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Noogy's Posts

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(29340477)

Thread Dragon Quest: Your Story now streaming on Netflix
This was my favorite DQ game when it came to story. I just finished the movie, and enjoyed it more than I thought I would. Very difficult to cram that much game (with branching options) into a film like that, but I think they did a pretty good job. Didn't see the twist coming, and I actually quite liked it. As a DQV fan it was certainly worth watching.
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Thread Worst video game cover art?
I rented the PC-Engine version of this game prior to the US release and loved it (the rental came with the box as well). I was sooooo disappointed with this American cover, but not... really surprised? It was hard being a TG-16/PC-Engine fan in the states. So many botched covers, when they assumed we weren't ready for anything that looked remotely anime.
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Thread "Cthulhu Saves Christmas" Announced by Zeboyd Games
I finished Cthulhu Saves Christmas last night and absolutely adored it! CSTW remained my favorite Zeboyd title (until now) and it was just such a great feeling taking control of Cthulhu once again. Loved the world, the music, and especially all of the town stuff. Well done Robert and Bill!
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Thread What's the best video game that's never been remade or ported in any form?
First one that comes to mind would be Demon's Souls. I don't really need a remake, but I'd love to keep playing it when my PS3 kicks the bucket.
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Thread Most satisfying ending sequences
I really enjoyed that one, really the whole last couple hours. The ending that had the greatest impact on me was Ys I & II, for way too many reasons to get into here. My favorite ending simply within the context of the game probably belongs to Shadow of the Colossus.
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Thread LTTP: Bravely Default (I’m in Chapter 5 and I still love it)
I actually returned to this a few months ago, having put it down years ago. I actually found myself falling in love with the second half thanks to the story. I immediately picked up the sequel although not sure when I'll ever have time for it.
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Thread First footage and screenshots of Intellivision Amico exclusive games
I genuinely loved the Intellivision and am interested in the Amico, but I find it really odd that the trailer goes on and on about focusing on casuals but was presented with the subtlety of a 90s console war ad by Michael Bay. Tone it back, guys.
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Thread I find it hard to get into horror games where I cannot defend myself
I think this is why Fatal Frame is my favorite horror series. You have a means to fight back, but they also do a great job making you feel helpless. Ghosts can go through anything, travel between rooms, even appear in supposedly safe rooms. You never really have any sort of melee ability, and are forced to engage enemies in first person. Man I miss that series.
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Thread I like Doom 3 better than Doom 1, please praise me for my bravery in making such a statement
Doom and Doom 2 are among my favorite games, the former being a truly groundbreaking game. That said, I really loved Doom 3. I was in that weird camp that almost preferred the experience of Doom 3 over Half-Life 2, at the time anyway.
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Thread Which game, after experiencing it, fundamentally changed what you appreciate or look for in other games?
The three semi-recent games that come to mind are: Morrowind - The openness of it all. Everyone is mortal, everything can be picked up. Live in this world. Red Faction: Guerrilla - The level of physics and destructibility. No other game came close. Demons Souls - Wait, developers are still allowed to do this in games? More please. And to a lesser extent Breath of the Wild, in that it sort of touches on all of the above in small ways.
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Thread The Forbidden Siren Series, Did You Play It?
I really loved the original Siren. The concept had me day one, but it was a game that I originally had to fight to enjoy. It wasn't until some years later with a really beefy FAQ that I was able to finish it. I recently replayed it and it's totally held up, still incredibly creepy and satisfying. For anyone who missed out, I recommend SuperGreatFriend's longplay of Siren. He goes deeper into the lore and makes for an enjoyable run. I did play through Forbidden Siren as well on PS3. I thought it was okay, but it lost a lot of what I loved from the original.
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Thread Religious gamers: what is your feeling about praying to deities in games?
As a Christian I'd rather not deal with it, but I generally just pass it off as a fictional interaction, just like killing or stealing.
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Thread I just started Dark Souls 2 for the first time, and the gameplay feels awful compared to DS Remastered.
It always takes me a while to readjust to how 2 feels, but I still love that game. There's a lot in the world I enjoy over 1 & 3.
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Thread Games you had no idea what to do in as a kid
A ton of Commodore 64 games were like that, and at the time I just accepted that's how games were. You were completely at the mercy of whatever the developer assumed of their audience. Seeing the actual 'end' of a game was a mind-boggling concept.
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Thread Bloodstained: Ritual of the Night 720p/30fps Handheld, Dynamic 720p/30fps + Enhanced Visual Effects Docked; 60fps XB1/PS4; 4k for One X/Pro
Getting a game running on Switch at 60fps is not trivial.
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Thread Bloodstained: Ritual of the Night 720p/30fps Handheld, Dynamic 720p/30fps + Enhanced Visual Effects Docked; 60fps XB1/PS4; 4k for One X/Pro
Enlighten me on how it's not trivial? I've shipped two 60fps games on Switch, one with Monogame and the other with Unity. In both cases 60fps took an incredible amount of work and optimization, particularly undocked.
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Thread Blood: Fresh Supply, Nightdive Studios' remaster of the 90's horror shooter classic is out now on GOG & Steam
I just did the same late last year, although I'm super excited to try this version. Blood remains in my top five FPS of all time.
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Thread Hobby and Indie Game Dev |OT 2019| Designing, Drawing, Coding, Composing, Everythinging
Ah I saw this elsewhere, thought it looked pretty sweet! Excited to try it out.
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Thread I can't get over how amazing Ni-Oh's combat is.
Yeah, I love From's games, but Nioh has that Ninja Gaiden lineage. Really hard to top that. I do wish Nioh's loot had been refined, but it's still a great experience.
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Thread “Metroidvanias” That Show Your Upgrades On Your Character
It's rare for 2D sprite-based games to show that sort of customization. A lot more challenges involved compared to a polygonal title.
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Thread I could never get into the NES Castlevania games, but Bloodstained: Curse of the Moon has me hooked
Curse of the Moon was my GOTY last year. Just the perfect length, fantastic replayability, and absolutely nailed the gameplay, visuals and audio. Such a great surprise.
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Thread Drakan: The Ancient's Gates (PS2) was a brilliant game
I never played the PS2 game but I absolutely loved the original PC game. I still remember that experience fondly, and still boot up the excellent OST on occasion.
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Thread So I bought and tried out NiOh, and what this game expects of you is ridiculous.
They are tough but you're not meant to trade blows. If you can single any one of them out, there are some clear patterns that allow you to dodge around. You'll find they are simpler than you think, just remember it's more of a puzzle than a chaotic battle of skill.
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(6277849)

Thread Do Any of You Want to Work in the Games Industry?
Having done it for nearly a decade now, I wouldn't trade it for anything. I'd go nuts if I had to specialize in just one field though, and the demands on my time are insane and probably unsustainable.
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Thread Hobby and Indie Game Dev |OT 2019| Designing, Drawing, Coding, Composing, Everythinging
Awesome new thread for 2019! I'm hoping to share details of what I've been working on for the past year.
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Thread What were your favorite indie games of the year?
Bloodstained: Curse of the Moon is probably my GOTY, regardless of category. Minit also rated very highly for me. I'm still playing the Messenger but have been finding it immensely enjoyable.
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Thread BLOOD remaster announced by NIGHT DIVE! FINALLY!
Oh wow I'm all over this. Blood is easily in my top five, maybe top three FPS of all time, alongside Doom and Hexen. Super excited for a rerelease.
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(15567684)

Thread Resident Evil 2 and Devil May Cry 5 are visually impressive games, what's Capcom's secret?
I'm surprised how often people quickly credit the engine, or the tools. Capcom is simply loaded with extremely talented people who know how to overcome any limitations they run into, pure and simple. And based on the output, I imagine passion is also a key ingredient.
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Thread Steam Autumn sale ~ ends Nov 27th
I actually ended up enjoying Homecoming quite a bit, once I got a handle on the combat (I initially found dodging to be finicky). Sure it's a pale shadow of the other games, but still some fun and creepy monsters to be found.
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Thread Video games that restored your faith in the medium
There are a ton of such instances for me, but the three that stand out are: DOOM (the original)... I was already super impressed by Catacombs and Wolfenstein, but DOOM introduced me to a type of gameplay experience I could only dream of. Morrowind... My experience with computer RPGs was pretty limited at the time, and I wasn't a fan of Arena/Daggerfall. But boy did Morrowind suck me in, and the scope just blew my mind. Demon's Souls... I have to admit I was pretty bored with video games in general when DS launched, but early buzz just sounded to intriguing. When I finally got my hands on it I just couldn't believe that someone was making games like this, and I loved it.
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Thread 16-year old Joseph Saelee defeats 7 time Classic Tetris World Champ Jonas Neubaurer [video]
What an amazing match. I like to pretend I'm pretty good at Tetris but this just boggles my mind.
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Thread Indie Game Development |OT 2018| Come, help, learn, show and tell!
It's such a weird feeling toiling away at a game for months or years, and then finally getting your first AI working. Suddenly this solitary experience feels alive. Even if the AI is super early or completely broken, there's something special about having another living creature in your world.
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Thread What's the legacy of Hexen: Beyond Heretic?
This thread warms my heart as Hexen is one of my favorite FPS. The atmosphere (and music) in the swampy areas are still fantastic to this day. I still try to do a full playthrough once every year or so. I loved Heretic, and the Hexen sequels were alright. But the original Hexen was something else. I was actually offered a position at Raven way back, and gushed about how much I loved the series during the interview.
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Thread Have you played any consoles older than the NES?
My first gaming machine was a TI-99 4a, it's also where i first dabbled in programming (Extended Basic). We also had some knockoff Pong machine with a light gun. Prior to the NES we had a couple Atari machines, an Intellivion, Colecovision, and some other random computers. And of course weird handheld gaming machines that used LEDs. I'm 42 so I still remember when the NES was the hot new toy around the corner.
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Thread Why don't we have a "low-poly PS1 inspired" games craze as we have pixel-art SNES/MD/NES?
I created Never Stop Sneakin' with this aesthetic in mind (was deeply inspired by Teleglitch), and yeah, even low-poly 3D is in many ways harder than 2D (I've now done both). Of course, 3D also makes some things much easier, particularly stuff like animation (assuming you know how to animate in 3D). I'm not sure there will be a ton of games following suit. It takes a very specific type of nostalgia to appreciate that look, and it's a relatively small amount of effort to go from PS1 to say, PS2 level visuals. Interesting note, I played around with the idea of texture warping for NSS, and in the end decided it was going a bit too far (especially since most of the aliased-polygonal games I played were on PC anyway, where texture swimming was less of a thing).
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Thread Game devs, how do you keep the motivation despite the circumstances?
Awesome, thanks :) To be fair I had some help co-writing, and I outsourced music and voice over. But yeah, otherwise was all me. So I totally sympathize with how DIFFICULT it can be to keep going with a massive project.
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Thread Game devs, how do you keep the motivation despite the circumstances?
Easily one of the hardest parts of development, particularly if you are solo and don't have much external support. Would be nice just to be part of a larger indie dev team.
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Thread Kirby's Epic Yarn coming to 3DS
Epic Yarn was severely underrated, I'm happy that Nintendo is revisiting it. I love the 3DS but this game really deserves a modern HD treatment. The fabric textures already looked great on Wii, would love to see them on more modern hardware.
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Thread Nintendo eShop - September 2018
I think this game is severely underrated due to the fact that it's a licensed title. But I had a ton of fun with it. Some nice challenging bosses, some of the most incredible pixel-art, and one of the best OSTs from 2017. It was possible to screw yourself if you died in a particularly difficult area (due to how corpse runs were handled), but otherwise the game is a real gem.
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(11965240)

Thread Is Ninja Gaiden's Izuna Drop the most satisfying move in action games?
I loved the Izuna drop so much that I copied it. Sadly, the very first time I played through Ninja Gaiden I somehow didn't realize the move existed. Would have made many of the encounters much easier.
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(11780214)

Thread What are some of the best examples of "character-action" combat in a 2D game?
Thanks everyone who mentioned Dust. The first Dishwasher was a huge inspiration, not just mechanically, but technologically. In fact that's how I became friends with James Silva, the developer (Ska Studios).
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Thread Bloodstained: Curse of the Moon worth buying?
Not exaggerating when I say that COTM might be my GOTY. Everything felt so tight, and I loved the relative brevity of the experience, with multiple branching 'paths' and endings. Probably some of the best music this year as well.
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Thread Hunt Showdown Free Weekend starts......now!
I've been super intrigued by this game, and had about the most perfect first experience with it. I generally knew what I should be doing based on videos online, and was teamed up with a good player. Had a very tense and immensely satisfying first win against the butcher. I'd still prefer a good solo experience (which seems to be in the roadmap) but yes, I'm extremely impressed.
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Thread Indie Game Development |OT 2018| Come, help, learn, show and tell!
About to FINALLY learn how to properly work with blend shapes. I got away with it in my last game by not having any facial animation. Yeah this looks really nice :)
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Thread Cosmic Star Heroine coming to Nintendo Switch in August (Digital + Physical)
Really enjoyed my playthrough through the Switch version, Robert. It's most definitely the definitive version of the game. And such a perfect fit on the hardware!
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Thread Metroidvania |OT| What is a man?!
Hey :) Yeah, if you recall you can eventually reach levels 2, 4 and some later ones right from region one, so they are all connected in a way. It blew my mind the first time when I realized that one of the other entrances was right above the place where you start the game. And since you earn new abilities in each region to access others, it fits the genre nicely.
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Thread Point & Click Adventure Thread 2017 - Pixels Walk With Me
Absolutely loving Thimbleweed on Switch, but make no mistake it wasn't really tailored towards gamepad controls. That said, I love having a portable version of the game, and it's made me realize how much I miss playing a good Lucasart's style adventure. It might win my award for favorite voice acting of 2017.
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Thread I wanna play the Dragon Quest 1-6 which versions are best? Are they even worth playing still?
8 is my favorite, but 5 is a close second. I was pleasantly surprised by the iOS port of 5, great way to enjoy the game.
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Thread Indie Game Development |OT 2018| Come, help, learn, show and tell!
Huh, interesting. I've been playing with Probuilder in Unity and like it, but am thinking i'll just do most of my meshwork in Max. Probuilder is powerful, but just a little too tedious to work with within Unity's editor. Curious to see UE4's mesh toolset.
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Thread Indie Game Development |OT 2018| Come, help, learn, show and tell!
Congrats, this is easily one of my most anticipated titles, so glad you were able to see it through to the end! Myself, I'm FINALLY releasing a second game! Never Stop Sneakin' will launch on the Switch on Dec 14th (North America, Europe will follow some time later). Coincidentally, it took me 46 months to create Dust:AET, and 23 months to create NSS. Half the time. I wish I could say that trend would continue with my third game, but I highly doubt it. This has been a very interesting, experimental game for me, and I accomplished a lot of personal goals. Hope you all enjoy it!
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Thread Indie Game Development |OT 2018| Come, help, learn, show and tell!
I've actually been working on a couple different projects, NSS just happened to be the one closest to completion (by a WIDE margin). I also wanted to have a relatively quick turnaround between announce and launch, mainly because I knew my announcing anything not named "Dust 2" would be contentious. I figured it'd be easier for some of my fans, rather than announce NSS two years ago and have them waiting on that. The reason I fast-tracked NSS was because I really wanted to create something completely different than my first game. Granted, once again I misjudged how long it would take, but I'm really happy with the result. That said, I'm also excited for the other stuff I'm working on, and next time I don't plan on playing things so close to the vest.
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Thread Indie Game Development |OT 2018| Come, help, learn, show and tell!
I'm sort of twiddling my thumbs while I wait for certification, but couldn't help myself and started prototyping the next thing. Having an absolute blast, this is always the most enjoyable part of development.
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Thread Indie Game Development |OT 2018| Come, help, learn, show and tell!
Ooh, i really like these, how they crumble but reform instantly, much nicer that most platforms that just disappear/reappear. Looking good! I've always enjoyed your threads/posts Dusk, I look forward to whatever you whip up.
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Thread Indie Game Development |OT 2018| Come, help, learn, show and tell!
Hey Orioto, I feel you. You know, I also came at this as an artist, it's the main reason I picked up programming. I did go through a couple failed attempts trying to work with others, which is why I just went solo and have been doing pretty well ever since. Have you considered picking up the tools yourself? They've never been simpler, and you'd make a pretty dangerous combo doing art, design, and programming.
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Thread Indie Game Development |OT 2018| Come, help, learn, show and tell!
Good to see a lot of familiar faces popping in. Ugh, not sure why I decided at the end here to animate 20 minutes worth of cutscenes for NSS. Oh well, I wanted to brush up my 3D, no better way than jumping right in.
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Thread Dark Souls: Remastered |OT| The Dark Souls of remasters
It's been a while since I've played DS1, but I think the biggest mistake when it comes to backstabbing is forgetting to completely let go of the left thumbstick before attacking.