretty hard with the impact of COVID-19. A lot of projects are behind schedule and From is not immune to the global situation either.
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Thread Rumor: Jeff Grubb States It's Very Unlikely Elden Ring Will Be At The XBOX Showcase On Thursday
I made a few comments about this in the From Software Development thread, but this is the least surprising news ever given the current state of things and I would not expect Elden Ring to hit the traditional March release dates that From usually likes.
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Thread The Not So Hidden Israeli Politics of 'The Last of Us Part II'
To be honest, my main issue with this article is that it easily comes off as sexist and borderline anti-Semitic with how it is written in its current form. Despite writing over 2500 words on the topic, not once does this "critique" of the game mention co-writer Halley Gross and her contributions to the project, her possible point of view or even asking either of them who wrote what parts of the game. Thus, the article and all the words within if just come off as a borderline personal attack against one part of the writing duo who wrote the actual narrative - hence the feeling of anti-Semitism. Thus, the author is saying, unintentionally or not, that Halley either contributed nothing to this game or that she did and she was overruled by Druckmann - both serious allegations that should not be nested in overwordy think pieces or implied "subtlety". Yes, as game director Druckmann ultimately had the final say in a lot of the games creative choices, but slinging all of the final creative choices on him is a very poor decision, especially when someone can do 5 minutes of research, especially with the plethora of interviews coming out with both co-writers about the process they went through, which makes this article feel very poorly thought out and badly researched at best. When I consider those facts along with other feelings I have about how the article is written, the entire narrative contained within it falls apart faster than a flimsy house of cards. The whole article feels like the author came at it from one point of view and attempts to drive that one point of view home, facts be damned. If this author is a professional writer and not a "contributor" - what on earth were they thinking.
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Thread Walt Disney World reopens as Florida sees record COVID-19 cases
Watching this all unfold has made me so glad I moved my trip to Disney World from August to February. Not that I had much of a choice anyways: border is closed, but there was just no way my wife and I were going to go even with it fully open. I feel the worst for the cast members in all of this. They are the ones that have to interact with possibly sick people all day. I hope they all stay safe, or as safe as one possibly can be.
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Thread Walt Disney World reopens as Florida sees record COVID-19 cases
For sure, its definitely not at all locked in. My wife and I are just doing some family planning right now and that's the only dates that make sense for us to possibly go given that she works in the school system and only has that week off until June. It's mostly reserved as a "save the date" rather than us actually planning on going. Unless things curve really quick or there is a vaccine, there is absolutely no way we are going.
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Thread [Liberation] Sexual harassment at Ubisoft: "We knew". (>100 cases from harassment to rape, half were known to HR, toxicity tolerated with results)
The worst part is: if you go into that Twitter thread there is just more grossness being shared by both Stefanie and other Ubi employees. Apparently their internal company chat is/was a mess and a lot of this stuff was being said during meetings.
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Thread [Liberation] Sexual harassment at Ubisoft: "We knew". (>100 cases from harassment to rape, half were known to HR, toxicity tolerated with results)
The only way to make heads roll is a mass boycott of Ubisoft games and hurting their bottom line hard. The Guillemot family is well insulated at the top of Ubi and I can't see him stepping down unless tons of stories start coming out about him directly, and even then I'm not sure. The shitty thing about hitting Ubisoft where it financially hurts is that: A) it's hard to do and hard to keep up as a collective B) The lower level Ubi employees, many of which who are completely disgusted by this or speaking out right now, are the ones that would feel the crunch first. We could name the Ubi presentation thread here "Company with 100+ harassment claims announces some stuff" and I still don't think that would have a dent in things". What I think we need to do, at the very least, is have a stickied thread that tracks these claims, the bullshit that CDPR has been doing, the Insomniac story, the Microsoft Mixer story, even the Naughty Dog crunch in an effort to make sure that people are informed about the companies they are buying from. I think the most we can do is create informed consumers and demand change, even if we don't directly have the power to cause that change. Anyways, thats my 2 cents. Edit: Also, any journalists that interview any of these companies need to keep the pressure up and make sure the companies talk about and walk them through how they are changing. Many journalists will be afraid to lose their access to PR/early review copies but the ones that aren't really have to hold these companies to task.
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Thread Tom Philips from Eurogamer : "Sony has 1st and 3rd party stuff still to announce, feels like it has quite smartly held some stuff back"
You never want to announce everything all at once for a variety of reasons. If you announce 100 things at once, is anyone really going to remember that one thing? Same principle applies here, even when not accounting for the competition. Yea, you'll remember the bigs things like Spider-Man and Demon's Souls, but the smaller games that you want to highlight would get lost in the shuffle. You generally want to spread announcements out and Sony, by announcing stuff in August, is also accounting for events that they would have announced things at that are no longer occurring/occurring in a different way.
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Thread Are any of you legitimately torn over which new console to get at launch?
Will be getting a PS5, which will go into my living room/main space to watch TV. From there the PS4 and Xbox One will rotate to either my office or my bedroom, depending on which my wife wants to game on. No reason to get a series X since my PC is more than good enough for the first couple of years of the new gen.
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Thread Neil Druckmann has been getting transphobic, homophobic, anti-Semitic messages [fake spoilers in tweets]
Oh yea, it was definitely already underway. By springboard I meant people leapt from talking complaining about Naughty Dog's crunch to the anti-LGBT/etc other forms of harassment. I've noticed in on Twitter that someone brings up the crunch as their first sentence and then nests a hateful tirade in the rest of the post. That's what I meant by springboard, not that Jason started this in any way. But if you go back and look at their twitter argument today, you'll notice a lot of what I mentioned above. And as I said, it's depressing as fuck that people are tying up a really big industry issue with pure hate.
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Thread Neil Druckmann has been getting transphobic, homophobic, anti-Semitic messages [fake spoilers in tweets]
I think the problem here is that Jason was 100% doing an amazing job reporting on the work culture at Naughty Dog. Unfortunately the hate crowd attacking Neil used that report, the plot leaks and the subsequent disagreement between Jason and Neil to springboard into this full-blown hate campaign. Jason's obviously not to blame for this, it just really sucks that an important story about how to make that industry better is being used as a springboard for hate. Jason will likely come out and condemn all this hate, if he hasn't already. Jim's case is kind of along those lines, except in his video he went at artists defending their art, which is fine, but by then the hate mobs had started and he just added more fuel to the fire. His video also mostly glossed over the hate that was already being flung and I think people are right to criticize him and doubt that he's going to follow up that video with one about the current situation. Thus, it feels like (as mentioned before, unintentionally) Jim kind of came in to a hot situation, dumped a bunch of fuel on the fire, and then walked away and watched it burn. I'm hoping Jim also comes out with a statement that condemns all of this hate and/or he makes a video on it, because it's an important video to make considering people are using his original video to attack Naughty Dog and the actors in the game in ways I doubt he intended. So while neither Jim nor Jason started this, their reports on Naughty Dog are being used as part of the bludgeon of abuse right now. It sucks.
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Thread Who else is waiting patiently for the revival of the plastic instrument genre?
I think a Rock Band/Guitar Hero entry once per gen then supported over the length of a gen is about the perfect amount of time until we need a new one. So yes! I'd like a Rock Band V within the next year or two.
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Thread Ray Fisher accuses Joss Wheadon of abuse on set of Justice League (Geoff Johns and Jon Berg named as enablers)
That Geoff Johns shit should definitely be a thread because it kind of feels like we might be at the tip of the iceberg with that story. On this story: I wonder what the hell Joss Whedon was thinking. He seems like someone who doesn't deal with stress well (see: Avengers: Age of Ultron) and I can imagine taking over Justice League was a stressful situation, but you don't treat the staff and crew like shit for any reason. Ever.
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Thread Mortal Shell beta is now open for everyone on EGS
I liked it quite a bit but I feel like enemies are satisfying to fight but not satisfying to kill due to enemies just falling dead in place. The lack of death animations or ragdoll physics can make combat feel like it has little to no weight. With that said - I'm also slightly worried that the games mechanics will lead to frustrating cheesy deaths. I'll take the opening section of the game as an example -everything that doesn't hit like a wet noodle poisons you, which just causes the game to slowly chip away at your health and you might die from that. Which is fine for the opening section, but sticking a bunch of poison enemies in a cramped corridor with no way to block feels like frustrating game design. I'm also not a giant fan of sometimes having parry and other times not having parry, it makes me just not want to use parry and instead makes me wish I could trash the parry option for some other useful skill. I do like the whole "learn more about an item by using it" mechanic though and I do like the shell system as well. I also like that environmental hazards like traps can be used to help you just as much as they can be used to hurt you. I also really like the harden mechanic, its pretty unique and a solid addition. I'm hoping the weird balance and spam of early game poison is just a demo quirk, because I feel like it would be a poorly thought out experience otherwise. The game also feels like it has a bunch of ways to cheese it that just become needlessly grindy and could use more streamlining - cooldown on growing mushrooms is a good example. It's neat that they regrow, but all it encourages is people backtracking to these spots and either AFKing to gather more or doing something akin to farming blood vials. Being able to skirt poison via switching shells (at the cost of respawning enemies) and some of the other mechanics just seem like they could be balanced better than what we have.
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Thread Don't You Dare Critique Video Games! (Jim Sterling video regarding Troy Baker's dismissal of TLOU2 criticism)
I think that's the main thing: It's an almost completely subjective issue. My interpretation of what the AMA has written down is that there is plenty of grey area in their code of conduct, even if it isn't apparent at first glance. I don't think any of what I've mentioned violates their fairness protocol especially since it is focused on the direct relationship with consumers. Marketers should definitely be all those things when interacting directly with a consumer. As far as transparency is concerned, that goes back to what I said earlier about a good marketer sitting down with people and reviewers who provide positive and negative feedback alike and properly logging that information down as data. It's one of the fundamental principles at being good at product marketing! However, none of that code says that you have to give your product away for free or give other companies (that's what reviewers are, in essence) access to your product for free so that they can profit from it. Now, one could get into a large debate on whether or not reviewers count as consumers too and whether they have any extra rules attached to them because of that, but from my perspective, weeding out reviewers/influencers who do not line up with your target market and providing free copies to reviewers/influencers who are within your target market and who you want coverage from is perfectly in-line with standard marketing practices - as long as you do it with no malicious intent. As I mentioned in my previous post, it's about building relationships and strategizing who might overlap with your targets and it is not without risk, as that reviewer who gave your last thing a 9 and spread nothing but positive word of mouth could give your next thing a 2. As I've said, there's a very fine line and a needle to thread here. If you come off hostile to a reviewer who gives you a bad score, free copy or not, that crosses a line and becomes completely unethical to me, but reaching out to them and having a conversation about why and how they came to the conclusions they did is perfectly fine, healthy and normal. In addition, as I also said in a previous post, inviting that user to a future product beta/early look/next content update might be wise to see if your new product can sway them from their opinion is also perfectly fine, as that is just a normal part of market research and trying to improve a product. A publisher, or game developer, can give out codes for whatever reason they want to, as it is their product in the end and they can even decide to give no one a free copy. However, it would be unethical to not provide a reviewer a copy and then trying to position their review as irrelevant if they choose to review it on their own or flat out tell them that they should have given you a better review score in order to get a copy. No marketer should ever be malicious to those that review their products or offer feedback, whether that person is an everyday user or a reviewer as attempting to silence the voices you disagree with is always a terrible idea.
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Thread Don't You Dare Critique Video Games! (Jim Sterling video regarding Troy Baker's dismissal of TLOU2 criticism)
I think it is ethical, yes. The "problem" occurs because both the reviewer and the company making the product are both running a business. The reviewer wants early access to product so that their reviews can be ready ahead of launch and ready to go when embargos drop and the company wants the best reviews possible on launch day so their product is shown in the best light possible. This commonly leads to a few things: - Large scale reviewers/influencers e-mail in and ask for free copies of stuff so that they can review it ahead of release. These e-mails often come off as sales pitches, with review companies/influencers highlighting the number of viewers or people their information with reach. - A company, due to the above and the power shift away from a few notably reviewers to the wider internet of smaller reviewers, metacritic and influencers, has more choice than ever before about who to give their product to for review. And, since you often want to launch with the strongest word of mouth possible/also use some of the highest reviews as marketing material, it only makes sense from a business perspective to gather data on your end on who the most likely person to give you a good review is. That way you are maximizing time and energy, since you don't want to give a product away for free to someone who doesn't help you from a brand perspective. As highlighted above, there's an ethical principle that must be adhered to both ways, and sometimes both sides really fuck it up: - I've seen, when helping smaller companies and friends out, reviewers and influencers alike offer to review a product, but only if they get it for free. This causes e-mails to those companies to come off as quasi-threats. Of course, none of the bigger publications have done this, as far as I know, but I think that kind of situation crosses the line into unethical. - I do not think not providing your product to a company that is unlikely to give it a good review is unethical. Reviewers should have budgets to buy things, no matter how big they think they are. A company is never morally obligated to give a reviewer free shit unless they want to. A company would be unlikely to provide a small reviewer with 100 followers a review copy and a company would be unlikely to say, provide Xbox Magazine a review copy of Last of Us II if they feel their target market does not overlap with the reviewer's audience. - I do think that blacklisting reviewers or sending them rude e-mails such as "Why would we ever send you a review copy?", which I have definitely heard about, is absolutely unethical though. Hopefully that gives you an idea of where I draw the line. As I mentioned in my last post, it's a very delicate balancing act at times and can be a bit like threading the needle.I do not think a badly written review that gives the game or product a good score is a good review. If an article is needlessly pandering or obviously has a bias in its text/subtext, I'd also think twice about providing them with a review copy in the future. Personally, I'd aim for outlets that tend to give our products or similar products 8's and 9's (and 10's of course, but those would be vetted). Of course, this being an inexact science and products being different each time, you gather valuable data on if giving those free copies lead to 8s, 9s and 10s or if it led to something more varied. I would not want to give someone who gives our product a bad review to get a free/prerelease copy, but due to the above, it can happen and is a risk companies are willing to take. However, as I mentioned in my last post, I fully believe a product marketer SHOULD build relationships with people who give your products bad reviews, simply because gathering data from the market is a fundamental part of your job and that data likely contains notes or actionable items of interest. I follow up with unhappy people (and happy people) all day every day and I do not want to only hear good opinions about our product, because then we become stagnant and feel like there is nothing to improve. However, that does not mean that a company has a moral obligation to give a reviewer a free copy. What I would do though, and this is just me, is maybe give some of the tougher reviewers a preview of the next game/version of a product when it is ready to gather an idea of if this next release has the potential to convert new people or if the target market focus should be a variation of the previous release.As the person who creates a game/product, you are well within your rights to choose who gets your product for free, if anyone. What is not ethical is either the reviewer/influencer or the company hinting at or making clear that a good review will be born out of giving that product away for free. It is unethical to say "Well, we are only going to give you our product if you give it a good review and blacklist you otherwise" and it is just as unethical to say "Well, if you give us a free copy, you'll score higher than if we have to buy the game/product on our own". I also believe that a company cannot give your product to EVERY reviewer and influencer that wants one (again, some reviewers have 10 followers, some reviewers who don't overlap with who your target market is, etc all exist) so a company can and will prioritize, which is fine. If a reviewer constantly has a tone of voice (in writing) that does not match your target market, how you want your product to be presented to the large market or anything else, you are within your rights to not provide them with a review copy. This does not mean you stop them from reviewing it though if they want to, reviewers are always free to review your product just not FOR free. As mentioned earlier, I think the thing that always gets lost in this is that a reviewer is also running a business, just as much as the company producing the the game/product are. When you consume a review from your favorite reviewer, you are consuming their product and there is a reason why you have that favorite reviewer in the first place (branding, messaging style, reach, contacts, other content on their site, etc). To me, a lot of the posturing between reviewers and creators that has been going on recently are two businesses having a fight in a public space and trying to weaponized their customers on each side. I think that is stupid, childish and a bad look from all involved and would not be how I run either business venture, at all.
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Thread Smash Player ZeRo accused of Harassment by Jisu and sending sexual messages to Katie when she was 14 years old (UP: Finally admits to all allegations)
I get the point you are trying to make but the dude engaged in pedophilia or attempted to engage in pedophilia at BEST... If you keep that in mind and re-read your whole entire post again, I think it doesn't quite send off the message you intended it to have...
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Thread Troy Baker: They (Sony) anticipated TLoU Part II to have a 15-20% conversion rate from the first game. (15-20% is very high for Sony)
When you think about it, Witcher 3 is probably one of the biggest examples of a game written and designed assuming you haven't played the first or second, and the sales prove that: the Witcher 3 playerbase is many times higher than 1 or 2 (and even higher now because of the show, which in itself is a great introduction to who Geralt is)
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Thread Troy Baker: They (Sony) anticipated TLoU Part II to have a 15-20% conversion rate from the first game. (15-20% is very high for Sony)
Yup, and even if the sales were equal (same entry #1 sold 10 million and entry #2 sold 10 million) - A good portion/most of the players between entry #1 and entry #2 will be different. Most sequels are 3-5 years apart, the people playing them will be different!
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Thread Troy Baker: They (Sony) anticipated TLoU Part II to have a 15-20% conversion rate from the first game. (15-20% is very high for Sony)
This isn't surprising at all. Also, "conversion rate" is a correct term that can be used here, as Sony wants to convert Last of Us Part 1 owners into Last of Us Part 2 owners. Don't forget - If Sony expects the game to sell 10+ million, expecting 1.5-2 million of that to have played the first is perfectly in line with thinking. If the game is cross-gen and goes to 20+ million like its predecessor, that number climbs higher as well. This is a good example of why most modern sequels recap events of the previous games, quite a bit of their player base never played the previous game. It's also a good example of why remakes and remasters remain popular - If you are making the next game in the franchise, or even thinking about it, getting a remaster/remake of the first game out there makes total sense since you can track how the market and your playerbase demographics have changed since the initial release. This also ties into why the MCU has been so successful - Yes, it is a whole bunch of stories strung together, but the way in which Marvel chooses to tell the story means that anyone could jump on with any movie and the plot will do a mostly decent job of how the characters got to the beginning of the movie and where the characters will be going by the end of it.
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Thread Bloomberg: Sony weighing bid for Leyou Technologies (Warframe, LoTR etc)
Mergers and acquisitions of this size almost always means a lot of jobs are lost, especially when the company doing the buying is a big one. This would be the case no matter which huge publisher bought them, sadly.
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Thread Bloomberg: Sony weighing bid for Leyou Technologies (Warframe, LoTR etc)
Huh, that's a really smart pick-up from Sony if this goes through. Digital Extremes alone is a company with a ton of potential, and I think the other ones involved also have a lot of room to grow as well.
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Thread Don't You Dare Critique Video Games! (Jim Sterling video regarding Troy Baker's dismissal of TLOU2 criticism)
That's the nature of criticism and marketing in general though: Marketing people, in every industry, will seek out and form relationships with, people who consistently give their products good reviews as they use those good reviews as promotional materials (most commonly seen on movie posters/commercials) and a GOOD product marketing person will gather feedback from the people who had criticisms of the game and create data from that so that the team can try and make the next product better. All of that is completely normal. It's also why "influencers" are provided early copies of games, they use their reach to promote your title (provided they like it) to their wide network. All of this is marketing 101, and all of it is completely fine. It's a delicate balance though, since marketers, PR people, developers have to not pressure people into higher review scores and carefully vet reviewers who DO give things high scores to make sure the review is genuine. It's also perfectly fine to not provide an outlet with review copies of something if you don't want to. You'll be sacrificing that outlets coverage of your title in most cases and with thousands of outlets and influencers in the world, you can never cover everyone anyways. It's when it becomes maliciously blacklisting outlets entirely that there's a large problem. It can rarely be justified and often seems like you are just trying to silence your strongest critics when a good marketing team should be vetting their criticisms and seeing if they can turn it into action items for the future. With that said, my impression of the whole Twitter drama is: - Troy Baker is extremely protective of the projects he gets involved in, as an artist. This causes the weird defensive tweets. - Everyone was an asshole in that other Schindler's list comparison drama except the person originally making the comparison, since it was merely their (likely misguided) opinion. - Critics in the industry tend to circle the wagons and try to protect each other, much like Jim has with this video, which is often a good thing when you are dealing with pressure from multi-million dollar companies. However, not everything a critic says needs to be defended and critics can be just as human as everyone else, and sometimes I think it's better to recognize your own bias in the situation and try to check that. Like I said, in my opinion, everyone in that Schindler's List comparison argument was an asshole, I don't think getting into semantics of who the truest asshole is/was is super productive. This all goes back to the challenges of social media though, as that's the root of all of this.
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Thread Is Ubisoft's Tetris Ultimate on PS4 the biggest technical achievement we've seen this generation?
Just FYI - QA has nothing to do with why a game releases so poorly, much less internal Sony QA. QA's job is to flag the bugs, not fix them. Games launch with bugs flagged by QA ALL the time and it's always a production decision on whether the devs will fix the bugs or not. By blaming QA, you are blaming minimum wage employees who are treated like shit who have no control over the situation. I've worked on games where I bugged game-breaking blockers or character teleportation issues but the developers marked them was "Won't Fix" because they thought they were "rare" or unlikely to occur in normal gameplay. Sure enough, the second someone uploads a YouTube video of the bug that gets a million views - the bug becomes prime "Fix candidate" material for the next patch. Also, "Sony QA", which is really the certification team, doesn't check a games frame rate nor is it their job to. All the care about is such as the game making sure it doesn't brick the system, that the game isn't a security risk to players accounts, etc which are all far more impactful than the framerate. As far as I know, the only framerate checks that do happen are for VR, because low-framerate VR has the potential to make people extremely ill. This is the same process (with similar checks) for Sony, Microsoft and Nintendo.
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Thread I find it absolutely reprehensible that Disney is still planning on opening Disney World in a few weeks.
My wife and I are going to Disney in February and we've had to agree, multiple times, to a new terms of service that specifically says that if we get sick with COVID while we are there we cannot sue them. I'm curious to see how enforceable it is but everything Disney has been sending our way lately has been "Please don't come any time soon, but if you insist on risking your health, here at the steps we are taking:" I feel so bad for the cast members in all of this. Originally we were planning to go in August and moved it back to February after watching the recent case spike in Florida.
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Thread Sony contacted Vice due to more critical review of The Last of Us Part II
It's weird, because my job as part of Product Marketing is to reach out to happy and unhappy clients and reviewers alike and dive deeper into their thoughts to try and get some actionable data points from them. So that sounds perfectly normal to me and is part of my every day job. But this case sounds like someone wanted more information and reached out in a weird, awkward way and I'm really curious what the hell the person reaching out to VICE was thinking, rather than giving someone experienced with this kind of reach out.
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Thread Progressive and Nerd dating advice columnist Dr Nerdlove ( Harris O'Malley) admits to sexual harassment
What a way to tank your entire brand there Dr. While I'm glad he has put in measures in place to prevent incidents like this from happening in the future, I'm a little alarmed that he thought this was a good idea to begin with.
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI [UPDATE: SE will be hosting an event on 5/22. See threadmarks]
Welcome to Asura! If you /befriend Everenae I will absolutely get you an invite to the Linkshell everyone else is in (if they are on Asura). You mentioned being on the trial - its important to note that you can't join specific Linkshells on the trial because you can't trade.Rhapsodies is designed for speed (except for Seekers, which has two notable roadblocks) so they basically take you to the intro portions of the important characters and get you moving on content wise. They do introduce each character to you, but obviously the story has deeper meaning and higher stakes if you have done all the other story content previously. However, Rhapsodies should be number 1 priority for anyone playing (even over leveling unless you get stuck) just because the bonuses are so damned good. So what I'd generally recommend is doing Rhapsodies then going back and finishing up the older story content and then maybe rewatching the Rhapsodies cutscenes after for new context.
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Thread "Dozens of women have levied sexual assault allegations towards several Twitch streamers, YouTubers, gaming/esports personalities and gaming industry"
I think what's really been telling about this whole thing is when supposed allies of this movement are being rightfully being called out for their absolutely shitty past with supporting victims of harassment and abuse. Here is Mary Kish (now a Twitch employee, formally an employee of quite a few gaming sites) calling out someone who sheltered the abuser and played down the abuse instead of protecting her when she rightfully flagged how uncomfortable she was with someone:
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Thread Ubisoft leadership accused of violence and rape threats
Fuck Keywords. I was harassed there as a team lead and despite flagging it with my bosses and requesting the harassers be taken off my team I was instead told the people were "too important" to be rotated out. Employees are also degraded and a work culture is enforced there of not being good enough and not earning a fair wage.. This includes downplaying people's school degrees, enforcing a "Don't share salaries" mantra, promoting people who are friends with the boss and terrible at their jobs, not firing said terrible people, not recognizing or promoting great unrepresented minorities within the company and a whole bunch of other complete bullshit. Wage theft is also fucking rampant. From what I remember LGBTQ+ tester brought up their concerns about representation at a company meeting and they got laughed at later by a group of team leads for making things "awkward". I love some of my co-workers and miss working with them dearly, but that company is quickly buying up company after company to monopolize the video game outsourcing business. It's gross. A union cannot hit that company soon enough. I've been encouraging ex co-workers to jump ship and earn what they are actually worth for a long time now.
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Thread "I left Insomniac Games because of how they treat women" Ex-Employee speaks out (up: Insomniac responds)
...That's not the response I would have posted on Twitter Insomniac. I hope any other victims keep telling their stories, it's important for everyone to hear them. Especially since there is likely many more voiceless stories that won't be told as well.
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Thread Blame, bullying and disrespect: Chinese Canadians reveal their experiences with racism during COVID-19
This is absolutely gross and infuriates me. I'm hoping Canada starts really taking a hard look at itself as more of these racism stories come out and we stop blaming rural areas or Alberta or using every other scapegoat in the book. All of Canada has fundamental racism problem and we need to all work together to solve it, not just point to another part of the country and say "But they are worse!".
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Thread Neil Druckmann's attitude towards TLOU2's reception is something to be admired (potential spoilers inside)
They might not do crunch directly but you better believe that at least some of the third party companies they outsource to crunch. That's the problem with industry crunch, even if you solve it at the individual developer level devs will just outsource that work to teams that will crunch their workers. It's why the entire industry needs to unionize.
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Thread According to Jez Corden, Sony has secured some big third party exclusives that will be announced in August.
On topic: Console exclusives and exclusive content deals are going to happen from all the console manufacturers, it's a perfectly normal thing. I get that a large amount of the population hates exclusives but games are absurdly expensive and some devs can't afford large scale launches/risks on new IP without it.Be aware that when you cape for Jez Corden, . His response to that incident was gross and I will never understand why we are totally okay just posting stuff from him here and driving traffic to his network of friends, including that guy.
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Thread Former Mixer employee details the racism he faced while being one of the only black employees at Mixer [Update - Meeting with Phil Spencer happening]
This is absolutely disgusting and higher-ups in the chain who oversee Mixer need to have their heads (job-wise, not physically) roll. The fact that he tried to flag the racism in every way he could and still got treated like shit is a massive problem. Especially if he e-mailed higher-ups at Microsoft directly outside of the Mixer team. That's even uglier.
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Thread Which current gen Assassin's Creed did you enjoy the most? (Unity/Syndicate/Origins/Odyssey)
Odyssey > Syndicate > Origins > Unity for me. I loved the writing on Odyssey and the whole entire character of Kassandra, who I thought was wonderfully written for most of the game. Fuck that choice the DLC makes for you though, it undid an entire game's worth of character agency and choice to shoehorn in the dumbest storyline they could have written a different way. I loved the setting for Syndicate and I also liked the Frye siblings, most notably Evie. I also liked that it had the older style of gameplay the franchise was known for but refined near perfectly (at least in my opinion). The setting and writing of Origins kind of caused me to bounce off of it but I've been meaning to go back and play it before Valhalla. I have no doubt that it is good and will be an enjoyable game, but I feel that the initial bounce off hurt its overall rating for me. It could also be that I tried to play it right after Syndicate and the abrupt change caused me to deflect from the game harder had I not done that. Unity, to me, is a pretty game with very little else redeeming it.
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Thread Canada Among Very Worst White Supremacist Countries: Report
This news isn't the least surprising. Canada has hate crime all over the place and we, as a society, need to stop denying it and pretending it doesn't exist and actively start working on fixing it as quickly as possible. Ontario, Quebec, and BC are especially bad at it, because we all like to make fun of Alberta for being a close analogue to the racist south US while anti-Asian sentiment rages in BC, anti-anyone-who-doesn't-speak-French-and/or-have-white-skin rages in Quebec and a lot of different types of racism rage in Ontario. We like to pretend we are better, but in reality a lot of people just turn a blind eye because it doesn't effect them and they want to pretend their province is superior. And this does not even get into our country-wide problem of how we address the indigenous population in Canada, who we have left poor and destitute for years after putting them through shit like charter schools while we destroy the environment all around them. Canada has a long way to go and some parts of it refuse to look in the mirror.
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Thread ‘The Good Place’ Producer Megan Amram apologizes after past offensive tweets resurfaced
She was blocking people who were calling out for her racist past without saying anything to them or commenting on it a few months ago. She was trying to bury the racism, not acknowledge it. She SHOULD be raked over the coals because the only reason she's commenting now is because a large amount of people have started calling her out on her bullshit, which is also why her apology rings completely false. If she truly wanted to apologize for this shit she would have done it when it started resurfacing months ago, not now when she basically got fully caught with her hand in the cookie jar. The fact that her apology is super generic does not help. You can't be a true ally to a cause and also block people who want to discuss your problematic past with that cause, or similar causes, openly.
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Thread Sony: “Wait For PS5 Sales” In Response To PlayStation’s Current Marketing Strategy
Considering that marketing costs hundreds of millions of dollars...maybe? Your statement is nested in hyperbole that'll never happen, however products launch all the time hoping they will get carried by word of mouth because marketing is huge massive investment, often ecilipsing game development or movie development budgets. A lot of modern tech is advertised 1-3 months before release. My own company does not drop news of our product until the day of launch and I promise you the marketing team is working around the clock, even when our strategy is day of release. We are almost in the 6 month window until launch for the new consoles and marketing will be ramping up. I don't have any reason to doubt that both of them will be holding back the purse strings when it comes to marketing their consoles. However, there is a difference between "talk loud" and "talk often" and both can be viable strategies depending on the product strategy. Sony is very much going for the "talk loud" approach and its working for them.
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Thread Jim Ryan to the BBC: we still have a lot more games in development we didn't announce yet, not just about quantity of exclusives but also quality
I think the reality of a COVID-19 world right now is that a lot of the titles that are intended to be launch or launch window are instead not having dates publically announced quite yet, since there's a chance they might slip and getting the date right the first time is always the preferable option.
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Thread Jim Ryan to the BBC: we still have a lot more games in development we didn't announce yet, not just about quantity of exclusives but also quality
You might want to rewatch the trailer, they absolutely did. Some of it was just filmed from a cinematic angle, not unlike what you can do with Photo mode, just with internal dev tools instead.
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Thread So Timed Exclusives are still a thing...
This is a somewhat narrow view of looking at things: Games like Deathloop, Project Athia and Ghostwire Tokyo are all new IP and are thus a higher financial risk for companies. A lot of companies like to take less risk with new IP, to the point where (as an example) the internal marketing budget of the whole project might be decreased in order to increase chances of recouped costs. Bethesda, who published Dishonored, Dishonored 2, Doom, Elder Scrolls, etc know plenty about the cost of new IP vs. already known IP. Let's say, just for example purposes (actual numbers are much higher usually): Bethesda has budgeted 2 million dollars for marketing for Deathloop, compared to their usual $10+ million dollar marketing campaign for their big IPs like Doom. Sony, Microsoft or Nintendo walk in the door, take a look at a game like Deathloop and say "Hey, we think this game would be great on our platform and if you sign a 6-month exclusivity window agreement we will give you $8 million in marketing dollars to help". Whether you are a publisher as big as Bethesda or as small as a one-person indie team, that kind of financial swing (going from having to spend $2 million of your own money to $8 million of someone else's money) also has other implications: Bigger marketing budget might mean more people playing it which would mean higher sales of the game, for instance, which changes backend financial calculations as more money ends up going to the Publisher, Developer AND platform holder due to higher sales, which can create win/win/win scenarios. And that's just a very basic marketing deal offering. When you start getting into the really complex deals like Call of Duty, Destiny (that it formerly had), and Grand Theft Auto, the deals have an even bigger potential impact with more reprecussions. You can argue that none of these projects "need" external cash injection..but it is not easy turning down million-dollar cash incentives (among other things) that would save you large amounts of costs and cause your game to be even more profitable. Even on the biggest projects in the world, spending someone else's money and potentially increasing your projected profits because of it is always a tempting deal and always will be a tempting deal, which is why platform "owned" marketing deals happen all the time (Cyberpunk is a great example of this). I'm not saying it is/is not a good idea to accept these kinds of deals as that is always subjective, but I completely understand why developers and publishers regularly say yes to these kinds of things. Game development is absurdly expensive.
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Thread So Timed Exclusives are still a thing...
Oh yea, as a video game fan sometimes these exclusivity announcements (or exclusive content announcements) drive me nuts, so I fully get where people are coming from. As someone that works in and around the video game industry though, these deals always make complete sense to me from a business perspective, even things like Stadia exclusivity, since companies are willing to pay through the nose for content right now, especially if content can be "exclusive" to them. From a marketing perspective, I agree with you that some messaging in the past has been extremely muddied and oftentimes straight up confusing, so teams need to better equip themselves with people who know how to properly thread the needle on messaging. I think things have gotten much better for the most part although there are still some absolutely baffling responses. My own personal opinion: A lot of dev teams only have one person (if even that) on tap from a marketing perspective, often an underpaid community manager, who is expected to try and thread the needle on really delicate and important messaging that is usually handled by product marketing, product ownership, marketing directors or people with far more experience. It's why I am not surprised that things are confusing at times.
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Thread So Timed Exclusives are still a thing...
Timed exclusives will ALWAYS be a thing for a myriad of reasons: - Marketing is expensive, often doubling the budget of the game if not more if you are an indie team. - Game development is expensive as hell - Some teams cannot afford to develop for multiple platforms at once (certification can be expensive and require extra QA costs that some teams simply cannot budget for at the time) - Some teams simply do not have the marketing arms that major publishers do when all they have on staff oftentimes is one community manager (when compared to an internal publisher marketing team that can be 20-40 people deep, nevermind the difference in reach and established base). Games are almost always a financial risk of some sort, so the more development costs you can recoup, the better it is for your business. In general, it is better to spend someone else's money on a project rather than more of your own, if you can. As game budgets continue to rise, recouping your costs becomes even more important. Especially since transitioning to a new-gen in game development is usually a steeper cost.
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Thread Everyone should check out #GameDevPaidMe
Community Manager at 55k is pretty well paid considering everything else in the Montreal region. I know companies here that give their employees the title of Community Manager and pay them minimum wage, which kind of ruins the Community Manager title in a gross way. A proper Community Manager though, at least in the Montreal area, tops out at around 65k. The problem with the job is that there often is no plan to grow from there or some companies vastly pay less than that. There's a massive difference in job description for a Community Manager too, with almost no company wanting the same thing.
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Thread Everyone should check out #GameDevPaidMe
QA is rough. Especially since everyone thinks you are a replaceable part. Wage suppression and wage theft are both extremely common in the lower rungs of the industry, and it's even more common for people to get promoted based upon who they know and how long they have been there, rather than how good they are at their actual job. I know so many people who just failed upwards because they are good friends with their boss or their bosses boss, and it's gross. For comparison (in CAD), my history in the video game industry: Starting in QA: $10.20 an hour and not full time First QA promotion: $11 an hour - $21,000 a year Senior QA promotion: $12 an hour - $23,000 a year Test Lead/Coordinator promotion - $14 an hour - $27,000 a year Test Lead/Coordinator - $42,000 a year Coordinator - $57,000 a year Community Manager - $64,000 a year Product Marketing - $$$ I always tell people to know their value and never stay somewhere for long if the pay is that low.
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Thread Doug Ford: Canada doesn't have 'systemic, deep roots' of racism that U.S. does
Quebec, as a society, tends to have an intrinsic fear of the "other" built into it and it has become more and more obvious the longer I live here. It informs so many racist and xenophobic things at the government level, the police level, and other levels that I've heard so many other people have an experience similar to yours and yet large swathes of the population are in complete denial about it. It would be less of an issue if Quebec was better at recognizing it as a problem and working on steps to remedy things long term but instead our population decides to elect an unquestionably racist and xenophobic government and large amounts of the population become complicit by trying to play it down. The thing is, you don't even have to go back 2 years to see how racist some movements, such as the movement to ban "religious symbols", really was. It was cool to ban religious symbols as long as the white people got to keep all their crosses.
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Thread [Gematsu] Japanese tech journalist teases “huge scoop” on the level of Wired’s PS5 article for June 4-due issue of Weekly Famitsu (Sega related)
I mean if you scale back the idea, they could just be announcing their next-gen game engine period. I think that's all much closer to whatever will be announced than zany new consoles for 5 buyers.
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Thread [Gematsu] Japanese tech journalist teases “huge scoop” on the level of Wired’s PS5 article for June 4-due issue of Weekly Famitsu (Sega related)
Please note that I have no insider knowledge on this topic and even if I did, I would not share it: Stop thinking about Sega getting back into the console space, that isn't happening. Rumors of the Microsoft partnerships are absurd at best. My crazy idea (since we are going with crazy ideas): With that said, you know what would be a pretty major announcement that would be worthy of some hype, but still a bit of a letdown for some? If Sega announced that they were turning one of the engines into a publically available one, ala Unreal or Unity, to help developers transition to the new generation. It meets all the criteria discussed within this thread and isn't nearly as dumb as any of the new console stuff (which I could be wrong about but I doubt it, this is not the messaging you'd want to use for that kind of announcement unless its something small).
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Thread Xbox Game Studios |OT IX| Brought to you by Aaron Greenberg
The Microsoft IP I care about the most, Killer Instinct, is likely not getting a sequel for the next 3 years at a minimum. That makes me so sad since the X1 release was such as return to form for the franchise. I get that KI was a "niche game" amongst 5-10 million sellers, but it had so much heart and was so refined and well supported on a minimal budget that I think it more than made up for it. I'm also one of those people that thinks MS should support KI by bringing it to every platform that can support it right now and see if they can drum up enough interested for a sequel exclusively to their new console/PC.
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Thread New PS4 games must also run on PlayStation 5 from July, Sony tells devs (No, that doesn't mean older games won't work)
This is exactly the same as the PS4 Pro launch with almost the exact same mandate. Don't think more of it than that.
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Thread New PS4 games must also run on PlayStation 5 from July, Sony tells devs (No, that doesn't mean older games won't work)
Certification isn't what you think it is. Certification cares very little if a game runs at 20 FPS , 45 FPS or 60 FPS, Cert is there to make sure games don't crash and delete the entire system hard drive or that plugging in a second controller doesn't cause the game to freak out. Both Microsoft and Sony use similar (but still different enough cause of things like Kinect) cert processes. Tying frame rate to game speed and other similar issues are not even what I would call "bad coding practices". The reality of game development is that a lot of game developers are focused on getting that project out the door, getting hopefully enough money to make a profit, and then moving on to the next project. Things like making sure a game works with a new console 7 years away is not what a lot of developers are thinking about, especially when you look at independent developers barely surviving from game to game. This is why porting takes time and money, code just doesn't magically work between platforms, especially when a game has built entirely for a specific platform or specific technical parameters in mind. It's not really Sony or Microsoft or Nintendo's job to reject games built this way, the most they can do is warn developers that they may run into future projects with enhancements/new consoles if those consoles support backwards compatibility and leave it at that.
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI [UPDATE: SE will be hosting an event on 5/22. See threadmarks]
The game does a good job of helping you pick up where you left off through Records of Eminence. However, 3 months ago I left my home server behind (and my character since 2004) and rolled on a new server and I currently have more 99 jobs than my previous character, better gear and am way happier, mostly because I have people to talk to and play with now. I don't feel like catching up is very difficult anymore unless you have top of the line gear or an up to date REMA, and both of those are unlikely considering you took a break :) It's also worth noting that with a few exceptions like trusts and mounts, rare/ex gear can be sent between characters now. Including things like Echad Rings, so you can technically pop an Echad ring, mail it to an alt and have other alts mail you theirs and you take one of the charged ones with you while you quest for back to back rings. By the time you get back to town, you can sent the second ring to an alt and then take out the first ring, if it's charged, or a third ring. While it sounds like you have to constantly switch characters, you don't at all because mail doesn't actually send until the other character logs on and checks their mail, and even then you can return it. This obviously doesn't work across servers though :) But if you started a new character on your home server you could just send all your old gear in the mail (except stuff like REMA). As I said earlier though, the completely new server experience isn't all that scary anymore because of how fast you can catch up.
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI [UPDATE: SE will be hosting an event on 5/22. See threadmarks]
The other trusts you want to make sure you get during this event: - Amchuchu (2000 Bayld) - One of the best anti-magic tank trusts - King of Hearts (500 sparks) - Good buffer/red mage - Koru-Moru (get him free at 99 but getting him early doesn't hurt - 300 tabs) - Backline healer/support/dispeller - Qultada (500 sparks) - Better than Koru-Moru at low levels, gives an Exp bonus roll if you have an Exp ring up - Sakura (300 tabs) - Increased combat physical gain rate and AOE Regen As mentioned before, Sakura is highest priority on that list! Nice to haves: - Mnejing (3000 assault points) - Best low level tank (imo) cause it can provoke from level 1 Login point trusts: - Shantotto 2 (number 1 priority) - Mayakov (Dancer trust) - Uka (Dancer trust) - Ullegore - Lion (if you need Treasure Hunter) Nothing else available is super important
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI [UPDATE: SE will be hosting an event on 5/22. See threadmarks]
You can join the LS I'm in! Just /befriend Everenae or PM me here and let me know when you'll be on and I'll see what I can do :)I'll PM you a gold world pass in an hour or two! As for your login points: Shantotto 2 is a must and other than that I'd highly recommend Quilta and the two Dancer trusts, as well as Sakura. The rest are all nice to haves if I remember right! If nothing else appeals to you, hold on to your points, since 1500 points can roll over to next month. I'll also make you a Linkpearl if you want one :)
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI [UPDATE: SE will be hosting an event on 5/22. See threadmarks]
There are some exceptions to the mail rule, I'd check BG Wiki first :)
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI [UPDATE: SE will be hosting an event on 5/22. See threadmarks]
I can still access my POL mail from the main POL menu and trash stuff from there, even if sending/receiving doesn't work. However, if you go into your POL settings (from within POL) and go to viewer, you can toggle off "Mail Receipt" and that should fix the problem.Did you get the Echad Ring when you logged into the game or when we visited the Gold World Pass npc together? It might be a trial account restriction, but I could be wrong. If you want to go back to the NPC with me, just let me know!
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Thread Trudeau: Canadian government to push for minimum 10 days of paid sick leave for all workers(in addition to other paid time-off days that exist)
I get 10 paid sick days at my current job. It's about time everyone else is brought up to what I view as the bare minimum standards. Honestly, it should be 20 paid personal, not sick, days a year.
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Thread 'Everybody will love it': A four-day work week could help rebuild Canada's economy post-COVID-19, experts say
At the very least more Canadian job providers should provide people the option of 4 days at 10 hours or 5 days at 8 hours. In all honesty, we should move away from 40 hours as a whole and push towards 35 hours as standard full time expected work. In a perfect world, those 5 hours of pay that would be missing would instead be spread out over the 35 hours to even it out. I think giving people a mandatory amount of hours is stupid to begin with.
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Thread Is Final Fantasy IX the most universally beloved Final Fantasy within the fanbase?
IX is near the bottom of my own personal list after you account for the usual bottom tier mainline entries (13, 15, 2, etc.) for a few reasons: 1) I'm not a giant fan of most of the cast, namely Quina, Eiko and Zidane. Zidane just came off as creepy to me and Eiko just felt like they could have given all her skills and abilities to Garnet and lost nothing. I like the concept of Quina but did not like the eating for blue magic aspect. 2) The game gets horribly boring in a few places, most notably the Gargan Roo which always puts me to sleep at least once on every playthrough. Final Fantasy 9 is the only FF game I've ever played (aside from 11 for different reasons) that I've actually fallen asleep playing multiple times. I feel like a lot of the stops the party makes drag on and on. 3) I really am not a giant fan of Kuja after 5, 6, 7, and 8's villains casts. 4) Not a fan of the way you learn skills at all when compared to 5/6/7/8. 5) The card game in FF9 sucks compared to 8. 6) I didn't find Ozma a very compelling or interesting super boss in comparison to 5/7/8 especially. There was plenty I did love in the game though! All in all: I think FF9 is a fantastic game (I like all the Final Fantasy mainline games to a certain degree) but it's not in my top 5 mainline games and may not even be in my top 10 if I was ranking only 1-15. I still play it (and the rest of the franchise) yearly.
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI [UPDATE: SE will be hosting an event on 5/22. See threadmarks]
The game will throw a wall at you at 50, 55, 60, 65, 70, 75, 80, 85, 90 and 95 that you won't be able to move past without doing specific quests, so that's when you'll be catching up/taking breathers :)
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI [UPDATE: SE will be hosting an event on 5/22. See threadmarks]
Lots has changed over the years that make it way less grindy, although you will still have to plan accordingly: 1) NPCs exist now, called Trusts, that you can use to solo the story for every expansion. 2) The above comes with a slight caveat - In order to solo the entire story you may not be able to play the exact jobs you want to play and may have to play something you do not have a ton if interest in. A good example is the final mission of the final story expansion: you will likely want to be on Paladin, Ninja or Rune Fencer (I recommend this one) for that fight because you need to tank the mob facing away from the group and she has mechanics that mean you need to control her properly. 3) You may get stuck in some later missions for other expansions (that you don't need to complete to finish the "main" story of the final expansion, since finishing that story unlocks all the cutscenes of all the others) and you may need help from a friend for a couple of fights (example: you leveled the aforementioned Ninja but a NPC needs healing in one of your missions because they ran off and are trying to solo monsters by themselves). These cases are few and far between and if you head to Asura, you can easily call me in for fights like these. 4) If you login 4 unique weeks over the next 7 weeks (with week 1 ending tomorrow night) you'll get a massive bonus Exp ring, a trust that increases Exp by 10% and a piece of furniture that increases Exp by 15%. These all stack and, in addition to that final story expansion I've been mentioned, give something ridiculous like +500% Exp when everything is active. You can also get other experience rings for when your main ring is on cooldown (every 2 hours) so that the Exp never stops flowing in. In short, if you don't rush things and properly plan things out, you can get from one end of the story to the other in less than 15 days of play hours. It took me 150 hours to finish that final story mission on my Ninja, by myself, and that was with about 20-30 hours of getting distracted doing other things. As mentioned, once that story is done you can go back and watch the cutscenes for everything else or do them all yourself :) You also have access to advice and help here (as well as on Asura if you choose to go there) that will help speed things up a bit.
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI [UPDATE: SE will be hosting an event on 5/22. See threadmarks]
Config > Windows > Shared > Window Effect set to Off
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI [UPDATE: SE will be hosting an event on 5/22. See threadmarks]
Sure! I'll grab one for you and PM you the code here. I don't think there is an official Era linkshell but mine will likely happily have you (I'll ask) and I know mentioned having room in theirs as well. You can be in up to two active ones anyway :)
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI [UPDATE: SE will be hosting an event on 5/22. See threadmarks]
Most everything will be available to you with some exceptions: - You'll still get 2 silver vouchers per login day, but you won't be able to redeem them until you hit 99 AND your character is 45 days old - You'll get a SP Gobbiekey every day, but you won't be able to trade them to the goblin until your character is 45 days old - You can do Odyssey for money (not a main event right now but still worth noting) and you'll still get loot and experience points you can keep, but you can't officially finish it until your character is more than 45 days old. That's the main restrictions on new accounts.
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI [UPDATE: SE will be hosting an event on 5/22. See threadmarks]
I was able to get FFXI running on a Gen 1 Surface Go, but the resolution had to be far lower than native. So it CAN run on a Surface device, but the experience may not be the most smooth because of the aforementioned issue Dekuman mentioned. So yea, it'll work but you may have to fine-tune the settings a bunch.
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI [UPDATE: SE will be hosting an event on 5/22. See threadmarks]
I hopped on to get the Gold World Pass for Kaper and figured I'd kill two birds with one stone :)
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Thread Capcom FY3/20 Software Shipments, Physical units down 51.5% YoY: PS4 66%, NSW 23% XB1 6% of shipments
Porting a game to any other console, or hell, even releasing a PC version can be very expensive. On PC you have to do rounds of compatibility testing and on other consoles you have to go through compliance checks, nevermind all of the bugs that can pop up due to the new platform. A cost/benefit analysis is always run before deciding to bring a game to a platform and sometimes the risk just isn't worth it. Not to mention certain consoles did or do not support certain game design decisions.
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Thread Capcom FY3/20 Software Shipments, Physical units down 51.5% YoY: PS4 66%, NSW 23% XB1 6% of shipments
Porting games to other platforms can actually cost a lot of money for some developers. However, one thing Capcom has done is really bolster their compliance and multiplatform tools it seems, so they have less trouble than other people to support multiple platforms. I think what honestly helps them is their staggered approach - PS4 and Xbox first then PC then a Switch port for some stuff. That spaced out timing allows it to look effortless when they are managing to get all those ports done just through good project management.
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI [UPDATE: SE will be hosting an event on 5/22. See threadmarks]
I just leveled White Mage 1-99 as a melee White Mage/Ninja with Auspice (which is a White Mage en-light spell) up the whole time and dual wield hammers. It's pretty impressive damage, especially after unlocking Hexa Strike. I'm cranking out regular 1000-1500 hexa's while leveling.
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI [UPDATE: SE will be hosting an event on 5/22. See threadmarks]
My main character on my home server is a Dancer and they are a fantastic solo job! Super fun too since they can tank, heal and DPS in a pinch. Useless in group content though!
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI [UPDATE: SE will be hosting an event on 5/22. See threadmarks]
It's kind of simple really: FFXIV is a close copy of World of Warcraft in a lot of ways with a Final Fantasy twist. What was the attempted successor to FFXI was FFXIV 1.0 and that failed spectacularly due to a whole bunch of bad game design decisions. FFXI is from the pre-WOW days of MMO design, and it shows. Instead of on demand player gratification things like flight points, the old FFXI design was you had to sit and wait for your boat and airship, which usually meant socializing with friends or those nearby. FFXI is also from a period of time where you were expected to carry multiple sets of gear, you lost experience points when you died and you were expected to group up to go anywhere. In addition to that, party lines are a lot more blurred than the modern MMO trinity of tank, DPS and healer, with plenty of support jobs, different styles of tanks, different styles of DPS, so the job design in FFXI really runs the gamut. Also, you are expected to level more than one job because you have access to another job other than your main one to compliment your jobs set of skills. This can be seen in the Paladin job, a tank that uses Warrior for single target thread or Blue Mage for magic mitigation and AOE crowd control, for instance. Another thing that sets FFXI apart compared to contemporary MMOs is the flat level cap. The max level in XI was 75 for years, with multiple expansions releasing and the player never losing a sense of progression. Now the cap is 99 and it'll never be higher, but there is still a lot of progression to be done once you hit 99, almost too much. While XI has streamlined a lot over the years to make the game less frustrating than it used to be, such as adding NPCs you can summon and fulfill parry roles for you called trusts so you can solo, it invariably has that old school MMO design in a lot of things. A good example of this is that each job still, to this day, has at least two abilities on a 1-2 hour cooldown, which means use them wisely. FFXI also does a lot of cool group mechanics that simply do not exist in other MMOs. A good example is as follows and is still present in groups with other players and NPC trusts: Your group tank will pick up a mob much higher level that the group, which your group thief and dragoon will then hit. When they each have enough TP from hitting the mob, the dragoon will use an ability called Wheeling Thrust, specifically chosen because the Thief can follow that up with a move called Trick Attack and Shark Bite. Trick Attack dumps all the Thief's hate on whoever is between the Thief and the monster, so the Thief dumped it all on the tank. Except, Wheeling Thrust plus Shark Bite, when properly timed, create an explosion of elemental light. For a few seconds after this explosion occurs, the group's mages can all cast spells aligned with that element (such as fire) and it'll do 300% extra damage if timed right. If all of it flows together properly, the super tough monster goes from a 3 minute fight to a 20 second fight and everyone gets a giant chunk of exp. If that monster died fast enough compared to when the monster before died, the entire group gets bonus experience (an experience chain) which encourages the group to play off each other even more. That kind of whole group interactivity doesn't really exist in FFXIV, or well, many other MMOs and is part of why XI is so special and beloved.
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI [UPDATE: SE will be hosting an event on 5/22. See threadmarks]
Of course you have people to play with! Especially if you come to Asura :) Honestly, Red Mage is the most versatile starter, but you intend to play any melee at all, Warrior is a good pick. You'll want to get most jobs to 49 anyways to try them out and for subjobs (49 is half of 99, the level cap). The main character I'm usually on is Everenae on Asura, so just /befriend Everenae and if I'm on I'll happily help!
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI [UPDATE: SE will be hosting an event on 5/22. See threadmarks]
No? FFXI does not have a business model that would support F2P nor would it be able to handle the F2P population. Not to mention a whole 5 or so Square Enix staff currently work on the game, most of them not full time as far as I know. You don't just suddenly make your game F2P, a ton of work needs to go into it for that. There's also no reason to make the game F2P when the population base for some servers is already bursting at capacity. The most this game will ever get to F2P is by having a subscription maybe bundled into FF14 as one big package should both games ever need a shot in the arm.
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI
I think being on Asura and whether its a positive or negative depends on how well you know the game. For instance: all the traditional leveling spots are usually overflowing with players. However, non-traditional Exp spots tend to be completely empty still as people would rather fight over the traditional camps than actually go out of their comfort zone. The other plus is that it is easy to find people to group with, as the server is overflowing with people. The downside mostly comes to spam and trolls (there's a lot of those), MAGA asshats in /shout and some instances taking a couple of minutes to get into because the queues are so jammed. Some NMs are heavily camped and fought over as well and there's always an asshole every couple of days who runs into what you are fighting and either decides to AOE it dead, because they are an asshole, or try to drive you away. However, for the 1-99 solo player journey of finishing the story, Asura is completely fine.
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Thread Don't expect Deadpool 3 any time soon, says Rob Liefeld
As mentioned, Liefeld doesn't know shit. He's really pissed off at Marvel for not letting him into the loop on a bunch of projects (for good reason) and now he's just saying any old shit to try and get back into the picture.
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Thread Sony: “Wait For PS5 Sales” In Response To PlayStation’s Current Marketing Strategy
I can back this up! Anyways, Sony's strategy has been pretty clear to me for awhile: they were lining up the tech talks for GDC (Cernys talk and the Unreal 5 demo would have been a great compliment to each other) and then the actual games would have been a "See you in June!" moment, which sounds like we are getting. Microsoft's strategy has been to get out there early and hammer the message home as much as they can from then until launch. The thing is: both strategies are completely valid and have their positives and negatives. Whomever "wins" this "marketing war" will not be decided until well after launch, so getting caught up in who is "winning" the day to day is foolish and stupid. It's the equivalent of making fun of the other team when you are up by a touchdown in the first quarter...still a lot of game to be played. Don't panic folks, both marketing plans for both companies will be up to full speed by late July/early August. Just be patient :)
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI
Not entirely true, with the addition of Omen and Dynamics Divergence, in addition to Escha and Ambuscade, there's still plenty to do. They also added Odyssey, which will likely be fleshed out over the next few content drops. Some Ambuscade weapons are so strong that they can compete with or be better than some relic, mythic, empyrean and aeonic options. They also added the ability to upgrade all 3 sets of armor (artifact, relic and empyrean) through the new content. It's not the most engaging thing ever, but there is definitely stuff to do besides farm relics.
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI
You'll need FFXI Windower, which you can find here: Windower will not get you banned unless you download shady addons for it (so don't do that!). The game will still crash if a windows admin authorization pops up though.
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI
For the record: I'm fully with you, its the thing I dislike the most about the game. It causes players to carry around 20 different sets for stupid situational reasons or end up playing jobs like my Ranged, where you have a gearset for when you press ranged attack, a gearset for after that moment until you attack and another gear set for a few seconds after that when you weapon skill, its exhausting. Unfortunately its a design choice they've chosen to stick with, and is especially bad when playing mage jobs. There are a few jobs that can get away with less gear, especially as you reach those end game pieces that you full time. But yea, to me the gear swapping is easily the games worst thing.
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI
Also: you'll want to log-in 4 of the next 7 weeks because a ton of important experience boost items will be given out. Kupofried (10% Exp trust), Echad ring (+200% Exp every 2 hours) and the Vanaclock (+10% Exp furniture) among them.
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI
You get armor and weapon upgrades using sparks from Records of Eminence. For spells, go here an you'll see all the spells you can learn and at the level you can learn them. If you click a spell, it'll tell you where its sold/where it drops:
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Thread Happy Birthday FFXI! Celebrating the 18th Vana'versary of FINAL FANTASY XI
Just to add to these points: I recently started a new character on Asura and soloed the whole entire story. However, don't expect to be able to do that as any job, it'll likely need to be a tank or something that can tank (Paladin, Runefencer, Ninja). I did it as a 119 Ninja and I did not die once (you can die a whole bunch of times and a NPC will raise you, so your main enemy is running out of time) on the final boss encounter, but that required precise positioning and knowing what I was doing (I had soloed it before on my old server). The rest of the story content is a cakewalk compared to that fight, with a few exceptions that may require you to get creative: For instance, to finish the Treasures of Aht Urgan expansion you will need to do an instanced fight with a NPC that can and will die unless you bring AOE crowd control and/or heals :) If anyone needs any helps/advice and they are on Asura, feel free to PM me and I'll give you my character name. I'm generally on for a few hours every day and really don't mind offering help/advice.
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Thread One Tweet set off a Canadian pizza war.
Oh a Canadian argument, diving into this one! I really don't mind Pizza Pizza. I think I'd rather Pizza Pizza, Dominos or Pizza Hut pizza over Boston Pizza, for instance. Boston Pizza is fine taste wise, but the portion of pizza you get is small for the price you pay and even worse, the pizza never arrives warm even though Boston Pizza is 10 minutes from my house... Best order-in pizza where I am is Monza (Montreal area restaurant chain), Jacques-Cartier pizza (although its expensive as hell) and double pizza when you just want a crapton of cheap pizza that can last a few meals. I'd also probably rather eat all of those over frozen pizza too... I'm lucky though, my wife just makes homemade pizza these days!
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Thread Skullgirls add "wireless internet" indicator to distinguish players on Wifi
I'd be perfectly okay if more games separated wired and wireless connections, or at least gave people the option to filter out wifi connections. Especially for ranked mode play. Some stuff just becomes near unplayable when one (or both) parties are on spotty wifi.
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Thread PlayStation Worldwide Studios |OT8| My DualSense is tingling
As someone who works in marketing... Sony's marketing team has been pretty clear with what they've been doing and I'd argue it's been working for them quite well. If you are reacting to the knee-jerk week to week or day to day marketing plan, that's on you being impatient. The larger plan is clearly there, so just be patient people, no matter how difficult that is :) Also, please stop saying "But the PS4 launch was.." because the PS4 was launching into an entirely different market than the PS5 is. You can't just copy and paste the PS4 plan into 2020 and expect it to work the same.
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Thread Naughty Dog Deserves To Spring Leaks Forever (The Jimquisition)
Nope, the movie industry crunches just as hard as the video game industry in a lot of ways. So does the animation and TV industries as well. Many technology companies do too, especially if they release yearly products or yearly versions of their products. In film, VFX houses and sometimes editors feel the crunch the most. Crunch can be a factor of poor project management at the start of a project snowballing into chaos in the end, it can be projects with unrealistic deadlines or it can be a project that has encountered difficulty for whatever reason and is behind schedule. There is a school of thought that says that crunch is inevitable, but I think there is a stark contrast between badly managed crunch and we'll managed crunch. Having crunched a crazy amount for a video game in the past (72 hour work weeks and my name was almost not even in the credits) I think project managers in all industries need to be better equipped at managing their employees.
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Thread In front of 20k+ viewers, DrDisrespect backs the 5G Corona Theory and Elon Musk, says we should open back up now
I don't think someone who has said countless racist things and filmed in a bathroom at a live event is a "character" anymore. I think its just an underlying part of who they are.
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Thread CanadaERA COVID-19 Thread | All Non-Essential Posting Is Prohibited - We're Gonna Be Moistly OK
I don't think many people understand the realities of people in danger groups, or people who have to interact with those in danger groups. No one wants to be responsible for infecting someone, much less a loved one, with this complete asshole of a virus.
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Thread CanadaERA COVID-19 Thread | All Non-Essential Posting Is Prohibited - We're Gonna Be Moistly OK
-insert Pikachu shocked face here-Yep. Just the bit he mentioned yesterday about schools has already pretty much ensured a long drawn out battle with multiple unions who will be risking their members lives in the next few weeks.We don't need full lockdown for years, and the "full collapse of society" is a very hyperbolic statement at best, and there is a lot of middle ground between lockdown for years and opening everything back up again now. I think what most of us who are pushing for more time are saying is that we only get one chance to do this properly and if we do it wrong the virus is going to spread like wildfire again, so we'd rather that the government who represents us be cautious and put the people first at this point in time. The economy is already damaged and will need a lot of time to repair, no sense of rushing people back to work too early to try and save a couple of percentage points. In addition to that, we know that the disease is absolutely ravaging our elderly right now who are all in care facilities and if we don't reopen correctly we will also be risking our elderly who aren't in facilities as well, not to mention the immunosuppressed or people susceptible to respiratory infections. It's all well and good to risk other peoples lives for some, but when one of those lives is that of my wife because she works in the school system for about a month of education (and mine, since she'll likely be bringing home COVID-19 if she ever got it) your damned right I want to make sure we are being extra vigilant here.
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Thread CanadaERA COVID-19 Thread | All Non-Essential Posting Is Prohibited - We're Gonna Be Moistly OK
To build off of this: pushing the next wave back to September, rather than go through it in June, gives 2-4 months of extra prep time for our health care system. It also gives us time to try and mitigate truly messed up situations like the elderly care situation right now. More importantly, rushing back before September has very little upside, as by the time most students go back in late June the school year would be over or ending two to three weeks later. I think it's far more important to be extra cautious with a high infectious disease than attempting to play this down by comparing it to AIDS, of all things.
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Thread CanadaERA COVID-19 Thread | All Non-Essential Posting Is Prohibited - We're Gonna Be Moistly OK
Call this year a wash and prep a plan to reopen in September at the earliest and not a day before then. This virus is not just going to be one wave, there's going to be a second and possibly a third. Saying it's optional for kids to go back to school is all well and good, even if it's a stupid plan, but you are putting a bunch of teachers and support staff at risk by doing this, because it won't be optional for them, especially if they aren't permanent staff. If one person dies through the school system as a result of this stupid decision to open before September, that death needs to be owned by Legault, cause it will be be 100% on his hands. They are also making this announcement without talking to teacher groups and unions, because they are getting calls as this conference is going on asking what is happening. The way this province does things is completely stupid at times, and I fully believe this is one of those times.
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Thread CanadaERA COVID-19 Thread | All Non-Essential Posting Is Prohibited - We're Gonna Be Moistly OK
It's not that simple. Case in point: My wife works with 4 year old kids with special needs in the Quebec school system. Most people when they hear special needs they think the children need help with their mental health, but in my wife's case a lot of the kids she works with have physical health problems and many of them are immunocompromised. You can say "Well, those kids should stay home" but it's a daisy chain. Even if my wife and those kids were to be kept in a strictest, most controlled environment in school, both her and I still have to go out and do groceries, buy dog food, etc. More people out means a higher possibility of getting the virus which means a higher risk for those who are immunocompromised. And that's just young kids in a specialized environment. Take your average 6-10 year old, already a germ magnet, and put them in an environment with many other germ magnets, then send them home every day with some of them even taking public transportation. High risk things start to spread from there. Not to mention that at least the kids my wife works with know they are immunocompromised and should be kept extra safe. Some people and children have not had that kind of diagnosis yet and would be devastated if they caught COVID-19. I personally think anyone saying that we should reopen schools on May the 4th is being either extremely naive or extremely self-centered. This school year should be lost and we should make the best of that while also preparing for August and September. I find that a lot of people don't take COVID-19 seriously until either they get it or someone they love gets it, or even worse, dies from it. It is way better to be extra cautious in this situation then deciding, as a society, that there will be acceptable levels of losses here.
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Thread CanadaERA COVID-19 Thread | All Non-Essential Posting Is Prohibited - We're Gonna Be Moistly OK
Improved tracking. We might see another spike about 10-12 days from now if people ignored warnings and spent their days relaxing on social distancing measures for Easter. Tracking this thing is not an exact science either. For instance, I had symptoms when this first started which went away after about 10-12 days. However, I was never tested and I chose to self-isolate, which means I'd never be counted if I did have it. However, there's also the chance that I didn't have it, so no way to know for sure.
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Thread CanadaERA COVID-19 Thread | All Non-Essential Posting Is Prohibited - We're Gonna Be Moistly OK
My wife, who works in the south of shore school system (Montreal), has friends and family constantly asking her if we are going to re-open schools by May 4th. At this point, anyone who thinks that is actually going to happen in non-limited capacity is crazy. I'm not going to be shocked if things remain locked down here well into June. As people start going out and gathering, cases are going to spike again and people will hopefully do the right thing and stay home.
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Thread People who have stuck with PlayStation or Xbox throughout the years, would you switch?
I own a Xbox for work-related reasons (And I also have GamePass!) since I need to own all three but my main console under the TV will likely always be my PlayStation, just because it gives me the kind of games I want to play. I have a Switch as well in the main game room. My high-end gaming is done on my PC in my office! The setup works, all three console manufacturers get my money :)
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Thread 15 studios worked on Assassin's Creed: Valhalla
Nope, Montreal is a video game production hub with AAA studios, indies, outsourcing studios, game engine developers and a whole bunch more all over the place. These people also pretty much all know each other or know people who work at another company, so the local industry is quite small in many ways. This is what causes people to be very chatty about what they are working on in public transport or when they are out for lunch :)
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Thread 15 studios worked on Assassin's Creed: Valhalla
Funny thing about their game leaks: Their employees all take a morning public bus route to their Montreal studio (I commonly call it the Ubi-bus) and its so packed people are falling out the windows and almost everyone on it is wearing a whole bunch of Ubi swag. Ubi has super nice employees (and a really nice building, they hold awesome roof parties at Ubi Montreal that I've been to!) who all just want to talk about the cool stuff they work on. Some of them are also trying to get work done on the bus/train/metro/other Montreal public transit, and sometimes their stuff leaks from that. Square-Enix Montreal also ran into a similar problem on the Montreal metro, it's how Tomb Raider leaked.
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Thread 15 studios worked on Assassin's Creed: Valhalla
Nah, Ubisoft is also using quite a few external partners on this as well. They have for every game since Black Flag. I also know that quite a few of the AC games have had a bunch of concept art done by a separate outsourcing studio specifically designed for concept art. I was not talking about freelancers :) I've seen some Ubi projects lean heavily on outsourcing, to the point where over 1000 non-Ubi employees have touched their games in various degrees before they comes out. So to say the game is "entirely" developed in house is never true at Ubisoft, and has not been true for years. Edit: Also, all of the people above go uncredited for the most part. Most of the time, their studio or their leads will get a "special thanks" section but individuals won't be mentioned by name.
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Thread 15 studios worked on Assassin's Creed: Valhalla
Yep, Ubisoft also has a deep, deep bench of outsourcing studios they turn to for help. For instance, a lot of their concept art has traditionally not solely been done in house. They've used outside resources for countless other things too. When you work on projects as large as Ubi's, they tend to use a lot of their partnerships.
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Thread Assassin's Creed and female representation
As someone who works in marketing, the marketing department tends not to make the final call on what gender the main playable character should be in a game :) If ANY marketing department has that much power, that company has a whole host of problems it needs to solve. What a marketing team will do is provide market research, comparable products, and other factoids that the project owners will use to make the final decision. A marketer might say that a game starring a male protagonist would be easier to market for reasons X, Y, and Z, but they should never be the ones actually pulling the trigger on the decision. Blaming the mythological marketing team for these decisions is shirking the blame from the people who ACTUALLY made the decision on these projects. And when it involves games being designed too much from the male perspective, we need to focus on the people that actually have final say on these decisions.
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Thread I'm a jerk and I apologize, I'm on a path of improvement but it's slow. Got any tips?
I would say that one thing anyone can do their best to learn, no matter their age, is other perspectives. A person is formed by their life experiences, social class and a million other variables that make them who they are and sometimes its easy to swiftly judge someone in another group simply because their thoughts do not conform with our norms. This absolutely does not mean that you should be open to a Nazi or crazy right-wing ideologue for instance, under any circumstance, but taking a moment to think about how someone got to where they are in life and how their life experiences molded them can actually help you identify those same traits in others who might be going down that path, in order to prevent them from doing so if you can. Also, and I cannot stress this enough, talking/posting online is not a speed competition. You gain very little by being the first reply to something and you generally have something to lose by sending out a message too fast. Take your time and re-read what you have written 2 or 3 times and make sure the message you are sending is exactly what you intend. It's better to be clear than to just respond to someone for the sake of speed. Never stop learning.
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Thread NPD best selling Final Fantasy and Resident Evil games in the US between 1995 and February 2020
Wonder if XIV has passed XI yet for most profitable/most revenue generating FF ever. Don't think any other game outside of XIV has a chance at coming for that crown anytime soon if XI still has it.
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Thread FFVIIR: I feel like the combat and enemy design are mismatched [SPOILERS]
The "catch" with Remake's combat is that the game is designed to pretty much always attack and focus on whoever you are in control of. Once you embrace that and master it, you can do all sorts of crazy things that break the whole thing open in interesting ways. I.e. you can switch to Tifa and Aerith to fill their ATB faster in down moments to get them to two bars then stagger the enemy with Cloud using punisher mode counters and his ATB. When the enemy staggers, blow them up to 300% stagger with the full Rise and Fall combo and Aerith hype beam. This dovetails into Cloudst around the world slash that does a billion damage for 2 ATB. The combat really flows together once you master enemy control to the fullest, IMO TLDR: Unless you are planning a counterattack or parry, you should be switching characters every 3 -5 seconds.
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Thread [Rumor] Modern Warfare 2 Remastered Campaign released first on PS4 because Sony Funded It - Similar Deal for MW3 in place
Capcom was in a very different position at the beginning of this gen than where they are now. I think they were definitely making SFV with a smaller/more limited dev team, but Sony's money allowed them to ramp up faster and get the game out faster than projected. I'm thankful that Capcom is in a better position today!
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Thread [Rumor] Modern Warfare 2 Remastered Campaign released first on PS4 because Sony Funded It - Similar Deal for MW3 in place
Marketing is expensive, sometimes unreasonably so, and if you can spend someone else's money for marketing rather than your own and all you have to give up is 30 days exclusivity of your product on one platform, I'd call that a good deal for Activision. It makes sense for Sony to step up and want to market these remakes as well, its a safe bet for marketing dollars and ROI plus it drives more people to the PlayStation platform. There's more to making a game than just the programming/QA/dev side :) Edit: Also - I think the difference between Rise of the Tomb Raider, Street Fighter V, Titanfall and this deal is pretty evident: All those details also included funds to cover some devs costs, this was mainly just a marketing deal.
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Thread [Rumor] Modern Warfare 2 Remastered Campaign released first on PS4 because Sony Funded It - Similar Deal for MW3 in place
Better to spend someone else's marketing dime than your own if what you are giving up is a minimal headache. Not to mention that Sony has some marketing reach that Activision does not (most notably in Asia). In addition to that, a platform holder, like Sony or Microsoft, have ways of marketing "important products" (re: exclusives and exclusive deals) that'll give the product additional marketing exposure it might not have got otherwise. So yea, not a matter of Activision not being able to afford it. More a matter of it making more business sense to take a deal like this.
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Thread Maps in Video Games | What is the most ridiculous / confusing? Your favorite map? Ever got lost in a map? What game has the shittiest map?
I know everyone posts the Shroud image from FFXIV 1.0, but in my opinion, the Shroud at least makes sense from the perspective of it being a maze-like forest. However, the Coerthas map was 100% worse, especially since you couldn't jump and you could only fall off certain cliffs and you also certainly could not climb cliffs. It makes navigating this a nightmare:
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Thread Maps in Video Games | What is the most ridiculous / confusing? Your favorite map? Ever got lost in a map? What game has the shittiest map?
You say that but a lot of the map was just the same terrain copied, rotated then pasted over and over, so you got a lot of repeat views. The zone may have also made a bit more sense as maybe an end game maze area, but this was one of the starter zones. Some parts of FFXIV 1.0 were truly ridiculous.
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Thread PlayStation's low-key PC experiment:Opinion
I've seen this line of thought repeated a whole bunch in this thread, and while it might be true, hell, it might even be true for 99% of PC users, its still worth testing out and gathering data on. Horizon 1 sold over 10 million copies. Lets be super conservative and say the PC version sells 1 million copies and of that, only 10,000 of those 1 million buy a PS5 in the future to play Horizon 2. That is still useful data and it is a data point businesses need in order to make future decisions about their products. You don't always go with what the "common knowledge" is, because sometimes that "common knowledge" was formed in a bubble that doesn't reflect the actual market. Horizon 1 is a good test of a whole bunch of things for the PlayStation team and is going to give them a lot of interesting data points.
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Thread PlayStation's low-key PC experiment:Opinion
In addition to that, they'll be able to see if there is a crowd that doesn't buy a PS5 because they assume Horizon 2 will coming to Pc as well. That's also a rather important data point to have and can help guide messaging in the future. All in all, this is likely going to generate a whole bunch of different data points for Sony.
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Thread PlayStation's low-key PC experiment:Opinion
On the contrary, Horizon is the absolutely perfect game to pick. Days Gone, even if it gets a sequel, won't be for another 3-5 years and the game just came out a year ago. Horizon, on the other hand, is only a year or two away from a sequel and Sony wants to test if releasing the original game on PC will sell PS5 copies of Horizon 2 once that comes out. That, combined with the whole Decima engine thing, makes Horizon the most logical game to port to PC. Sony is essentially wanting to test the waters and see how long people will wait when a game they like gets a sequel and if they'll buy a new console for it, even if they have not owned a PlayStation console in the past. It's a pretty good new user acquisition plan too, and I think they'll try it again in the future when another new IP sequel rolls around. Things like Spider-Man, Bloodborne, Last of Us, Uncharted and God of War do not need to follow this route, for they are already "known quantities" and system sellers in their own right.
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Thread WatchMojo: Ranking the Resident Evil Games From Worst to Best
In my own personal list, I think I'd rank the top 5 like this: 1) RE2 Remake 2) RE3 3) RE remake 4) RE 7 5) RE 4 I never liked 2 that much, but I really like what they did with both remakes of the original two games. Although, in retrospect, I wish we had a 1 remake in the style of 2, just because I'm not a giant fan of the way 1 plays. I also don't like the Crimson Head mechanic all that much, but I realize that's a unique opinion. Haven't played 3 remake yet, but 3 was and is my favorite game in the franchise. I just recognize in my older age that the 2 remake is the better game :)
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Thread Rumor: The PS5 final console design has not been shown because Sony is trying to solve heating issues with the console
We shouldn't post tweets from someone who supports and capes for a homophobe. Also: This story is completely 100% garbage.
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Thread PlayStation 5 uncovered: the Mark Cerny tech deep dive [Digital Foundry]
Worse than that, Jez has a history of supporting and going to bat for people who make homophobic and hateful comments, as seen here: Jez should be banished to the nether and never spoken of again. On topic: I'm so glad the DF team got to do this! I haven't quite finished all of the analysis yet but I appreciate the hard work that goes into these kinds of articles.
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Thread Trudeau announces massive $85 billion financial aid package for individuals and businesses in response to COVID-19, includes paid sick leave for all
I'm hoping that after we are through the eye of the storm with COVID-19 and everything starts going back to normal that a real push for Universal Basic Income begins. Because we cannot leave people that are in your position or others in similar positions unsupported ever again. Not to mention UBI would help with getting everything back to "normal".
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Thread PS5 allows off-the-shelf NVMe drive upgrades, will need to be certified
Cerny did say you could run your Ps4 library off a normal external HDD if you want, but you could also transfer it to your Ps5 hard drive as well. So it does support extra storage at launch, but seems to be for BC.
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Thread PlayStation 5 System Architecture Deep Dive |OT| Secret Agent Cerny
Just FYI - The Ps2 was not fully backwards compatible with the Ps1 and the PS3 was not fully backwards compatible with the PS2/PS1. There are always exceptions, and its hard to guarantee because some games are just coded in a way that doesn't support it, or involve peripherals that won't be supported.
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Thread Top 100 PS4 games will support Boost Mode at launch for PS5 BC, rest run through legacy mode, PS5 too fast for some titles, fix on game-by-game basis
The best example will always be tying framerate to game speed and physics. *coughFromSoftwarecough* It's why when you play the original Dark Souls 1 port on PC and toggle 60 FPS, you'd often fall through the world on ladders, plus bugs like weapon durability being tied to frame rate. Another good example of this: Plug your really old CD copy of Warcraft II into your PC. Computer will be raiding your base with end-game units after about 60 seconds.
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Thread Top 100 PS4 games will support Boost Mode at launch for PS5 BC, rest run through legacy mode, PS5 too fast for some titles, fix on game-by-game basis
Sony has always opted for hardware backwards compatibility, which has never supported 100% of the games, because of the way some games were programmed and/or the peripherals they required.
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Thread PS5 Speculation |OT12| - Aw hell, Transistor's running this again? [Please read 03/16 staff post]
I think it depends. My point of view, as someone who has been gaming since the NES, is that a dedicated portion of the fanbase will ALWAYS be there day one to buy your new hardware. I think things like Stadia, the Wii U and even Ouya proved that there is just always a market for new tech. With that said, if you are building hardware the formula doesn't only have to take into account that people are going to buy your hardware, but how much they are going to like that hardware and evangelize for you. I believe that's a key thing many people forget to take into account: Word of mouth marketing is potent, especially when you are in a competitive industry. Some marketing plans (not video game hardware) rely almost entirely on word of mouth, and it's still one of the most powerful tools a marketing teams try to harness. What I believe these reveals are for is to get your first few waves of buyers "in". I'd break down those first waves of buyers into a couple of categories, including but not limited to: A) The person who was going to buy your thing anyways (low-effort to market to needed) B) The person who was thinking about buying your product but was waiting for more info (low-to-mid effort) C) The person who was either going to buy your product or the competition (mid-to-high effort) D) The person who was not going to buy your product but you convinced them to (high effort) E) People who need to be swayed by parties other than you. F) People still on the fence (more on this one in a bit) G) People who are price-sensitive and waiting Looking at the above, groups A and B are your core base. C and D are who you are going to put marketing effort into from now until launch. However, A, B, C and D all have the power to influence E, whether it's through forums such as these or just telling other people about the product, and group E is key for waves beyond the first. That's why it's key to mobilize those first four groups and have them evangelize for you. Now how does this tie into competitors? Well, they are doing the exact same with the exact same groups, just different people within those groups. I think the kind of person that will be swayed either way is Group F, people on the fence, and I think that group has a lot of interesting mechanics at play in it, because I honestly believe a lot of the people that say they are on the fence actually lean more one way than the other, as I think looking at two things completely objectively with no biases in play is a rarity in today's heavily marketed world. I think some people are quick to react in today's world without having all of the information, and as I've said before, from now until launch (no matter when launch is) is a marathon and the opportunity for a lot of information, not a sprint to fire all the proverbial missiles now. The people who react to small technicalities will likely waffle back and forth between then at least a few times, and targeting them right now is expending a lot of effort when you want to be shoring up the first-wave buyers right now and securing your evangelists, as many of them are going to start promoting you and "spreading the word" in their circles before they even get your console.
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Thread PS5 Speculation |OT12| - Aw hell, Transistor's running this again? [Please read 03/16 staff post]
I don't fully agree. The GDC announcement was not just about reaching out to the greater market, but also developers large and small, who are also now waiting on some of the information you were going to tell them, as perhaps some of their plans rest on that. Sony pivoting to what they are going to do now kills two birds with one stone: gives the developers the information they would have gotten at GDC at the time they would have gotten the info anyways while also reaching out to the greater consumer market and giving them new info as well. I actually feel like their pivot is causing a nice bit of serendipity for them, and I feel the same about the Xbox announcement yesterday as well. It would make no sense to schedule a whole bunch of calls or conference calls with these developers at this point since the chance of someone leaking said call goes up exponentially. Might as well just announce yourself to everyone and unveil things the way you want to.
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Thread PS5 Speculation |OT12| - Aw hell, Transistor's running this again? [Please read 03/16 staff post]
I didn't say marketing doesn't adapt, I said getting into ridiculous slap fights, especially right now, would be getting off strategy, as the strategy at this point in time is securing your hardcore user base for next-gen purchase. I fully believe that Sony has a strong system that they are confident in, but I also believe that revealing a lot of the technical details now was almost always the plan after COVID-19 became a global event. Whether the PS5 is stronger, equal to, or weaker than the PS5 adjusts the tone of the message and the words used, but I fully believe that talking to the market now was always in the plan, if that makes sense.
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Thread PS5 Speculation |OT12| - Aw hell, Transistor's running this again? [Please read 03/16 staff post]
You are too focused on the us vs. them mentality and back and forth between console makers. Sony has had a plan for a long while now, and while that plan has been tweaked and fine-tuned (as all good plans are), the reason why they are pulling the trigger now is because they had mapped this out and feel it is the best time to do so. I'll put it in other terms: When you sell a console to 120 million people and your competitor sells 50 million, do you structure your whole marketing plan for next gen around those 50 million people using your competitors device or around the 120 million people base you've help nourish who are in your ecosystem? If Sony is weaker, which I don't believe they will be by a significant margin, now still makes sense for them to announce. Again, they are reaching out to their 120 million install base, namely the people that will be day 1 buyers. The second your marketing plan revolves around responding to the competition is the second you've lost the plot as a marketer, as you are no longer focused on the grand strategy but instead engaging in an endless war of slapping each other for no reason.
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Thread PS5 Speculation |OT12| - Aw hell, Transistor's running this again? [Please read 03/16 staff post]
As I said in a post a little earlier, I feel that Sony was always going to speak at GDC and say something about their console, and that was planned a long while ago. The specifics of the message likely changed over time due to COVID-19, but a message was always planned for now. I think a lot of the video game news we are getting this week was stuff planned for or to time with GDC.
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Thread PlayStation: Mark Cerny will provide a deep dive into PS5’s system architecture tomorrow at 9am PT
I doubt it. Even if the two consoles are mirrors of each other with minute differences, people are still going to console war. Don't forget, your average console warrior thinks having the most teraflops determines who has the strongest system, when it is never that simple.
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Thread PS5 Speculation |OT12| - Aw hell, Transistor's running this again? [TRANSISTOR MADE A STAFF POST. READ IT, MMKAY?]
Sony has said plenty when you line up all of the information they have given on a sheet of paper. What people are craving right now are the technical specs, which I totally get, but Sony has a very clearly mapped out marketing plan and we will be getting those specs when they are good and ready to announce them. Sony announced that they would be "hunkering down" months ago and people seem to be acting surprised that Sony is hunkered down right now, even though that's what they said they would be doing. Saying nothing to the greater market right now is a perfectly valid strategy, as is Microsoft's very aggressive strategy of blasting out a good portion of their messaging right now. Console launches are a marathon however, not a sprint, and which strategy was the right one will not really be able to be determined until a year+ into the next console gen. Until then, everyone just needs to be patient, even if you are going a bit crazy at home in self-isolation :)
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Thread PlayStation Worldwide Studios |OT Se7en| What's in the box?
Of course there are people that know the specs for both next-gen consoles. Some people have known for quite awhile. Just because they aren't tooting their horn about it or bragging about it does not mean people do not know. Most people respect their business relationships within the industry too much.
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Thread PlayStation Worldwide Studios |OT Se7en| What's in the box?
This isn't how marketing works...at all. The second your marketing plan revolves solely around your competitors is the moment your marketing team has lost the plot. Sony is clearly marching to the beat of their own drum and marketing-wise, its the right move.
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Thread PlayStation Worldwide Studios |OT Se7en| What's in the box?
It does exist and from my point of view, their marketing team has been doing an excellent job. It's a marathon, not a sprint, and with so much news coming out from all over the world right now, it's better to say exactly what you want to say when you want to say it, rather than panic and start launching missiles that scatter all over the place. The only reason their silence "speaks volumes" is because you want it to. Stop doomsaying and be patient. It'll be worth it.
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Thread Canada PoliERA |OT 2| I Got Ninety Nine MPs, But An Albertan Ain't One
I honestly think the self-isolation/quarantine a lot of people is going through right now are going to be extended another week or two because of the lack of screening at airports and the influx of people coming back home from down south that are about to happen, in addition to how things are going in the US. It really sucks, but people should not be risking their health right now and every person that comes back is a potential risk right now.
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Thread Canada PoliERA |OT 2| I Got Ninety Nine MPs, But An Albertan Ain't One
I never said anything about food. Obviously food and pharmacies should always be open, but you are taking an unnecessary leap there between me complaining about movies and partying still going on to me saying food stores should be closed, which again, I will NEVER say. Quebec should not blanket ban everything, but everything considered non-essential should not be open at this point in time. That is the only way to truly flatten the curve.
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Thread Canada PoliERA |OT 2| I Got Ninety Nine MPs, But An Albertan Ain't One
Quebec was too late to react. It doesn't help that non-essential stores are still open as well. People I know are thinking this isn't a big deal and still going out to movies/partying/etc. I also know a teacher who has been told daycares will likely be open on Monday and those with lower seniority might be called into work. We really aren't doing enough in the province to flatten the curve. Edit: Not to mention all the snowbirds coming back, they are going to help spread this too. Even my dad, who lives with us, refuses to go quarantine himself away from us despite my wife and I both showing symptoms. It's just pure stubbornness.
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Thread Canada PoliERA |OT 2| I Got Ninety Nine MPs, But An Albertan Ain't One
Hope the situation improves for both of you & My wife and I are both mildly sick (nothing crazy, feels more like the flu), but luckily she works at a school so she now has two weeks off and my work has called off work for two weeks so we will be isolated anyways
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Thread Maximilian Dood's SoulsBorne Tier List: Best Of Souls & Blood (From Software Only)
My personal list (keep in mind its my personal list) and I'll be including some non-From tangentially related games: Tier 1A: Bloodborne Tier 1B: Demon's Souls Tier 2: Dark Souls 3 Tier 3: Nioh Tier 4: Dark Souls, Dark Souls 2 Tier 5: The Surge Tier 6: Sekiro Tier G: Lords of the Fallen Sekiro was such a disconnect with me between what they were selling the game as, what my expectations of the game were and the game design that did not click with me at all. I was deeply disappointed that more stealth and "tricky" ninjitsu were not an option and I felt like the game design did not mix up the mechanics enough. It's also the only game in the From soulslike pantheon where I felt like the levels and level design (because a lot of the normal enemy designs could make full use of the game's mechanics, such as stealth) was absolutely better than most of the bosses. The game has amazing art direction and music and the setting is just right for me, but it just does not work for me as a finished piece for some reason.
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Thread Why aren't there leaks for everything?
It's pretty simple: there's generally a lot more competition within the video game industry, especially with the rise of Games As A Service. Marketing 101 states that you generally want announcements to have an impact, so that is generally why game companies hold back on announcements until they have a chunk of something to announce. If companies just announced very small bite sized bits of information for their big reveals, a lot of them would be forgotten about two to three weeks later because of how often games come out. The video game industry is also more secretive due to circumstances, but still comparable to both TV and film in terms of pace and strategy. However, both of those industries have to contend with set leaks that they need to get ahead of, hence things like unveiling the new Batman costume prior to it leaking so that WB could control the message. The video game industry is also more susceptible to cancellations and greatly altered products from first starting a project to completion, and it's generally good practice not to announce things you can't guarantee will be in your game. Edit: Also, don't think the video game industry is super unique. My company for instance (a software product that many industries use, including the video game industry) doesn't announce new versions publically until the day they release. While it could leak prior to our announcement, our timing allows us to blitz the market onc we release in a way that tends to be very successful for us.
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Thread Why aren't there leaks for everything?
My old job running at home beta tests actually had us sit down with clients and point out which parts of their game and were likely to leak. Our advice always was (and still is to this day) that our clients announce everything contained within the chunk we were going to test in advance so that it did not leak and so that they could control the message. So announcements to prevent leaks are a thing too!
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Thread Why aren't there leaks for everything?
As big as the industry is, it's also small enough and connected enough that your reputation travels with you. I can tell you that a lot of the things I know within the industry comes from how interconnected everyone is. Even my old job, working at a third party QA outsourcing studio, meant I have industry secrets that I'll likely keep to myself for the rest of my life, including major unannounced games, games that were in prototype phases that required testing/market research and games that were far along and were cancelled. Not to mention actual friendships you build with people all over the industry that you won't want to betray. If I leaked something from a project friend A is working on, friends B, C, D and E that work in the industry will be much less likely to give me information or even trust me. Edit: The above is also why it's generally way less damaging relationship wise to confirm a leak or say "I heard this too" after someone else or multiple other people leak it, because you aren't the source and people generally won't get as mad at you.
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Thread Canada PoliERA |OT 2| I Got Ninety Nine MPs, But An Albertan Ain't One
I mean, that isn't much different that crossing over into the UK then flying to the US. It just shows how shortsighted this decision was. EDIT: also, as mentioned in the other thread, people have to wait for 14 days after leaving an "afflicted" country before entering the US regardless.
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Thread Canada PoliERA |OT 2| I Got Ninety Nine MPs, But An Albertan Ain't One
My company (entertainment and tech industries) just banned all international and domestic travel, including cross country rail without permission from the very top of the company. They say more will be coming in the next few days, but I'm curious to see what our workers abroad have to do. A couple of employees just came back from Europe and were told that quarantine wasn't required and a few others were planning to head to Asia at the end of the month.
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Thread Rumor: E3 about to be cancelled, official announcement coming soon (Update: All but confirmed)
This is also the same event that was so poorly run with such relaxed security that it leaked the personal information of many attendees last year. As good as E3 has been as a marketing event, the ESA has been pretty hurtful to the industry the past couple of years, and that's where the celebrating is coming from. They really needed to get their act together and hopefully, this is more of a kick in the pants for them to do just that.
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Thread Novel coronavirus (COVID-19) resources and discussion thread (Discussion guidelines in OP)
Someone in Montreal that was infected took the same public transportation at the exact same time I did on February 24th. While I feel fine and the deadline to monitor for symptoms was yesterday, I still notified my work just in case. It's funny in retrospect since I've been nothing but cautious since heading back to work after spring break, but it may have been already too late at that point had I been infected.
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Thread Canada PoliERA |OT 2| I Got Ninety Nine MPs, But An Albertan Ain't One
Update from Info-Sante: I'm all clear to go into work tomorrow but I have to monitor myself for any possible symptoms (i.e. fever, cough or difficulty breathing). This virus really sucks, by the time someone shows symptoms they've already likely infected other people.
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Thread Canada PoliERA |OT 2| I Got Ninety Nine MPs, But An Albertan Ain't One
Ugh, so we have a Quebecer in Montreal who had COVID-19 and . Turns out, not only did they take public transportation, but they also took the bus line I regularly take and went through the metro stations I go through as well. They also took public transportation at the same time as me, according to . While it's unlikely I have anything, I'm going to have to go to work tomorrow and let my boss know and see if she wants me to self-quarantine just out of precaution. Apparently the times that match up to me expired yesterday though and I'm not feeling super sick, so that's good at least.
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Thread So, we're all in agreement that Ori and the Will of the Wisps is the best looking 2D game ever right
It doesn't count as 2D to me, because much like Dead Cells, everything was created in 3D. Same with Guilty Gear. They are both absolutely gorgeous though! Gris is stunning and so Thunder Lotus' output (Spiritfarer, Jotun and Sundered). I also will always have a soft spot for Third Strike's fluid animation.
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Thread PS5 and Xbox Series speculation |OT12| - Aw hell, Transistor's running this again?
I have general issues with Takashi Mochizuki's writing style in general, such as when he wrote a headline in 2018 proclaiming that the PlayStation successor was 3 years away because he didn't properly interpret a quote correctly. I think for whatever reason he adds his own spin to quotes that distorts the message enough that I personally question what the person he is quoting originally said and if his interpretation is accurate. I feel, especially based upon my own experience in the video game industry, that the accuracy of his writing has a few problems.
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Thread PS5 and Xbox Series speculation |OT12| - Aw hell, Transistor's running this again?
You seem to be talking in a lot of absolutes about things that are far from absolute. The BOM article had a few very questionable errors in it that made it not the most accurate thing in the world and Sony is far from "screwed" if their high-end console costs the same as Microsoft. Also, your margins are not realistic, as console makers can take a loss on hardware and you are grossly overinflating chip price increases. I.e. Nothing you are saying has basis in reality.
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Thread PS5 and Xbox Series speculation |OT11| Cry Havoc and Let Slip the Dogs of War [NEW NEWS, NEW THREAD - CHECK OUT THE STAFF POST]
As someone who works in product marketing and has been a part of the video game industry for a number of years, nothing about Sony's approach is tone deaf or is hurting their products. In fact, their marketing so far has been perfectly normal and in-line with what I thought it would be. Also, I don't think any sizeable portion of their consumer base is honestly worried about their product. Even if they were, a certain portion of every market is going to knee jerk panic about things and you don't plan your entire strategy around that 1-2% (if that) of your base anyways since they were pretty much always going to panic. Sony knows what they are doing, have patience :) Also, try not to project how you personally feel on a whole wide market filled with millions of people, that leads to false conclusions.
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Thread PS5 and Xbox Series speculation |OT11| Cry Havoc and Let Slip the Dogs of War [NEW NEWS, NEW THREAD - CHECK OUT THE STAFF POST]
It's neither A nor B. They announced "early" because they finished dead last the gen before and needed to get aggressive in getting the messaging of their new console out there. Their whole marketing plan was built around this and the timing of their messaging is one of "Let's keep that positive good will some users have for us going into this new gen if we can". Microsoft's current strategy is one of "speak loud, speak often, don't let them forget you." Sony, on the other hand, are finishing the gen firmly in first place. Their approach is a rather simple one: take your time and get the message right. They have been drip-feeding info, a lot of it actually, and that has been generating buzz within the enthusiast community and those enthusiasts are also hyping other people with their excitement. This allows them to prep the full head-to-toe reveal exactly how they want it to be and when the excitement surrounding their product gets to the level they want it to be at, time to announce. Two very different (and both perfectly valid) marketing plans at work here with different goals and coming from different starting points.
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Thread Which of the major Soulsborne titles do you think is the hardest overall?
I think Sekiro is the most difficult, but I find that From's balance was off on the game as a whole, as a lot of the mechanics within the game were difficult for reasons that I felt were out of my control or were difficult for the sake of being difficult. I found a lot of the enemy design and mechanics as a whole to be a step down from the rest of their recent action titles. Nioh, on the other hand, was "hard" because of awkward level design and some weird enemy design choices but things like magic being completely broken took a lot of the difficulty away. I also thought the fact that the game could be played without needing to use the stance system to be a positive and negative on the game itself, as I feel like it threw off the entire game balance if you mastered stances and KI pulse. TLDR: Sekiro was the most difficult game for me and Nioh second hardest, but they were also less enjoyable than the rest of the games because I felt like they suffered from worse design choices.
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Thread Say something nice about your least liked Final Fantasy entry so far
Mainline: FF9 has a beautiful art style and I thought the setting was fantastic. I also thought the town design was probably the best out of 7-8-9 (although 8 is my favorite of those 3 games) as the cities are charming, beautiful, sprawling and memorable. Good use of end-of-life PS1 tech! It also has some of the better summon designs, and Atomos, Odin, Bahamut and Alexander in cutscenes are all really memorable. Spinoff: I thought Type-O's initial premise of a wartorn region was cool and had a lot of potential.
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Thread Marvel Cinematic Universe | The Things They Say About Her
As much as I love GLOW, you should watch Community! Quite a few people on the cast at this point has been in a MCU movie and the Russo Brothers directed quite a few episodes. Brie Larson also shows up in an episode. Seasons 1, 2 and 3 are probably my favorite TV.
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Thread On Monday, I return to work as a peer of the ex-boss who canned me.
Congrats on the better role! I actually kind of had the opposite happen: I was at a company working on a project that only that company had, and I was offered a substantial bump from a competitor to go there instead and help build a competing project which I accepted. I also accepted the job with the understanding that I'd be growing into a leadership role on the team, getting to design things and avoid some mistakes of my older company First week at my new company went well, I worked with someone who had been trying to replicate what we were doing with no luck and I started building out what they were missing. Week 2 came and there was a company announcement that my new company was buying my old company. This caused what I was working on to go into a bit of a holding pattern, and then I was asked what I thought of my old team, which I gave a two page document on to my then boss, highlighting strengths, weaknesses, opportunities and outlining things that had to change with the old team in order for it to be successful. Week after that I found out that my ideas were being scrapped and I was going back to my old team in my old role (I got to keep my pay). It was a bit surreal to go back to my old desk about a month and a half after I had left it. I stayed for about a year before I had enough of people not knowing what they were doing and left for something much better. Strangest boomerang timing I could ever imagine.
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Thread Next-gen PS5 and next Xbox speculation |OT11| All Hell Has Broken Loose. CONTEST INSIDE!
The silence is really nothing to worry about. The people that were in charge of PS4 market strategy are not the same team that is in charge of PS5 market strategy and even if they were, the market has changed quite a bit in the past 5 years with the rise of direct-to-consumer video and many other things that can cause a strategy to change. There's a difference between choosing to be silent and being silent because there is nothing to say. Sony is pretty clearly choosing to stay silent at this point in time even though they have plenty to say and it's a completely valid strategy. They'll announce when they are ready. Trying to read into it any more than that is foolish.
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Thread Atlus West invites known racist and sexual abuser RelaxAlax to Persona 5 Royal preview event
As someone who works in marketing and has done this kind of work before: Atlus USA would have still gotten the list of attendees or invitees at some point for them to vet/make last minute changes to. This means it is still completely Atlus' fault. I've had to google a whole bunch of people that companies have suggested we invite before and every one of them was vetted both internally and externally to prevent stuff like this from happening. Atlus USA was careless, and whether they outsourced it or not, did a really poor job both on the optics front and on the actual follow through part of what they have been saying lately. It's gross because I largely love Atlus games, but they need to stop punching themselves in the face unprovoked.
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Thread Have you ever been a moderator of a community?
Not only have a I modded a lot of communities (started at FFShrine way back when), I'm now responsible for creating and managing them! In total, I've been moderating communities of various shapes and sizes for about 15 years now. Overall I've always had fun being a moderator and it's helped me springboard into where I am today. It's also nicely tied into my love of video games and marketing in general at various points in my life. Being able to identify and solve community problems is always fun and I've thought about doing some consulting work in the future since many organizations and groups miss the mark on running a healthy community.
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Thread The Jimquisition: Credit Where Credit's Due
As someone who used to work in QA: Fuck off with this line of thinking. QA people are often the most overworked and least compensated parts of game development teams and are the ones doing 60-80 hour weeks on projects, or else they lose their jobs. They also often get paid minimum wage. It's an absolutely thankless job that is often uncredited and even worse, a lot of the time you are laid off/need a new project after your current one ends. Your line is thinking is destructive, hurtful and dismissive to literally hundreds of people. In fact, I know of at least one project where the QA team on it was taken OUT after the game released via patch because the developer felt that the credits were getting too long.
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Thread 2020 Academy Award winner: Hair Love Short Film (Full) | Sony Pictures Animation
My wife hadn't seen this yet, and I showed it to her earlier and she almost bawled. If anyone would like to read a more in-depth interview with Matthew A. Cherry about this project and what it took to get done, I highly recommend this article: Full disclosure: I work for Toon Boom but did not write or have anything to do with that article, its just a fantastic interview in general. I know the rest of the office will be so happy Hair Love won!
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Thread Deadline: How ‘Birds Of Prey’ Went Astray With $33M+ Opening aka Blackhawk down.
By your own math (85+50), the movie would have to make at least 270 to break even, and thats giving them 50% of the profit both domestic and international (which often doesnt happen and is being quite generous). I think 50 for marketing is also low. I think "break even" for this movie is likely closer to 300-350, depending on which territories it hauls in money from and how much they spent on marketing globally. They likely can break even on merch/digital/dvd/etc sales afterwards, but it might take a bit to get there.
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Thread Sam Raimi in talks to direct Doctor Strange 2 (Endorsed by Derrickson)
While many seem to think they don't have a style, or they just don't like it, I'd argue the Russo movies also have a lot of their cornerstones and style in them as well. You notice it more if you watch a lot of the Community/Arrested Development episodes they directed.
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Thread Canada PoliERA |OT 2| I Got Ninety Nine MPs, But An Albertan Ain't One
Having lived in both provinces, both of them need to take a look in the mirror and come to some realizations about the modern world, modern policies and properly taking care of the people that live in the province. Different realizations for both of them, but realizations nonetheless.
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Thread Black Widow - Super Bowl trailer
This movie has a lot of potential for setting up pieces for the future, especially since the Thunderbolts SHOULD be a thing by now. Zemo in Falcon &TWS, the Leader is still around, Abomination too, Yelena, Taskmaster, Ross... they are pretty much all you need to get Thunderbolts off the ground.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT10| - We aim to transition those from OT9 at a pace never seen before.
I'm in a similar industry and generally, these events are starting to be planned 3-6 months in advance. However, that does not mean the public would be aware, since generally invites to events like this are sent 2-4 weeks ahead of time, depending on the travel season and location. Even when my own company goes to major conferences, that takes months of planning. So there's at least a few people within Sony that have mapped out what's coming and are working their way towards it.
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Thread Poll: Are You Happy With PlayStation’s Dead Silence?
As someone who worked in the video game industry and now works in the marketing department of a tangentially related industry: Yes. Be as quiet as you need to be and take as long as you need. But, when it is time to reveal, make that reveal strong!
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT10| - We aim to transition those from OT9 at a pace never seen before.
Jez also gets a bad rap for signal boosting and being friends with a homophobe. See here: His info may be legit, but I think quite a few people take issue with him in general. On topic: If Sony is announcing anything this week, it's likely before Friday. Hopefully we see something from them soon, before people get even more antsy!
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Thread PS5 and Xbox Series speculation launch thread |OT9| - For flops sake!
Not that I believe this rumor at all but in my experience the marketing team would have access to all of this info well in advance of an event like PlayStation Meeting since they would have to make and approve/design presentations, videos, design the flow of the show and plan marketing collateral such as emails, handouts, etc. So it is likely that the team handling the marketing for the PS5 knows a lot about it, if not everything planned. That does not mean this rumor is believable though :)
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Thread Cyberpunk 2077 Dev Team Will Work Extra Long Hours After Latest Delay
TLDR: Crunch sucks and it always effects the workers at the "bottom" of the company totem pole the worst. I personally believe, after seeing multiple AAA video game projects, that crunch is absolutely almost always a sign of inefficient management and project planning when it occurs and it has a real human cost that can take a lot out of people. As someone who has crunched on a tangentially related AAA game (that I cannot name) that was delayed twice (the first time for about 8 months, second for another few weeks) I do not think of crunch as something that always has to be a bad thing if it is well managed. The problem is that keeping crunch well managed is notoriously difficult, and there tends to be at least a couple (if not many) inexperienced managers in the chain that really hurt their teams. In my case, initial "crunch" for my team (QA) on the project was nothing crazy: the managers and leads had to readjust their schedules to cover a newly formed night team, and we moved to a night and day team. This eventually moved to a night, day and skeleton hour team (i.e. almost 24/7 coverage) and even that was mostly fine, since people were not asked to work more than 40 hours a week (aside from some managers who felt obligated to do so, but that's a management style I'll never understand). Everything seemed fine until about 6 months prior to release, where members of the team started burning out (burn out on a project is normal in QA, it is extremely difficult to play a game you might not like 40 hours a week for extended periods of time, nevermind the fact that some people had been on the project for YEARS at that point) and shrinking because my company had signed a bunch more contracts meaning other projects needed more people. From that point forward, we were never told we HAD to do overtime, but there was an unsaid expectation both from management (for performance review reasons) and teammates (so they werent stuck doing all the OT) to do at least a little bit of extended hours, and these extended hours initially started with either working an extra 2-3 hours by staying late and then as release drew closer things kept getting added on such as: 1) Saturdays would suddenly open up as a possible workday, starting with half days and eventually becoming full days. A few weeks after that, Sundays were added too. 2) The 2-3 hours once a week I mentioned earlier became 2-3 hours available every day. At the peak of the overtime craze on our project, I worked 72 hours a week for about a month straight. While I definitely got paid extra and made good money, I was willing to work myself to the bone at the time because I was trying to forget a bad breakup and I also at the time knew it would further my career. It absolutely did too since doing all of that overtime also gave me a good reputation around the office and was worn as a badge of honor, as every time I interviewed for a position to move up at the company from that point forward, the 72 hours every week for a month became an easy answer to the question "Are you dedicated to your projects and willing to see them through?" After working on and seeing multiple similar projects: "Crunch" can be well managed by adept and highly skilled managers with minimal impact to the team however a large amount of the time it initially starts off as something well planned but all of the wheels fall off the cart at some point. There is a real human impact to crunch and societal and team pressure are very real things, especially when you are at the lower end of the totem pole and horror stories are spread around the office about people being put on-call (i.e. let go unless needed for emergency work) because they weren't "team players". I was able to leverage the fact that I did a crazy amount of crunch (plus other skills) into a lot of job mobility for myself, but once I got to manage my own teams I quickly learned that my bosses (back when I was low on the totem pole) were under pressure from their bosses to get certain people to crunch because the client (we were outsourced QA) wanted specific, skilled people on the project at all times and did not want to bring in people who did not know the project (since commonly someone new to the project was either brand new and had to be trained or was someone off another project that had to learn the rules and methods of ours).
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Thread Girlfriend Reviews : Here We Are!
It's cool that they finally put their faces out there, I know part of the fun for some people with their early content was guessing what they looked like (strangely enough). Shame they turned out to be complete shitheels though with the PewDiePie and Boogie shout outs. It's what got me to stop watching their content in the end.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT8| - The Dark Tower (See Staff Post)
I don't think it's always just because of price though. It has also been because of library and word of mouth in the past, often a combination of all three. If it was only about price, the Ouya would have done amazing! (hyperbolic funny example I know) Like I said, the backwards compatibility aspect of the formula is likely changing the library side of things for next-gen, and I wonder by how much.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT8| - The Dark Tower (See Staff Post)
Well it also used to also be because of library, but next gen it will likely be more of a pricing thing, yes. Both consoles being backward compatible and having support of the previous gen library will change things, the by how much is the question.Nintendo always seems to be an exception to the rule, so to speak, but even they were not immune to it (3DS comes to mind). The Switch and Wii also launched at a comparable price to competition who had already reduced from their launch price from what I remember too (Could be wrong, but was pretty sure the Switch launched at a comparable price to an already discounted X1/PS4 and Wii was cheaper than Ps3, obviously, and was comparable to a discounted 360). Don't quite remember how it played out in the US during 360/PS3/Wii launch years since I'm from Canada :) Traditionally in tech, early adopters were not the "buy your kids electronics" persona. The mobile phone market is obviously different and may be comparable to what modern console launch might be like, I'll be curious to see how close (or different) the parallels turn out to be.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT8| - The Dark Tower (See Staff Post)
First year console buyers generally are not the "buy-a-console-for-your-kids-for-Christmas" crowd. That group is usually year 2 or 3 buyers, which is why Lockheart makes a lot of sense, if its still a thing, for holiday year 2.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT8| - The Dark Tower
Oh, I agree that it is a good indicator. Was just being clear that it is not the only indicator and if the Tflops gap is small enough, the "weaker" of the two can pull ahead through other means. I'd never pick just one stat for these kinds of things and I think hyping one stat as the end all be all is how we can end up being a little misled. Important, yes! Only thing that matters, certainly not.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT8| - The Dark Tower
Teraflops are not the whole story to begin with, since there are a lot of other factors in play that determine how strong and how efficient a console is. So really, it just tells us who has a higher number on paper and who, theoretically if both companies execute the same machine perfectly, would come out on top.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT8| - The Dark Tower
Generally, you are a nice person my friend, but please stop with this repeated "the sky is falling!" kind of post. People, as seen by just now, actually think you are reacting to legitimately new info, and it does nothing to help keep the known info clear. Breathe. No matter which console ends up more powerful, everything will be okay. We promise.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT8| - The Dark Tower
Since I'm getting deluged with mentions (yay!) I'll take the time to rewrite what I was trying to say, since my message didn't land the way I intended. All I was trying to highlight was that you often run with your own strategy you plan out well in advance, you don't just knee jerk react to competitors. That's on me for writing from my phone in public transit though, so I'll completely take the L on that since even on rereading my post has some flaws that I could have better corrected for.It's not, not even close.I didn't mean flawed as in there's something wrong with the product, I mean flawed because every product has weaknesses and you always want to soften those weaknesses and play up your strengths. It was not making a judgement that the Xbox is weaker (I don't know if it is, nor do I care) but rather one of general strategy.No, I mentioned that there is way more than 4, those were just the 4 I went with because I was trying to highlight some of the reasons, generally the most common ones (in my view) why you'd want to go first. It's not a rule and there are millions of exceptions, I will never deny that :) What Sony did the with PS4 is also highly accurate to this situation, but even then they didn't do any "reacting" to the competition at the reveal, they reacted at E3 by rehighlighting points of strength. The most you can say they reacted was the whole used games video they did, but that was more a rake Microsoft stepped into, one I can't imagine either side doing this time. So back to what the point of my original point of my post was supposed to be: Microsoft likely has their strategy laid out and has for awhile, and to me the reasons why they went at the Game Awards was the C I outlined: it made sense to go then to get people who don't pay attention to their brand to start paying attention. And if that was the intention, it worked fantastic. There are many other reasons, yes, but I feel that the best boon for them was that, followed by getting to lay claim to some of the key marketing buzzwords that'll be used this gen. None of my points aside from A were to be interpreted as negatives by the way, and even A wasn't really a giant negative. Like I said, every product has "flaws", it's not a bad thing, and companies always want to highlight strengths and play down weaknesses. I honestly don't care which one ends up with more computational power, that doesn't factor into my purchase decision in the end.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT8| - The Dark Tower
Honestly, critical thinking cap on here: Why do you want to announce your thing before the competition does? A) you have the more "flawed" product, and want to get out ahead of the announcement. B) you want to claim and occupy some of the marketing terms, such as "super fast load times", that you think the competition will use C) You think your last product did rather underwhelming on a global scale and The Game Awards was the best place to announce your new one, knowing even that people who do not like your product will be watching. D) You had planned this from the very beginning to meet criteria A, B, C or criteria not mentioned above. You always leave room in your messaging to react to competitors, but you don't change the whole project when people are already working off its framework, except for small changes.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT8| - The Dark Tower
No "signs" point to anything at this point in time. The Game Awards drop certainly does not point towards a cheaper Xbox either. The reliable insiders here are still pointing towards a stronger PS5, or near equal systems. Anything else is fantasy. Your post has no basis in product marketing reality. Neither does the stupidity of secretly going with the approach they did so they can last minute upclock in case their competitors do, which I've seen brought up here.
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Thread PlayStation Worldwide Studios |OT6| The only JRPGs we're getting are Jim Ryan Party GIFs
My own personal opinion is that yes, at least one. I also think that Sony is also going to weigh their options and kick around the possibility of Demon's Souls 2/Bloodborne 2 without From. Not as an immediate thing, but just as a possibility of something that could be done if the right team were to be available. Sony has nothing like those two games in their library, and I think they are completely doable without From but they would need a hell of a studio with a careful, master hand guiding them. As someone who loves the entire Souls franchise, I don't think what From is doing is some mystic magic that another team cannot crack. Obviously, in any scenario I'd offer both those games to From first. Having a plan B never hurts though.
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Thread Godfall announced for Sony PlayStation 5 and PC (Counterplay Games, Gearbox Publishing)
No, you don't counter a console announcement with a first look at an indie game that isn't even first party. Also, when you are market leader, you don't panic when your competitor does something like this either. That narrative makes no sense from a marketing perspective. This was a Gearbox and developer made decision, the video is riddled with signs of it: 1) Trailer uses current gen branding 2) Trailer uses generic text for PlayStation 5 3) Placeholder black screen with PlayStation brand logo As I highlighted earlier in the thread, there wasn't a much better place for an indie dev/Gearbox's publishing arm to make this announcement. So they got permission from Sony to use the current marketing, current gen logo and PlayStation in random font. It requires no further thinking than that.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT8| - The Dark Tower
Honestly, the only one that will require special marketing is Ghost, the rest of their titles will be out or close to out by then. I also think, in the case of Ghost, you can market it as a cross-gen game if need be, since I'm sure they'll have cross-gen marketing ready to go regardless. We already know that there are some games releasing on both, so you already need some way of indicating that.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT8| - The Dark Tower
More plausible and likely. Can be a start of the show announcement that everyone quickly moves past. I believe we saw this in the first E3 for the PS4 after reveal, a short burst of PS3/Vita then onto the new stuff. That kind of strategy makes sense. Like I said, the key to me is that you always want the last things in your conference to be the things people walk away with, thats why the "megatons" tend to happen there. They also (more rare) happen at the beginning if you want to set the pace for your entire conference. A great example of this is the God of War reveal.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT8| - The Dark Tower
You forgot a few interesting questions that I love thinking about: - What game do you show off first? - What game do you show off last? - Do you show the form factor? (Last time, they did not!) - At what cadence do you do 1st party, third party, and indie? How do you do indie? Do you show smaller indies by having multiple on stage all playing at once and then cut between them? They did that at one point!
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT8| - The Dark Tower
While this can be true, I don't think it makes sense when we consider the way Sony usually does things. Example: During the PS4 reveal, they didn't talk about the PS3 at all and only talked about the Vita in its relation to supporting the PS4's feature set. This was also noticeable afterwards too, where "Where's the Vita?" became a meme at almost every conference/marketing release, Gio aside. To me, if you wanted to put the super slim announcement near the show, you either do it in the pre-show or post-show. You generally don't want people leaving your new product press conference thinking "Oh, the old product has a new model!". Plus, I think a price cut on the current model 2 months after it was already heavily price cut (for Christmas) isn't the kind of thing to generate market interest either I think. The super slim might be something brought up later down the road when Christmas is 6-8 months ago, rather than merely 2. I could be wrong, companies do weird things all the time, but it doesn't make much sense to me for those reasons.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT8| - The Dark Tower
No, that would be a marketing misstep. The last thing you want to do when promoting your brand new thing is get people to think about your old thing in a new way in any shape or form. You want to focus on your new product, anything more than that is muddling things. PS4 Slim would be a random PlayStation Blog reveal or a reveal separate from the main PS5 reveal.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT8| - The Dark Tower
What do you mean by "officially announce"? They've already officially announced it. If you mean a look at the console, well the PS4 console wasn't included in the PS4 reveal (it was saved for E3). If you mean a game for it, technically we got that last night! If you mean another PlayStation meeting, likely Februaryish like the PS4.
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Thread A Critique of Red Letter Media’s Bigoted Content (See Staff Post)
It's amazing to me that a group that has proven themselves to be quite sexist and racist gets their own OT in hangouts. It's actually gross and we as a community all just whistle and pretend it doesn't exist. I used to watch RLM stuff back when they were making fun of Transformers, but quickly lost interest in their content due to the juvenile humor, problematic content and near Cinema Sins level of critique.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
My own personal hunch about the pricing of these consoles is that I think one of them will come in at $50 more expensive than the other. So for example: PS5 - $449 Xbox Series X - $499 or: PS5 - $499 Xbox Series X - $449 I.E the price won't be the same but the differential really won't matter. It's not based out of any actual analysis I've done, because I like my free time right now! Might do one for fun over the Christmas break.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
I mean, honestly it could be louder and less powerful, quieter and more powerful and then all the configurations you laid out. In my current setup the "noise" of the Pro does not bother me at all, but my wife does notice it sometimes and ask if the console is going to explode. I'm way too used to it.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
I was trying to give him the benefit of the doubt. At this point, saying that one next-gen console is definitively stronger than the other is disingenuous trolling, because the past 400 pages have clarified this point over and over again. Nothing Microsoft has unveiled or said has changed where we (knowledge-wise) stand.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
You are falling for marketing and PR. They have branded this as THEIR fastest, most powerful console. Which, no matter what, it is. Klee has not been vague at all, so I don't know why you are trying to call him out. Even if you think Klee is wrong, other reliable people (and one more garbage human) have chimed in with their thoughts on the power comparison as well. Klee is not the only source here.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
Too early. You can't just drop all the important info 10 months before and then repeat yourselves for the next 10 months until release. People will get bored of the message and start to poke holes in it. Marketing 101.The reveal wasn't a Sony reveal. It was a Gearbox reveal from their publishing arm of an indie game. All they did was get permission from Sony to say that it is releasing on the PS5. You can see that this is obvious by looking at the end of the trailer, which uses current gen marketing/branding. They'll likely have new marketing/branding for the official reveal.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
The correct PR/marketing move here is to say this quote even if you know you are weaker. Why? It's easy to walk back and shows that you have confidence in your brand and product. In reality, it does not mean much of anything.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
I work in PR/Marketing as a Product Marketer/Community Manager, so I've had quite a bit of practice! The trick, not sure if it was the same for you, was to always look at what was NOT being said. When a company knows they have a unique selling point/feature/strength, they almost grind it into the dirt from shouting it so much. This is not one of those cases, yet (or it may not be the case at all). Either way, always nice to see another PR friend :)
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Thread Godfall announced for Sony PlayStation 5 and PC (Counterplay Games, Gearbox Publishing)
An indie game company should hold back the biggest platform of the year for their game to get exposure because Microsoft showed off Hellblade. What? Again, this was a Publisher and Developer decision, and it was the right one for them. Even revealing this at the PS5 reveal event may not have given them the level of exposure they wanted. Think about it, at this event, saying "Hey we are a PS5 game!" was a unique selling point that basically only they got to say. If they did it later on at E3 or the PS5 reveal, being a PS5 game is not a unique selling point...
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Thread Godfall announced for Sony PlayStation 5 and PC (Counterplay Games, Gearbox Publishing)
First off: You keep coming at this from the point of view of Sony, who likely don't give a shit. Why? Because this is a game they might be partnering on but this ultimately is not their title and is of minimal consequence to them. Their games will look plenty pretty once they start their marketing machine up. The only people who care about this being a "bad" "first look" at a PS5 game are console warriors. Again, putting this trailer in the show was a Publisher and Developer decision. Also, I have seen this thread, it has 11 pages of discussion (for better or worse) about a small indie game. So you know, it could be argued that the method they went with worked.
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Thread Godfall announced for Sony PlayStation 5 and PC (Counterplay Games, Gearbox Publishing)
This happened last console transition as well, with Watch Dogs, Star Wars 1313, among others. It also technically happened with the Switch with Dragon Quest XI. It's fairly normal.
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Thread Godfall announced for Sony PlayStation 5 and PC (Counterplay Games, Gearbox Publishing)
From my experience in the industry, sometimes the explanation is far more simple: - This game is being developed by a small indie team and thus, a decision needed to be made to focus on certain platforms first - Gearbox, while publishing, may not have super high sales aspirations for this, so they do not want to spend money porting a game that may not land the way they want to. - Both the developer and the publisher needed marketing help, and Epic and Sony were willing to do so in exchange for the 6 month exclusivity. This happens in the game industry all the time, I do not see why this situation would be any different. Hell, the game a lot of people are comparing it to, Warframe, did the slow rollout too.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
PS5 has a UHD drive in it and yes, it makes sense to have one. The cost that is incurred by putting the disk in far outweighs the market positioning cost of not having one in and letting your competition use it as a talking point against you. Plus, UHD adoption has grown a lot since the PS4 Pro, where it was much more niche. It's still niche, but important to have. Proof the PS5 has one (though you likely knew this already, its good to cite sources): " Either way, physical games for the PS5 will use 100-GB optical disks, inserted into an optical drive that doubles as a 4K Blu-ray player." Edit: While the overlap isn't 100%, I do think there is one between early console adopters and people who have a UHD collection.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
Like any game, it really depends. I think the key is to support options for the people that want them. I can tell you though that Destiny 2 looks great on my PC, even as a "last gen" game at 1080 and 120 fps. I really do think the option for 120 (except, again, in cases like fighting games) should always be there for the people that prefer it. Hell, I'd even add 8k/30 support in my own world if I could. Options are good! I don't think there is a good reason, in most cases, to stick with "just" one resolution and framerate. The Pro/X mid-gen consoles have shown this to be true.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
While this might be true, you forget that developers are already deep in development on multiple next-gen games already, and have been for quite some time. The reveal of the Anaconda/Lockhart specs that the larger public went through were unlikely a massive reveal to them. I know of at least one third party dev thats known what both consoles were shaping up to be, power wise, for quite awhile. Granted, they wouldn't tell me any info even if I had asked, but they are absolutely someone who would know about this kind of thing. Getting a large amount of devs to aim for one power level and then having to cut down features because you did not meet them is a completely different task than saying "Hey, we came in above target" and even that is a stretch in itself. Companies spend millions of dollars on product development, things like the PS4's "last minute" (that wasn't actually last minute) RAM change are rare. So if anything, I would say the fact that they have both been close to each other power wise for a couple of months now shows that they are going to stay there, and there is very unlikely to be any last minute massive adjustments. The fact that we keep having source after source, repeatedly, saying they are going to be close to each other is pretty much confirmed at this point. The only question is by what degree, and to me thats not a super exciting thing to discuss until more concrete info comes out about that.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
As someone who actually was a QA tester for a long time, on some major AAA projects, and even was a QA senior and then QA lead...eh? The QA team excuse is not a good one. QAs job is to break the game, and even in games with one steady frame rate there is a way to break said framerate anyways. I know of at least one title that I worked on that went live with a player teleportation glitch and also the ability to remove the framerate cap. A well managed QA team is also testing the PC version anyways on multiple configs, so this really is no different. If anything it's even more restricted than PC testing (no drivers, no windows versions, no antivirus tanking the frame rate unexpectedly) so a good lead would be able to handle the multiple configurations with minimal problem. I know I did, and there were people far better and more skilled than I was in the industry. Edit: Hell, I've tested PC games too that break when you uncap the frame rate because they tied their entire game engine to it without thinking that through. Telling them that was always heartbreaking (although most knew already or at least had an idea).
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
Yep, then you factor in Andrew Reiner and Colin (who is a garbage human being but has had sources in the past) both saying the PS5 edges out the new Xbox and then you have a slight leaning in the "power debate" or whatever you want to call it. That does not mean anything is confirmed, that does not mean that anything is final, it just means at the point in time where Klee/Matt/Reiner/garbage human got their info, things were leaning a certain way, and its certainly possible that all three of them all had the same source (and that source was wrong) and Matt's was right. The reverse is also possible. The whole "who is more powerful" is still a wait and see. But one thing that pretty much every insider has said is that they are both very close to each other. So that, if anything, should be the major assumption people should be running with.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
I said "it is said that the PS5 is stronger" which was not intended to make a judgment call either way. As I said, most, if not all of them, agree that they are about equal with a couple saying the PS5 might slightly stronger, with Matt saying that the difference (either way, he did not say the PS5 was more powerful) would not be significant, with him stating that significant would be greater than 15% difference. So please do not attempt to twist my words, one of the things I've rallied the most against in this thread is the twisting of others words. But yes, there is still a long way to go before the final numbers being confirmed.Lockhart sounds like it was a revival/change of direction, which happens in product development all the time at this stage as everyone is prepping for the big reveal in the next month or two. I don't think saying that everyone was surprised by Lockhart is entirely accurate either, since some of the more trustable sources had no comment/said nothing, while some others did claim it was dead. That can be attributed to having different sources though. I don't think any of the insiders we have here took a shot at the 12TF ball because they were worried it might give them (or their source) away. Do not forget that when you see a NDA project or find out NDA info, you are often not sure how many other people know about it. Outing info as "concrete" if you are the only source puts you at risk, especially if the company is intentionally fishing for leaks. If you want a good example: I've worked on games in the past that I literally cannot tell anyone else about, even my wife, because I know that less than 10 people saw the prototype that I saw (as an example). I'm not going to be dumb enough to talk about it. However, if someone else posted news about the title and gave the details that I could then back up, that is a different ball game because it shows a wider net of people know. Essentially: No one that leaks anything ever wants to be the primary source of the info, they always want to be people confirming the info by being a secondary source. If you are the primary source, you yourself are the news, and thats a realm for journalists.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
This isn't true though. There really hasn't been much contradictory information at all coming from the reliable sources posted in this thread so far aside from the whole Lockhart is/is not cancelled thing. All of the reliable sources have actually been rather spot on so far. It's the pastebin/fake insider nonsense that has derailed this thread, as well as people trying to boost unreliable people as something more than spewers of garbage that has hurt this thread the most. As I said earlier, some people are intentionally misleading others by pretending to know what they are talking about, which is having a knock on effect as people are reading their garbage and going into other threads and perpetuating it. That also has an effect here as someone comes in and says "I heard X!" And then we spend two pages either discussing the new garbage or debunking it by explaining why it's wrong So based off of insiders we CAN state that the consoles are close to each other and the PS5 is said to be stronger, but that's not confirmed yet. They are also both stronger than 10.24 teraflops.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
It sucks, but you have to ignore the garbage and look for reliable sources who have dropped reliable news in the past such as Klee, Matt and Tomwarren!MS does have two SKUs, Lockheart and Anaconda, as confirmed by in a fantastic recent article.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
As someone who formerly worked directly on this issue: Some dev kits, particularly on Xbox, can toggle between a test environment and live rather easily. No matter what network you are talking about, there is always a need for at least some portion of test machines within it to connect to the final version of said network to check for unexpected bugs. So Spencer's console either has a toggle or is an in-network model designed to test certain features. A good example of why this config might be needed is testing cross-gen play on the current Xbox Live environment.
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Thread MLB: The The Show about to go multi platform in 2021, no longer a PlayStation Exclusive
Sony never had an exclusive license to lose, so that angle makes no sense. Because they never had an exclusive license, MLB could not dictate where the games released (although they might have encouraged Sony to go multiplatform, as any partner in that kind of situation would). So this is rather clearly motivated by Sony, and why wouldn't it be? The amount of money Sony stands to make here if they play their cards right is comparable to an EA sports game with all their ultimate team nonsense.
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Thread MLB: The The Show about to go multi platform in 2021, no longer a PlayStation Exclusive
Yes? Its a GaaS game that does nothing but benefit them by being on every platform possible. In addition to that, the people buying consoles just for MLB games was likely a super niche that they figure they can still hook with exclusive content or something of that nature, or other games. Sony stands to make a LOT of money here since they own the developer in this situation and could be the publisher as well. Add to the fact that the game is micro-transaction heavy and you have something akin to Minecraft (although obviously not nearly as big) for Sony.
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Thread Resident Evil 3 $179.99 Collectors Edition Announced (Includes Jill Figurine & More) [Gamestop Exclusive in NA]
Gamestop isn't a thing in Canada and EBgames Canada doesn't have anything up yet. I hope that I won't have to import this...
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
The reason Xbox was the butt of jokes at the beginning of the gen was not only was the Xbox One weaker, it was also $100 more expensive and came with mandatory Kinect. It also had some silly and badly messaged ideas when it was officially announced, and all of these things (plus some others) are what hurt the brand early in the gen. So the isolating factor wasn't just that they were weaker, it was the car crash pileup of a whole bunch of factors that caused them to shoot themselves in the foot. By comparison, Sony had their messaging and market positioning clearly defined and were also relentlessly on-message this entire gen. Whether you look at this forum, twitch chats, Youtube comments or other gaming sites, its important to always remember that all of that data is not only anecdotal but also a lot of it is passed down information from the people who truly push new tech out through word of mouth: early adopters. Whether or not the new Xbox is weaker or not to the new PlayStation will largely be inconsequential to the greater market as long as there is no giant gap. Microsoft (and Sony) have to nail their messaging more than anything else, and the only way power matters as a massive differentiation happens is in the following scenario (which we will say Sony > Microsoft in terms of power just for the sake of example): - Microsoft decides their brand messaging for new Xbox is "the world's most powerful console" and rolls that out - Sony's counter-marketing proves that to be false - Microsoft (in this example) ends up with egg on their face. You can replace the above with just about any marketing talking point, from game streaming to SSD tech to whatever else, and it would all be a similar example, showing that power is not a unique super selling point in the industry. If Microsoft does not lead with "the world's most powerful console" their messaging will be focused on other talking points, and thus Sony (in this example) will be the ones saying "the world's most powerful console" and that becomes one of their talking points. It cannot ever be the ONLY talking point though, and both companies will need to come out guns blazing with all of their messaging in order to have an impact. Another example: Google Stadia bragged and bragged about how much more powerful they were than the modern consoles when they were doing their PR, and no one gave a shit because the rest of the message was so bad. Source: I work in Marketing, most notably in Community Development, Management and Product Marketing.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
If Xbox ends up being the weaker console of the two, it will be by a delta of about 15% at the maximum (from Matt's info about the differences between the two) and if that's the case, the marketing move is a simple one: 1) "This is the strongest console we've ever created" 2) "We have unique services and offerings such as GamePass and Xcloud" 3) "We have a plethora of first part studios that will be releasing content on our platform" You can already see most of these talking points out in the wild, so to speak, already. There will not be large amounts of negative PR if the two systems are so close together power wise. Any executive above D-tier is capable of handling the PR speak regarding differentials between their competition and Spencer is no exception. He's also not going to be asked in every interview about having the weaker console, because that isn't reality. Someone IS going to have the "weaker" console between the two of them, and no matter if its Sony or Microsoft, they'll just focus on their unique value propositions rather than being the "strongest". Advertising yourself as the "strongest" never amounted to all that much anyways in the past gens (without factoring in a number of other things), and the niche few who care about that extra small amount of power will just pick up the more powerful revision down the road instead. You don't fight in a market as diverse as the video game industry for one talking point, you fight for multiple. This idea that a large amount of non-enthusiasts actually care about minute power differences (and minute power differences is the ONLY thing they care about) is frankly insane. You can't win every battle when you make a new product, so you fight PR wise on the fronts you think your product is stronger. Power is just one of the many spokes in that wheel and one, in the past, that has proven to not be a large factor in buying decisions for the greater market. This is ESPECIALLY true heading into next gen, where the first priority for both Sony and Microsoft will be keeping their current customers locked into their ecosystems while trying to acquire new customers from other ecosystems/the greater market.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
Black Flag was on PS3, PS4, Xbox 360, Wii U and Xbox One, so same situation as Black Flag means both gens (if that wasn't obvious!). It actually released first on PS3/360 as well. (Not saying you are wrong, just adding additional info for those that don't know).
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
You are leaving out Watch Dogs: Legion, Rainbow Six Quarantine and Gods & Monsters, which Ubi already confirmed will be cross-gen titles. I would also expect EA to be there with the standard lineup of Madden/NHL/Fifa/etc. Edit: Oh, and Avengers.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
The answer to this question is that the PS5 is not only The 10.24 number has been debunked by Klee, so if you trust him at all then the 10.24 number goes out the window as well.While these threads are not to be taken seriously (and that's fine!) I still feel there is a responsibility among the posters here to separate fact from fiction, especially when they know better. Even applying a slight amount of critical thinking to the things being said in this thread can debunk some of the fringe ideas really quickly. While it might be fun to say "omg the Ps5 is 8 tflops confirmed" or to "joke" with doomsaying about how Sony or MS is done after a somewhat reliable piece of info comes out, there is a contingent of people following this thread and then running to other threads and spouting off some of the things stated here as fact. Especially when people are joking about being insiders or saying other unverified people are insiders, as the ability to read a joke or sarcasm on the internet is always inherently difficult. It's easy to flag speculation as speculation and there really is no reason to present something as a fact when it is not. Especially when someone is twisting/misinterpreting the words of the actual vetted insiders who have came into this thread to offer their opinions or things they know. In fact, twisting someone elses words will just drive those kind of people away, and it is not something we should be actively encouraging. If you look at the last 100 pages of this thread it is full of people twisting the words of reliable people in order to fit some bizarre narrative they have conjured or worse, troll other people. I think its a dishonest form of posting that does nothing good for this thread, as there is plenty of people reading through it just trying to keep up with the news that are trying to understand what is fact, what is fiction and what is likely. Muddying those waters for the people just looking for info is a shitty thing to do to fellow posters here. We are better than that and this thread can be not serious and full of jokes without being an ass to each other or confusing less informed people.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT7| - nm
They didn't do anything of the sort. No one with insider knowledge has confirmed or stated that Anaconda > PS5. Spreading that line of thought is spreading false information. Now if you want to spread false info, go for it. But a lot of people following this thread are looking for reliable, close to confirmed info and this statement does not help do anything but confuse. A lot of this thread is people taking someone's conjecture and running off of it as confirmed fact. Stop and think for a second and see where the source of the original info is before going more offroading people :)
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Thread SIE Worldwide Studios |OT5| Part II
This is what we call a false equivalency. Death Stranding was announced as coming to PC before Death Stranding was even a thing. MLB The Show on every platform in the world makes sense considering its GaaS. So the only examples are really Journey, Helldivers and the David Cage stuff. Oh, and Dreams, but that makes sense because Media Molecule wants to push it as a game design platform.
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Thread Bluepoint Games: PS5 Project Will "Become the Achievement We're Most Proud Of"
All of those (except Bloodborne) are vastly inferior to Demon's Souls from an art design standpoint. In fact, Bloodborne is so memorable because they went back to Demon's Souls, specifically the Tower of Latria, for the design inspiration. Dark Souls 3 comes to closest to matching Demon's Souls out of the trilogy, but still misses the more horrific elements.
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Thread Bluepoint Games: PS5 Project Will "Become the Achievement We're Most Proud Of"
Bluepoint has said they want to do one more remake before trying their hand at a new IP. There's a lot of reasons why doing these remakes is a good thing for them, so all the more power to them for owning this niche. I think they might be hoping they get snatched up by Sony too with all the work on their IP.
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Thread Bluepoint Games: PS5 Project Will "Become the Achievement We're Most Proud Of"
Why? We want the game to be good. Platinum games may have the game play down, but the rest tends to be pretty lackluster. From Software games may not be technical marvels or action spectacles, but the lore, world building, system mechanics and overall level of design are just something Platinum hasn't shown me they are capable of yet. IMO, if Sony really wanted to do Bloodborne II or Demon's Souls II without From, it's either Bluepoint (provided they nail it) or an internal team combined with Japan Studios that isn't built yet. Platinum just isn't a good fit for what Souls is.
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Thread Why does my DS4 only charge with a USB attached to the PS4?
My PS4 controllers charge connected to my Xbox One in sleep mode (PS4 is at the other end of the room under the TV, Xbox is right next to the seating area) so this definitely sounds like something wrong with the wires, controllers or electricity in your house. I've also charged PS4 controllers when plugged into my PC or my old phone connector. The ONLY cable that has ever given me problems is the cable that came with the NVIDIA shield, where the PS4 controller charges just fine and will charge if I plug it in while in use, but if I try to turn on my PS4 and the controller while its plugged in to the shield usb wire nothing will happen until I unplug it and press the PS button without it connected. So yep, no problems here charging a whole bunch of different controllers a whole bunch of different ways. Edit: also they are launch controllers, so they are olddddd.
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Thread How bad is the motion sickness problem with PSVR?
I get really bad motion sickness, to the point where car rides are sometimes unbareable and I got PSVR last year. For the most part I'm fine but some games take ginger supplements (to counteract motion sickness) and time (to get used to it) before I get comfortable. Wipeout was a great example, that game made me queasy but the more I play it, the easier it is on my senses. Beat Saber/Astrobot/other big titles though? No problem whatsoever. Just don't over exert yourself: i.e when starting out do 15 minutes at a time with a break between then add time as you get more comfortable.
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Thread EA (And Other Studios) Apparently Have Policies That Require Developers To Gather Permission Before Producing Any Creative Works Outside Of Work
It's not always about owning the employee. In my old job, I know at least two people that took ideas for their own side projects from games they were QA testing at the time. That's generally frowned upon, especially when their side project would be out before the NDA'd game was. Sometimes it's just done subconsciously too.
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Thread Digital Art Hardware/Software ERA [OT]
Hi all! It's a bit tangentially related to this thread but, if anyone is interested in a annual desktop subscription for either Toon Boom Harmony or Storyboard Pro, they'll be 50% off of full price tomorrow. Store page goes up tomorrow morning. A little bit of self promotion since I work there, but I also know our products are rarely on sale, so I thought it was worth mentioning. Else, hope everyone lands whatever art stuff they are looking for this Black Friday!
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Thread ResetEra Moderation Staff is Fucking Up Beyond Belief on LGBT+ Issues
I do remember you filling that role, and I think you did an admirable job with what you had! I do believe that things have been leading to needing that role again, or at least a role similar to your old role, if not more expanded with a bit of a bigger scope. I didn't necessarily mean to imply that we are sitting on a gold mine or anything, as I know how expensive running a site can be. My comment was more so one of exploring all potential avenues and aligning the right ones that meet community needs, while also providing the site with a bit of a bigger war chest. In my opinion (granted, limited by knowledge at the moment) I think the potential would be there to do some cool things. That's all I was saying!Think you quoted the wrong person! I hopefully have said nothing negative or anything that can be misconstrued as anything but support for the people airing their grievances here.
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Thread ResetEra Moderation Staff is Fucking Up Beyond Belief on LGBT+ Issues
I do agree with this, and yes, a lot of what I'm saying is what proper Community Managers and Directors do! In the professional world, a great community manager/director generally does not come cheap either and there's a reason for that. However, that does not mean (from my point of view) that this forum doesn't need that kind of role/experience on its staff, because it does. A "good business plan" does not always mean the quest for money in my view and I believe the "passion for the community" can be harnessed as a force of good in times like these when channeled properly. My other point was that professional help is out there and can be contacted/reached out to/used for advice. Hell, this community alone has at least 20 people with community management/moderation experience in it to some degree that could maybe be harnessed in an effective way. Ultimately, Era cannot remain amateur run (from my point of view) without running to repeated bumps in the road anymore. It needs an actual staff member to support the community, the moderators and everything else in the future, as there is so much potential here for improvement that it becomes frustrating to see the improvements and communication channels not opening. I believe the investment (whatever it might be, does not necessarily have to be monetary) would be worth making and would improve things here leaps and bounds.
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Thread ResetEra Moderation Staff is Fucking Up Beyond Belief on LGBT+ Issues
I mean, I think we might be 400 feet down the road when we want to take one step at a time first with some of the above, but sure: 1) Leverage a community manager/director/etc willing to volunteer their time (they have at least one willing to) and see what the community needs are both internally (from the moderators and site staff) and externally (from the forum members). Getting this forum, a home for many of us, to a better place is in the best interest of a lot of people here, and there are people here who volunteer as staff, volunteer as moderators and other roles on the site might be filled by volunteers too, at least for now. 2) Have said community professional(s) build the business case for whether a full-time, part-time or volunteer community manager would be needed long term here. Defining processes will help determine what is needed, what level of investment is needed and what the actual cost would be. 3) If we are really serious about improving the community, that requires investment, both time and possible actual money. This is why an actual business plan is so important and necessary, even as a "casual for fun" site. When something grows to this size, eventually you either have to start treating it like a real business proposition (the goal doesn't have to become rich, but instead can be remain funded for staff) or it will continue to be disadvantaged by not having that plan in place. While it might sound scary, I refuse to believe that this place supported by an actual well thought out business plan (even one of the keep-the-lights-on variety) would not make some means of profitability. But again, that's what #2 is for! 4) The way GAF was run years ago does not mean that is the way Era has to be run, as the internet has changed rapidly in a few years. GAF made some fatal flaws that did it in, and not all of that was related to one egomaniac, as I believe issues happening here would have happened there in time. Other forums have not seized the opportunity to better themselves, that does not mean we have to let that opportunity float on by either. There is a real opportunity here to make the proverbial tree sprout bigger and taller, and like any project, there is an inevitable part that is risky. However, with what I've outlined above, there is a lot of risk mitigation built into what I've outlined and it's designed to keep the cost down for now. Being a member of this community for as long as I have (and the previous version of this community as well), I refuse to believe that there isn't still massive potential here. It just needs to be harnessed properly. I have not at any point dropped this guillotine on the heads of the moderation staff, because having been one in the past I know what kind of shit they go through. They need support and actual process plans in my opinion, and the community needs a clear channel to voice any of their feedback through. It's possible to empower both sections here in a meaningful way! This would also create accountability all around and clearer signs of what needs to change.
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Thread ResetEra Moderation Staff is Fucking Up Beyond Belief on LGBT+ Issues
I mean, the "business management" aspect of handling a community may be the decision to "democratize" it. They aren't mutually exclusive! Business management doesn't have to be a scary term or a term that comes with negativity. I will say, at least from my business perspective, the site as a whole needs better public relations support regardless of what direction it heads in. This does not mean I think the site needs someone who will regurgitate word fluff, but someone with significant experience needs to properly review important statements before they head out because we've seen time and time again that some of the things said by staff here have unfortunately led to walking into easily avoided landmines. Also, my opinion (having been a moderator for a largeish site in the past before entering my profession) is that from an outside perspective, it seems like a large amount of moderation team support might be needed.
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Thread ResetEra Moderation Staff is Fucking Up Beyond Belief on LGBT+ Issues
The rest of your post is 100% correct but I just wanted to highlight this part. In the professional world of product marketing, public relations and community management, feedback about moderation, moderators and approaches to thread moderation should be welcomed and invited, and all of that feedback would head to someone in charge of parsing it, pulling out the important information and making community improvement/action plans based off the feedback. This would create a system where moderators are allowed to focus on doing their jobs efficiently while community members can also feel like they are being listened to and followed up on in a way that shows actionable change. This is usually bolstered by ideas such as monthly community chats to talk about community direction and other ideas along those lines. These ideas aren't "pie in the sky" or things that seem nice on paper. They are all fully achievable.
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Thread ResetEra Moderation Staff is Fucking Up Beyond Belief on LGBT+ Issues
I don't personally think putting an artificial length of time on how long one could be a moderator would solve much. Mods should be managed and given support/support tools by a proper community director, like any other real established community, and given time off when needed. They should also be given proper guidance in how to deal with even the thorniest of PR issues, as being a moderator also means speaking for a site, the site policies and what the organization stands for. All in all, this place would benefit from becoming a bit more "professional" so the speak and being run much like how a modern business runs their community. The fact that this hasn't been implemented yet is what's biting the site in the ass right now. As I said earlier, the site as a whole needs an actual experienced professional in the marketing/PR/community building and management realm.
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Thread ResetEra Moderation Staff is Fucking Up Beyond Belief on LGBT+ Issues
I think the site as a whole needs an actual, experienced community director as site staff. While moderators here are human and volunteers, the history of moderation and enforcement of the site's rules has been spotty at best and looked like favoritism at it's worst, and certain topics, such as this one, show deeprooted problems that really need to be solved over the long term and prevented in the future. An actual overarching plan and a proper set of support tools for the staff implemented by a community director would go a long way to destressing the moderation team, providing clear and consistent forum policy and preventing these grey areas (which really aren't grey at all). I volunteered my time in the past (proper community building, marketing, PR, all areas of expertise this site is currently lacking) and got promptly ignored (which is 100% okay!) but I still believe to this day that this place needs experienced guidance on issues such as this, and "winging it" is not, and has not, been working. I really hope a thread like this leads to an open discussion about what needs to change and an actual proper plan on how to get there. It is now 2019, almost 2020. Forums and communities as a whole can not be run in the modern area in a style of how they were run 5-10 years ago. Times have changed a lot, and they are going to keep changing. The friction does not have to be there, and it is a fixable problem in the long term. I hope the site realizes that and gets the proper person in place to work towards that betterment of everything here because this place still has so much untapped potential for good.
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Thread Pokémon Sword and Shield |OT| God Save The Vespiquen
It's a perfectly acceptable Pokemon game to jump in on! My wife had never played a Pokemon game until Let's Go Eevee about 3 weeks ago and now she's plowing through Shield while I play through Sword. She's also playing Pokemon Go in her spare time in anticipation for Pokemon bank. So yes, Pokemon Sword/Shield is a great place to start!
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Thread Canadian Gaming Deals & Discussion | OT2 | High on Shipping, Low on Deals
Contacted support and they said since I ordered the double pack there was a "technical error" and they would only be able to ship it out in 24-48 hours. I told them to cancel the order and I went and reserved in-store pickup at Best Buy. 4 hours into the game now!
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Thread Canadian Gaming Deals & Discussion | OT2 | High on Shipping, Low on Deals
Damned Amazon: " I have checked it out for you I could see the order is not shipped due to technical glitch that I have fixed for you it will ship wthin next 24-48 hours for you "
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Thread Canadian Gaming Deals & Discussion | OT2 | High on Shipping, Low on Deals
Still no shipping notice, but they did take the money out of my credit card, so I'm waiting and seeing at this point
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Thread Canada PoliERA |OT 2| I Got Ninety Nine MPs, But An Albertan Ain't One
Wrong thread! On topic: I'm interested to see how much the NDP thinks it can hold up things.
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Thread Feige responds to Scorsese’s claim that there is no genuine revelation or emotional risk in Marvel films
It's working out quite nicely for Scorcese too. Everyone is asking him about Marvel and no one is asking him about the rape charges (yet again) just announced against his friend/someone he gave a very public standing ovation to in the past. That whole thing is just going to fly under the radar, again, because people are so caught up on what he said about Marvel.
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Thread My wife and I now have 2 dogs. Any advice welcome from multi dog owners
As someone that owns two dogs: realize that they have their own likes, dislikes, temperament, and behavior. For instance, one of our dogs is a leader and the other is a follower, so the follower will often go outside in the snow because the leader is out there (for instance) and then whine and cry because he doesn't want to actually be outside in the snow and cold. Also, one of our dogs likes his space and likes having his own area, the other is the complete opposite. One likes to have his face pet, the other not so much. The smaller, younger dog has anxiety so he needs things to chew on and play with constantly, and he turns into an energy demon at about 7 PM every night. Other dog? Would literally sleep all day/rest if he could, not interested in walks unless I'm going outside, mostly acts grumpy towards the energy demon when he's trying to sleep and the younger dog won't leave him alone. Enjoy it! It takes some getting used to. Of course, both my dogs are over 80 pounds, so its a bit different for smaller dogs.
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Thread We as a community need to be better about falling for alt-right YouTube videos.
Should take a look at the RedLetterMedia thread in the OT community section every time they have a racist or sexist take on something. People don't like when a thing they like is called out as being problematic when highlighting racist, sexist and transphobic ideas in all forms of media is a fundamental staple of online discourse and how society learns and gets better. Learning that the people you watch have flaws is a fundamental part of this process. The antics of channels like RedLetterMedia led me to stop watching them. It's okay to acknowledge that content creators that you like are either a product of ignorance, a product of their time or do not reflect well in 2019. I love the Cthulhu mythos and everything that it has spawned, but I'm not going to bat for one second for HP Lovecraft because of how problematic he was. Modern creators have taken that mythos and also reflected the racism it was born out of, which makes me happy! Every time I see a post along the lines of "Brie Larson is a bad actress" there is almost always some underpinning of sexism (or racism in other cases), and it has become so transparent that the only people being fooled are the people making those posts, who deny their own sexist views
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Thread Martin Scorsese writes an Op Ed in the NY Times explaining his Marvel comments
I'd argue that the small, niche art theatres, at least in my area, are all mostly closing and going out of business because people don't want to pony up the money when they get a similar experience (to them) at home. The massive megaplex theatre seems to be doing just fine though, going off the ones near me since they keep expanding. I completely agree with you. There's more platforms than ever these days to upload your art to and get it out there to the public. The theatre used to be one of the only avenues and now it competes with every other form of media broadcasting - video games, phones, home TVs, etc. No better time to be a creative, just have to roll with the new lay of the land.
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Thread Martin Scorsese writes an Op Ed in the NY Times explaining his Marvel comments
Coming from the video game industry, another visual medium: To me, anyone that can get their vision to a screen is some form of artist. This includes CGI artists, directors and producers, and there is certainly an art to producing movies and pioneering things that have never been done in film (which is what the MCU is no matter how you slice it).This comment is hilarious to me because Scorsese is speaking out about the "death" of the art film because that's a "real thing at stake" yet his repeated defense of a pedophile is something everyone just brushes over and pretends it is not a real thing that he does not speak out about. Not that your comment fell either way on that whole thing, its just the way you worded things that triggered that thought. Anyways, the art theatre was always going to die. As tickets cost rise due to the movie theatre becoming a more niche thing, people want "sure things" to spend their movie on as they want to be entertained and don't want to spend $70 (which is how much a night out at the theatre can cost for me in my area) and risk the chance that they have a bad time. Entertaining four-quadrant action movies are just the film that people feel safe going to see at this point in the zeitgeist.
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Thread [OPEN SPOILER] Now that the entire Sword/Shield Pokédex leaked, let's mourn the Pokémon that got Thanos-snapped by Game Freak
Wow, no Allakhazam? RIP my favorite Pokemon. I really wish Game Freak would have announced that they would add the rest, just over time. I.e. they'd add say, 5 a month. This is especially dumb because they didn't cover all of the Pokemon in Pokemon Go, which you'd think they would because they want both games to encourage play in the other. Even no Meltan is supremely dumb. I really wish this game was getting a DLC chapter or something covering most of the rest of these Pokemon. Also, say what you want about the original 151 but they should all be importable into Sword/Shield, else what is the point of Pokemon home.
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Thread Sony Q2 FY2019 (July-Sept) Results - PS4: 2.8m (LTD: 102.8m) / PS4 now 2nd Best Selling Home Console of All Time
The 13.5 forecast isn't big news when your biggest exclusive of the year slipped back to another fiscal year.
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Thread Blizzcon 2019 |OT| Seize the means of hype (READ STAFF POST)
Indeed! I got into PCs and PC gaming because of Warcraft 1 (and then 2) and I've played every Blizzard game since then pretty religiously for more cumulative hours than most "true fans" and I have only one statement to make about this year's BlizzCon: Free Hong Kong.
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Thread SIE Worldwide Studios |OT5| Part II
Sometimes it's worth taking the bag of cash from people to have them incur the risk. Publishing Detroit (and Death Stranding) on PC has a form of risk involved (port costing vs. likelihood of recouping the money vs. other factors) so sometimes its worth it for a Publisher to take a bag of money from someone else to let them publish instead. Plus, it's Sony's IP, they still make money out of other people doing the work for them.
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Thread Death Stranding coming to PC in Summer 2020 (505 Games publishing)
Not that weird. Sony still makes money from the sale (its their IP) without incurring any of the costs associated with porting the game, marketing it or anything else. In essence, 505 is taking the "risk" here, which likely works just fine for Sony.
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Thread Death Stranding coming to PC in Summer 2020 (505 Games publishing)
Doesn't invalidate what I said, the Kojima partnership was announced in late 2015. Companies can change their perspective, happens all the time.
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Thread Death Stranding coming to PC in Summer 2020 (505 Games publishing)
"Second party" is not actually a thing, no matter how badly some people try to make it a thing. It's a first-party title being worked on by a third party team, the end.
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Thread Death Stranding coming to PC in Summer 2020 (505 Games publishing)
This deal was signed years ago. Perspectives can change but contracts often do not.
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Thread Death Stranding coming to PC in Summer 2020 (505 Games publishing)
Sony has said multiple times in the past that they don't view PC as the same type of competition as MS and Nintendo. Hence Street Fighter V, Final Fantasy XIV, Rocket League, etc all having crossplay.
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Thread Which next-gen console will you get next Fall?
This isn't true though, for multiple reasons: - All of the "goodwill" Microsoft has earned this gen will not necessarily transfer over to next gen. Even if we sit back and look at what that "goodwill" did for them this gen, they still are on pace to finish in a distant third place and they at best kept up with being outsold at a 2:1 pace by Sony. - The gen isn't a hard reset, since both consoles (and peripherals like PSVR) are backwards compatible. Sony is already banking on this hard as a way of just "pick up the new device and keep playing all your old stuff if you want, but also buy all this new stuff too!" in its messaging so far. - The 360 gen is not comparable to this upcoming gen, since the 360 came out a year before. That won't be happening this time around. - PlayStation is a stronger global brand than Xbox, which isn't a slight on either platform. It means, from a marketing and user acquisition perspective, it takes less effort for Sony to acquire a new user outside of territories like North America and the UK than it does for Microsoft. This means that Microsoft has to improve their global reach. Can they? of course, but even if you look at the heights of the 360, it was still very NA and UK centric. - Will next gen be a close race at first? Maybe, but it could also play out in a whole bunch of other ways. One way is not more likely than the other at this point of time, but it does seem like Sony has the "inside track" currently based off their current market position and global reach. The Switch can also disrupt both Sony and Microsoft, so there are still some unknowns unaccounted for. Stadia is also, an example of another unknown.
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Thread Which next-gen console will you get next Fall?
PlayStation 5 for me! I need a backwards compatible UHD player so that I can declutter my living room down. Right now my living room has 2 switches, 1 X1 (for UHD playback) and 1 PS4 and collapsing what I use a X1/PS4 for into one device will allow me to have more space! Also, I own PSVR. Whatever Microsoft does next currently does not make all that much sense to me since I own a beefy PC I plan on upgrading in two years. I'm open to whatever unique selling points they have, but it wasn't until the 1 S and the UHD player and the really cheap price that I finally picked one up.
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Thread How'd you get over your last ex?
What I did to get over my last long term relationship is take a break from dating for at least 6 months. Why? Because at the time of the breakup I realized that I was dating for the sake of dating because I did not want to be alone. After about a year of sorting that out + self-reflection and recovery, I jumped back into the e-dating pool and met a few women, but I had the confidence to say no to the relationships that were ultimately not for me. I dated someone for a short period of time and saw a few other people and then I met someone 3 years ago that I am now happily married to. So the real answer is: give yourself time to heal, time to evaluate your past relationship in terms of things that worked and things that did not, and then when you get back into the dating pool realize that there is plenty of fish in the sea and you don't have to settle for someone that isn't what you want. Also: fill that free time you now have with things like you like to do.
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Thread Trudeau to serve another term, as Canada remains a leader of the progressive world by rejecting right wing populism
It's pretty simple: Trudeau is not thought of as racist because his record from his first term in office is seen as pretty progressive and embracing of minorities. Also: it seems, in Canada at least, a lot of minority groups got over the whole Trudeau in blackface thing and attributed it to being a dumb person under 30. On the flip side, the people that have been droning on about the whole incident here have been our right wing Donald Trump like party, which I think a lot of Canadians saw through. When it's mostly people with white skin being offended by the blackface thing (in perception) it's hard for those white people to go to minority communities and continuously yell "Why aren't you offended?" in a way that makes them look good. TLDR: people here seem to know it was an extremely stupid thing for him to do, but are willing to forgive based on his governing record. Edit: Plus people did seem to think his apology was genuine and he did admit when making the apology that there were other incidents when he was younger. So it was pretty above the table while all the rest of it came out.
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Thread Canadian Election 2019 |OT| One Long Year of Scheer Stupidity [Today is Election Day -- GO VOTE if you haven't already!]
Your mortgage is killing you, ouch. Ours is 600 every two weeks (about 1200 a month) and we are in the renewal phase for about 1300 a month that we will be taking for January 1st. 1800 is rough!
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Thread Canadian Election 2019 |OT| One Long Year of Scheer Stupidity [Today is Election Day -- GO VOTE if you haven't already!]
Bought a semi-detached house in Saint-Hubert for just under 280k in 2017 that the city estimates will be worth almost 350k in about 2 years. It's absolutely crazy. We live 5 minutes from the new REM line being put in at Dix 30 too. House value is going to spike up even more once all the new public transit is finished. 4 bedrooms, 2 bathroom for reference. My wife and I make due on about 70k a year but we should be at about 100k a year in a bit of time with some luck that'll make starting a family easier.
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Thread Harvest Moon: Friends of Mineral Town Remake announced for Nintendo Switch (UPDATE: localization by XSEED confirmed)
If I buy this JP version will I get the EN version as well once it comes out?
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Thread Francis Ford Coppola backs Scorsese in row over Marvel films
If that's the case, perhaps these interviewers should be asking Coppola and Scorsese why they are propping up, giving money to and/or applauding the works of pedophiles instead of what their opinions of Marvel movies are. Actually on his thoughts on Marvel movies: I don't understand why he cares about whether or not they are cinema, a simple "no comment" would have went a long way.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT6| - Mostly Fan Noise and Hot Air
As someone who worked in a video game office not so long ago, building towers out of consoles and dev kits is almost tradition. So much so that IT used to yell at people doing it because they'd cause some consoles to overheat and die (Xbox One's don't like having things stacked on top of them). Edit: think the craziest tower I saw was 4 X1s all on-top of each other because someone was solo testing network latency things.
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Thread Wait, so if I can already play my ps4 games on the go....why is xcloud seemed as a new thing?
Remote play is free on PS4 (and PC and other platforms that support it as long as you own a PS4). PlayStation Now is closer to the "you don't need a PS4/3/2" in order to play games part of what you said. Just clarifying because what you said confused me at first and might confuse others :)
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Thread Bluepoint Games' next game is being developed for the PlayStation 5 and is a "big one"
I hope it's Demon's Souls. And I hope if they stick the landing on it (which I think they will), they'll be the ones behind Demon's Souls II with consulting from From and Sony Japan. We need more Japanese Action RPGs like DeS!
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Thread Layoffs hit Sony Interactive Entertainment Europe
When you prep for any new product launch you look at your current pipeline and identify weaknesses and areas to improve. It's very common for companies raking in loads of money to lay people off like this. Doesn't make it any less sucky, but sometimes people just aren't in the plan for the future. I hope everyone that was laid off finds new jobs quickly that they are more than happy with! I know what they are going through and it is never an easy time.
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Thread Canadian Election 2019 |OT| One Long Year of Scheer Stupidity
Quebec wouldn't transition to 100% English overnight, it would take generations. French Quebecois outnumber everyone else in this province at a ratio of 8:1 or more. Like I said, promote French, reward the use of French so that it remains the primary language, but Quebec doesn't have to implement stupid laws like 21 and 101 because they are afraid of minorities and that's what those laws represent: fear. Just as minorities should be better equipped to learn French. French speakers should be better equipped to learn other languages, including English, since it's a language used in media, when they travel, etc. My wife, who is a pure Quebecois, was raised in the French school system and works in it today, and she says daily that French children are not being equipped enough to learn other languages and aren't equipped enough to learn French itself. That needs to be fixed too.
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Thread Canadian Election 2019 |OT| One Long Year of Scheer Stupidity
It really does not need to be protected at all. The protection of French in Quebec is nothing more than xenophobia, paranoia and the constant trampling of minority rights that Quebec loves to do. Quebec always pulls out the victim complex too when called on its bullshit, and it's gross every time. You know how you keep your language relevant? By evolving it and promoting its use, not by restricting others. Quebec doesn't know where the line is half the time and has no problem denying non-Francophones service all because they are so afraid of minorities. It's gross, has always been gross, and there really is no excusing it. Montreal is a centre of commerce, of course people should speak English given all of the external tourism. People should also be educated and provided support to learn French, it doesn't have to be the us vs. them mentality that sickens the entire province. I've seen non-Francophones in Quebec denied service, physically attacked, been told they don't belong here and all sorts of other gross things. Quebec hurts its own economy and growth time and time again by implementing stupid laws like 21 and 101, going through referendums and then hiding behind a shield of "Well it happened to us too!" and "Je me souviens!" when called on their bullshit hatred of anyone who isn't a purely Francophone Quebecer. The faster the xenophobic separatist older population goes away in Quebec, the better off the province will be for it. Embracing multiculturalism has always been the best path for the future, and Quebec as a whole needs to embrace that. Not just the city of Montreal. Signed - a born and raised Quebecer. (If it wasn't obvious, not attacking you personally, you've always seemed like a nice person! The situation here just causes my blood to boil sometimes as someone who has friends and family who have been through some gross things)
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Thread Canadian Election 2019 |OT| One Long Year of Scheer Stupidity
Back on topic: Early voting next weekend! Somehow despite living in Saint-Hubert I'm actually part of the Montarville riding so that's going to be interesting.
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Thread Canadian Election 2019 |OT| One Long Year of Scheer Stupidity
The kind of accusation that whether true or not, people are going to keep it bringing up for the rest of forever. If it's false (and I hope it is) that is an incredibly devious and damaging rumour.
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Thread Martin Scorsese Says Marvel Movies Are “Not Cinema”
There's a certain sense of irony here considering his latest movie's budget crept so out of control that it is basically going straight to Netflix. So in a way, Marvel movies are more cinema than what he recently made! (Joker producing aside) Cheap joke aside: Marvel (and the modern blockbuster) drives a lot of revenue towards movie theatres these days and helps boost their business. If anyone cares about the modern theatre experience: You want these big budget action films to keep making money. Without them, less people would be going to the theatre and it would be at risk of becoming a niche experience, and to me that would be absolutely depressing. It is entirely stupid to be gatekeeping what is and what is not cinema when movie theatre chains doing well and staying profitable is what allows them to show smaller art films. Scorsese more than anyone should know this.
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Thread Gizmodo: PS5 devkit name Prospero, both PS5 and Scarlett dev kits include camera, MS will ‘make the camera a priority while Prospero uses older tech’
The PS5 is expected to have some form of a camera, current PSVR works off a camera system and they've already said currently PSVR will work on PS5. So PS5 having a camera is non-news as it was completely expected.
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Thread FORUM GAME: The developer of the last game you played is picked up to do the next Pokemon entry
Last game I played was Stardew Valley with my wife last night, so technically the developer would be Eric Barone/ConcernedApe, since he developed most of the game himself! I personally think Pokemon would come out improved.
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Thread Canadian Election 2019 |OT| One Long Year of Scheer Stupidity
Thanks to the climate protests tomorrow in Montreal my company has told us all we can work from home if we want. Hope the climate protests go well, I'm excited to not get trapped in the gridlock it'll cause tomorrow
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Thread Alexis Kennedy accused of predatory behaviour. Described as "open secret" in the industry.
That article is absolutely insane and brings receipts to this whole situation showing that Alexis is a manipulator and a liar. What an absolutely crazy read. Thank you for sharing.
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Thread Questions Regarding a Career in Community Management
The first step of becoming a community manager is realizing that every company has pretty much a different definition of community manager, along with giant differences in pay. Some companies have Community Manager roles open for minimum wage and others somehow think social media manager and community manager are the same job (they are not!). My honest recommendation if you want to become a community manager: focus on gaining marketing experience and then focus on acquiring general business experience. Community ties a lot of departments together (and are often their own departments at giant companies) such as Sales, Customer Success, Support and Marketing, but generally from my experience non-independent community teams live within marketing. Volunteer experience helps (my own personal background of doing community management on the side and moderating forums when I was younger got me to where I am now) but the real key thing for you to prove yourself is having the ability to identify a company's community, how to engage with that community and how to grow it. Also: realize that working in the video game industry will surpress your pay a lot. Where I live, Community Manager can range from 30k a year to 80k a year in pay, with a majority of the higher paying jobs being outside of the video game industry. I got my position largely because of my experience (my schooling background is business administration, so marketing, project management, finance and business in general) and because my companies community was in shambles. My actual video game industry background was QA tester to Senior Tester to Coordinator (which is where I started my community work). I would have never gotten where I would have without that business background, and getting where I have allowed me to spring off that to a sales, marketing and pro services coordinator job within two years. After attaining that job I was recognized for my community know how and then moved into my current role as a community manager as part of a great marketing team, where I am paid quite a bit more than minimum wage due to experience. Long story short: don't get too attached to the video game industry, it's full of dead ends and the industry itself preys on the "oh video games are cool!" to make sure everyone's wage stays as low as possible. Business background can give you a lot of the fundamentals of how to be a good community manager, since it touches a lot of the same bases. Marketing experience especially helps. Edit: also do your research! At my old company "Community Managers" were just forum moderators which has very little to do with actual community management, and they were paid the lowest wage possible because of that.
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Thread ABC just ran straight-up Republican propaganda associating AOC with genocide because "socialism" [SEE THREADMARKS]
Direct your hate at Sinclair who owns and influences way too many news stations and can freely promote gross ads such as this one.
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Thread Canadian Election 2019 |OT| One Long Year of Scheer Stupidity
Don't know if anyone else has brought it up but Trudeau was on the latest episode of Patriot Act (US Political comedy show on Netflix) and I actually liked his responses to some things, even if the episode does highlight that Canada, while progressive, does have some issues we need to hammer out:
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Thread Canada PoliERA |OT| Two Years of Sunny Days? That’s Scheer Madness!
Posted in the other thread but I'll post here as well for those that have not seen it: Trudeau was on the latest episode of Patriot Act on Netflix.
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Thread Air Canada has to pay $15,000 to a couple because the word 'lift' was not in French
While it generally does not have an effect on huge corporation films, movies and games, it can mean we in Quebec miss out on things like video game collector editions and other things because a company does not want to translate the packaging, for instance. It also means we run into really weird cases of loopholes, since our language police try to get smaller companies and business to change their names or part of their services while big monoliths such as Best Buy can just straight up ignore them, since they create so many jobs in the region that they would just threaten to leave if the language police ever threaten them. The illusion of protecting the language is more important to the language police than actually protecting the language. Quebec runs into these problems a lot, where they whine that they are suppressed minority within greater Canada while suppressing their own minorities that live in Quebec. See the religious symbol ban and many other examples of xenophobia across the province. The province also has issues like the historical suppression of English to the point of driving them out of the province by closing their schools and a lot of other things. My own personal opinion is that we should be encouraging the use of French in Quebec, and there is nothing wrong with that. But removing services that used to be multilingual and making them only French and policing language just supresses minorities and pisses people off. Getting back on the main point: Not being able to get something I want in Quebec causes Quebec businesses to lose money since in the modern era I just order it from Amazon, Best Buy or drive to Ontario to get it. So Quebec accomplishes nothing except shooting itself in the foot through some of these rules.
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Thread ProJared reappears three months later to address the accusations, claims "you've been lied to"
Whether or not someone has brain damage when you tried to hook up with then while they were underage not only makes you even more of a monster, but it also says a lot about you that you attempt to deflect from serious accusations by saying "but the other person was possibly doing something bad too! She's even mentally ill!" This is an attempt to PR spin things so he can try and make a comeback and it's coming from the same place that has allowed people like Louis CK to come back. He doesn't deserve the come back and it's gross that anyone is even falling for this giant deflection. This was also pretty clearly timed to release while his ex-wife was away and had finally started moving on. It's typical abusive behaviour "Oh? You are finally moving on from me? Let's hook you back into the situation to prove I still have control." As the Simpsons so eloquently put it, just don't look people. Any noise generated from this is just furthering the abuse and just dragging the victimized women back through the mud.
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Thread Apparently cruise ships are really fucking horrible (Hassan Minhaj segment)
This episode was fantastic. It is absolutely crazy how much damage a cruise liner does to an ecosystem, nevermind multiple.
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Thread [DisneyPlus] Founder's Circle Avaiable for D23 (FREE) members. Save 23$ a year for three years (US only)
Yep, not there at all on my account (Canadian).
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Thread The Marvel Cinematic Multiverse of Madness
That design is definitely the Brood, there's no question. Why wouldn't the Brood make sense? Even if Disney now owns the Xenomorph, the two races have diverged quite a bit in the comics.
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Thread Avengers: Age of Ultron is so deeply sexist, it's blowing my mind.
This is the scene I had the most issue with in the movie, but luckily it was short. It's amazing that Whedon got to do this gag twice in both a Marvel and DC movie. The other small thing that annoyed is that Black Widow is the character that Ultron captures. I feel like that was calling back to the fact that they didn't want to make Hawkeye the one "missing" from the team again, and she got picked, unfortunately.
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Thread Disney-Sony Standoff Ends Marvel Studios & Kevin Feige’s Involvement In ‘Spider-Man’ (negotiations still on-going)
The key thing to remember is that the "fuck Sony" and "fuck Disney" sentiment is the entire reason why this story was leaked. If Disney leaked it, they likely believe people would be in an uproar and blame Sony (which is what is happening) and if Sony leaked it (which would be misreading of things) they expected a strong "fuck Disney" war cry. I feel like this is Disney starting to leverage all that they have to force Sony into a deal. And it is absolutely the right play for them, because they do have leverage to use.
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Thread Disney-Sony Standoff Ends Marvel Studios & Kevin Feige’s Involvement In ‘Spider-Man’ (negotiations still on-going)
They absolutely knew, but you have to take the chance in negotiations in case the party just accepts anyways. 10-25% is likely where Disney was aiming, but you obviously don't start there in negotiations. The other thing is that Disney likely feels like they have a lot of leverage (and they do) while they feel that Sony has none and are now doing this to put pressure on Sony to cave.
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Thread Disney-Sony Standoff Ends Marvel Studios & Kevin Feige’s Involvement In ‘Spider-Man’ (negotiations still on-going)
In this thread: people who have no idea how negotiations work. Sony was never going to get Disney to agree to reupping the current deal and Disney was likely never going to get 50% of the revenue. They can and should have negotiated for something similar to a 75/25 split. With that said, this was clearly leaked to the press on purpose with the aim of stirring up the hornets nest in order to get one party to move. Looking at the optics, this screams to me that Disney is trying to send a message to Sony that a lot of the reason why Homecoming and Far From Home have been so successful is because he was under the Disney wing. They are hoping strong, fierce backlash will get Sony to change their mind. This is marketing and PR 101 and is designed to soften negotiations. While they still might not come to a deal, I fully expect both sides to "work hard" and a deal will be reached at some point. There is too much money at stake.
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Thread Katy Perry accused of sexually harassing actor Josh Kloss at a party
It's a real shame that it seems like this news is just dying on the vine. Male sexual assault victims already have a steep uphill battle just to reach the level where they feel like they can come forward, and the world collectively plugging their ears and not being interested in their stories really, really sucks.
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Thread Ion Fury devs show signs of transphobia among other issues. [Update: Voidpoint Twitter Responds]
Well, my interest in this game has dropped to zero. Good job ruining any of your marketing Voidpoint by allowing your team to express such abhorrent views. Time to tell my friends to avoid this game as well.
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Thread Out Magazine: Marvel’s Chairman Isaac Perlmutter Is Also Donald Trump’s Largest Donor
But this has basically happened already. As mentioned earlier, since 2016 he's not had creative control over Marvel anymore because of how involved he's been in Republican politics and he basically survives off the stock. And if you are going to punish companies based off merely who owns stock in them, well thats going to be a long list of companies. Not that I think Perlmutter is a good human being or anything, he's not. I just don't believe there is much to be done to de-power him within Disney when that largely has already been done.
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Thread Fire Emblem: Three Houses |OT| My Students' Class Reunion Can't Be This Bad!
I took one look at Caspar and his axe-focused path and decided to make him a Wyvern Lord. He absolutely destroys maps when paired with Petra as a Falcon Knight. They are so good together that I can have them clear 1/3rd of the map as a pair while I work up the other side with the rest of the party. He's so good in fact that he tends to be the highest level on my team by 1-2 levels.
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Thread We need to talk about how toxic discussing the Epic Games Store is when it comes to accusations and insults (Read OP and Threadmarks Before Posting)
Indeed! And like any business, if they make a bad business decision, whatever it is, they either learn from it or are doomed to repeat it. To bring this back on topic, the Epic Game Store seems to be working for most of the companies who have accepted the deal so far.
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Thread We need to talk about how toxic discussing the Epic Games Store is when it comes to accusations and insults (Read OP and Threadmarks Before Posting)
Devs don't necessarily need to take their fans opinions of the EGS store into account before signing deals if they think enough oftheir fanbase will still buy the game anyways. Even if they have contempt for fans who won't follow them, that doesn't mean that you have to go low as well. Take the high road and call them out for their negative behaviour all you want, but saying only "they are trash" or anything else as reductive as that does not move the discourse forward, it just makes it worse. If someone is being extremely black and white, the solution is not to go to the opposite pole of the argument as them and then say "Well I'm here" and then argue back and forth. Obviously racism, sexism and other extreme things such as that is a different story, but ultimately the Epic Game Store for non-Epic developers is a choice made in best interest of their company.
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Thread We need to talk about how toxic discussing the Epic Games Store is when it comes to accusations and insults (Read OP and Threadmarks Before Posting)
Hoping people with significant others and families fail in their business endeavours merely for choosing to support a platform willing to give them some job security is pretty low. Imagine if people were rooting for you to fail every day in your work place because your company (not necessarily you specifically) chose to play it safe and get their employees job security in a volatile market, it would be sheer lunacy. Blaming the entire development team for a decision that they all likely didn't take part in is also a horrible look. Edit: this example obviously leaves out the Ubisoft's of the world, who have alternative business reasons for leaving Steam.
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Thread We need to talk about how toxic discussing the Epic Games Store is when it comes to accusations and insults (Read OP and Threadmarks Before Posting)
"I don't agree with your decision and it kind of sucks that it won't be on my platform of choice but I understand that you have to make choices that are best for your business. Best of luck with the game though, it looks really cool!" There, you've expressed your "great" annoyance, informed the devs at to why you are annoyed and still kept your chin up and wished them luck with their product.
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Thread Childless millennials are ruining Disneyland
My (now) wife and I went to Florida last year to get married near Disney World and our honeymoon was spent in the park. It was such a blast. While I had reservations about going "back" (I had been to Disney World when I was much younger as they were building Animal Kingdom, so like 25 years ago when I was 10) but actually being there I realized that while expensive, Disney World felt like a quality experience all around. Even staying in a cheaper in-Disney hotel was a wonderful thing for us, nevermind the delicious food. The key thing we did was not cram our days and realized we couldn't do everything in our time there on 4 days of park without doing sun-up to sun-down every day. We didn't do that, instead choosing to focus on relaxation and enjoying the rides we actually did want to do. Despite not being a giant Disney fan, Avatar fan or any of that, I still had a blast since fun rides are still fun no matter the drapery around them. Flight of Passage and Navi River Journey are engaging, impressive and a blast, whether or not my wife or I care about Avatar. We recently decided that we are going to start planning for a family soon, so the prospect of one big trip next year before starting a family popped up. Both of us, without even really thinking twice, decided that we could be going back to Disney World. This time we will be adding a day of Universal to the mix, but when we were on our honeymoon some of our family that was there had their children with them (some quite young) and it really opened our eyes on how the couple with no kids experience is vastly different to the whole family experience at the parks. My cousin and his girlfriend might be coming with us this time, and they are debating bringing a 4-5 year old, and we have told them that its going to alter their park plans and they may miss out on the stuff my wife and I want to do since we won't be wanting to go on the rides for young children. TLDR: Disney has a whole bunch of different rides, hotels and other things targeted at adult crowds. Not only is all of that stuff fantastic, it's more than enough to get just as much enjoyment out of the whole thing even when you aren't a massive Disney fan. I feel like women like the one ranting on Facebook wanted to go to Disney for the young couple/no-kids experience, such as the more thrilling rides, the later nights, etc but she's lashing out because she's stuck doing the family experience because she chose to have kids.
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Thread Final Fantasy XIV: Shadowbringers |OT| First World Problems
Indeed. I leveled Ninja to 70 and I haven't leveled it to 80 yet because the job is balanced around the theoretical maximum damage it can cause a raid or group to do, which rarely happens in real gameplay. But the job suffers for it. I think Ninja would be in a better place if Trick Attack was removed and they were balanced accordingly.
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Thread Final Fantasy XIV: Shadowbringers |OT| First World Problems
Cool, all they have to give up is Trick Attack. That is the grand problem with Ninja, it's balanced around Trick Attack being a thing.
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Thread Bands that have dramatically changed styles from unsigned to present day?
While they have shifted their sound a little (particularly the latest album, although that still has traditional songs like Rats and Faith) the biggest thing that has changed how they sound is a production budget. I love Ghost, but until Infestissumam they had no production budget. I'd say their sound has been consistent since then, with only a shift in the number of "hard" songs on each album. Tobias taking over more of the musical production has also resulted in the shift too. A good example of this is comparing Ritual to Year Zero, only one album apart but much better production and mixing. Listen to a live version of Ritual from 2019 for an even better example.
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Thread Game Development is Hard - A Video From Thomas Brush
I liked Thomas okay enough until he started signal boosting PewDiePie. He actually made an entire video series about making a game for "Pewds" as he calls him. That caused me to both stop watching his content and also to unsubscribe from him in the future. I highly encourage anyone to think about the above before clicking this video. With that now out of the way: game development is indeed hard! One of the most important things is learning to efficiently manage your time and it's something I struggle with every day. I applaud anyone who can manage it consistently.
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Thread Final Fantasy XIV: Shadowbringers |OT| First World Problems
In the support & help section there is an option to report people. I've had nothing but good experiences reporting people and the GMs usually reply quickly after. They'll ask for details like when the offence occurred, the group and instance if it was in a dungeon, what was said, etc.
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Thread PSA: It's not so difficult and pricey to get into FFXIV !
Do you live in Europe? If so, that would be why. 3 worlds on the Crystal NA data center and quite a few JP worlds are marked as preferred:
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Thread PSA: It's not so difficult and pricey to get into FFXIV !
Some jobs do, especially past 50. Lots of jobs get a plethora of off GCD abilities. Mechanical mastery becomes doing your GCD rotation while "weaving" your off GCDs so they don't clip your rotation. So some jobs can squeeze two OGCDs within 1 GCD cooldown. Dancer is a good example of this. If you just unleash all your 10 off GCDs at once, you are clipping into your main rotation/resource generation while not properly dodging mechanics and are bad! That's why the game is fun even if it makes for a slow 1-50 because of the nature of trying to teach people things slowly and properly. Palace of the Dead becomes the best way to get a taste of each job once you get them to 30, since you can play as a 60 within it without actually being 60. That will still leave you out of the 61-80 skills and job gauges though.
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Thread PSA: It's not so difficult and pricey to get into FFXIV !
This boost still exists for "Preferred worlds". What only exists for new servers is 1 million Gil bonus for hitting 30.
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Thread Which MMO is better - FFXI or FFXIV?
To be honest, I think XIV 1.23 (the latest patch before they blew everything up) did some things better than modern XIV although obviously they had to blow everything up and that was definitely the right decision. Yoshi-P did a great job understanding the limitations of 1.0 XIV and adding meaningful content and mechanics to it that the game could actually support. I like modern XIV quite a bit, but I don't think a fight in modern XIV has made me feel in love with the game as much as 1.23 Darnus did. I think XIV still has things to learn from both XI and 1.23 XIV to make it feel less like a WoW clone. Focusing on story was one thing both those games had that they doubled down on in 2.0 FFXIV, which is great, but I do think there are other things that would be good to adapt or modernize for 2.0 XIV as well. An expansion of this from 1.X XIV is Hamlet, which had a lot of problems but the potential was there to make meaningful content that gatherers, crafters and battle classes were all needed for.
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Thread Which MMO is better - FFXI or FFXIV?
XI is definitely more of a challenge because a lot of the game design and systems come from a pre-WoW age of MMO design, so its closer to older school Everquest. There is EXP penalties for dying (although they've been lessened to be less rough) and there is a hell of a lot to do since the level cap was 75 for multiple expansions, then moved to 99 for multiple expansions, creating a wide breadth of content (quite a bit of which is irrelevant now but its still there). However, as mentioned earlier, unless you played it in like 2002-2005, the mechanics, gameplay and setup can be extremely obtuse when compared to modern game design, and they've had to retrofit a lot of their systems for things like mounts, achievements and a new questing system. XI is very much a game you need a guide or a wiki to play, because it also does very little explaining. With all that said, I find the gameplay engaging in every class I've every played in the game (which is all of them) and there is a lot of good story and fun things to do. I like the alternate progression systems that open up to you at 75 and 99, and this is the area that XI remains superior to WoW and XIV to this day, because instead of just upping the level cap and forcing you to re-level, they diversify the content available at max level and give you reasons to keep XPing at max level and progress your character beyond leveling up. I would not recommend playing it though unless you are ready to fully commit to it, which is why I recommend XIV at this point in time. Since it just got an expansion, the player base and community are booming and there is a lot to do. With XI, the game is at the end of its lifespan, so it's content is rather static right now and will likely remain that way until the servers go down when they do in a few (?) years. Despite thinking XI is the better game, I subscribe to XIV regularly and I only go back to XI for free periods or once every 3-6 months to just have some fun for a month.
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Thread Which MMO is better - FFXI or FFXIV?
FFXI is the better game IMO with the better story. However it is ancient and hard to get into, and you'll need to look up community guides on how to do things in 2019. It's worth playing through to do the whole story and the entire story can be soloed using NPC trusts to help you as long as your skill level is above average and you pick your story job carefully. Most of the people left playing XI these days are veterans who know near everything about the game, so you won't have that new adventurer feel. XI also only mainly gets maintenance updates and small changes, along with balancing these days. FFXIV is a modern MMO and has a lot of appeal. It is fun, the story is high quality and it just got a massive expansion and the player base is as large as ever. It also has fun side content, engaging crafting and gathering content to do and a lot of other fun things. I play both regularly but if you are looking for other people to play with, I'd recommend XIV.
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Thread Which MMO is better - FFXI or FFXIV?
Honestly, you do not need a linkshell to do any of the story at all, as long as you play a class that has strong innate tools. A good example of this is Dancer or specifically, Ninja. I was not able to solo the last boss fight in the main story as a Dancer (but I did everything else with trusts easy enough), so i did Ninja 45-99 in a weekend and soloed it (with trusts) instead with little difficulty. That's the kind of game XI is, where you are expected to level a different job if you run into a roadblock and you need multiple jobs to at least 49 to be subjobs to your main job. The only reason to be in a Linkshell is if you don't want to do things solo or if you would like to socialize with others, But yes, modern FFXI means follow Records fo Eminence, it should get you setup and understanding of most of the basic mechanics.
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Thread Final Fantasy XIV: Shadowbringers |OT| First World Problems
People do them every day as part of the Alliance and trial roulette. Some may be longer waits than others but you'll be able to get them all done IMO
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Thread Final Fantasy XIV: Shadowbringers |OT| First World Problems
Apologies! Your question came off more asking what it is to me. Esprit isn't 100% chance and seems designed so that it can work with the spellcasting classes, so I think there is still testing going on as to whether there is an internal GCD or not limiting how fast you can gain it. In your group composition I'd go with the SAM for single target fights (your reasoning is sound I believe) but for AOE I'd go with the Monk due to the faster monk attacks + you wanting to AOE more. Either way, I'd do a lot of your own tests for this because mine have come back as fairly inconclusive so far.
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Thread Final Fantasy XIV: Shadowbringers |OT| First World Problems
You need to hit 80 on your own and finish the role quests first. It's a gate but not the usual one we are used to seeing. The logic makes sense after you see what that quest unlocks. It's just clunky.
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Thread Final Fantasy XIV: Shadowbringers |OT| First World Problems
Trusts are smarter than your average duty finder person. They are actually quite good at teaching you a dungeon. Like squadrons, they do ignore some mechanics simply because they are immune to them. Great to use for completing the MSQ but annoying to use after that since you have to level them up from 71 yourself by running dungeons over and over with them. It takes about 6 just to get them to 72, but only after you complete the MSQ. They level with you before that.
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Thread Final Fantasy XIV: Shadowbringers |OT| First World Problems
Esprit is a resource you start gaining at 76. It comes in pretty consistently even when solo You dump it with the move you learn at 76.
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Thread Final Fantasy XIV: Shadowbringers |OT| First World Problems
Do Palace of the Dead a few times and you'll pick up the basics, from there move on to off tanking trials and doing the leveling roulette. You'll be fine! And if you have any questions, just ask! You can also practice with your squadron.
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Thread Final Fantasy XIV: Shadowbringers |OT| First World Problems
I've reported people before for similar behavior and they've absolutely gotten banned, even if it hasn't been for long. Not sure if the GM's have changed their internal rules since then but it has always been my experience that FFXIV GMs are harsher than WoW GMs when it comes to abusing other players. FFXI GMs were super strict too. Hell, I knew someone that got banned for excessively spamming the ACT meter because they were acting like it meant anything. As for the tanking anxiety, at least trusts exist now to run through a dungeon with, get familiar with tanking, boss mechanics, etc and then you can do it on your own free will with a group. I really wish trusts were available for all content.
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Thread Final Fantasy XIV: Shadowbringers |OT| First World Problems
I used to run a 200+ person FC and they'd get banned because they'd let us know they got banned. They just didn't know I was the one reporting them :)
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Thread Final Fantasy XIV: Shadowbringers |OT| First World Problems
Just had to report a Samurai who decided to pull the last boss of Dohn Mheg because they claimed the tank was slow and the tank was the "worst tank they've seen since they resubbed", just with added profanity. When I called them out on it, they said that they could because they had an 80 tank themselves, which I do as well. 1) If the tank is going too slow, tell them before the last boss maybe? 2) It's a leveling dungeon and people's buttons have changed a lot, give them a bit 3) The tank actually was chaining pulls (pulling 1-2 packs at once, moving on from a single pack to another pack as it died). I.e. the tank was doing a perfectly fine job in a leveling dungeon Overall, I just don't understand why people complain about finishing a leveling dungeon in under 20 minutes with a random group, that is about as good as you can ask for. Oh well, reported them to a GM and they'll take a ban.
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Thread Final Fantasy XIV: Shadowbringers |OT| First World Problems
Right now basically no one is max level, so its all guessing. In addition to that, balance adjustments generally don't happen until the launch of the raid, so even if there was a clear answer, stuff will be re-balanced in the next two weeks. With that said, I'm really enjoying DRK!
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Thread Final Fantasy XIV: Shadowbringers |OT| First World Problems
Good luck! I hit 75 about 20 mins ago, trying for 78. 78 might be pushing it but it would free up the rest of my weekend, which would be nice!
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Thread Male Body Image in Modern Television and Film
You are kind of discounting the thousands of people who suffer from depression due to their weight and cannot muster the effort due to it, the time because they have to work 2+ jobs just to make ends meet and the money because they barely scrape by on rent. What you think is encouraging healthier habits is actually demoralizing and demotivating for a significant enough portion of the population. Especially since it's skewing beauty standards and perceived dating standards (whether its true or not isn't the point). It also pretty directly helps creates incels, since men who feel hopeless are more likely to fall in line with that ideology. EDIT: It's also toxic masculinity because the "you just have to do it!" attitude of some people completely discounts mental health factors that inhibit people from "just doing it". So your line of thinking is actually at the root cause of a lot of bad attitudes.
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Thread Final Fantasy XIV: Shadowbringers |OT| First World Problems
Get your weekly challenge log as close to finished as you can and then finish it once on GUN. Will be a nice burst of exp. Also do your daily raid and dungeons.
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Thread What’s your favorite Final Fantasy title released in the last decade? (excluding remasters/re-issues)
Nah, cause FFXIV's main story scenario is the best (mostly) single player FF of the past decade. Only 11 came close to the amount of depth everything up to Stormblood has.
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Thread Next-gen PS5 and next Xbox speculation launch thread |OT5| - It's in RDNA
It's not even a matter of being negative. Even neutrality or trying to bring people back down to earth from unrealistic expectations gets people attacked. It's rather insane.
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Thread Applying for jobs is exhausting and soul-crushing
I left the video game industry a year ago and lately I've found myself really wanting to go back to the industry (not my old company). Since I live in Montreal there is a lot of solid industry jobs and a friend who works for one of the big AAA publishers here suggested I put a resume in with them that he could boost a little. While I'm not miserable at my current job, I'm not happy either, and I find myself wanting to get back to what I love. I'll also be applying to EA and all the other usual suspects if I don't hear back in two weeks. My current job is also promising me career growth via job title change later this year, so I'm not doomed and I can luckily take it slow and aim for jobs I really want. Even with all that said, modern job hunting can be soul-crushing because you get hopeful when you turn in a very solid resume and CV that should logically lead to an interview (and when I aim at any other industry but video games I do get at least an interview) only companies to never get back to you. I'm very thankful I have a job because if anything it allows me to just keep accruing experience to hopefully springboard back into video games. Everyone else going through the grind: good luck!
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Thread World of Warcraft Patch 8.2: Rise of Azshara Arrives June 25th
FFXIV solves the "Garrison problem" by actually having interesting things to do out in the world. For instance, daily hunt logs to do, dailies, FATEs, weekly objectives people complete for EXP, gold and currency and a whole bunch of other reasons to not sit in your house. And that is with the AH and bank being accessible from your personal house (or close enough to it). The other way XIV gets people out in the world is by having everything on one character, there's never a reason to not be doing SOMETHING. In a dungeon queue? Switch to another job and kill some enemies, or fish, or do other stuff. If you REALLY want to sit in your house all day, you can, but you end up missing out. Places like the Gold Saucer encourage daily visits without it feeling mandatory.
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Thread World of Warcraft Patch 8.2: Rise of Azshara Arrives June 25th
This would only work if Blizzard got away from their "mythic, raid or PvP" gear treadmill. I played WoW for years but end game (from Vanilla to BFA) has always been dry and lacking depth. WoW's other problem is that they've always struggled at telling their narrative in an engaging way. FFXIV can get around this by going full bore into complex story while also having things like the Golden Saucer as fun side attractions they update regularly. They also have the standard mount, pet, transmog collecting as well as both guild and individual player housing. Not to mention crafting and gathering with crazy amounts of complexity and depth. Hell, FFXI from 2002 has Inn room customization, interesting end game progression once capped (that they up rarely, creating content depth) and mounts and transmog now. What WoW does is mostly not "special" anymore, especially given how badly they have botched the writing of key lore characters dating back to Burning Crusade. Erasing everyone's progress each expansion and hitting reset can only work so many times before people get tired of it. I think having to have multiple characters for multiple classes makes things feel even more like a grind, because at some point you've done the zone you are in a million times and everything becomes robotic.
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Thread FFXIV surpasses 16 million players + highest number of subscribers before Shadowbringers
There's a myth about the FFXIV GCD largely based on the early levels. Early game FFXIV tends to be slow because of the 2.5 seconds GCD but by the time you hit max level you have so many OGCDs that you are rarely if ever waiting to press buttons on a lot of the jobs. Plus XIV throws in a lot more movement and things like positioning between GCDs, which I find infinitely more engaging. Some of the jobs in XIV are higher APM than most of WoWs specs.
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Thread dr disrespect banned from Twitch
The whole "accent thing" is a method of mocking how minorities and how people different than you talk. In this case, it is especially racist because he is mocking in a way that has been traditionally be used to make fun of how Chinese people speak. I don't know why I'm bothering to educate you since you'll be banned soon, but hopefully you learn something from the people trying to tell you why it was racist.
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Thread Avengers: Endgame |Spoiler OT2| Changing the past doesn't change the future
Gamora: She has a scene with Star Lord and then she flees. Falcon: Watch the Disney+ show to find out. But if you must know - being Captain America was never about being super strong, the first movie in his trilogy reinforced this multiple times. Sam can wield the shield fine, can fly and has tech gadgets like Redwing. He will be just fine. Shield: Captain America is becoming a mantle and Steve wanted someone to protect the world in his stead since he knew he'd come back old, if he came back at all. Sam is the closest to him morally and it makes complete sense to pass the mantle to him. Shattered Shield: Steve went to an alternate timeline to live out his life with Peggy, one in which the shield wasn't shattered yet. Even if you assume that shield eventually shattered, Steve could alter things just by his mere presence and maybe Howard made multiple, or T'challa made him one. The main point is there are a lot of sources for a new shield. It's the biggest hint that he went to a different timeline.
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Thread Social media is absolutely trashing Pokémon and Masuda for not including all Pokémon in Sword and Shield
This is really disappointing. Went from "must buy" to "skip" pretty hard on this game because the biggest appeal to me was bringing my entire Pokemon collection (3DS, Go and Let's Go) together in the game. This news makes me just want to wait for the game that does bring it all together.
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Thread dr disrespect banned from Twitch
He's a piece of shit for the racist jokes he's made in the past and how he's tried to play them off as either being "in character" (which doesn't excuse it) or some other form of trying to play it down. The fact that he's cheated on his wife in the past just kind of adds to that pile.
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Thread Deep Silver: "No version of Shenmue III planned for Xbox One"
Honestly? Nothing. The market research they have done (and most of them have done market research) have told them that releasing their games on Xbox are a financial risk. And that's all they need, the chance that they won't make their money back, to pull the plug. I used to do a lot of market research type data gathering for game companies, and Japanese companies used us for this kind of thing all the time, even giving us their games to get western opinions on it. Many of them have not released here because the risk is simply too high. And that's PC/PS4 games, nevermind the more niche Xbox JRPG market. Companies are just following that money, and some have higher risk tolerance than others, or are willing to do it for other reasons. Sometimes a platform holder is willing to cover some or all of the costs to take the risk.