ThreadDaymare 1998 - Why is no one talking about this game?!
It seemed promising, for sure. But upon actually playing it, was a poorly executed game that couldn't get out of RE's shadow. There's talent with this developer, but they need more experience. I just did not like this game in the end.
For the most part, yes. There's no points or named kills popping off of enemies, but you'll string together sequences that you'll be proud of.
A lot of the time I'll come up to a bandit camp, and I'll toss a wingstick at the nearest enemy, toss a couple of grenades at gas tanks, shoot my assault rifle to soften enemies up, slide to the next one, switch to my shotgun and deliver a blast at close range to finish them off. It feels very kinetic and momentum-based.
You end up just trying different things, and it always pays off.
RAGE 2 has been amazing thus far, just about nearing the end.
The gunplay is fantastic and frenetic, you feel compelled to play opposite to how you normally would. Car combat is a bit lacking.
Overall I felt in RAGE that I was underpowered in every situation. In RAGE 2, I feel overpowered. Though, some later difficulty areas (marked by skulls) do give you a solid challenge.